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puzzle-game
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Code Improvement
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Email from Mike Baker:
I have a question – when I run a full-game report, Quackle doesn’t provide any alert that the analysis is complete. As near as I can tell, the cursor blinks, once, and if I don’t have my eyes glued to the screen, I miss it. So, I spend a lot of time waiting around, rather than risk interrupting the analysis before it’s complete. Would it be possible to add some sort of
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In the README.md, it'd be cool to have a list of interesting puzzles that users can choose to play, rather than a random puzzle
python3 play_puzzle.py ABCDEFG
For example, including less-frequently used letters like X
,Z
,Q
, or finding 7-letter pangrams, etc...
(also consider scraping previous NYTimes letters: https://www.shunn.net/bee/?past=1 )
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