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OpenGL

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OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.

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openage
heinezen
heinezen commented Jan 22, 2021

Required skills: Cython

Difficulty: Medium

Animation frames from AoE2 graphics files are packed into a texture atlas by the openage converter. We use bin packing to find the optimal arrangement (= smallest atlas dimensions) of the frames in the atlas. Bin packing becomes computationally intensive if a lot of frames are packed (look

improvement python assets good first issue
wgpu
swiftcoder
swiftcoder commented Jul 21, 2022

Is your feature request related to a problem? Please describe.

Per the draft spec, it appears that GPUBuffer is supposed to expose it's size and usage via readonly properties:
https://gpuweb.github.io/gpuweb/#buffer-interface

As of wgpu-rs 0.13.1, on the rust side neither of these properties are currently visible to application code. Also the wgpu::Buffer type doesn't appear to be cachi

type: enhancement help wanted good first issue area: api

📸 A well documented, high-level Android interface that makes capturing pictures and videos easy, addressing all of the common issues and needs. Real-time filters, gestures, watermarks, frame processing, RAW, output of any size.
  • Updated Mar 25, 2022
  • Java
1ec5
1ec5 commented Mar 22, 2018

MGLTilePyramidOfflineRegion should have a countOfTiles method that returns the number of tiles included in the tile pyramid. The implementation would rely on the mbgl::util::tileCount() function added in #9906.

This is the iOS/macOS equivalent to #11108 for Android. It would serve as a built-in alternative to mapbox/turf-swift#47 for applications already using the map SDK, including applica

iOS macOS offline good first issue

Created by Silicon Graphics

Released January 1992

Website
www.opengl.org
Wikipedia
Wikipedia

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api c simulation