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24 public repositories
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A collection of algorithms and data structures
Updated
Mar 14, 2022
Java
My solutions to the assignments I have undertaken for the CS106B (Programming Abstractions in C++) course, in Stanford University. (2017-2018)
Implementation of B and B+ Trees in python
Updated
Jun 18, 2020
Python
Analyze usage patterns of imported modules in a Python program
Updated
Feb 16, 2022
Python
Introduction to basic algorithms and their codes with Python.
Updated
Jul 30, 2020
Python
A DynamicBone Installer/Configurer Mod for NeosVR
All useful algorithms that can be used for competitive coding
Updated
Mar 1, 2019
Python
Application to calculate the probability of a given hand for a deck defined at runtime. In which what is being calculated is determined by the chosen configuration file. Probability is calculated through simulation.
Data structures: Stack, Tree, Unordered Map, Binary Tree, Graph
Stochastic Gradient Trees implementation in Python
Updated
Feb 4, 2022
Python
Solutions to the Ninety-Nine Swift Problems from
@eneko
Updated
Aug 15, 2020
Swift
An attempt to make trees useful for everyone
Binary Classification on West Nile Virus Dataset.
Updated
Nov 6, 2021
Jupyter Notebook
Assignment from the course "Advanced Algorithms" - Finding the height of a tree.
Updated
Dec 13, 2020
Python
Gomoku game on an infinite board with artificial intelligence base on tree algorithm
Deterministic two-player game played on a rectangular 3×3 board
A C# Winfroms app with a collections of algorithms visualized
A repository for the CSES problem-set.
Updated
Sep 1, 2017
MATLAB
Laboratorio de la asignatura Estructuras de Datos y Algoritmos (C++)
My work as a machine learning and research intern at NTNU. AIS data clustering catch prediction
Updated
Dec 18, 2021
Jupyter Notebook
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steps to reproduce
Write a loop, from 1 to 80000, each time add a random int to the max heap.
In theory it takes very little time(NlogN, N=80000, <1sec ), but the program does take a long time.
I'v also tested the BinaryHeap in https://github.com/SolutionsDesign/Algorithmia, it performs well, so it is probably due to the bad algorithm.