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Adobe Media Encoder Log-Last

The document contains a log of system ticks and events from application startup. It records the initialization of various components and plugins as they are loaded. The log provides low-level details on the startup process.

Uploaded by

pb254ke
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
45 views9 pages

Adobe Media Encoder Log-Last

The document contains a log of system ticks and events from application startup. It records the initialization of various components and plugins as they are loaded. The log provides low-level details on the startup process.

Uploaded by

pb254ke
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Log file created: 04/05/2023 17:29:03

---------------------------------------
Ticks = 719 <22564> <AnywhereLocalClient> <5> Local Hub HTTP port retrieved,
port: 12233
Ticks = 4703 <13368> <DisplaySurface> <5> [DirectX] Initializing
DirectXContext...
Ticks = 4812 <13368> <DisplaySurface> <5> [DirectX] Initialize DirectXContext
succeeded.
Ticks = 5859 <13368> <AMEApp> <0> Time taken to load MediaCore plugins: 1036
milliseconds.
Ticks = 6984 <13368> <AMEApp> <1> Entering RunEventLoop
Ticks = 7187 <22564> <LoadProject> <0> 0.0881573s
Ticks = 7422 <22564> <AMEApp> <5> Activated codec is: MPEG4
Ticks = 7469 <22564> <ALOG> <5> U Birth U Birth
Ticks = 7469 <22564> <ALOG> <5> U CPU Data LogicalCores:16, PhysicalCores:8,
MMX:1, SSE:1 SSE2:1, SSE3:1, SSSE(MNI):1, SSE4_1:0, SSE4_2:1
Ticks = 7469 <22564> <ALOG> <5> U Birth U Hog Birth
Ticks = 7469 <22564> <AELibInit> <5> aelib::Birth took 15.1259 milliseconds
Ticks = 7484 <22564> <ALOG> <5> FILE Birth FILE Birth
Ticks = 7484 <22564> <ALOG> <5> M Birth M Birth
Ticks = 7484 <22564> <ALOG> <5> RND Birth RND Birth
Ticks = 7484 <22564> <ALOG> <5> PREF Birth PREF Birth
Ticks = 7625 <22564> <ALOG> <5> VAL Birth VAL Birth
Ticks = 7625 <22564> <ALOG> <5> MC Birth MC Birth
Ticks = 7641 <22564> <ALOG> <5> aelib InitIterator AXE8 v:4.1.0 Loaded
Ticks = 7641 <22564> <ALOG> <5> COR Birth COR Birth
Ticks = 7687 <21616> <GPUFoundation> <5> Done loading modules, sec: 2.98152,
device: OpenCL(0)
Ticks = 8141 <22564> <ALOG> <5> COR Birth COR Birth Complete
Ticks = 8156 <22564> <ALOG> <5> PLUG Birth PLUG Birth
Ticks = 8156 <22564> <ALOG> <5> TDB Birth TDB Birth
Ticks = 8156 <22564> <ALOG> <5> TDB Birth TDB StreamBase Birth
Ticks = 8156 <22564> <ALOG> <5> PF Birth PF Birth
Ticks = 8156 <22564> <ALOG> <5> P Birth P Birth
Ticks = 8156 <22564> <ALOG> <5> TXT Birth TXT Birth
Ticks = 8172 <22564> <ALOG> <5> PREM MediaCoreData About to Init PRM
Ticks = 8187 <22564> <ALOG> <5> PIN Birth PIN Birth
Ticks = 8187 <22564> <ALOG> <5> PIN Birth PIN PS3 Birth
Ticks = 8187 <22564> <ALOG> <5> PIN Birth PIN TIFF Birth
Ticks = 8187 <22564> <ALOG> <5> PIN Birth PIN RLA Birth
Ticks = 8187 <22564> <ALOG> <5> PIN Birth PIN CIN Birth
Ticks = 8187 <22564> <ALOG> <5> PIN Birth PIN EI Birth
Ticks = 8187 <22564> <ALOG> <5> PIN Birth PIN ZPIC Birth
Ticks = 8187 <22564> <ALOG> <5> PIN Birth PIN JSX Birth
Ticks = 8187 <22564> <ALOG> <5> PIN Birth PIN YM Birth
Ticks = 8187 <22564> <ALOG> <5> PIN Birth PIN PS Birth
Ticks = 8187 <22564> <ALOG> <5> PIN Birth PIN D_MC Birth
Ticks = 8203 <22564> <ALOG> <5> SND Birth SND Birth
Ticks = 8203 <22564> <ALOG> <5> OM Birth OM Birth
Ticks = 8219 <22564> <ALOG> <5> FLT Birth ALOG Birth
Ticks = 8219 <22564> <ALOG> <5> PR Birth PR Birth
Ticks = 8250 <22564> <ALOG> <5> BEE Birth BEE Birth
Ticks = 8281 <22564> <BEE_WorkQueue> <5> BEE_Project::TimestampGetNext
ZANZIBAR-3: cannot produce timestamp, frozen=0, open=0
Ticks = 8281 <22564> <BEE_WorkQueue> <5> BEE_Project::TimestampGetNext
ZANZIBAR-3: cannot produce timestamp, frozen=0, open=0
Ticks = 8281 <22564> <BEE_WorkQueue> <5> BEE_Project::TimestampGetNext
ZANZIBAR-3: cannot produce timestamp, frozen=0, open=0
Ticks = 8281 <22564> <ALOG> <5> BEE Birth BEE Eval Birth
Ticks = 8281 <22564> <ALOG> <5> BEE Birth BEE Stream Birth
Ticks = 8422 <22564> <ALOG> <5> BEE Birth BEE TextAnimatorDispatch Birth
Ticks = 8422 <22564> <ALOG> <5> BEE Birth BEE TextListener Birth
Ticks = 8422 <22564> <ALOG> <5> BEE Birth BEE StyleListener Birth
Ticks = 8422 <22564> <ALOG> <5> FRP Birth FRP PinListener Birth
Ticks = 8437 <22564> <MEE_Plugins> <5> C:\Program Files\Adobe\Adobe Media
Encoder 2023\PlugIns\(AfterEffectsLib)
Ticks = 10891 <22564> <Plug_Scan> <1> Total: 2.44725, PiPL: 2.36567
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE 3D Tracker
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE 3D Glasses2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE 3D Glasses
Ticks = 11094 <22564> <FLT> <4> Load success Effect: VISINF Grain Implant
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Alpha Levels2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Alpha Levels3
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Apply Color LUT2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Apply Color LUT
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Arithmetic
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE AudSpect
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE AudWave
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Aud BT
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Aud Delay
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Aud_Flange
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Aud HiLo
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Aud Stereo Mixer
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Aud Modulator
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Param EQ
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Aud Reverb
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Aud Reverse
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Aud Tone
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE AutoColor
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE AutoContrast
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE AutoLevels
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE AUX CHANNEL EXTRACT
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Brightness &
Contrast
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Basic 3D
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Basic Text2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Laser
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Bevel Alpha
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Bevel Edges
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE BEZMESH
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Bilateral
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Blend
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Block Dissolve
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Box Blur2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Box Blur
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Broadcast Colors
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Brush Strokes
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Bulge
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Calculations
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE WRPMESH
Ticks = 11094 <22564> <FLT> <4> Load success Effect: APC CardDanceCam
Ticks = 11094 <22564> <FLT> <4> Load success Effect: APC CardWipeCam
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Cartoonify
Ticks = 11094 <22564> <FLT> <4> Load success Effect: APC Caustics
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Cell Pattern
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Change To Color
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Change Color
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Channel Combiner
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Channel Blur
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE CHANNEL MIXER
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Checkerboard
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Cineon Converter
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Cineon Converter2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Circle
Ticks = 11094 <22564> <FLT> <4> Load success Effect: APC Colorama
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Color Link
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE 4ColorGradient
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Color Balance
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Color Balance 2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Color Difference Key
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Color Emboss
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Color Balance (HLS)
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Color Key
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Color Range
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Compound Arithmetic
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Compound Blur
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Corner Pin
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE CurvesCustom
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Deflicker
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE DEPTH FIELD
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE DEPTH MATTE
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Difference Matte2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Difference
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Motion Blur
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Displacement Map
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Drop Shadow
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Dust & Scratches
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Echo
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE ELLIPSE
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Emboss
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Equalize
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Compander
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Exposure2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Exposure
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Checkbox Control
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Slider Control
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Layer Control
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Color Control
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Point3D Control
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Point Control
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Angle Control
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Dropdown Control
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Extract
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Eyedropper Fill
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Fast Blur
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Reduce Interlace
Flicker
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Fill
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Find Edges
Ticks = 11094 <22564> <FLT> <4> Load success Effect: APC Foam
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE FOG_3D
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Fractal
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Fractal Noise
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Gaussian Blur
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Gaussian Blur 2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Glo2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Gamma/Pedestal/Gain2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Gradient Wipe
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Grid
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE GROW BOUNDS
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE HUE SATURATION
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE ID MATTE
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE ATG Extract
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Invert
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE IRIS_WIPE
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Leave Color
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Lens Flare
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Easy Levels
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Easy Levels2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Pro Levels2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Pro Levels
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Lightning
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Lightning 2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Linear Color Key2
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Linear Wipe
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE LIQUIFY
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Luma Key
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Lumetri
Ticks = 11094 <22564> <FLT> <4> Load success Effect: ADBE Magnify
Ticks = 11094 <22564> <FLT> <4> Load success Effect: VISINF Grain Duplication
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Matte Choker
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Median
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Minimax
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Mirror
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Mosaic
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE MESH WARP
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Noise2
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Noise
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Noise Alpha2
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Noise Alpha
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Noise HLS
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Noise HLS2
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Noise HLS Auto2
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Noise HLS Auto
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Numbers2
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE OCIO Color Space
Transform
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE OCIO FILE Transform
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Offset
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Optics Compensation
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Paint Bucket
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Playgnd
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Path Text
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Photo Filter
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Polar Coordinates
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Posterize
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Posterize Time
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE ProfileToProfile
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE HDR ToneMap
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE PhotoFilterPS
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE SelectiveColor
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Vibrance
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Brightness &
Contrast 2
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE PS Median
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Black&White
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE PSL Bevel Emboss
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE PSL Drop Shadow
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE PSL Inner Glow
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE PSL Inner Shadow
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE PSL Outer Glow
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE PSL Solid Fill
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE PS Arbitrary Map
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Radial Shadow
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Radial Blur
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Radial Wipe
Ticks = 11109 <22564> <FLT> <4> Load success Effect: APC Radio Waves
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Ramp
Ticks = 11109 <22564> <FLT> <4> Load success Effect: VISINF Grain Removal
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE RESHAPE
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Ripple
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE OFMotionBlur
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Rolling Shutter
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Timewarp
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Roughen Edges
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Scatter
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Scribble Fill
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Set Channels
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Set Matte3
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Set Matte2
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE ShadowHighlight
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Camera Lens Blur
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Sharpen
Ticks = 11109 <22564> <FLT> <4> Load success Effect: APC Shatter
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Shift Channels
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Simple Choker
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Smart Blur
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE SCHMEAR
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Solid Composite
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Spherize
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Spill Suppressor
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE SubspaceStabilizer
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Strobe
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Stroke
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Texturize
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Three-Way Color
Corrector
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Threshold
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Threshold2
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Tile
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Timecode
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Time Displacement
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Tint
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Geometry
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Geometry2
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Tritone
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Turbulent Displace
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE AIF Perlin Noise 3D
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Twirl
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Remove Color Matting
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Unsharp Mask2
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Unsharp Mask
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Upscale
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Vector Paint
Ticks = 11109 <22564> <FLT> <4> Load success Effect: APC Vegas
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Venetian Blinds
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE DigitalVideoLimiter
Ticks = 11109 <22564> <FLT> <4> Load success Effect: Mettle SkyBox Chromatic
Aberrations
Ticks = 11109 <22564> <FLT> <4> Load success Effect: Mettle SkyBox Color
Gradients
Ticks = 11109 <22564> <FLT> <4> Load success Effect: Mettle SkyBox Converter
Ticks = 11109 <22564> <FLT> <4> Load success Effect: Mettle SkyBox Denoise
Ticks = 11109 <22564> <FLT> <4> Load success Effect: Mettle SkyBox Digital
Glitch
Ticks = 11109 <22564> <FLT> <4> Load success Effect: Mettle SkyBox Fractal
Noise
Ticks = 11109 <22564> <FLT> <4> Load success Effect: Mettle SkyBox Blur
Ticks = 11109 <22564> <FLT> <4> Load success Effect: Mettle SkyBox Glow
Ticks = 11109 <22564> <FLT> <4> Load success Effect: Mettle SkyBox Project 2D
Ticks = 11109 <22564> <FLT> <4> Load success Effect: Mettle SkyBox Rotate
Sphere
Ticks = 11109 <22564> <FLT> <4> Load success Effect: Mettle SkyBox Sharpen
Ticks = 11109 <22564> <FLT> <4> Load success Effect: Mettle SkyBox Viewer
Ticks = 11109 <22564> <FLT> <4> Load success Effect: APC Wave World
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Wave Warp
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE Write-on
Ticks = 11109 <22564> <FLT> <4> Load success Effect: ADBE FreePin3
Ticks = 11125 <22564> <MEE_Plugins> <4> AEGP plugin loaded: Advanced 3D
Ticks = 11141 <22564> <MEE_Plugins> <4> AEGP plugin loaded: Durer
Ticks = 11141 <22564> <AE.AddGPUFilters> <5> Begin - aelib AddGPUFilters
Ticks = 11141 <22564> <AE.AddGPUFilters> <5> End - aelib AddGPUFilters [3.6354
milliseconds elapsed]
Ticks = 11984 <6940> <ALOG> <5> COR CORp_RegisterPSLThread initialized PSL
Ticks = 12141 <22564> <BEE_WorkQueue> <5> BEE_Project::TimestampGetNext
ZANZIBAR-3: cannot produce timestamp, frozen=0, open=0
Ticks = 12141 <22564> <ALOG> <5> BEE Load Project Start D:\Final Videos\Motion
Graphics Template Media\9d946fe4-4f7d-46bc-9130-1fa2c2fb7b62\Like Subscribe Bell D
1.aegraphic
Ticks = 12281 <22564> <ALOG> <5> BEE New Project Creating root folder
Ticks = 12437 <22564> <ALOG> <5> BEE Load Project End open untitled=TRUE
Ticks = 12469 <22564> <RenderThreadExecutor> <1> Creating executor with 16
threads.
Ticks = 12469 <22564> <MOTION-GRAPHICS-TEMPLATE: > <5> Renderer is AELIB.
aegraphic filename: Like Subscribe Bell D 1
Ticks = 12469 <22564> <BEE_WorkQueue> <5> BEE_Project::TimestampGetNext
ZANZIBAR-3: cannot produce timestamp, frozen=0, open=0
Ticks = 12469 <22564> <ALOG> <5> BEE Load Project Start D:\Final Videos\Motion
Graphics Template Media\6bfbfe9c-cc6f-4b6e-90dc-37e8703ea016\Like Subscribe Bell D
9.aegraphic
Ticks = 12484 <22564> <ALOG> <5> BEE New Project Creating root folder
Ticks = 12562 <22564> <ALOG> <5> BEE Load Project End open untitled=TRUE
Ticks = 12578 <22564> <MOTION-GRAPHICS-TEMPLATE: > <5> Renderer is AELIB.
aegraphic filename: Like Subscribe Bell D 9
Ticks = 13453 <13368> <EncoderMsdkH264> <5> Using Intel Media SDK - D3D11 HW
mode for encoding
Ticks = 13609 <13368> <EncoderMsdkH264> <5> Using Intel Media SDK - D3D11 HW
mode for encoding
Ticks = 13828 <13368> <EncoderMsdkH264> <5> Using Intel Media SDK - D3D11 HW
mode for encoding
Ticks = 16391 <24616> <ExporterMPEG4> <5> Looking for H/W codecs for H.26x
Ticks = 16531 <24616> <EncoderMsdkH264> <5> Using Intel Media SDK - D3D11 HW
mode for encoding
Ticks = 16531 <24616> <H26xCodec> <5> Found H/W codec for H.264 - MSDK H.264
Codec
Ticks = 20266 <24616> <H26xCodec> <1> Encoded using MSDK H.264 Codec (H/W
codec) for H.26x
Ticks = 20328 <24616> <H26xCodec> <1> Time taken for; video =0 audio=66 mux=51
Ticks = 137672 <25976> <ExporterMPEG4> <5> Looking for H/W codecs for H.26x
Ticks = 137797 <25976> <EncoderMsdkH264> <5> Using Intel Media SDK - D3D11 HW
mode for encoding
Ticks = 137797 <25976> <H26xCodec> <5> Found H/W codec for H.264 - MSDK H.264
Codec
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 805188384000
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 813664051200
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 822139718400
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 830615385600
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 839091052800
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 847566720000
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 856042387200
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 864518054400
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 872993721600
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 881469388800
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 889945056000
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 898420723200
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 906896390400
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 915372057600
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 923847724800
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 932323392000
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 940799059200
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 949274726400
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 957750393600
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 966226060800
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 974701728000
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 983177395200
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 991653062400
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 1000128729600
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 1008604396800
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 1017080064000
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 1025555731200
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 1034031398400
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 1042507065600
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 1050982732800
Ticks = 140500 <25976> <ExporterRenderLoop> <5> Failed to receive rendered
video frame for time 1059458400000
Ticks = 140500 <25976> <H26xCodec> <1> Encoded using MSDK H.264 Codec (H/W
codec) for H.26x
Ticks = 140531 <25976> <H26xCodec> <1> Time taken for; video =0 audio=43 mux=0
Ticks = 159937 <22836> <LoadProject> <0> 0.0137407s
Ticks = 164734 <25744> <ExporterMPEG4> <5> Looking for H/W codecs for H.26x
Ticks = 164875 <25744> <EncoderMsdkH264> <5> Using Intel Media SDK - D3D11 HW
mode for encoding
Ticks = 164875 <25744> <H26xCodec> <5> Found H/W codec for H.264 - MSDK H.264
Codec
Ticks = 167750 <25744> <H26xCodec> <1> Encoded using MSDK H.264 Codec (H/W
codec) for H.26x
Ticks = 167797 <25744> <H26xCodec> <1> Time taken for; video =0 audio=61
mux=21
Ticks = 185187 <13368> <RenderTaskManager> <5> Multithreaded render report
---------------------------
Total duration: 0.0033698 seconds
Render threads used: 8
Frames rendered: 0
Frame render avg time(per thread): 0 seconds
Total frames per second: 0
Total per - thread time in big mutex: 0 seconds
Render context creation overhead time(per thread): 0.0004762 seconds
Starting concurrency: 8
Max allowed concurrency: 16
Thread - safe effects used :
ADBE Color Control
ADBE Drop Shadow
ADBE Fill
ADBE Slider Control
Non-thread-safe effects used :
<none>

Ticks = 185203 <13368> <CapsuleCommon> <4> AELib Render session stats::MFR: 1,


NumRenders: 0, Overall duration(ms): 0
Ticks = 185203 <13368> <RenderTaskManager> <5> Multithreaded render report
---------------------------
Total duration: 155.15 seconds
Render threads used: 16
Frames rendered: 416
Frame render avg time(per thread): 0.245834 seconds
Total frames per second: 2.68128
Total per - thread time in big mutex: 0 seconds
Render context creation overhead time(per thread): 7.96e-05 seconds
Starting concurrency: 8
Max allowed concurrency: 16
Thread - safe effects used :
ADBE Color Control
ADBE Fill
ADBE Slider Control
Non-thread-safe effects used :
<none>

Ticks = 185203 <13368> <CapsuleCommon> <4> AELib Render session stats::MFR: 1,


NumRenders: 416, Overall duration(ms): 8496
Ticks = 185312 <13368> <AMEApp> <1> Exited RunEventLoop
----------------------------------------
Log file closed: 04/05/2023 17:32:09

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