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Camera position updates in UE, but UnrealCV always returns initial view #275

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@Charlescsyyy

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@Charlescsyyy

I am trying to use UnrealCV in a UE5 project to control a camera via Python and capture the rendered scene. While the camera location and rotation do update correctly inside the Unreal. The image captured via: client.request('vget /camera/0/lit png') always return the initial default scence.

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