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gpu-programming
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A General-purpose Parallel and Heterogeneous Task Programming System
multi-threading
parallel-computing
cuda
multithreading
gpgpu
concurrent-programming
high-performance-computing
heterogeneous-parallel-programming
threadpool
parallel-programming
work-stealing
gpu-programming
taskparallelism
multicore-programming
cuda-programming
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Jun 24, 2021 - C++
emeryberger
commented
Feb 18, 2020
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Jun 28, 2021 - Rust
blog
books
book
notes
graphics
rendering
game-development
shader
ebook
game-programming
ebooks
study-notes
cg
gpu-programming
realtime-rendering
real-time-rendering
game-developing-notes
game-programmer
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Feb 28, 2021
The write-once-run-anywhere GPGPU library for Rust
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Apr 1, 2021 - Rust
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Updated
Apr 26, 2018 - C++
nguigs
commented
Jun 3, 2021
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Some Latex formulas are not properly rendered on the documentation website, e.g. https://geomstats.github.io/geometry.html#geomstats.geometry.connection.Connection.curvature
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Also some references are cut, e.g. [GP2020] of https://geomstats.github.io/geometry.html#geomstats.geometry.connection.Connection.ladder_parallel_transport
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The url is cut in the see also section of https://geomstat
Sample codes for my CUDA programming book
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Mar 18, 2021 - Cuda
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Dec 17, 2019 - GLSL
Vulkan Real-time Path Tracer Engine
vulkan
path-tracer
raytracer
brdf
raytracing
pbr
raycasting
rtx
rasterization
gpu-programming
light-simulation
raycaster-engine
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Jul 2, 2021 - C++
Vulkan compute for people
boilerplate
framework
gpu
vulkan
glsl
gpgpu
high-performance-computing
gpu-acceleration
gpu-computing
cpp-library
compute
glsl-shaders
vulkan-library
gpu-programming
vulkan-compute-shaders
vulkan-utils
gpgpu-computing
vulkan-compute
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Updated
Mar 10, 2021 - C++
GPU-accelerated Levenberg-Marquardt curve fitting in CUDA
curve-fitting
levenberg-marquardt
gpu-acceleration
gpu-computing
super-resolution
non-linear-regression
gpu-programming
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Updated
Jun 9, 2021 - C++
FastFlow pattern-based parallel programming framework (formerly on sourceforge)
patterns
parallelization
gpu-computing
parallel-algorithm
skeleton-framework
multicore
parallel-programming
gpu-programming
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Updated
Jul 16, 2021 - C++
Lua libraries for graphics and audio programming
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Updated
Feb 1, 2021
Source of the Volumetric Lines Asset from Unity's Asset Store
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Updated
Feb 1, 2021 - C#
A collection of Metal and MetalKit projects and resources. Very much work in progress.
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Updated
Aug 4, 2019
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May 6, 2021 - C++
Collection of notes on how to use Apple’s Metal API for compute tasks
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Jul 10, 2018
Concurrent CPU-GPU Programming using Task Models
gpu
cuda
multithreading
gpu-acceleration
gpu-computing
heterogeneous-parallel-programming
multithreaded
heterogeneous-systems
gpu-programming
task-parallelism
heterogeneous-computing
cpu-gpu-scheduling
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Updated
Dec 19, 2019 - C++
Learn OpenCL step by step.
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Updated
Jun 2, 2021 - C
CUDA kernel author's tools
patterns
algorithms
gpu
constexpr
modern-cpp
cuda
cpp11
utility-library
cuda-kernels
gpu-programming
elegant-coding
utility-functions
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Jul 6, 2021 - Cuda
Erosion simulation in Web Browser
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Jul 17, 2021 - TypeScript
Simple example of using Vulkan for GPGPU computing
tutorial
cplusplus
cpp
shaders
gpu
example
vulkan
glsl
gpgpu
gpu-acceleration
gpu-computing
glsl-shaders
vulkan-demos
gpu-programming
vulkan-compute-shaders
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Updated
Nov 1, 2018 - C++
Massively Parallel Huffman Decoding on GPUs
huffman
decompression
huffman-coding
gpu-acceleration
data-compression
gpu-computing
entropy-coding
gpu-programming
huffman-decoder
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Feb 2, 2019 - C++
Online CUDA Occupancy Calculator
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Updated
Dec 21, 2020 - CoffeeScript
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Index is a slightly oversubscribed terminology, let's switch to "Axis" to denote things like
ti.ijk
.https://github.com/taichi-dev/taichi/blob/f276de47518d900282ccaede5c1fe0a6f6170087/taichi/ir/snode.h#L13-L30
https://github.com/taichi-dev/taichi/blob/cd96133e9e45df588c53042099a0b8b37b6c75e1/python/taichi/lang/impl.py#L592-L593