OpenGL

OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
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Is your feature request related to a problem? Please describe.
Per the draft spec, it appears that GPUBuffer is supposed to expose it's size and usage via readonly properties:
https://gpuweb.github.io/gpuweb/#buffer-interface
As of wgpu-rs 0.13.1, on the rust side neither of these properties are currently visible to application code. Also the wgpu::Buffer type doesn't appear to be cachi
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Expected Behavior
Current Behavior
Possible Solution
Steps to Reproduce
- Work computer works fine loading .gml
- Home PC gets angry
- Java is updated
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Mar 25, 2022 - Java
MGLTilePyramidOfflineRegion should have a countOfTiles
method that returns the number of tiles included in the tile pyramid. The implementation would rely on the mbgl::util::tileCount()
function added in #9906.
This is the iOS/macOS equivalent to #11108 for Android. It would serve as a built-in alternative to mapbox/turf-swift#47 for applications already using the map SDK, including applica
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As of 00e1f52cf95c16b0cea34c83372145532b4745ba the LWJGL codebase has a new directory layout. This has broken the included Eclipse project.
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Created by Silicon Graphics
Released January 1992
- Website
- www.opengl.org
- Wikipedia
- Wikipedia
Required skills: Cython
Difficulty: Medium
Animation frames from AoE2 graphics files are packed into a texture atlas by the openage converter. We use bin packing to find the optimal arrangement (= smallest atlas dimensions) of the frames in the atlas. Bin packing becomes computationally intensive if a lot of frames are packed (look