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The Wayback Machine - https://web.archive.org/web/20220918234108/https://github.com/topics/data-oriented-design
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98 public repositories
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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A fast entity component system (ECS) for C & C++
3D C++ Game Engine - yet another open source game engine
The flexible game engine.
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018
😎 A curated list of Entity-Component-System (ECS) libraries and resources
Ubpa Entity-Component-System (U ECS) in Unity3D-style
A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.
The fastest Entity Component System library for the web
Updated
Sep 14, 2022
JavaScript
Tiny and easy to use ECS (Entity Component System) library for game programming
Updated
Jul 20, 2022
TypeScript
Converting UGUI to be DOTS compliant
Data-oriented networking playground for the reliable UDP transports
A fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.
C++/OpenGL 4.6 voxel game engine.
Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
Tools to facilitate data-oriented design in C99.
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