engine
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Aug 25, 2020 - C++
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Aug 31, 2020 - C#
When hovering over the life or mana orbs the current and maximum should be displayed, like this:
Life: X / Y
Mana: X / Y
The strings for "Life" and "Mana" will likely come from the string tables.
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Jul 29, 2020 - JavaScript
We moved from Jenkins to GitHub Actions for CI in amethyst/amethyst#2382 -- we wanted to ship that so we can get CI working in general for folks again. Here's a list of other things we would like to do soon. Please comment if you have more ideas!
Each item should have individual issue(s) and/or PR(s) opened for them. Let me know in a comment and I'll add a link next t
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Jun 16, 2020 - TypeScript
When working on a fix for #2755 I noticed that tags are being handled that cannot be used anyway, e.g. tags of disconnected changesets. Similarly, per-branch tags should be constrained to the checked out branch.
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Jan 15, 2020 - C++
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Aug 9, 2020 - Rust
Combine Tutorials 4 & 5 from
http://wiki.ogre3d.org/Basic+Tutorials
into one "Input and Listeners" tutorial as with SDL we only support buffered input.
However, include the new InputListenerChain based on the ImGUI sample.
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Aug 28, 2020
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Aug 31, 2020 - Scala
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Aug 28, 2020 - C++
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Feb 20, 2019 - C++
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Apr 21, 2020 - C
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Aug 26, 2020 - Pawn
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May 4, 2020
Brief summary of issue / Description of requested feature:
https://github.com/evennia/evennia/wiki/Gametime-Tutorial#a-game-time-with-a-custom-calendar
"In our case the game time starts at year 0, month 0, day 0, and at midnight."
This raises one big question to me: Is there a 'Month 0' and 'Day 0' that will come up every year/month? If so, why?
If not, I think the tutorial would
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Aug 31, 2020 - C++
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Aug 27, 2020 - JavaScript
hi,
as you know, in SoLoud, the number of filters are limited
we should implement more like different reverbs, fir and irr filters, (these could be used to implement HRTF support), Chorus, One Poll, One Zero, Pole Zero, Two Pole, Two Zero, etc
a library exists called stk under zlib license which already implemented these maybe we can implement some of these out
Seek performance
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Jan 8, 2018 - Java
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Required skills: Python, maybe Cython
Difficulty: Easy
Our converter PNG export module supports 3 built-in compression levels
However, this functionality is currently unused as the converter is hardcoded to always use the default compression setting. We should implement a way to set the desired compression