0% found this document useful (0 votes)
66 views

DDCO Module 5 Chapter1

1) An instruction is executed through fetch, decode, and execute phases where the instruction is fetched from memory, decoded to determine the required operations, and then the operations such as arithmetic, data transfers, or memory access are performed. 2) A basic processing unit uses a common bus to connect the ALU, registers, and memory interface units to allow data and instructions to be transferred between components for instruction execution. 3) Executing an instruction involves fetching operands from registers or memory, performing the specified operation in the ALU, and storing the result in a register or memory according to the instruction.

Uploaded by

Deepika
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
66 views

DDCO Module 5 Chapter1

1) An instruction is executed through fetch, decode, and execute phases where the instruction is fetched from memory, decoded to determine the required operations, and then the operations such as arithmetic, data transfers, or memory access are performed. 2) A basic processing unit uses a common bus to connect the ALU, registers, and memory interface units to allow data and instructions to be transferred between components for instruction execution. 3) Executing an instruction involves fetching operands from registers or memory, performing the specified operation in the ALU, and storing the result in a register or memory according to the instruction.

Uploaded by

Deepika
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 9

COMPUTER ORGANIZATION

MODULE 5: BASIC PROCESSING UNIT

SOME FUNDAMENTAL CONCEPTS


• To execute an instruction, processor has to perform following 3 steps:
1) Fetch contents of memory-location pointed to by PC. Content of this location is an instruction
to be executed. The instructions are loaded into IR, Symbolically, this operation is written as:
IR [[PC]]
2) Increment PC by 4.
PC [PC] +4
3) Carry out the actions specified by instruction (in the IR).
• The first 2 steps are referred to as Fetch Phase.
Step 3 is referred to as Execution Phase.
• The operation specified by an instruction can be carried out by performing one or more of the
following actions:
1) Read the contents of a given memory-location and load them into a register.
2) Read data from one or more registers.
3) Perform an arithmetic or logic operation and place the result into a register.
4) Store data from a register into a given memory-location.
• The hardware-components needed to perform these actions are shown in Figure 5.1.

5-1
COMPUTER ORGANIZATION
SINGLE BUS ORGANIZATION
• ALU and all the registers are interconnected via a Single Common Bus (Figure 7.1).
• Data & address lines of the external memory-bus is connected to the internal processor-bus via MDR
& MAR respectively. (MDR Memory Data Register, MAR  Memory Address Register).
• MDR has 2 inputs and 2 outputs. Data may be loaded
→ into MDR either from memory-bus (external) or
→ from processor-bus (internal).
• MAR‟s input is connected to internal-bus;
MAR‟s output is connected to external-
bus.
• Instruction Decoder & Control Unit is responsible for
→ issuing the control-signals to all the units inside the processor.
→ implementing the actions specified by the instruction (loaded in the IR).
• Register R0 through R(n-1) are the Processor Registers.
The programmer can access these registers for general-purpose use.
• Only processor can access 3 registers Y, Z & Temp for temporary storage during program-execution.
The programmer cannot access these 3 registers.
• In ALU, 1) „A‟ input gets the operand from the output of the multiplexer (MUX).
2) „B‟ input gets the operand directly from the processor-bus.
• There are 2 options provided for „A‟ input of the ALU.
• MUX is used to select one of the 2 inputs.
• MUX selects either
→ output of Y or
→ constant-value 4( which is used to increment PC content).

• An instruction is executed by performing one or more of the following operations:


1) Transfer a word of data from one register to another or to the ALU.
2) Perform arithmetic or a logic operation and store the result in a register.
3) Fetch the contents of a given memory-location and load them into a register.
4) Store a word of data from a register into a given memory-location.
• Disadvantage: Only one data-word can be transferred over the bus in a clock cycle.
Solution: Provide multiple internal-paths. Multiple paths allow several data-transfers to take place in
parallel.

5-33
COMPUTER ORGANIZATION
REGISTER TRANSFERS
• Instruction execution involves a sequence of steps in which data are transferred from one register to
another.
• For each register, two control-signals are used: Riin & Riout. These are called Gating Signals.
• Riin=1  data on bus is loaded into Ri. Riout=1
 content of Ri is placed on bus.
Riout=0,  bus can be used for transferring data from other registers.
• For example, Move R1, R2; This transfers the contents of register R1 to register R2. This can be
accomplished as follows:
1) Enable the output of registers R1 by setting R1out to 1 (Figure 7.2).
This places the contents of R1 on processor-bus.
2) Enable the input of register R2 by setting R2out to 1.
This loads data from processor-bus into register R4.
• All operations and data transfers within the processor take place within time-periods defined by the
processor-clock.
• The control-signals that govern a particular transfer are asserted at the start of the clock cycle.

Input & Output Gating for one Register Bit


• A 2-input multiplexer is used to select the data applied to the input of an edge-triggered D flip-flop.
• Riin=1  mux selects data on bus. This data will be loaded into flip-flop at rising-edge of clock.
Riin=0  mux feeds back the value currently stored in flip-flop (Figure 7.3).
• Q output of flip-flop is connected to bus via a tri-state gate.
Riout=0  gate's output is in the high-impedance
state.

5-33
COMPUTER ORGANIZATION
Riout=1  the gate drives the bus to 0 or 1, depending on the value of Q.

5-33
COMPUTER ORGANIZATION

5-33
COMPUTER ORGANIZATION
PERFORMING AN ARITHMETIC OR LOGIC OPERATION
• The ALU performs arithmetic operations on the 2 operands applied to its A and B inputs.
• One of the operands is output of MUX;
And, the other operand is obtained directly from processor-bus.
• The result (produced by the ALU) is stored temporarily in register Z.
• The sequence of operations for [R3][R1]+[R2] is as follows:
1) R1out, Yin
2) R2out, SelectY, Add, Zin
3) Zout, R3in
• Instruction execution proceeds as follows:
Step 1 --> Contents from register R1 are loaded into register Y.
Step2 --> Contents from Y and from register R2 are applied to the A and B inputs of ALU;
Addition is performed &
Result is stored in the Z register.
Step 3 --> The contents of Z register is stored in the R3 register.
• The signals are activated for the duration of the clock cycle corresponding to that step. All other
signals are inactive.

CONTROL-SIGNALS OF MDR
• The MDR register has 4 control-signals (Figure 7.4):
1) MDRin & MDRout control the connection to the internal processor data bus &
2) MDRinE & MDRoutE control the connection to the memory Data bus.
• MAR register has 2 control-signals.
1) MARin controls the connection to the internal processor address bus &
2) MARout controls the connection to the memory address bus.

5-33
COMPUTER ORGANIZATION
FETCHING A WORD FROM MEMORY
• To fetch instruction/data from memory, processor transfers required address to
MAR. At the same time, processor issues Read signal on control-lines of
memory-bus.
• When requested-data are received from memory, they are stored in MDR. From MDR, they are
transferred to other registers.
• The response time of each memory access varies (based on cache miss, memory-mapped I/O). To
accommodate this, MFC is used. (MFC  Memory Function Completed).
• MFC is a signal sent from addressed-device to the processor. MFC informs the processor that the
requested operation has been completed by addressed-device.
• Consider the instruction Move (R1),R2. The sequence of steps is (Figure 7.5):
1) R1out, MARin, Read ;desired address is loaded into MAR & Read command is issued.
2) MDRinE, WMFC ;load MDR from memory-bus & Wait for MFC response from memory.
3) MDRout, R2in ;load R2 from MDR.
where WMFC=control-signal that causes processor's control.
circuitry to wait for arrival of MFC signal.

Storing a Word in Memory


• Consider the instruction Move R2,(R1). This requires the following sequence:
1) R1out, MARin ;desired address is loaded into MAR.
2) R2out, MDRin, Write ;data to be written are loaded into MDR & Write command is issued.
3) MDRoutE, WMFC ;load data into memory-location pointed by R1 from MDR.

5-33
COMPUTER ORGANIZATION
EXECUTION OF A COMPLETE INSTRUCTION
• Consider the instruction Add (R3),R1 which adds the contents of a memory-location pointed by R3 to
register R1. Executing this instruction requires the following actions:
1) Fetch the instruction.
2) Fetch the first operand.
3) Perform the addition &
4) Load the result into R1.

• Instruction execution proceeds as follows:


Step1--> The instruction-fetch operation is initiated by
→ loading contents of PC into MAR &
→ sending a Read request to memory.
The Select signal is set to Select4, which causes the Mux to select constant 4. This value
is added to operand at input B (PC‟s content), and the result is stored in Z.
Step2--> Updated value in Z is moved to PC. This completes the PC increment operation and
PC will now point to next instruction.
Step3--> Fetched instruction is moved into MDR and then to IR.
The step 1 through 3 constitutes the Fetch Phase.
At the beginning of step 4, the instruction decoder interprets the contents of the IR. This
enables the control circuitry to activate the control-signals for steps 4 through 7.
The step 4 through 7 constitutes the Execution Phase.
Step4--> Contents of R3 are loaded into MAR & a memory read signal is issued.
Step5--> Contents of R1 are transferred to Y to prepare for addition.
Step6--> When Read operation is completed, memory-operand is available in MDR, and the
addition is performed.
Step7--> Sum is stored in Z, then transferred to R1.The End signal causes a new instruction
fetch cycle to begin by returning to step1.

5-33
COMPUTER ORGANIZATION
BRANCHING INSTRUCTIONS
• Control sequence for an unconditional branch instruction is as follows:

• Instruction execution proceeds as follows:


Step 1-3--> The processing starts & the fetch phase ends in step3.
Step 4--> The offset-value is extracted from IR by instruction-decoding circuit.
Since the updated value of PC is already available in register Y, the offset X is gated onto
the bus, and an addition operation is performed.
Step 5--> the result, which is the branch-address, is loaded into the PC.
• The branch instruction loads the branch target address in PC so that PC will fetch the next instruction
from the branch target address.
• The branch target address is usually obtained by adding the offset in the contents of PC.
• The offset X is usually the difference between the branch target-address and the address
immediately following the branch instruction.
• In case of conditional branch,
we have to check the status of the condition-codes before loading a new value into the PC.
e.g.: Offset-field-of-IRout, Add, Zin, If N=0 then End
If N=0, processor returns to step 1 immediately after step 4.
If N=1, step 5 is performed to load a new value into PC.

5-33

You might also like