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The Wayback Machine - https://web.archive.org/web/20220918234221/https://github.com/topics/data-oriented
Here are
57 public repositories
matching this topic...
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A fast entity component system (ECS) for C & C++
Open source c++ skeletal animation library and toolset
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
High-performance, columnar, in-memory store with bitmap indexing in Go
Svelto ECS C# Entity Component System
Lightweight, multi-platform, data-oriented game engine.
Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
Entity Component System focused on usability and speed.
Updated
Aug 21, 2022
Rust
Ubpa Entity-Component-System (U ECS) in Unity3D-style
List of curated frameworks by the **Game Development in Rust** community.
fxl is a Clojure spreadsheet library
Updated
Sep 14, 2021
Clojure
A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.
Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst
Example of Entity Component System in Go
Comparison chart for C# ECS solutions/frameworks
Generic and extensible egui widgets to create analog synthesizer-like UI with data-oriented API
Updated
Jun 21, 2022
Rust
ƛ fxl.js is a data-oriented JavaScript spreadsheet library. It provides a way to build spreadsheets using modular, lego-like blocks.
Updated
May 17, 2022
TypeScript
A data-oriented toolkit for graph data
🧁 KECS is a fast and easy C# Entity Component System framework for writing your own games.
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