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cpp17

C++ is a popular and widely used mid-level language. It was designed as an extension of the C language.
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Required skills: Cython
Difficulty: Medium
Animation frames from AoE2 graphics files are packed into a texture atlas by the openage converter. We use bin packing to find the optimal arrangement (= smallest atlas dimensions) of the frames in the atlas. Bin packing becomes computationally intensive if a lot of frames are packed (look
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I'm working with clang++
13.0 and CUDA Toolkit 11.6. It seems to me that there's probably some problem with the __noinline__
macro. In thrust, it is used as __attribute__((__noinline__))
which expects __noinline__
expand to noinline
. However, with clang++
, __noinline__
expands to __attribute__((noinline))
, which makes __attribute__((__attribute__((noinline))))
and cause a compile
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如何嵌入自己的rocksdb?
您好,我对rocksdb修改了c++源代码,进行了优化,如何嵌入替换掉tendis原有的rocksdb,可否有详细的教程,谢谢您,麻烦帮忙解决一下!
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Describe the bug
In Linux when the engine loads, it detects that there is EFX capabilities but then states that EAX 2 is out of the question.
Expected behavior
shoudln't EAX usage be replaced by EFX usage? and if so maybe this should be indicated when the sound is loaded, isn't it?
BugTrap error report
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtensi
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There is constexpr, consteval but constinit is not described.
It could be worth to add it.