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Data structures
A data structure is a particular way storing and organizing data in a computer for efficient access and modification. Data structures are designed for a specific purpose. Examples include arrays, linked lists, and classes.
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The options "Include Schema" and "Include Contents" in the SQL exporter dialog can be a bit mysterious for users.
Proposed solution
Just like concrete SQL commands are included in the UI text elsewhere in the dialog ("DROP"), we could expand these phrases to mention the corresponding SQL commands ("CREATE TABLE", "INSERT").
Alternatives considered
We could also drop the mention
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Tick-Tack-Toe game is not working for exception part
Description
Else part on line 247 takes you to infinite loop on getting any char value as input for position.
Expected Behavior
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steps to reproduce
Write a loop, from 1 to 80000, each time add a random int to the max heap.
In theory it takes very little time(NlogN, N=80000, <1sec ), but the program does take a long time.
I'v also tested the BinaryHeap in https://github.com/SolutionsDesign/Algorithmia, it performs well, so it is probably due to the bad algorithm.
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Hi, I'm not sure if more platforms are interesting to you, but I've made a slightly more complete implementation of padding a struct to the cache line size here:
https://github.com/tinco/cache_line_size
I got the information on the cache line sizes from the Go compiler repository, so I'm pretty sure these are correct for all platforms Go runs on, which is a whole bunch.
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This Pull Request is for HacktoberFest 2020
Description of Change
Checklist