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The IDEATE Design Loop: Start Here

The document discusses the IDEATE design loop model for problem solving and the design process. The IDEATE model involves identifying and defining a problem, developing a design brief, exploring possible alternatives through research, accumulating and assessing those alternatives to choose the best solution, and then evaluating the results of testing and implementing that solution. This process allows designers to translate ideas into tangible products or systems that solve practical problems.

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shemina armorer
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0% found this document useful (1 vote)
675 views1 page

The IDEATE Design Loop: Start Here

The document discusses the IDEATE design loop model for problem solving and the design process. The IDEATE model involves identifying and defining a problem, developing a design brief, exploring possible alternatives through research, accumulating and assessing those alternatives to choose the best solution, and then evaluating the results of testing and implementing that solution. This process allows designers to translate ideas into tangible products or systems that solve practical problems.

Uploaded by

shemina armorer
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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The Design and Problem Solving Process

Use of the IDEATE Model

Designing is the translation of ideas into something tangible. The term design may be used to
relate to the design process or it may refer to the product of the design process. In technology,
designers are people who set out to solve practical problems that arise from real situations.
When an individual is engaged in designing, he or she takes what he or she thinks it is a good
idea and turns it into something that will solve the problem often referred to as the Design
Loop.

The IDEATE Design Loop was developed so that ideas can be translated into an end result, i.e.
products or systems

The IDEATE Design Loop


Start here

Evaluate the results (testing the solution


and assessing the process)

E
Try out the best solution
T (experimenting and developing
Identify and Define the problem solutions, models, and
I prototypes)
(investigating needs and
opportunities)

Develop the design brief (clarifying D A Accumulate and assess the


the results you want to achieve: alternatives (developing and
cost, size, time, distance, weight) choosing the best solution by
E looking at the solution that best
fulfils the specifications)
Explore possible alternatives (searching
for solutions and information by
conducting research through different
sources: Internet, books, interviews, etc)
(1) edom of creativity.

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