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map
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MGLTilePyramidOfflineRegion should have a countOfTiles
method that returns the number of tiles included in the tile pyramid. The implementation would rely on the mbgl::util::tileCount()
function added in #9906.
This is the iOS/macOS equivalent to #11108 for Android. It would serve as a built-in alternative to mapbox/turf-swift#47 for applications already using the map SDK, including applica
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Shared WebGL context
maptalks's version and what browser you use?
v0.43.0, chrome
Issue description
Layers do not share WebGL context, which creates glitches when a map has more than one 3d layer. For example a buildings layer with a 3D line will not hide the line behind the buildings.
In particular, I am implementing a 3D terrain layer but this layer will not hide (behind mountains) any other 3d element
Good first issue
Please respect the following template to report a new issue, otherwise your issue will be automatically closed.
Before submitting, search through existing open or closed issues reports and through blender.stackexchange.com to check whether the issue already exists.
Make sure the issue concerns the BlenderGIS addon and not Blender itself.
In preference do not ask for help here, only report
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popup addClassName invalid
mapbox-gl-js version:1.10.0
browser: chrome v81.0.4044.122
Steps to Trigger Behavior
Expected Behavior
No classname I added when checking DOM elements
Actual Behavior
When checking the DOM element, I added the classname, and the style changed