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The Wayback Machine - https://web.archive.org/web/20200831041318/https://github.com/topics/graphics-programming
Here are
608 public repositories
matching this topic...
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Updated
Aug 27, 2020
HTML
RenderDoc is a stand-alone graphics debugging tool.
Safe and rich Rust wrapper around the Vulkan API
Updated
Aug 19, 2020
Rust
A brief computer graphics / rendering course
⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
Updated
Apr 12, 2020
ShaderLab
A basic 3D scene implemented with various engines, frameworks or APIs.
Tutorial for the Vulkan graphics and compute API
A modern cross-platform low-level graphics library and rendering framework
A shader-based software renderer written from scratch in C89
One stop solution for all Vulkan samples
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Direct3D 9 compatibility layer using Vulkan.
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
🌏 : dungeon free resources. [terrain generation / roguelike generation]
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
🎇 Compilation of the best resources to learn programming OpenGL Shaders
Tools for exploring OpenVG
👌 A Minimal Engine for creating Node-Based Visual Programming User Interfaces
Updated
May 19, 2020
JavaScript
A simple realtime graphics playground for experimentations.
This repository contains all the code written in the C++ 3D Game Tutorial Series, a video tutorial series available on YouTube.
💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
Updated
Dec 17, 2019
GLSL
Software rendering engine with PBR. Built from scratch on C++.
3D C/C++ Game Engine - Created By Brady Jessup
This repository is intended to be used as a code repository for learning DirectX 12.
Image-processing software for cryo-electron microscopy
an extensive Qt5 Plotter framework (including a feature-richt plotter widget, a speed-optimized, but limited variant and a LaTeX equation renderer!), written fully in C/C++ and without external dependencies
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There's no TriangleGeometry class in Three.js, but here's some ways we can implement one using the
THREE.Triangle
math class.