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ASURA

The document describes the Asura race. Asura are a short, intelligent but arrogant people known for their skills as inventors, mechanics, engineers, and techno-archeologists. Physically, Asura have small, stocky bodies with large heads and ears. They can live over 300 years. Asura gather into loose groups called Krewes and prefer mobile lives, traveling between jobs rather than settling in one place. They are lawful good and worship the Maker, Mother, and Keeper of Knowledge.

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0% found this document useful (0 votes)
124 views

ASURA

The document describes the Asura race. Asura are a short, intelligent but arrogant people known for their skills as inventors, mechanics, engineers, and techno-archeologists. Physically, Asura have small, stocky bodies with large heads and ears. They can live over 300 years. Asura gather into loose groups called Krewes and prefer mobile lives, traveling between jobs rather than settling in one place. They are lawful good and worship the Maker, Mother, and Keeper of Knowledge.

Uploaded by

Nat Jensen
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Asura area an intelligent but arrogant race, that

travels the endless skies of Aeterna, going from job


to job. Whether the work calls for a techno-
archeologist, a Tinkerer, or a skilled Engineer, the
Asura is at the forefront of every of these
undertakings.
More than any other race, the Asura have acquired
a reputation as being both skilled inventors and
mechanics while managing to come across as self-
centered and arrogant.
It could be said that because of their small stature,
Asura have the built in defense of a keen mind and
a sharp wit.
Physical Description: Asura are a short, unusual
folk that are even smaller than their Halfling
counterparts. They rarely exceed three and a half feet
in height. They have small, stocky bodies, with
oversized, and most often hairless, heads with
massive lop-eared ears and large luminous eyes.
Asuras skin tones vary between white, grey, blue
and even black or green tones. They have wide,
toothy mouths filled with sharp teeth. Those Asura
who have hair can have almost any color of hair,
though light and dark brown, black, and green hair
are seen most often. Asura lack body hair.
Asura are as long-lived as elves, living to be well
past three hundred years old, but show more of the
effects of aging. An Asura over the age of 100 has
wrinkled and weather lined skin, and whitening hair.
Even the oldest Asura retains the strength and
agility of youth.
Society: Because of their need to be mobile, going
where the job calls them, Asura rarely call a place
their own.
Instead they gather into Krewes, loosely organized
groups of like-minded Asura who each set for
themselves a job.
There are more than a few Asura Sanctuaries in
the various sky realms of Aeterna. The largest
sanctuary is at the Sutra Mountain Temple, on the
Sky Isle of Bujira.
















Asura are characterized throughout the world by
their love of tinkering and inventing new and more
marvelous things, and of their fierce hatred of
gremlings, orcs, and goblins.
Relations: Asura like to show off their intellectual
superiority. While this can lead to bad relations with
other folk, their shear usefulness has left many races
in a bind. Either these races use them or they dont
get the benefit of the Asuras intelligence and know-
how. Asura distrust Fenrith, Graveborn, Half-Giants,
Kishane, Minotaurs, Trollkin, Urukar, Warborn and
War Elves. They loathe goblins, gremlings and orcs.
The see Olaren, Shadow Elves and Wildlings as
strange, mysterious creatures. Like others, they feel
an attraction to the fey wiles of the Skyren. They get
along well with Windlings. They find Dragonborn to
be of like spirit, as the two races love to build
wondrous things.
Alignment and Religion: Asura are driven by logic
and tradition, and while they often talk of their
superiority to others, they have a strong sense of
friendship and loyalty. Most Asura are lawful good
or neutral good. They worship the Maker, and the
Mother as well as the Keeper of Knowledge.
Adventurers: While Asura rarely travel as
adventurers, the sight of an Asura Krewe working on
some ancient device is more common than youd
think. Asura often leave the safety of their
sanctuaries to seek either new inventions or ancient
devices which they can use to provide themselves
with a source of wealth. Asura rarely take the role of
warrior, as they are just not built for it, but those
who do usually become Gunslingers, A few Asura
find their magegift early in their lives and often take
levels as Mage or more rarely Godsworn. Many Asura
adventurers become Engineers or Gearmancers.
Male Names: Alizzak, Bjezzak, Dhorron, Kazzarr,
Orrzzon, Remuzz, Tazzak, Uzzon, Zazzon.
Female Names: Anissa, Balissi, Caissa, Ennassi,
Gerri, Izzarri, Jezzi, Linna, Nazza, Rarri, Tassi, Zizza.






ASURA RACIAL TRAITS
+2 Intelligence, +2 Dexterity, -2 Charisma: Asura are both quick and smart but like to rub their intelligence
in other peoples faces.
Small: Asura are Small creatures and gain a +1 size bonus to AC, a +1 size bonus on attack rolls, a -1 penalty
to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.
Slow Speed: Asura have a base speed of 20 ft.
Darkvision: Asura can see in the dark up to 60 ft.
Construct Familiarity: Asura receive a +1 bonus on attack rolls against constructs, and receive a +4 dodge
bonus to AC against such creatures.
Hardy: Asura receive a +2 bonus on saving throws against poisons, spells and spell-like abilities.
Hatred: Asura receive a +1 bonus to attack rolls against humanoids of the goblin or gremling subtypes due
to special training against these hated foes.
Ingenious Tinkerer: Asura receive a +2 bonus on two Craft skills of their choice.
Keen Senses: Asura receive a +2 racial bonus on Perception skill checks.
Languages: Asura begin play speaking Asuran and Trade Tongue. An Asura with a high Intelligence score
can choose any language they want as a bonus language (except secret languages, such as druidic).

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