The document describes the Asura race. Asura are a short, intelligent but arrogant people known for their skills as inventors, mechanics, engineers, and techno-archeologists. Physically, Asura have small, stocky bodies with large heads and ears. They can live over 300 years. Asura gather into loose groups called Krewes and prefer mobile lives, traveling between jobs rather than settling in one place. They are lawful good and worship the Maker, Mother, and Keeper of Knowledge.
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ASURA
The document describes the Asura race. Asura are a short, intelligent but arrogant people known for their skills as inventors, mechanics, engineers, and techno-archeologists. Physically, Asura have small, stocky bodies with large heads and ears. They can live over 300 years. Asura gather into loose groups called Krewes and prefer mobile lives, traveling between jobs rather than settling in one place. They are lawful good and worship the Maker, Mother, and Keeper of Knowledge.
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Asura area an intelligent but arrogant race, that
travels the endless skies of Aeterna, going from job
to job. Whether the work calls for a techno- archeologist, a Tinkerer, or a skilled Engineer, the Asura is at the forefront of every of these undertakings. More than any other race, the Asura have acquired a reputation as being both skilled inventors and mechanics while managing to come across as self- centered and arrogant. It could be said that because of their small stature, Asura have the built in defense of a keen mind and a sharp wit. Physical Description: Asura are a short, unusual folk that are even smaller than their Halfling counterparts. They rarely exceed three and a half feet in height. They have small, stocky bodies, with oversized, and most often hairless, heads with massive lop-eared ears and large luminous eyes. Asuras skin tones vary between white, grey, blue and even black or green tones. They have wide, toothy mouths filled with sharp teeth. Those Asura who have hair can have almost any color of hair, though light and dark brown, black, and green hair are seen most often. Asura lack body hair. Asura are as long-lived as elves, living to be well past three hundred years old, but show more of the effects of aging. An Asura over the age of 100 has wrinkled and weather lined skin, and whitening hair. Even the oldest Asura retains the strength and agility of youth. Society: Because of their need to be mobile, going where the job calls them, Asura rarely call a place their own. Instead they gather into Krewes, loosely organized groups of like-minded Asura who each set for themselves a job. There are more than a few Asura Sanctuaries in the various sky realms of Aeterna. The largest sanctuary is at the Sutra Mountain Temple, on the Sky Isle of Bujira.
Asura are characterized throughout the world by their love of tinkering and inventing new and more marvelous things, and of their fierce hatred of gremlings, orcs, and goblins. Relations: Asura like to show off their intellectual superiority. While this can lead to bad relations with other folk, their shear usefulness has left many races in a bind. Either these races use them or they dont get the benefit of the Asuras intelligence and know- how. Asura distrust Fenrith, Graveborn, Half-Giants, Kishane, Minotaurs, Trollkin, Urukar, Warborn and War Elves. They loathe goblins, gremlings and orcs. The see Olaren, Shadow Elves and Wildlings as strange, mysterious creatures. Like others, they feel an attraction to the fey wiles of the Skyren. They get along well with Windlings. They find Dragonborn to be of like spirit, as the two races love to build wondrous things. Alignment and Religion: Asura are driven by logic and tradition, and while they often talk of their superiority to others, they have a strong sense of friendship and loyalty. Most Asura are lawful good or neutral good. They worship the Maker, and the Mother as well as the Keeper of Knowledge. Adventurers: While Asura rarely travel as adventurers, the sight of an Asura Krewe working on some ancient device is more common than youd think. Asura often leave the safety of their sanctuaries to seek either new inventions or ancient devices which they can use to provide themselves with a source of wealth. Asura rarely take the role of warrior, as they are just not built for it, but those who do usually become Gunslingers, A few Asura find their magegift early in their lives and often take levels as Mage or more rarely Godsworn. Many Asura adventurers become Engineers or Gearmancers. Male Names: Alizzak, Bjezzak, Dhorron, Kazzarr, Orrzzon, Remuzz, Tazzak, Uzzon, Zazzon. Female Names: Anissa, Balissi, Caissa, Ennassi, Gerri, Izzarri, Jezzi, Linna, Nazza, Rarri, Tassi, Zizza.
ASURA RACIAL TRAITS +2 Intelligence, +2 Dexterity, -2 Charisma: Asura are both quick and smart but like to rub their intelligence in other peoples faces. Small: Asura are Small creatures and gain a +1 size bonus to AC, a +1 size bonus on attack rolls, a -1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks. Slow Speed: Asura have a base speed of 20 ft. Darkvision: Asura can see in the dark up to 60 ft. Construct Familiarity: Asura receive a +1 bonus on attack rolls against constructs, and receive a +4 dodge bonus to AC against such creatures. Hardy: Asura receive a +2 bonus on saving throws against poisons, spells and spell-like abilities. Hatred: Asura receive a +1 bonus to attack rolls against humanoids of the goblin or gremling subtypes due to special training against these hated foes. Ingenious Tinkerer: Asura receive a +2 bonus on two Craft skills of their choice. Keen Senses: Asura receive a +2 racial bonus on Perception skill checks. Languages: Asura begin play speaking Asuran and Trade Tongue. An Asura with a high Intelligence score can choose any language they want as a bonus language (except secret languages, such as druidic).
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