Probability, Types and Rules
Probability, Types and Rules
Probability Definition
Probability is a measure of the likelihood of an event to occur. Many events cannot be predicted
with total certainty. We can predict only the chance of an event to occur i.e. how likely they are to
happen, using it. Probability can range in between 0 to 1, where 0 means the event to be an
impossible one and 1 indicates a certain event. Probability for class 10 is an important topic for
the students which explains all the basic concepts of this topic. The probability of all the events
in a sample space sums up to 1.
For example, when we toss a coin, either we get Head OR Tail, only two possible outcomes are
possible (H, T). But if we toss two coins in the air, there could be three possibilities of events to
occur, such as both the coins show heads or both shows tails or one shows heads and one tail,
i.e.(H,H), (H,T),(T,T).
Probability Tree
The tree diagram helps to organize and visualize the different possible outcomes. Branches and
ends of the tree are two main positions. Probability of each branch is written on the branch,
whereas the ends are containing the final outcome. Tree diagram used to figure out when to
multiply and when to add. You can see below a tree diagram for the coin:
Types of Probability
There are three major types of probabilities:
Theoretical Probability
Experimental Probability
Axiomatic Probability
Theoretical Probability
It is based on the possible chances of something to happen. The theoretical probability is mainly
based on the reasoning behind probability. For example, if a coin is tossed, the theoretical
probability of getting head will be ½.
Experimental Probability
It is based on the basis of the observations of an experiment. The experimental probability can
be calculated based on the number of possible outcomes by the total number of trials. For
example, if a coin is tossed 10 times and heads is recorded 6 times then, the experimental
probability for heads is 6/10 or, 3/5.
Axiomatic Probability
In axiomatic probability, a set of rules or axioms are set which applies to all types. These axioms
are set by Kolmogorov and are known as Kolmogorov’s three axioms. With the axiomatic
approach to probability, the chances of occurrence or non-occurrence of the events can be
quantified. The axiomatic probability lesson covers this concept in detail with Kolmogorov’s three
rules (axioms) along with various examples.
Conditional Probability is the likelihood of an event or outcome occurring based on the
occurrence of a previous event or outcome.
Probability of an Event
Assume an event E can occur in r ways out of a sum of n probable or possible equally likely
ways. Then the probability of happening of the event or its success is expressed as;
P(E) = r/n
The probability that the event will not occur or known as its failure is expressed as:
P(E’) = n-r/n = 1-r/n
E’ represents that the event will not occur.
Therefore, now we can say;
P(E) + P(E’) = 1
This means that the total of all the probabilities in any random test or experiment is equal to 1.
Complementary Events
The possibility that there will be only two outcomes which states that an event will occur or not.
Like a person will come or not come to your house, getting a job or not getting a job, etc. are
examples of complementary events. Basically, the complement of an event occurring in the exact
opposite that the probability of it is not occurring. Some more examples are:
Independent events are those events whose occurrence is not dependent on any other
event. For example, if we flip a coin in the air and get the outcome as Head, then again if
we flip the coin but this time we get the outcome as Tail. In both cases, the occurrence of
both events is independent of each other.
Probability Rules
1. Probability Rule #1 states:
For any event A, 0 ≤ P(A) ≤ 1
P(A) = 1 – P(not A)
The latter representation of the Complement Rule is especially useful when we
need to find probabilities of events of the sort “at least one of …”
4. The General Addition Rule (#5) states that for any two events,
P(A or B) = P(A) + P(B) – P(A and B),
where, by P(A or B) we mean P(A occurs or B occurs or both).
In the special case of disjoint events, events that cannot occur together, the
General Addition Rule can be reduced to the Addition Rule for Disjoint Events
(#4), which is
P(A or B) = P(A) + P(B). *
*ONLY use when you are CONVINCED the events are disjoint (they do NOT
overlap)
Sample Space The set of all the possible outcomes to 1. Tossing a coin, Sample Space (S)
occur in any trial = {H,T}
2. Rolling a die, Sample Space (S) =
{1,2,3,4,5,6}
Experiment or A series of actions where the outcomes are The tossing of a coin, Selecting a card
Trial always uncertain. from a deck of cards, throwing a dice.
Complimentary The non-happening events. The Standard 52-card deck, A = Draw a heart,
event complement of an event A is the event not then A’ = Don’t draw a heart
A (or A’)
Impossible Event The event cannot happen In tossing a coin, impossible to get both
head and tail
1. equal to 1
2. equal to 4
3. less than 13
Solution:
1) To find the probability that the sum is equal to 1 we have to first determine the sample space S
of two dice as shown below.
S = { (1,1),(1,2),(1,3),(1,4),(1,5),(1,6)
(2,1),(2,2),(2,3),(2,4),(2,5),(2,6)
(3,1),(3,2),(3,3),(3,4),(3,5),(3,6)
(4,1),(4,2),(4,3),(4,4),(4,5),(4,6)
(5,1),(5,2),(5,3),(5,4),(5,5),(5,6)
(6,1),(6,2),(6,3),(6,4),(6,5),(6,6) }
1) Let E be the event “sum equal to 1”. Since, there are no outcomes which where a sum is equal
to 1, hence,
P(E) = n(E) / n(S) = 0 / 36 = 0
2) Three possible outcomes give a sum equal to 4 such as;
E = {(1,3),(2,2),(3,1)}
Hence, P(E) = n(E) / n(S) = 3 / 36 = 1 / 12
3) From the sample space, we can see all possible outcomes, E = S, give a sum less than 13.
Like:
(1,1) or (1,6) or (2,6) or (6,6). So you can see the limit of an event to occur is when both dies
have number 6, i.e. (6,6). Hence,
P(E) = n(E) / n(S) = 36 / 36 = 1