BabylonJS / Babylon.js Public
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39 Pull requests merged by 12 people
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DeviceInputSystem: Fix NativeWrapper when DeviceInputSystem is missing
#11447 merged
Nov 13, 2021 -
Fix #11006
#11455 merged
Nov 13, 2021 -
Fix #11021
#11453 merged
Nov 12, 2021 -
Fix #11438
#11448 merged
Nov 12, 2021 -
Fix TargetRotate issue caused by previous PR
#11449 merged
Nov 12, 2021 -
Log an error if using logarithmic depth with an orthographic camera
#11445 merged
Nov 12, 2021 -
Nightly
#11444 merged
Nov 12, 2021 -
nightly
#11443 merged
Nov 12, 2021 -
Fix #11431
#11439 merged
Nov 12, 2021 -
Add getTextureByName to Scene
#11440 merged
Nov 12, 2021 -
Fix SPS picking on multi material
#11437 merged
Nov 12, 2021 -
serialize isEnabled for lights and cameras
#11436 merged
Nov 12, 2021 -
Fix #11434
#11435 merged
Nov 11, 2021 -
Fix TargetCamera rotation issue
#11430 merged
Nov 11, 2021 -
Ace improvements
#11428 merged
Nov 11, 2021 -
Update twgsl package with latest sources
#11433 merged
Nov 11, 2021 -
fix useragent check for native
#11427 merged
Nov 10, 2021 -
pin gitpod container
#11426 merged
Nov 10, 2021 -
WebGPU: refactor snapshot rendering code
#11420 merged
Nov 10, 2021 -
Add type guard overloads to Node to narrow return type of filtered children/descendants
#11422 merged
Nov 10, 2021 -
Add default options parameter for Create functions
#11421 merged
Nov 9, 2021 -
Introduce color tangent based animations
#11414 merged
Nov 9, 2021 -
Scene Manager: V5.0.0-A60.1X9
#11419 merged
Nov 9, 2021 -
Preview
#11418 merged
Nov 9, 2021 -
Nightly
#11417 merged
Nov 9, 2021 -
Nightly
#11415 merged
Nov 9, 2021 -
Fix for vectorMergeBlock generate code
#11413 merged
Nov 9, 2021 -
Particle systems: Optimize GPU data updated each frame
#11411 merged
Nov 9, 2021 -
Optimize scene UBOs
#11400 merged
Nov 9, 2021 -
Add callback property to FramingBehavior
#11408 merged
Nov 9, 2021 -
Fix #11398
#11412 merged
Nov 9, 2021 -
[XR] missing import in near interaction
#11409 merged
Nov 9, 2021 -
Scene Manager: V5.0.0-A60.1X
#11407 merged
Nov 9, 2021 -
Deploy
#11406 merged
Nov 9, 2021 -
Nightly
#11405 merged
Nov 8, 2021 -
Ribbon physics
#11404 merged
Nov 8, 2021 -
Fix #11396
#11397 merged
Nov 8, 2021 -
Added optional preserveScalingSign to addChild and setParent to keep sign
#11403 merged
Nov 8, 2021 -
LinesMesh: Fix using clip planes with custom material
#11401 merged
Nov 8, 2021
7 Pull requests opened by 6 people
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Making the base material shader customizable
#11410 opened
Nov 9, 2021 -
Update Tools.GetAbsoluteUrl to work in web workers
#11429 opened
Nov 10, 2021 -
[GE] Transparency Texture!
#11441 opened
Nov 12, 2021 -
ThinEngine.MinimizeMemoryFootprint
#11442 opened
Nov 12, 2021 -
Fix handedness issues with glTF serializer
#11450 opened
Nov 12, 2021 -
Add a simple coroutine implementation and use it to make an async version of MergeMeshes.
#11452 opened
Nov 12, 2021 -
Color4.FromHexString default alpha to 1
#11456 opened
Nov 13, 2021
9 Issues closed by 3 people
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Add 4D simplex noise
#10446 closed
Nov 13, 2021 -
[NME] Adding a Voronoi block for 2D noise
#11006 closed
Nov 13, 2021 -
[NME] Add split outputs to WorleyNoise3D block
#11021 closed
Nov 12, 2021 -
[NME] Add ScreenSpaceUV node
#11438 closed
Nov 12, 2021 -
Reload an exported glTF model, its vertex winding and node transform are incorrect.
#11431 closed
Nov 12, 2021 -
[NME] node headers misaligned
#11434 closed
Nov 11, 2021 -
Build with Gitpod
#11425 closed
Nov 10, 2021 -
Add engine version on the canvas
#11398 closed
Nov 9, 2021 -
Stepped animation is holding the value until the frame AFTER the next key
#11396 closed
Nov 8, 2021
6 Issues opened by 4 people
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Change mime type of .wasm files served from the preview CDN
#11454 opened
Nov 12, 2021 -
[Particles] New parameter to change particle pivot
#11451 opened
Nov 12, 2021 -
[XR] Invistigate transient input sources conversion to screen space
#11432 opened
Nov 11, 2021 -
Skinned mesh needs a way to update its bounding box for frustumClipping to work as intended
#11424 opened
Nov 10, 2021 -
mesh.lookAt incorrect in left handed scene when enabling world space flag
#11423 opened
Nov 10, 2021 -
[NME]Support logarithmic depth in NME?
#11402 opened
Nov 8, 2021
7 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Structured text for TextBlock (GUI 2D)
#11383 commented on
Nov 11, 2021 • 9 new comments -
WebGPU Support
#6443 commented on
Nov 12, 2021 • 2 new comments -
Improve tree shaking
#10388 commented on
Nov 12, 2021 • 1 new comment -
Support npm v7 in our build process
#10888 commented on
Nov 13, 2021 • 1 new comment -
[ACE] ACE Improvements
#10983 commented on
Nov 12, 2021 • 0 new comments -
[Performance viewer] improve UI based on guidelines
#11126 commented on
Nov 13, 2021 • 0 new comments -
[Performance viewer] add a standalone performance viewer UI
#11127 commented on
Nov 13, 2021 • 0 new comments