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physics-simulation
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Hi,
one could and should experiment with Interprocedural optimization (IPO) also known as link-time optimization (LTO), especially on the host side for smaller binaries and potentially faster code. It's supported by GCC, Clang, and ICC, among others, which are our typical go-to compilers in HPC.
It's very easy to implement as well
This should prevent things like #701
It would be great to generate automatically the list of oldest dependencies with something like
import pkg_resources
package = pkg_resources.working_set.by_key["netket"]
oldest_dependencies = []
for requirement in package.requires():
dependency = requirement.project_name
if requirement.extras:
dependency += '[' + ','.
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This issue is a roadmap for Molly.jl development. Feel free to discuss things here or submit a PR. Bear in mind that significant refactoring will probably occur as the package develops.
Low hanging fruit
Want to get involved? These issues might be the place to start:
- Speedups to the code. Both on the level of individual functions and the overall algorithm. [Getting there]
- Look over
The boosted-frame example script (in the documentation) uses the direct laser injection.
However, when modifying parameters, users can easily be in a situation where the laser does not fit in the box.
For this reason, it might be better to use the laser antenna in the default example.
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Tests
The library needs tests to prevent bugs. This library uses pytest as test suite, which is by far the most user friendly test-suite for Python. This is great, because this means anyone can add tests; it's super easy! Moreover, it makes you acquainted with the code, which is why it's labeled a good first issue.
When adding tests, keep the following in mind:
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Would it be possible to add the Origin Rebase feature that is built into Physx 4.x and up into Echo?
This would enable larger worlds to be made without floating point precision errors. Here is an example of what can happen if you are too far away from origin. https://gyazo.com/a96db2d1a4ef8ff8935d2054597e151b
It would be nice if we could enable it in project settings and it was just part of