Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
webgl
threejs
demo
device
browser
hardware
gpu
detection
benchmarks
pixijs
babylonjs
adaptive
progressive-enhancement
webgl2
-
Updated
Jul 20, 2021 - TypeScript
Context
I'm experimenting with vue-babylonjs as basis for a live visuals programming workflow. The idea is to run a development server (webpack-dev-server with vue-loader), visit the it once (in a while) with the browser, then edit the code, save and have hot reload update (parts of) the scene graph.
As this is probably not your intend