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The Wayback Machine - https://web.archive.org/web/20210730130333/https://github.com/topics/assimp
Here are
134 public repositories
matching this topic...
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
A library (macOS, iOS) that converts the files supported by Assimp to Scene Kit scenes.
Updated
Sep 6, 2018
Objective-C
DirectX 11 Renderer written in C++11
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
A basic cross-platform 3D game engine
Minimalist framework in plain C for quick 3D game development
visualize URDF/XACRO file, URDF Viewer works on Windows/MacOS/Linux
Updated
Jul 30, 2021
Rust
Modern OpenGL renderer written in C++17
A CAD file interface for GEANT4
Learn OpenGL Tutorials in Go
JVM Open Asset Import Library (Assimp)
Updated
May 26, 2021
COBOL
Vulkan tutorial by Alexander Overvoorde ported to Java
Updated
May 15, 2021
Java
The Asset-Importer-Lib for free models
Updated
Jul 11, 2021
Mathematica
Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL
Swift framework for loading various 3d models in SceneKit
Updated
Nov 15, 2020
Swift
Simple graphics engine used as submodule in many of my projects
Igneous is an open source game engine written in C++.
assimp C++ OpenGL skeletal animation visual studio 2015 project
A cross-platform 3D engine based on Qt 5.9.7, OpenGL 3.3 and Assimp 4.1.
Runtime mesh importer for Unity using AssimpNet
Converts and optimizes images and 3D models
Updated
Jul 2, 2021
Python
Now in the main repository as Plugin
A simple game implemented with OpenGL.
Viewer for .mesh an .scene files as consumed by OGRE as well as any format supported by assimp
Updated
Jul 11, 2021
Python
3D file importer to UE4 project at runtime using Assimp and Procedural Mesh
Data presentation for NDI and HoloLens based on Qt
3D model format for GameMaker Studio 2
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