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gpu-computing

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pseudotensor
pseudotensor commented Jan 12, 2021

Problem: the approximate method can still be slow for many trees
catboost version: master
Operating System: ubuntu 18.04
CPU: i9
GPU: RTX2080

Would be good to be able to specify how many trees to use for shapley. The model.predict and prediction_type versions allow this. lgbm/xgb allow this.

tmcdonell
tmcdonell commented Jan 15, 2018

The standard accelerate test suite, used by all the backends, can be quite slow. Several of the tests are significantly slower than the others, for example segmented folds and scans, which I believe is because the reference implementations are very inefficient. Writing some more efficient reference implementations (e.g. using Data.Vector.Unboxed) should help speed things up.

BlendLuxCore
Theverat
Theverat commented Mar 23, 2020
  • M: Mute (muting is not a node-wrangler feature, but I include it here because it's also node editor quality of life)
  • Ctrl+Shift+LMB: View texture, material or volume node (create emission viewer if necessary)
  • Ctrl+T: Create image node+attached mapping node
  • Ctrl+Shift+T: Open file picker, user selects a bunch of textures, create disney material with textures attached to t

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