#
directx-12
Here are 67 public repositories matching this topic...
DirectXTex texture processing library
microsoft
cpp
directx
xbox
dds
textures
cpp-library
direct3d
directx-11
directx-12
directxtex
direct3d-texture-resources
wic-codec
-
Updated
Sep 18, 2021 - C++
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
-
Updated
Sep 22, 2021 - C++
DirectXMesh geometry processing library
microsoft
uwp
directx
desktop
xbox
geometry-processing
cpp-library
directx-11
directx-12
directxmesh
-
Updated
Sep 18, 2021 - C++
A modern cross-platform low-level graphics API
opengl
graphics-engine
shaders
graphics
vulkan
d3d12
d3d11
raytracing
vulkan-api
opengl-es
direct3d
ray-tracing
directx-11
directx-12
directx11
directx12
vulkan-engine
-
Updated
Sep 22, 2021 - C++
This repository is intended to be used as a code repository for learning DirectX 12.
-
Updated
Aug 24, 2021 - CMake
Easy to integrate memory allocation library for Direct3D 12
-
Updated
Sep 21, 2021 - C++
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
-
Updated
Sep 6, 2021 - C++
Game engine written in C++ with ease of use and next-gen parallel computing in focus.
-
Updated
Apr 10, 2020 - C++
Sample projects demonstrating the usage of Diligent Engine
gamedev
opengl
graphics-engine
rendering
vulkan
directx
gles
graphics-programming
renderer
d3d12
d3d11
vulkan-api
opengl-es
directx-11
directx-12
directx11
directx12
vulkan-game-engine
-
Updated
Sep 22, 2021 - C++
Graphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
gamedev
graphics-engine
rendering
vulkan
directx
graphics-programming
renderer
d3d12
raytracing
vulkan-api
direct3d
graphics-library
ray-tracing
rtx
directx-12
directx12
graphics-api
dxr
-
Updated
Aug 18, 2021 - C++
A powerful physically based renderer with a fully featured editor.
c-plus-plus
path-tracer
renderer
raytracer
3d-graphics
path-tracing
physically-based-rendering
directx-12
direct3d12
-
Updated
Feb 14, 2020 - C++
Lumino is a framework for building real-time graphics applications.
-
Updated
Sep 22, 2021 - C++
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
-
Updated
Aug 22, 2021 - C
Sample Program for DirectX 12 + Swift
-
Updated
Feb 23, 2021 - Swift
Fast, high-quality texture compression library for many formats
gamedev
compression
opengl
directx
etc
opengl-es
textures
directx-11
directx-12
etc2
bc7
texture-compression
dxt5
bc6h
dxt1
-
Updated
Jun 20, 2021 - C++
MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.
opengl
cross-platform
graphics
rendering
gameoflife
ray-tracer
game-development
teaching
cpp11
graphics-programming
raytracer
dojo
maze-generator
3d
2d
directx-12
directx12
3d-mesh
-
Updated
Jan 30, 2018 - C++
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
-
Updated
Sep 9, 2021 - C++
-
Updated
Jul 5, 2021 - C++
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
-
Updated
Jun 22, 2021 - C++
(DLAA) Directionally Localized antiAliasing
-
Updated
May 15, 2019 - HLSL
Graphics Engine built in C++ and DirectX 12
-
Updated
Apr 9, 2019 - C++
This is a voxel-based game engine that focuses on cool graphics & physics within a voxel world.
gamedev
graphics-engine
game-engine
game-development
graphics-programming
game-dev
directx-12
directx12
dx12
-
Updated
May 15, 2019 - C++
Code for the DirectX 12 YouTube series
youtube
tutorial
video
directx
directx-programming
tutorial-code
directx-12
directx12
tutorial-sourcecode
dxgi
directx-tutorial
-
Updated
May 12, 2021 - C++
Modern, flexible computer graphics and rendering engine, written in C++20 with support for Vulkan 🌋 and DirectX 12 ❎ .
graphics-engine
rendering
vulkan
computer-graphics
rendering-engine
rendering-3d-graphics
directx-12
cpp20
fluent-api
vulkan-engine
dx12
vulkan-renderer
directx-12-engine
-
Updated
Aug 31, 2021 - C++
-
Updated
Mar 9, 2021 - C++
Personal repository of tutorials and examples to understand the basics of DirectX 12 Raytracing (DXR)
tutorial
cpp
examples
example
directx
tutorials
nvidia
raytracing
directx-sdk
directx-12
directx12
dxr
directx-raytracing
directx-dxr-tutorials
-
Updated
Oct 11, 2020 - C++
Forked from sample code for the book "Introduction to 3D Game Programming with DirectX 12".
-
Updated
Jan 5, 2021 - C++
Improve this page
Add a description, image, and links to the directx-12 topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the directx-12 topic, visit your repo's landing page and select "manage topics."