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gpu-programming
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ljcc0930
commented
Apr 30, 2021
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A General-purpose Parallel and Heterogeneous Task Programming System
multi-threading
parallel-computing
cuda
multithreading
gpgpu
concurrent-programming
high-performance-computing
heterogeneous-parallel-programming
threadpool
parallel-programming
work-stealing
gpu-programming
taskparallelism
multicore-programming
cuda-programming
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Jun 17, 2021 - C++
emeryberger
commented
Feb 18, 2020
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Jun 19, 2021 - Rust
blog
books
book
notes
graphics
rendering
game-development
shader
ebook
game-programming
ebooks
study-notes
cg
gpu-programming
realtime-rendering
real-time-rendering
game-developing-notes
game-programmer
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Feb 28, 2021
The write-once-run-anywhere GPGPU library for Rust
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Apr 1, 2021 - Rust
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Apr 26, 2018 - C++
ninamiolane
commented
Jun 7, 2021
One submission of the ICLR 2021 challenge reports the following bug:
"We were unable to project points from the Grassmannian or the Stiefel manifold to the tangent space using Geomstats combined with the default canonical metric, or our custom metrics. We tried both geomstats.learning.preprocessing.ToTangentSpace
and the newer geomstats.geometry.grassmannian.Grassmannian.to_tangent
, but bot
Sample codes for my CUDA programming book
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Mar 18, 2021 - Cuda
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Dec 17, 2019 - GLSL
Vulkan Real-time Path Tracer Engine
shaders
vulkan
computer-graphics
path-tracer
parallel-computing
rasterizer
raytracer
brdf
raytracing
pbr
raycasting
rtx
rasterization
gpu-programming
light-simulation
raycaster-engine
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Jun 15, 2021 - C++
Vulkan compute for people
boilerplate
framework
gpu
vulkan
glsl
gpgpu
high-performance-computing
gpu-acceleration
gpu-computing
cpp-library
compute
glsl-shaders
vulkan-library
gpu-programming
vulkan-compute-shaders
vulkan-utils
gpgpu-computing
vulkan-compute
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Mar 10, 2021 - C++
GPU-accelerated Levenberg-Marquardt curve fitting in CUDA
curve-fitting
levenberg-marquardt
gpu-acceleration
gpu-computing
super-resolution
non-linear-regression
gpu-programming
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Jun 9, 2021 - C++
FastFlow pattern-based parallel programming framework (formerly on sourceforge)
patterns
parallelization
gpu-computing
parallel-algorithm
skeleton-framework
multicore
parallel-programming
gpu-programming
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Jun 18, 2021 - C++
Lua libraries for graphics and audio programming
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Updated
Feb 1, 2021
Source of the Volumetric Lines Asset from Unity's Asset Store
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Feb 1, 2021 - C#
A collection of Metal and MetalKit projects and resources. Very much work in progress.
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Aug 4, 2019
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May 6, 2021 - C++
Collection of notes on how to use Apple’s Metal API for compute tasks
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Jul 10, 2018
Concurrent CPU-GPU Programming using Task Models
gpu
cuda
multithreading
gpu-acceleration
gpu-computing
heterogeneous-parallel-programming
multithreaded
heterogeneous-systems
gpu-programming
task-parallelism
heterogeneous-computing
cpu-gpu-scheduling
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Dec 19, 2019 - C++
CUDA kernel author's tools
patterns
algorithms
gpu
constexpr
modern-cpp
cuda
cpp11
utility-library
cuda-kernels
gpu-programming
elegant-coding
utility-functions
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Jun 16, 2021 - Cuda
Learn OpenCL step by step.
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Jun 2, 2021 - C
Erosion simulation in Web Browser
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Jun 20, 2021 - TypeScript
Simple example of using Vulkan for GPGPU computing
tutorial
cplusplus
cpp
shaders
gpu
example
vulkan
glsl
gpgpu
gpu-acceleration
gpu-computing
glsl-shaders
vulkan-demos
gpu-programming
vulkan-compute-shaders
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Nov 1, 2018 - C++
Massively Parallel Huffman Decoding on GPUs
huffman
decompression
huffman-coding
gpu-acceleration
data-compression
gpu-computing
entropy-coding
gpu-programming
huffman-decoder
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Feb 2, 2019 - C++
Online CUDA Occupancy Calculator
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Dec 21, 2020 - CoffeeScript
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