High performance Entity Component System for C89/99 and C++11
lightweight
gamedev
game-engine
cpp
data-oriented-design
c99
game-development
ecs
entity-component-system
cpp11
simulation-framework
game-programming
architectural-patterns
indiedev
gamedev-framework
data-oriented
indiegame
game-dev
simulation-engine
ecs-framework
-
Updated
Aug 9, 2020 - C