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Polymorphism PDF

This document discusses polymorphism in object-oriented programming. It covers: 1) Polymorphism allows a variable to refer to objects of different classes through their common base class, enabling substitutability and extensibility. 2) Dynamic binding determines which method is called at runtime based on the actual object type rather than the reference variable type. 3) Polymorphism with inheritance allows subclasses to override methods while maintaining a common interface, improving code reuse and flexibility.

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0% found this document useful (0 votes)
147 views

Polymorphism PDF

This document discusses polymorphism in object-oriented programming. It covers: 1) Polymorphism allows a variable to refer to objects of different classes through their common base class, enabling substitutability and extensibility. 2) Dynamic binding determines which method is called at runtime based on the actual object type rather than the reference variable type. 3) Polymorphism with inheritance allows subclasses to override methods while maintaining a common interface, improving code reuse and flexibility.

Uploaded by

Hasnain Ali
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
You are on page 1/ 36

Polymorphism

• Why use polymorphism


• Upcast revisited (and downcast)
• Static and dynamic type
• Dynamic binding
• Polymorphism
 A polymorphic field (the state design pattern)
• Abstract classes
 The composite design pattern revisited

OOP: Polymorphism 1
Class Hierarchies in Java, Revisited
• Class Object is the root of the inheritance hierarchy in Java.
• If no superclass is specified a class inherits implicitly from
Object.
• If a superclass is specified explicitly the subclass will inherit
indirectly from Object.

Object

Shape

Circle Line Rectangle

Square

OOP: Polymorphism 2
Why Polymorphism?
// substitutability
Shape s;
s.draw() Shape
s.resize()
Circle Line Rectangle

// extensibility
Shape s;
s.draw() Shape
s.resize()
Circle Line Rectangle

Square

OOP: Polymorphism 3
Why Polymorphism?, cont.
// common interface
Shape s;
s.draw() Shape
s.resize() draw()
resize()

Downcast
Upcast
Circle Line Rectangle
draw() draw() draw()
resize() resize() resize()

// upcasting
Shape s = new Line();
s.draw()
s.resize()

OOP: Polymorphism 4
Advantages/Disadvantages of Upcast
• Advantages
 Code is simpler to write (and read)
 Uniform interface for clients, i.e., type specific details only in class code,
not in the client code
 Change in types in the class does not effect the clients
 If type change within the inheritance hierarchy

• Used extensively in object-oriented programs


 Many upcast to Object in the standard library

• Disadvantages
 Must explictely downcast if type details needed in client after object has
been handled by the standard library (very annoing sometimes).
Shape s = new Line();
Line l = (Line) s; // downcast
OOP: Polymorphism 5
Static and Dynamic Type
• The static type of a variable/argument is the declaration type.
• The dynamic type of a variable/argument is the type of the object
the variable/argument refers to.
class A{
// body
}
class B extends A{
// body
}
public static void main(String args[]){
A x; // static type A
B y; // static type B

x = new A(); // dynamic type A


y = new B(); // dynamic type B
x = y; // dynamic type B
}

OOP: Polymorphism 6
Polymorphism, informal
• In a bar you say “I want a beer!”
 What ever beer you get is okay because your request was very generic
• In a bar you say “I want a Samuel Adams Cherry Flavored beer!”
 If you do not exactly get this type of beer you are allowed to complain

• In chemistry they talk about polymorph materials as an example


H20 is polymorph (ice, water, and steam).

OOP: Polymorphism 7
Polymorphism
• Polymorphism: “The ability of a variable or argument to refer at
run-time to instances of various classes” [Meyer pp. 224].
Shape s = new Shape();
Circle c = new Circle();
Line l = new Line();
Rectangle r = new Rectangle();

s = l; // is this legal?
l = s; // is this legal?
l = (Line)s // is this legal?

• The assignment s = l is legal if the static type of l is Shape or


a subclass of Shape.
• This is static type checking where the type comparison rules can
be done at compile-time.
• Polymorphism is constrained by the inheritance hierarchy.
OOP: Polymorphism 8
Dynamic Binding
class A { class B extends A {
void doSomething(){ void doSomething (){
... ...
} }
} }
A x = new A();
B y = new B();
x = y;
x.doSomething(); // on class A or class B?

• Binding: Connecting a method call to a method body.


• Dynamic binding: The dynamic type of x determines which
method is called (also called late binding).
 Dynamic binding is not possible without polymorphism.
• Static binding: The static type of x determines which method is
called (also called early binding).
OOP: Polymorphism 9
Dynamic Binding, Example
class Shape {
void draw() { System.out.println ("Shape"); }
}
class Circle extends Shape {
void draw() { System.out.println ("Circle"); }
}
class Line extends Shape {
void draw() { System.out.println ("Line"); }
}
class Rectangle extends Shape {
void draw() {System.out.println ("Rectangle"); }
}
public static void main(String args[]){
Shape[] s = new Shape[3];
s[0] = new Circle();
s[1] = new Line();
s[2] = new Rectangle();
for (int i = 0; i < s.length; i++){
s[i].draw(); // prints Circle, Line, Rectangle
}
}
OOP: Polymorphism 10
Polymorphish and Constructors
class A { // example from inheritance lecture
public A(){
System.out.println("A()");
// when called from B the B.doStuff() is called
doStuff();
}
public void doStuff(){System.out.println("A.doStuff()"); }
}
class B extends A{
int i = 7;
public B(){System.out.println("B()");}
public void doStuff(){System.out.println("B.doStuff() " + i);
}

}
public class Base{ //prints
public static void main(String[] args){ A()
B b = new B(); B.doStuff() 0
b.doStuff(); B()
}
} B.doStuff() 7

OOP: Polymorphism 11
Polymorphish and private Methods
class Shape {
void draw() { System.out.println ("Shape"); }
private void doStuff() {
System.out.println("Shape.doStuff()");
}
}
class Rectangle extends Shape {
void draw() {System.out.println ("Rectangle"); }
public void doStuff() {
System.out.println("Rectangle.doStuff()");
}
}

public class PolymorphShape {


public static void polymorphismPrivate(){
Rectangle r = new Rectangle();
r.doStuff(); // okay part of Rectangle interface
Shape s = r; // up cast
s.doStuff(); // not allowed, compiler error
}
}
OOP: Polymorphism 12
Why Polymorphism and Dynamic Binding?
• Separate interface from implementation.
 What we are trying to achieve in object-oriented programming!
• Allows programmers to isolate type specific details from the main
part of the code.
 Client programs only use the method provided by the Shape class in the
shape hierarchy example.
• Code is simpler to write and to read.
• Can change types (and add new types) with this propagates to
existing code.

OOP: Polymorphism 13
Overloading vs. Polymorphism (1)
• Has not yet discovered that the Circle, Line and Rectangle classes
are related. (not very realisitic but just to show the idea).

Circle
draw()
resize()
Line
OverloadClient draw()
resize()

Rectangle
draw()
resize()

Usage not
inheritence
OOP: Polymorphism 14
Overloading vs. Polymorphism (2)
class Circle {
void draw() { System.out.println("Circle"); }}
class Line {
void draw() { System.out.println("Line"); }}
class Rectangle {
void draw() { System.out.println("Rectangle"); }}

public class OverloadClient{


// make a flexible interface by overload and hard work
public void doStuff(Circle c){ c.draw(); }
public void doStuff(Line l){ l.draw(); }
public void doStuff(Rectangle r){ r.draw(); }

public static void main(String[] args){


OverloadClient oc = new OverloadClient();
Circle ci = new Circle();
Line li = new Line();
Rectangle re = new Rectangle();
// nice encapsulation from client
oc.doStuff(ci); oc.doStuff(li); oc.doStuff(re);
}
}
OOP: Polymorphism 15
Overloading vs. Polymorphism (3)
• Discovered that the Circle, Line and Rectangle class are related
are related via the general concept Shape
• Client only needs access to base class methods.

Shape
PolymorphClient draw()
resize()

Circle Line Rectangle


draw() draw() draw()
resize() resize() resize()

OOP: Polymorphism 16
Overloading vs. Polymorphism (4)
class Shape {
void draw() { System.out.println("Shape"); }}
class Circle extends Shape {
void draw() { System.out.println("Circle"); }}
class Line extends Shape {
void draw() { System.out.println("Line"); }}
class Rectangle extends Shape {
void draw() { System.out.println("Rectangle"); }}

public class PolymorphClient{


// make a really flexible interface by using polymorphism
public void doStuff(Shape s){ s.draw(); }

public static void main(String[] args){


PolymorphClient pc = new PolymorphClient();
Circle ci = new Circle();
Line li = new Line();
Rectangle re = new Rectangle();
// still nice encapsulation from client
pc.doStuff(ci); pc.doStuff(li); pc.doStuff(re);
}
}
OOP: Polymorphism 17
Overloading vs. Polymorphism (5)
• Must extend with a new class Square and the client has still not
discovered that the Circle, Line, Rectangle, and Square classes are
related.

Circle
draw()
resize()
Line
draw()
resize()
OverloadClient
Rectangle
draw()
resize()

Square
draw()
resize()
OOP: Polymorphism 18
Overloading vs. Polymorphism (6)
class Circle {
void draw() { System.out.println("Circle"); }}
class Line {
void draw() { System.out.println("Line"); }}
class Rectangle {
void draw() { System.out.println("Rectangle"); }}
class Square {
void draw() { System.out.println("Square"); }}

public class OverloadClient{


// make a flexible interface by overload and hard work
public void doStuff(Circle c){ c.draw(); }
public void doStuff(Line l){ l.draw(); }
public void doStuff(Rectangle r){ r.draw(); }
public void doStuff(Square s){ s.draw(); }

public static void main(String[] args){


<snip>
// nice encapsulation from client
oc.doStuff(ci); oc.doStuff(li); oc.doStuff(re);
}
}
OOP: Polymorphism 19
Overloading vs. Polymorphism (7)
• Must extend with a new class Square that is a subclass to
Rectangle.

Shape
PolymorphClient draw()
resize()

Circle Line Rectangle


draw() draw() draw()
resize() resize() resize()

Square
draw()
resize()

OOP: Polymorphism 20
Overloading vs. Polymorphism (8)
class Shape {
void draw() { System.out.println("Shape"); }}
class Circle extends Shape {
void draw() { System.out.println("Circle"); }}
class Line extends Shape {
void draw() { System.out.println("Line"); }}
class Rectangle extends Shape {
void draw() { System.out.println("Rectangle"); }}
class Square extends Rectangle {
void draw() { System.out.println("Square"); }}

public class PolymorphClient{


// make a really flexible interface by using polymorphism
public void doStuff(Shape s){ s.draw(); }

public static void main (String[] args){


<snip>
// still nice encapsulation from client
pc.doStuff(ci); pc.doStuff(li); pc.doStuff(re);
}
}
OOP: Polymorphism 21
The Opened/Closed Principle
• Open
 The class hierarchy can be extended with new specialized classes.

• Closed
 The new classes added do not affect old clients.
 The superclass interface of the new classes can be used by old clients.

• This is made possible via


 Polymorphism
 Dynamic binding
 Try to do this in C or Pascals!

OOP: Polymorphism 22
A Polymorph Field
• A scientist does three very different things
 Writes paper (and drinking coffee)
 Teaches classes (and drinking water)
 Administration (and drinking tea)
• The implementation of each is assumed very complex
• Must be able to change dynamically between these modes

Scientist Mode
work()
mode
drink()

WriteMode TeachMode AdmMode


work() work() work()
drink() drink() drink()

OOP: Polymorphism 23
Implementing a Polymorph Field
public class Mode{
public void work(){ System.out.println("");}
public void drink(){ System.out.println("");}
}

public class WriteMode extends Mode{


public void work(){ System.out.println("write");}
public void drink(){ System.out.println("coffee");}
}

public class TeachMode extends Mode{


public void work(){ System.out.println("teach");}
public void drink(){ System.out.println("water");}
}

public class AdmMode extends Mode{


public void work(){ System.out.println("administrate");}
public void drink(){ System.out.println("tea");}
}

OOP: Polymorphism 24
Implementing a Polymorph Field, cont.
public class Scientist{
private Mode mode;
public Scientist(){
mode = new WriteMode(); /* default mode */
}
// what scientist does
public void doing() { mode.work();}
public void drink() { mode.drink();}

// change modes methods


public void setWrite() { mode = new WriteMode();}
public void setTeach() { mode = new TeachMode();}
public void setAdministrate() { mode = new AdmMode();}

public static void main(String[] args){


Scientist einstein = new Scientist();
einstein.doing();
einstein.setTeach();
einstein.doing();
}
}
OOP: Polymorphism 25
Evaluation of the Polymorph Field
• Can change modes dynamically
 Main purpose!
• Different modes are isolated in separate classes
 Complexity is reduced (nice side-effect)
• Client of the Scientist class can see the Mode class (and its
supclasses).
 This may unecessarily confuse these clients.
• Scientist class cannot change mode added after it has been
compiled, e.g., SleepMode.
• Can make instances of Mode class. This should be prevented.
• The state design pattern
 Nice design!

OOP: Polymorphism 26
Abstract Class and Method
• An abstract class is a class with an abstract method.
• An abstract method is method with out a body, i.e., only declared
but not defined.

• It is not possible to make instances of abstract classes.


• Abstract method are defined in subclasses of the abstract class.

OOP: Polymorphism 27
Abstract Class and Method, Example
Abstract Concrete
C1 A
d1 Abstract class C1 with
B abstract methods A and B
d2
C

C2 Abstract class C2. Defines


d3 method A but not method B.
A
d4 Adds data elements d3 and d4

C3 B Concrete class C3. Defines


method B. Adds the methods D
d5 D and E and the data element d5.
E

OOP: Polymorphism 28
Abstract Classes in Java
abstract class ClassName {
// <class body>
}

• Classes with abstract methods must declared abstract.


• Classes without abstract methods can be declared abstract.
• A subclass to a concrete superclass can be abstract.
• Constructors can be defined on abstract classes.
• Instances of abstract classes cannot be made.

• Abstract fields not possible.

OOP: Polymorphism 29
Abstract Class in Java, Example
// [Source: Kurt Nørmark]
public abstract class Stack{

abstract public void push(Object el);


abstract public void pop(); // note no return value
abstract public Object top();
abstract public boolean full();
abstract public boolean empty();
abstract public int size();
public void toggleTop(){
if (size() >= 2){
Object topEl1 = top(); pop();
Object topEl2 = top(); pop();
push(topEl1); push(topEl2);
}
}
public String toString(){
return "Stack";
}
}

OOP: Polymorphism 30
Abstract Methods in Java
abstract [access modifier] return type
methodName([parameters]);

• A method body does not have be defined.


• Abstract method are overwritten in subclasses.
• Idea taken directly from C++
 pure virtual function

• You are saying: “The object should have this properties I just do
not know how to implement the property at this level of
abstraction.”

OOP: Polymorphism 31
The Composite Design Pattern
Client
use

Component
print()
add()
remove()
components

Single List for all components c


print() print() c.print()
add()
remove()

• Component class in italic means abstract class


• Single typically called leaf
• List typically called composite
OOP: Polymorphism 32
Implementation of The Compsite Pattern
public abstract class Component{
public abstract void print(); // no body
public void add(Component c){ // still concrete!
System.out.println("Do not call add on me!");}
public void remove(Component c){ // still concrete!
System.out.println("Do not call add on me!");}
}

public class Single extends Component{


private String name;
public Single(String n){ name = n; }
public void print(){ System.out.println(name); }
}

public class List extends Component{


private Component[] comp; private int count;
public List(){ comp = new Component[100]; count = 0; }
public void print(){ for(int i = 0; i <= count - 1; i++){
comp[i].print(); // polymorphism
}
}
public void add(Component c){ comp[count++] = c;}
}
OOP: Polymorphism 33
Evaluation of the Composite Design Pattern
• Made List and Single classes look alike when printing from
the client's point of view.
 The main objective!
• Can make instances of Component class, not the intension

Can call dummy add/remove methods on these instances (FIXED)
• Can call add/remove method of Single objects, not the
intension. (CANNOT BE FIXED).
• Fixed length, not the intension.
• Nice design!

• The Mode class from the Science example should also be an


abstract class.

OOP: Polymorphism 34
Summary
• Polymorphism an object-oriented “switch” statement.
• Polymorphism should strongly be prefered over overloading
 Must simpler for the class programmer
 Identical (almost) to the client programmer
• Polymorphism is a prerequest for dynamic binding and central to
the object-oriented programming paradigm.
 Sometimes polymorphism and dynamic binding are described as the
same concept (this is inaccurate).
• Abstract classes
 Complete abstract class no methods are abstract but instatiation does not
make sense.
 Incomplete abstract class, some method are abstract.

OOP: Polymorphism 35
Abstract Methods in Java, Example
public abstract class Number {
public abstract int intValue();
public abstract long longValue();
public abstract double doubleValue();
public abstract float floatValue();
public byte byteValue(){
// method body
}
public short shortValue(){
// method body
}
}

OOP: Polymorphism 36

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