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vulkan

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BStringhamVRSK
BStringhamVRSK commented Aug 12, 2021

Problem:
After using Engine.createTextureFromKtx/jpeg/Png, I need to query the texture width and height so I can generate proper UV coordinates for font display.

Proposed solution
Expose the Texture.getWidth(), getHeight(), etc. methods to get texture information. I currently only need width and height, but I can see usage cases for many of the other "getters" available in the C++ in

xenia
Triang3l
Triang3l commented Jun 26, 2021

In Xenia, there are two kinds of declarations of kernel notification IDs:

  • System notifications IDs are used simply as hard-written values, without any enum/consts/#defines, with merely comments indicating their original XN_SYS name.
  • XAM apps (such as XmpApp) have notification IDs declared in their classes, as private static const uint32_t kMsg….

For future convenience especially when

Waifu2x-Extension-GUI
stride
salahchafai
salahchafai commented Jun 14, 2020

Release Type: Official Release

Version: Version 4.0

Platform(s): All

Describe the bug
if you don't add a physics shape to the character component and call any physics function for that character you'll get the following error : Unhandled Exception: System.InvalidOperationException: Attempted to call a Physics function that is avaliable only when the Entity has been alread

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