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Nov 10, 2021
dotnet-core

.NET is a free, cross-platform, open source developer platform for building many different types of applications.
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Nov 13, 2021 - C#
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Nov 12, 2021
What's the issue you encountered?
Fire Emblem: Three Houses is a single-player game, but it has several asynchronous multiplayer features. Among them is the possibility, during weekly planning scenes (the 'calendar' screen), to look up what other players have done on the current week. This is entirely reliant on Nintendo's servers and completely useless to anyone playing on Ryujinx, but eve
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Oct 21, 2021 - C#
Whenever I submit a GET request to the api/public/groups endpoint, the "collections" field for each group returns "None" on every group, even if they have access to collections. I can verify that the
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Nov 11, 2021
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Nov 14, 2021 - C#
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Nov 14, 2021 - C#
Expected Behavior / New Feature
Support sticky sessions for ServiceDiscoveryProviders
Actual Behavior / Motivation for New Feature
When using websockets with ocelot in a distributed system, problem can arise since ocelot, as far as i know, doesn't support sticky sessions when working with service discovery providers.
The functionality could be great if it could work with both consul
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Nov 9, 2021 - C#

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Nov 12, 2021
If you create an admin menu node in which you decide to display all content types and that you set a global icon to use on all of them it will display the icon only on the first content type item in that node. It should display the same icon for all the menu items.
The issue seems to be in the ContentTypesAdminNodeNavigationBuilder where it does GetIconClasses.
![orchard](https://user-images
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Nov 14, 2021 - C#
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Nov 14, 2021 - C#
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Nov 12, 2021 - JavaScript
The built in --help and --version outputs are printed to stderr instead of stdout, you have to redirect them to use the commands properly.
test --version
returns the version number, but on stderr not stdout.
e.g.
test --version 2>nul
returns no output.
test --version 2>&1
prints the version to stdout as expected.
Let's add MinVer and on successful builds generate a release.
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Nov 15, 2021
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Nov 14, 2021 - C#
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Released February 13, 2002
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https://github.com/dotnet/efcore/blob/9b66f4c1f865b2a897f2b6f0776c2e1a1a25f4ef/src/Microsoft.Data.Sqlite.Core/SqliteCommand.cs#L259
https://github.com/dotnet/efcore/blob/9b66f4c1f865b2a897f2b6f0776c2e1a1a25f4ef/src/Microsoft.Data.Sqlite.Core/SqliteCommand.cs#L310
They can be allocated once per SqliteConnection.