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gpu-computing

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ayulockin
ayulockin commented Dec 1, 2021

I am working on creating a WandbCallback for Weights and Biases. I am glad that CatBoost has a callback system in place but it would be great if we can extend the interface.

The current callback only supports after_iteration that takes info. Taking inspiration from XGBoost callback system it would be great if we can have before iteration that takes info, before_training, and `after

tmcdonell
tmcdonell commented Jan 15, 2018

The standard accelerate test suite, used by all the backends, can be quite slow. Several of the tests are significantly slower than the others, for example segmented folds and scans, which I believe is because the reference implementations are very inefficient. Writing some more efficient reference implementations (e.g. using Data.Vector.Unboxed) should help speed things up.

jjfumero
jjfumero commented Sep 17, 2020

Add Javadoc to document the examples in TornadoVM.

This affects the packages under the examples module:

https://github.com/beehive-lab/TornadoVM/tree/master/examples/src/main/java/uk/ac/manchester/tornado/examples

The documentation is at the class-level and it will contain a description of how the TornadoVM API is used for each example. Additionally, it contains how to run the example

BlendLuxCore
Theverat
Theverat commented Mar 23, 2020
  • M: Mute (muting is not a node-wrangler feature, but I include it here because it's also node editor quality of life)
  • Ctrl+Shift+LMB: View texture, material or volume node (create emission viewer if necessary)
  • Ctrl+T: Create image node+attached mapping node
  • Ctrl+Shift+T: Open file picker, user selects a bunch of textures, create disney material with textures attached to t

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