The Wayback Machine - https://web.archive.org/web/20210726085146/https://github.com/topics/game-programming
Here are
90 public repositories
matching this topic...
🎮 📝 A list of Game Development resources to make magic happen.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A Curated List of Game Network Programming Resources
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
🎮 🎲 A wonderful list of Game Development resources.
Machine Learning for Flappy Bird using Neural Network and Genetic Algorithm
Updated
Dec 19, 2017
JavaScript
A collection of free software and free culture resources for making amazing games. (mirror)
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.
Updated
May 18, 2020
Haskell
Ubpa Entity-Component-System (U ECS) in Unity3D-style
A central repository of Haskell Game Programming resources, put together by Keera Studios
Updated
Oct 22, 2019
Haskell
Tiny and easy to use ECS (Entity Component System) library for game programming
Updated
Jun 5, 2021
TypeScript
Mirror Repository for GameDev ebook "2D Game Development: From Zero To Hero"
[WIP] A curated list of progressive game clone challenges.
GoLang 2D RPG Game - hobby project
Modern reimplementation in Unity of Bob's Map from AI Techniques for Game Programming
University Final project - JavaScript + WebGL 2D Game Engine.
Updated
May 3, 2021
JavaScript
Tanks vs Zombies using Paper2D and GameplayAbilites
My personal collection of complete game development series.
data driven "game engine"
SPGL is a simple Python game library / framework for creating 2D games. It is built on the Python Turtle module and is compatible with Python 2.x and 3.x.
Updated
Oct 10, 2019
Python
Top-down shoot'em up with gravity gun and physics puzzles
A comparison between humans, neuroevolution and multilayer perceptrons playing Flapy Bird implemented in Python
Updated
Dec 28, 2017
Jupyter Notebook
An outdated fps puzzle project built in Unity
Polygonal RTS/MOBA Game Engine
C99 Template for writing games, Made with love and passion!
It is a simple Java 2D game like super mario.
(MOVED) Slides, pointers and code for a talk given at UPM in 2015
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