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The Wayback Machine - https://web.archive.org/web/20200810023117/https://github.com/topics/collision-detection
Here are
280 public repositories
matching this topic...
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C
Flexible Collision Library
Open source C++ physics engine library in 3D
😎 A curated list of awesome collision detection libraries and resources
The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.
Java Collision Detection and Physics Engine
Updated
Aug 10, 2020
Java
A collision detection library for 2D geometry in p5.js
Updated
Jul 4, 2020
JavaScript
This is a collection of useful game-development links including, but not restricted to, development with MonoGame.
Dynamic AABB trees in C++ with support for periodic systems.
Classic 8 Ball pool game written in JavaScript
Updated
Feb 7, 2020
JavaScript
A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the generation of signed distance fields.
A book and examples on collision detection
Updated
Mar 8, 2019
JavaScript
A collision extension to cgmath
Updated
Jun 29, 2020
Rust
Benchmark of various spatial data structures for collision detection.
Robotics with GPU computing
Leaflet plugin for uncluttering L.Markers using basic collision detection.
Updated
Apr 30, 2018
JavaScript
Super Simple Collision Detection for JavaScript games!
Updated
Dec 29, 2015
JavaScript
纯C的跨平台基础库与网络库,提供list/hashtable/rbtree数据结构,封装各OS API,对使用者屏蔽诸如IO多路复用下的并发可靠UDP/TCP的传输与监听,断线重连,基于协程/回调的RPC调度核心机制等实现细节.内部还包括一个3D碰撞检测.
A simple Go library for performing 2D collision detection based on sat-js
Real-time oriented physics engine and library that's currently best suited for 2D games.
Updated
Apr 27, 2020
Rust
A lockstep ARPG demo for LockstepEngine
An explanation of 2D collision tests in JavaScript
Updated
Jul 29, 2020
HTML
Field of View and Line of Sight in 2D
Updated
Apr 27, 2019
HTML
2D game engine based on SDL2
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
Broad-phase optimizations.
A GJK and EPA collision engine made with pure Haxe.
Updated
Feb 18, 2020
Haxe
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