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This repository was archived by the owner on Aug 8, 2023. It is now read-only.
#10064 implemented an axonometric (isometric) rendering option as an alternative to perspective 3D rendering, but it only exposed the option to node-mapbox-gl-native. Similar to Tangram, it would be nice to expose this option in the map SDKs.
At a glance, it looks like the skew would logically be a property of MGLMapCamera on iOS/macOS. However, it’s currently implemented in mbgl as an option on mbgl::Map. Would it make sense to move the option from mbgl::Map to mbgl::CameraOptions? Would it be feasible to animate the skew simultaneously with other camera options, as that would imply?