A modular geospatial engine written in JavaScript
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Updated
Feb 3, 2023 - JavaScript
A modular geospatial engine written in JavaScript
The public CGAL repository, see the README below
RBush — a high-performance JavaScript R-tree-based 2D spatial index for points and rectangles
An incredibly fast JavaScript library for Delaunay triangulation of 2D points
The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
Linear algebra, eigenvalues, FFT, Bessel, elliptic, orthogonal polys, geometry, NURBS, numerical quadrature, 3D transfinite interpolation, random numbers, Mersenne twister, probability distributions, optimisation, differential equations.
A very fast geospatial point clustering library for browsers and Node.
The JTS Topology Suite is a Java library for creating and manipulating vector geometry.
A very fast static spatial index for 2D points and rectangles in JavaScript
Must-read list and classic books of computational geometry and computer graphics
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Martinez-Rueda polygon clipping algorithm, does boolean operation on polygons (multipolygons, polygons with holes etc): intersection, union, difference, xor
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
A fast static index for 2D points
Constrained Delaunay Triangulation (C++)
A new algorithm for retrieving topological skeleton as a set of polylines from binary images
A really fast C++ library for Delaunay triangulation of 2D points
⟨Leibniz-Grassmann-Clifford⟩ differential geometric algebra / multivector simplicial complex
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