sound
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Jun 6, 2021 - TypeScript
Environment
- SuperCollider version: 3.12 (relevant code is stable for a long time)
- Operating system: doesn't matter
Steps to reproduce
a = { Clip.ar(0, 0, 1) }.play; // crash
a = { InRange.ar(0, 0, 1) * 0.05 }.play; // buzzing at kr frequency
Expected vs. actual behavior
Crashes, by definition, should be fixed or prevented. (The crash for Cli
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Jun 21, 2021 - Swift
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hi,
as you know, in SoLoud, the number of filters are limited
we should implement more like different reverbs, fir and irr filters, (these could be used to implement HRTF support), Chorus, One Poll, One Zero, Pole Zero, Two Pole, Two Zero, etc
a library exists called stk under zlib license which already implemented these maybe we can implement some of these out
Seek performance
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Aug 1, 2021 - C
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Oct 28, 2020 - JavaScript
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Aug 20, 2021 - C++
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Jan 11, 2021 - Python
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Aug 18, 2021 - C
Padding transform
This transform takes a fraction of the end or the start of the audio and treats that part as padding. We can implement several modes:
- constant (zero)
- edge - pads with the edge values of array
- wrap
- reflect
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Jul 19, 2021 - JavaScript
Description
The media controls notification is rendered completely different on different devices. On some devices I get these good looking controls with the artwork as background. But sometimes I get a notification with only three controls that looks not very good:
![Shot](https://user-images.githu
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Dec 30, 2020 - C
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May 13, 2017 - JavaScript
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Jul 28, 2021 - C
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Hi👋 👋 👋
We are using this issue to focus on documentation! Documentation is essential for new learners and experienced programmers alike. It helps make our community inclusive by extending a friendly hand to those that are less familiar with p5.js. It also helps us find the bugs and issues with the code itself, because we test and try things out as we document.
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