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audio-processing
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Sampler Graphics
We need some good graphics for the main sampler screen. This is where you can do rudimentary editing of the samples that are played in the sequencer.
There are two screens. The main screen with the controls:
- Volume (this one may be changed later)
- Speed (Playspeed. The sample also pitches up or down)
- Filter (in the middle the sound is unchanged, away from center it engages either hi-pass
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What?
Currently, API manually throws its own messages and errors. We should move them to werkzeug
exceptions.
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I figured out a way to get the (x,y,z) data points for each frame from one hand previously. but im not sure how to do that for the new holistic model that they released. I am trying to get the all landmark data points for both hands as well as parts of the chest and face. does anyone know how to extract the holistic landmark data/print it to a text file? or at least give me some directions as to h