The Wayback Machine - https://web.archive.org/web/20200831085319/https://github.com/topics/opengl-es
Skip to content
#

opengl-es

Here are 368 public repositories matching this topic...

vortice3D
vortice3D commented Aug 27, 2020

Hi:

In order to use gltfio animations in non-trivial projects is necessary, at least, being notified when the playing-status change (onStart and onEndReached as a minimum).

Also, it would be very nice to be able to play the animations backwards.

Best regards.

P.S. Maybe all these functionalities are already implemented, but I haven't been able to find any documentation on it.

1ec5
1ec5 commented Mar 22, 2018

MGLTilePyramidOfflineRegion should have a countOfTiles method that returns the number of tiles included in the tile pyramid. The implementation would rely on the mbgl::util::tileCount() function added in #9906.

This is the iOS/macOS equivalent to #11108 for Android. It would serve as a built-in alternative to mapbox/turf-swift#47 for applications already using the map SDK, including applica

opentk
pabakal1
pabakal1 commented Apr 28, 2019

Description

Using Mouse.GetState() returns (0,0) for position when using the trackpad. Using an external mouse works. This cannot be fixed with Mouse.GetState(int).

Repro steps

Call: Console.WriteLine(Mouse.GetState()); in an update frame function.

Expected behavior

It should return the X and Y displacement of your mouse

Actual behavior

It returns (0,0)

Related

iOS的一些示例,持续更新中:1、AVFoundation 高仿微信相机拍摄和编辑 2、AVFoundation 人脸检测、实时滤镜、音视频编解码、GPUImage框架的使用等音视频相关内容 3、OpenGLES 4、LeetCode算法练习 5、iOS Crash防护 6、WKWebView相关的内容 等........
  • Updated Aug 31, 2020
  • Objective-C

宝宝特效Demo通过短视频SDK、直播SDK轻松实现特效与视频剪辑,为用户提供特效相机,拍摄辅助,自动美颜相机,抖音滤镜、直播礼物、直播贴纸等,超低占用空间,十秒大型场景仅100KB+, 精准人脸识别、人脸跟踪,支持3D特效,3D动画特效,2D特效、动画渲染、特效渲染等,visual effects IOS demo, support 3D effect, 3D Animation, 2D effect
  • Updated Mar 12, 2020
  • C++

Improve this page

Add a description, image, and links to the opengl-es topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the opengl-es topic, visit your repo's landing page and select "manage topics."

Learn more

You can’t perform that action at this time.