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Blazingly fast rendering using Polygon Mesh Processing when possible
#3641
opened Feb 2, 2021 by
ochafik
1 of 3 tasks
Exploration of even lazier unions (bubbling through modules & transforms) for large speed ups
#3637
opened Jan 29, 2021 by
ochafik
Refactor methods into PolySet class to provide polygon indexing
#3477
opened Nov 9, 2020 by
obliviand
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