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The Wayback Machine - https://web.archive.org/web/20211003231557/https://github.com/topics/fluid
Here are
203 public repositories
matching this topic...
Play with fluids in your browser (works even on mobile)
Updated
Jun 9, 2021
JavaScript
Create fluid and interactive gradient animations with this small javascript library.
Updated
May 9, 2021
JavaScript
🌊 一款 Material Design 风格的 Hexo 主题 / An elegant Material-Design theme for Hexo
Updated
Oct 1, 2021
JavaScript
✨ Makes text fit perfectly
Updated
Jul 14, 2021
JavaScript
Natural gestures and animations inspired by Apple's WWDC18 talk "Designing Fluid Interfaces"
Updated
Dec 16, 2018
Swift
FLIP Fluids is a powerful liquid simulation plugin that gives you the ability to create high quality fluid effects all within Blender, the free and open source 3D creation suite.
[DEPRECATED]: Prefer Moshi, Jackson, Gson, or LoganSquare
Continuously responsive typesetting — Demo:
Updated
Aug 11, 2021
JavaScript
A simple and Elegant Showcase view for Android
A PBD fluid in unity running on the GPU
A Simple Math and Pseudo C# Expression Evaluator in One C# File. Can also execute small C# like scripts
Updated
Sep 24, 2021
Fortran
Haskell bindings to FLTK GUI toolkit.
Finite volume solver for incompressible multiphase flows with surface tension. Foaming flows in complex geometries.
Dynamically generates Capistrano recipes for Rake tasks
LargeScale Multiphysics Scientific Simulation Environment-OneFLOW CFD
TYPO3 extension VHS: Fluid ViewHelpers
Fluid System is a style props function transformer for generating fluid styles. 💦
Updated
Oct 3, 2021
JavaScript
Flashy 2D fluid simulations experiments.
Real-time fluid simulation engine running on GPU with Vulkan
PhysIKA: Physics-based Interactive Kinematics Architecture
GPU Fluid Simulation with Volumetric Rendering
Updated
Mar 31, 2018
Cuda
Fluid media animation for React powered by WebGL.
Updated
Jul 11, 2020
JavaScript
Eliminates the drudgery of handcrafting an `autoload` statement for each Ruby source code file in your project
Updated
Sep 19, 2021
Ruby
The Man in Blue's awesome Blobular, ported to React Native.
Updated
Sep 21, 2021
JavaScript
Updated
Mar 28, 2021
Python
Euler fluid simulated with CPP and SFML
This project is a finite state machine designed to be used in games.
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Work Item
There are some examples in our repo that use op, rather than sequenceDelta event. These do not work, as processing op correctly is very difficult, and error prone. sequenceDelta is always correct. These legacy examples should be updated or removed.