0% found this document useful (0 votes)
70 views

Xester Hub

Uploaded by

l7nomax244
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
70 views

Xester Hub

Uploaded by

l7nomax244
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 175

local Fluent =

loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/
download/main.lua"))()
local SaveManager =
loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/
master/Addons/SaveManager.lua"))()
local InterfaceManager =
loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/
master/Addons/InterfaceManager.lua"))()
if game.PlaceId == 2753915549 then
World1 = true
elseif game.PlaceId == 4442272183 then
World2 = true
elseif game.PlaceId == 7449423635 then
World3 = true
end
function MaterialMon()
if _G.SelectMaterial == "Radioactive Material" then
MMon = "Factory Staff"
MPos = CFrame.new(-507.7895202636719, 72.99479675292969, -
126.45632934570312)
SP = "Bar"
elseif _G.SelectMaterial == "Mystic Droplet" then
MMon = "Water Fighter"
MPos = CFrame.new(-3214.218017578125, 298.69952392578125, -
10543.685546875)
SP = "ForgottenIsland"
elseif _G.SelectMaterial == "Magma Ore" then
if game.PlaceId == 2753915549 then
MMon = "Military Spy"
MPos = CFrame.new(-5850.2802734375,
77.28675079345703, 8848.6748046875)
SP = "Magma"
elseif game.PlaceId == 4442272183 then
MMon = "Lava Pirate"
MPos = CFrame.new(-5234.60595703125,
51.953372955322266, -4732.27880859375)
SP = "CircleIslandFire"
end
elseif _G.SelectMaterial == "Angel Wings" then
MMon = "Royal Soldier"
MPos = CFrame.new(-7827.15625, 5606.912109375, -
1705.5833740234375)
SP = "Sky2"
elseif _G.SelectMaterial == "Leather" then
if game.PlaceId == 2753915549 then
MMon = "Pirate"
MPos = CFrame.new(-1211.8792724609375,
4.787090301513672, 3916.83056640625)
SP = "Pirate"
elseif game.PlaceId == 4442272183 then
MMon = "Marine Captain"
MPos = CFrame.new(-2010.5059814453125,
73.00115966796875, -3326.620849609375)
SP = "Greenb"
elseif game.PlaceId == 7449423635 then
MMon = "Jungle Pirate"
MPos = CFrame.new(-11975.78515625, 331.7734069824219,
-10620.0302734375)
SP = "PineappleTown"
end
elseif _G.SelectMaterial == "Scrap Metal" then
if game.PlaceId == 2753915549 then
MMon = "Brute"
MPos = CFrame.new(-1132.4202880859375,
14.844913482666016, 4293.30517578125)
SP = "Pirate"
elseif game.PlaceId == 4442272183 then
MMon = "Mercenary"
MPos = CFrame.new(-972.307373046875,
73.04473876953125, 1419.2901611328125)
SP = "DressTown"
elseif game.PlaceId == 7449423635 then
MMon = "Pirate Millionaire"
MPos = CFrame.new(-289.6311950683594,
43.8282470703125, 5583.66357421875)
SP = "Default"
end
elseif _G.SelectMaterial == "Demonic Wisp" then
MMon = "Demonic Soul"
MPos = CFrame.new(-9503.388671875, 172.139892578125,
6143.0634765625)
SP = "HauntedCastle"
elseif _G.SelectMaterial == "Vampire Fang" then
MMon = "Vampire"
MPos = CFrame.new(-5999.20458984375, 6.437741279602051, -
1290.059326171875)
SP = "Graveyard"
elseif _G.SelectMaterial == "Conjured Cocoa" then
MMon = "Chocolate Bar Battler"
MPos = CFrame.new(744.7930908203125, 24.76934242248535, -
12637.7255859375)
SP = "Chocolate"
elseif _G.SelectMaterial == "Dragon Scale" then
MMon = "Dragon Crew Warrior"
MPos = CFrame.new(5824.06982421875, 51.38640213012695, -
1106.694580078125)
SP = "Hydra1"
elseif _G.SelectMaterial == "Gunpowder" then
MMon = "Pistol Billionaire"
MPos = CFrame.new(-379.6134338378906, 73.84449768066406,
5928.5263671875)
SP = "Default"
elseif _G.SelectMaterial == "Fish Tail" then
MMon = "Fishman Captain"
MPos = CFrame.new(-10961.0126953125, 331.7977600097656, -
8914.29296875)
SP = "PineappleTown"
elseif _G.SelectMaterial == "Mini Tusk" then
MMon = "Mythological Pirate"
MPos = CFrame.new(-13516.0458984375, 469.8182373046875, -
6899.16064453125)
SP = "BigMansion"
end
end
function CheckQuest()
MyLevel = game:GetService("Players").LocalPlayer.Data.Level.Value
if World1 then
if MyLevel == 1 or MyLevel <= 9 then
Mon = "Bandit"
LevelQuest = 1
NameQuest = "BanditQuest1"
NameMon = "Bandit"
CFrameQuest = CFrame.new(1059.37195, 15.4495068, 1550.4231,
0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
CFrameMon = CFrame.new(1045.962646484375, 27.00250816345215,
1560.8203125)
elseif MyLevel == 10 or MyLevel <= 14 then
Mon = "Monkey"
LevelQuest = 1
NameQuest = "JungleQuest"
NameMon = "Monkey"
CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1,
0, 1, -0, -1, 0, 0)
CFrameMon = CFrame.new(-1448.51806640625, 67.85301208496094,
11.46579647064209)
elseif MyLevel == 15 or MyLevel <= 29 then
Mon = "Gorilla"
LevelQuest = 2
NameQuest = "JungleQuest"
NameMon = "Gorilla"
CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1,
0, 1, -0, -1, 0, 0)
CFrameMon = CFrame.new(-1129.8836669921875, 40.46354675292969, -
525.4237060546875)
elseif MyLevel == 30 or MyLevel <= 39 then
Mon = "Pirate"
LevelQuest = 1
NameQuest = "BuggyQuest1"
NameMon = "Pirate"
CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498,
0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
CFrameMon = CFrame.new(-1103.513427734375, 13.752052307128906,
3896.091064453125)
elseif MyLevel == 40 or MyLevel <= 59 then
Mon = "Brute"
LevelQuest = 2
NameQuest = "BuggyQuest1"
NameMon = "Brute"
CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498,
0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
CFrameMon = CFrame.new(-1140.083740234375, 14.809885025024414,
4322.92138671875)
elseif MyLevel == 60 or MyLevel <= 74 then
Mon = "Desert Bandit"
LevelQuest = 1
NameQuest = "DesertQuest"
NameMon = "Desert Bandit"
CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359,
0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693)
CFrameMon = CFrame.new(924.7998046875, 6.44867467880249, 4481.5859375)
elseif MyLevel == 75 or MyLevel <= 89 then
Mon = "Desert Officer"
LevelQuest = 2
NameQuest = "DesertQuest"
NameMon = "Desert Officer"
CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359,
0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693)
CFrameMon = CFrame.new(1608.2822265625, 8.614224433898926,
4371.00732421875)
elseif MyLevel == 90 or MyLevel <= 99 then
Mon = "Snow Bandit"
LevelQuest = 1
NameQuest = "SnowQuest"
NameMon = "Snow Bandit"
CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -
0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685)
CFrameMon = CFrame.new(1354.347900390625, 87.27277374267578, -
1393.946533203125)
elseif MyLevel == 100 or MyLevel <= 119 then
Mon = "Snowman"
LevelQuest = 2
NameQuest = "SnowQuest"
NameMon = "Snowman"
CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -
0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685)
CFrameMon = CFrame.new(1201.6412353515625, 144.57958984375, -
1550.0670166015625)
elseif MyLevel == 120 or MyLevel <= 149 then
Mon = "Chief Petty Officer"
LevelQuest = 1
NameQuest = "MarineQuest2"
NameMon = "Chief Petty Officer"
CFrameQuest = CFrame.new(-5039.58643, 27.3500385, 4324.68018, 0, 0, -1,
0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-4881.23095703125, 22.65204429626465,
4273.75244140625)
elseif MyLevel == 150 or MyLevel <= 174 then
Mon = "Sky Bandit"
LevelQuest = 1
NameQuest = "SkyQuest"
NameMon = "Sky Bandit"
CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165,
0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
CFrameMon = CFrame.new(-4953.20703125, 295.74420166015625, -
2899.22900390625)
elseif MyLevel == 175 or MyLevel <= 189 then
Mon = "Dark Master"
LevelQuest = 2
NameQuest = "SkyQuest"
NameMon = "Dark Master"
CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165,
0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
CFrameMon = CFrame.new(-5259.8447265625, 391.3976745605469, -
2229.035400390625)
elseif MyLevel == 190 or MyLevel <= 209 then
Mon = "Prisoner"
LevelQuest = 1
NameQuest = "PrisonerQuest"
NameMon = "Prisoner"
CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -
0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09,
0.995993316, -2.06384709e-09, -0.0894274712)
CFrameMon = CFrame.new(5098.9736328125, -0.3204058110713959,
474.2373352050781)
elseif MyLevel == 210 or MyLevel <= 249 then
Mon = "Dangerous Prisoner"
LevelQuest = 2
NameQuest = "PrisonerQuest"
NameMon = "Dangerous Prisoner"
CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -
0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09,
0.995993316, -2.06384709e-09, -0.0894274712)
CFrameMon = CFrame.new(5654.5634765625, 15.633401870727539,
866.2991943359375)
elseif MyLevel == 250 or MyLevel <= 274 then
Mon = "Toga Warrior"
LevelQuest = 1
NameQuest = "ColosseumQuest"
NameMon = "Toga Warrior"
CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -
0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298)
CFrameMon = CFrame.new(-1820.21484375, 51.68385696411133, -
2740.6650390625)
elseif MyLevel == 275 or MyLevel <= 299 then
Mon = "Gladiator"
LevelQuest = 2
NameQuest = "ColosseumQuest"
NameMon = "Gladiator"
CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -
0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298)
CFrameMon = CFrame.new(-1292.838134765625, 56.380882263183594, -
3339.031494140625)
elseif MyLevel == 300 or MyLevel <= 324 then
Mon = "Military Soldier"
LevelQuest = 1
NameQuest = "MagmaQuest"
NameMon = "Military Soldier"
CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -
0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469)
CFrameMon = CFrame.new(-5411.16455078125, 11.081554412841797,
8454.29296875)
elseif MyLevel == 325 or MyLevel <= 374 then
Mon = "Military Spy"
LevelQuest = 2
NameQuest = "MagmaQuest"
NameMon = "Military Spy"
CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -
0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469)
CFrameMon = CFrame.new(-5802.8681640625, 86.26241302490234,
8828.859375)
elseif MyLevel == 375 or MyLevel <= 399 then
Mon = "Fishman Warrior"
LevelQuest = 1
NameQuest = "FishmanQuest"
NameMon = "Fishman Warrior"
CFrameQuest = CFrame.new(61122.65234375, 18.497442245483,
1569.3997802734)
CFrameMon = CFrame.new(60878.30078125, 18.482830047607422,
1543.7574462890625)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
end
elseif MyLevel == 400 or MyLevel <= 449 then
Mon = "Fishman Commando"
LevelQuest = 2
NameQuest = "FishmanQuest"
NameMon = "Fishman Commando"
CFrameQuest = CFrame.new(61122.65234375, 18.497442245483,
1569.3997802734)
CFrameMon = CFrame.new(61922.6328125, 18.482830047607422,
1493.934326171875)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
end
elseif MyLevel == 450 or MyLevel <= 474 then
Mon = "God's Guard"
LevelQuest = 1
NameQuest = "SkyExp1Quest"
NameMon = "God's Guard"
CFrameQuest = CFrame.new(-4721.88867, 843.874695, -1949.96643,
0.996191859, -0, -0.0871884301, 0, 1, -0, 0.0871884301, 0, 0.996191859)
CFrameMon = CFrame.new(-4710.04296875, 845.2769775390625, -
1927.3079833984375)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-4607.82275, 872.54248, -1667.55688))
end
elseif MyLevel == 475 or MyLevel <= 524 then
Mon = "Shanda"
LevelQuest = 2
NameQuest = "SkyExp1Quest"
NameMon = "Shanda"
CFrameQuest = CFrame.new(-7859.09814, 5544.19043, -381.476196, -
0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, -0.422592998)
CFrameMon = CFrame.new(-7678.48974609375, 5566.40380859375, -
497.2156066894531)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
end
elseif MyLevel == 525 or MyLevel <= 549 then
Mon = "Royal Squad"
LevelQuest = 1
NameQuest = "SkyExp2Quest"
NameMon = "Royal Squad"
CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1,
0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-7624.25244140625, 5658.13330078125, -
1467.354248046875)
elseif MyLevel == 550 or MyLevel <= 624 then
Mon = "Royal Soldier"
LevelQuest = 2
NameQuest = "SkyExp2Quest"
NameMon = "Royal Soldier"
CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1,
0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-7836.75341796875, 5645.6640625, -
1790.6236572265625)
elseif MyLevel == 625 or MyLevel <= 649 then
Mon = "Galley Pirate"
LevelQuest = 1
NameQuest = "FountainQuest"
NameMon = "Galley Pirate"
CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293,
0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381)
CFrameMon = CFrame.new(5551.02197265625, 78.90135192871094,
3930.412841796875)
elseif MyLevel >= 650 then
Mon = "Galley Captain"
LevelQuest = 2
NameQuest = "FountainQuest"
NameMon = "Galley Captain"
CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293,
0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381)
CFrameMon = CFrame.new(5441.95166015625, 42.50205993652344, 4950.09375)
end
elseif World2 then
if MyLevel == 700 or MyLevel <= 724 then
Mon = "Raider"
LevelQuest = 1
NameQuest = "Area1Quest"
NameMon = "Raider"
CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -
0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985)
CFrameMon = CFrame.new(-728.3267211914062, 52.779319763183594,
2345.7705078125)
elseif MyLevel == 725 or MyLevel <= 774 then
Mon = "Mercenary"
LevelQuest = 2
NameQuest = "Area1Quest"
NameMon = "Mercenary"
CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -
0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985)
CFrameMon = CFrame.new(-1004.3244018554688, 80.15886688232422,
1424.619384765625)
elseif MyLevel == 775 or MyLevel <= 799 then
Mon = "Swan Pirate"
LevelQuest = 1
NameQuest = "Area2Quest"
NameMon = "Swan Pirate"
CFrameQuest = CFrame.new(638.43811, 71.769989, 918.282898, 0.139203906,
0, 0.99026376, 0, 1, 0, -0.99026376, 0, 0.139203906)
CFrameMon = CFrame.new(1068.664306640625, 137.61428833007812,
1322.1060791015625)
elseif MyLevel == 800 or MyLevel <= 874 then
Mon = "Factory Staff"
NameQuest = "Area2Quest"
LevelQuest = 2
NameMon = "Factory Staff"
CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -
0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10,
0.999488771, -1.07732087e-10, -0.0319722369)
CFrameMon = CFrame.new(73.07867431640625, 81.86344146728516, -
27.470672607421875)
elseif MyLevel == 875 or MyLevel <= 899 then
Mon = "Marine Lieutenant"
LevelQuest = 1
NameQuest = "MarineQuest3"
NameMon = "Marine Lieutenant"
CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812,
0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
CFrameMon = CFrame.new(-2821.372314453125, 75.89727783203125, -
3070.089111328125)
elseif MyLevel == 900 or MyLevel <= 949 then
Mon = "Marine Captain"
LevelQuest = 2
NameQuest = "MarineQuest3"
NameMon = "Marine Captain"
CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812,
0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
CFrameMon = CFrame.new(-1861.2310791015625, 80.17658233642578, -
3254.697509765625)
elseif MyLevel == 950 or MyLevel <= 974 then
Mon = "Zombie"
LevelQuest = 1
NameQuest = "ZombieQuest"
NameMon = "Zombie"
CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -
0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146)
CFrameMon = CFrame.new(-5657.77685546875, 78.96973419189453, -
928.68701171875)
elseif MyLevel == 975 or MyLevel <= 999 then
Mon = "Vampire"
LevelQuest = 2
NameQuest = "ZombieQuest"
NameMon = "Vampire"
CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -
0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146)
CFrameMon = CFrame.new(-6037.66796875, 32.18463897705078, -
1340.6597900390625)
elseif MyLevel == 1000 or MyLevel <= 1049 then
Mon = "Snow Trooper"
LevelQuest = 1
NameQuest = "SnowMountainQuest"
NameMon = "Snow Trooper"
CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -
0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106)
CFrameMon = CFrame.new(549.1473388671875, 427.3870544433594, -
5563.69873046875)
elseif MyLevel == 1050 or MyLevel <= 1099 then
Mon = "Winter Warrior"
LevelQuest = 2
NameQuest = "SnowMountainQuest"
NameMon = "Winter Warrior"
CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -
0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106)
CFrameMon = CFrame.new(1142.7451171875, 475.6398010253906, -
5199.41650390625)
elseif MyLevel == 1100 or MyLevel <= 1124 then
Mon = "Lab Subordinate"
LevelQuest = 1
NameQuest = "IceSideQuest"
NameMon = "Lab Subordinate"
CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852,
0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578)
CFrameMon = CFrame.new(-5707.4716796875, 15.951709747314453, -
4513.39208984375)
elseif MyLevel == 1125 or MyLevel <= 1174 then
Mon = "Horned Warrior"
LevelQuest = 2
NameQuest = "IceSideQuest"
NameMon = "Horned Warrior"
CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852,
0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578)
CFrameMon = CFrame.new(-6341.36669921875, 15.951770782470703, -
5723.162109375)
elseif MyLevel == 1175 or MyLevel <= 1199 then
Mon = "Magma Ninja"
LevelQuest = 1
NameQuest = "FireSideQuest"
NameMon = "Magma Ninja"
CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -
0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-5449.6728515625, 76.65874481201172, -
5808.20068359375)
elseif MyLevel == 1200 or MyLevel <= 1249 then
Mon = "Lava Pirate"
LevelQuest = 2
NameQuest = "FireSideQuest"
NameMon = "Lava Pirate"
CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -
0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-5213.33154296875, 49.73788070678711, -
4701.451171875)
elseif MyLevel == 1250 or MyLevel <= 1274 then
Mon = "Ship Deckhand"
LevelQuest = 1
NameQuest = "ShipQuest1"
NameMon = "Ship Deckhand"
CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016)
CFrameMon = CFrame.new(1212.0111083984375, 150.79205322265625,
33059.24609375)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
elseif MyLevel == 1275 or MyLevel <= 1299 then
Mon = "Ship Engineer"
LevelQuest = 2
NameQuest = "ShipQuest1"
NameMon = "Ship Engineer"
CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016)
CFrameMon = CFrame.new(919.4786376953125, 43.54401397705078,
32779.96875)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
elseif MyLevel == 1300 or MyLevel <= 1324 then
Mon = "Ship Steward"
LevelQuest = 1
NameQuest = "ShipQuest2"
NameMon = "Ship Steward"
CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125)
CFrameMon = CFrame.new(919.4385375976562, 129.55599975585938,
33436.03515625)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
elseif MyLevel == 1325 or MyLevel <= 1349 then
Mon = "Ship Officer"
LevelQuest = 2
NameQuest = "ShipQuest2"
NameMon = "Ship Officer"
CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125)
CFrameMon = CFrame.new(1036.0179443359375, 181.4390411376953,
33315.7265625)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
elseif MyLevel == 1350 or MyLevel <= 1374 then
Mon = "Arctic Warrior"
LevelQuest = 1
NameQuest = "FrostQuest"
NameMon = "Arctic Warrior"
CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -
0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909)
CFrameMon = CFrame.new(5966.24609375, 62.97002029418945, -6179.3828125)
if _G.AutoFarm and (CFrameQuest.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-6508.5581054688, 5000.034996032715, -132.83953857422))
end
elseif MyLevel == 1375 or MyLevel <= 1424 then
Mon = "Snow Lurker"
LevelQuest = 2
NameQuest = "FrostQuest"
NameMon = "Snow Lurker"
CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -
0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909)
CFrameMon = CFrame.new(5407.07373046875, 69.19437408447266, -
6880.88037109375)
elseif MyLevel == 1425 or MyLevel <= 1449 then
Mon = "Sea Soldier"
LevelQuest = 1
NameQuest = "ForgottenQuest"
NameMon = "Sea Soldier"
CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193,
0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376)
CFrameMon = CFrame.new(-3028.2236328125, 64.67451477050781, -
9775.4267578125)
elseif MyLevel >= 1450 then
Mon = "Water Fighter"
LevelQuest = 2
NameQuest = "ForgottenQuest"
NameMon = "Water Fighter"
CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193,
0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376)
CFrameMon = CFrame.new(-3352.9013671875, 285.01556396484375, -
10534.841796875)
end
elseif World3 then
if MyLevel == 1500 or MyLevel <= 1524 then
Mon = "Pirate Millionaire"
LevelQuest = 1
NameQuest = "PiratePortQuest"
NameMon = "Pirate Millionaire"
CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984,
0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
CFrameMon = CFrame.new(-245.9963836669922, 47.30615234375,
5584.1005859375)
elseif MyLevel == 1525 or MyLevel <= 1574 then
Mon = "Pistol Billionaire"
LevelQuest = 2
NameQuest = "PiratePortQuest"
NameMon = "Pistol Billionaire"
CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984,
0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
CFrameMon = CFrame.new(-187.3301544189453, 86.23987579345703,
6013.513671875)
elseif MyLevel == 1575 or MyLevel <= 1599 then
Mon = "Dragon Crew Warrior"
LevelQuest = 1
NameQuest = "AmazonQuest"
NameMon = "Dragon Crew Warrior"
CFrameQuest = CFrame.new(5832.83594, 51.6806107, -1101.51563,
0.898790359, -0, -0.438378751, 0, 1, -0, 0.438378751, 0, 0.898790359)
CFrameMon = CFrame.new(6141.140625, 51.35136413574219, -
1340.738525390625)
elseif MyLevel == 1600 or MyLevel <= 1624 then
Mon = "Dragon Crew Archer"
NameQuest = "AmazonQuest"
LevelQuest = 2
NameMon = "Dragon Crew Archer"
CFrameQuest = CFrame.new(5833.1147460938, 51.60498046875, -
1103.0693359375)
CFrameMon = CFrame.new(6616.41748046875, 441.7670593261719,
446.0469970703125)
elseif MyLevel == 1625 or MyLevel <= 1649 then
Mon = "Female Islander"
NameQuest = "AmazonQuest2"
LevelQuest = 1
NameMon = "Female Islander"
CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641,
749.45672607422)
CFrameMon = CFrame.new(4685.25830078125, 735.8078002929688,
815.3425903320312)
elseif MyLevel == 1650 or MyLevel <= 1699 then
Mon = "Giant Islander"
NameQuest = "AmazonQuest2"
LevelQuest = 2
NameMon = "Giant Islander"
CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641,
749.45672607422)
CFrameMon = CFrame.new(4729.09423828125, 590.436767578125, -
36.97627639770508)
elseif MyLevel == 1700 or MyLevel <= 1724 then
Mon = "Marine Commodore"
LevelQuest = 1
NameQuest = "MarineTreeIsland"
NameMon = "Marine Commodore"
CFrameQuest = CFrame.new(2180.54126, 27.8156815, -6741.5498, -
0.965929747, 0, 0.258804798, 0, 1, 0, -0.258804798, 0, -0.965929747)
CFrameMon = CFrame.new(2286.0078125, 73.13391876220703, -
7159.80908203125)
elseif MyLevel == 1725 or MyLevel <= 1774 then
Mon = "Marine Rear Admiral"
NameMon = "Marine Rear Admiral"
NameQuest = "MarineTreeIsland"
LevelQuest = 2
CFrameQuest = CFrame.new(2179.98828125, 28.731239318848, -
6740.0551757813)
CFrameMon = CFrame.new(3656.773681640625, 160.52406311035156, -
7001.5986328125)
elseif MyLevel == 1775 or MyLevel <= 1799 then
Mon = "Fishman Raider"
LevelQuest = 1
NameQuest = "DeepForestIsland3"
NameMon = "Fishman Raider"
CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -
0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-10407.5263671875, 331.76263427734375, -
8368.5166015625)
elseif MyLevel == 1800 or MyLevel <= 1824 then
Mon = "Fishman Captain"
LevelQuest = 2
NameQuest = "DeepForestIsland3"
NameMon = "Fishman Captain"
CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -
0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-10994.701171875, 352.38140869140625, -
9002.1103515625)
elseif MyLevel == 1825 or MyLevel <= 1849 then
Mon = "Forest Pirate"
LevelQuest = 1
NameQuest = "DeepForestIsland"
NameMon = "Forest Pirate"
CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137,
0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247)
CFrameMon = CFrame.new(-13274.478515625, 332.3781433105469, -
7769.58056640625)
elseif MyLevel == 1850 or MyLevel <= 1899 then
Mon = "Mythological Pirate"
LevelQuest = 2
NameQuest = "DeepForestIsland"
NameMon = "Mythological Pirate"
CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137,
0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247)
CFrameMon = CFrame.new(-13680.607421875, 501.08154296875, -
6991.189453125)
elseif MyLevel == 1900 or MyLevel <= 1924 then
Mon = "Jungle Pirate"
LevelQuest = 1
NameQuest = "DeepForestIsland2"
NameMon = "Jungle Pirate"
CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -
0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002)
CFrameMon = CFrame.new(-12256.16015625, 331.73828125, -
10485.8369140625)
elseif MyLevel == 1925 or MyLevel <= 1974 then
Mon = "Musketeer Pirate"
LevelQuest = 2
NameQuest = "DeepForestIsland2"
NameMon = "Musketeer Pirate"
CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -
0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002)
CFrameMon = CFrame.new(-13457.904296875, 391.545654296875, -
9859.177734375)
elseif MyLevel == 1975 or MyLevel <= 1999 then
Mon = "Reborn Skeleton"
LevelQuest = 1
NameQuest = "HauntedQuest1"
NameMon = "Reborn Skeleton"
CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1,
0, 1, -0, -1, 0, 0)
CFrameMon = CFrame.new(-8763.7236328125, 165.72299194335938,
6159.86181640625)
elseif MyLevel == 2000 or MyLevel <= 2024 then
Mon = "Living Zombie"
LevelQuest = 2
NameQuest = "HauntedQuest1"
NameMon = "Living Zombie"
CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1,
0, 1, -0, -1, 0, 0)
CFrameMon = CFrame.new(-10144.1318359375, 138.62667846679688,
5838.0888671875)
elseif MyLevel == 2025 or MyLevel <= 2049 then
Mon = "Demonic Soul"
LevelQuest = 1
NameQuest = "HauntedQuest2"
NameMon = "Demonic Soul"
CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1,
0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-9505.8720703125, 172.10482788085938,
6158.9931640625)
elseif MyLevel == 2050 or MyLevel <= 2074 then
Mon = "Posessed Mummy"
LevelQuest = 2
NameQuest = "HauntedQuest2"
NameMon = "Posessed Mummy"
CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1,
0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-9582.0224609375, 6.251527309417725,
6205.478515625)
elseif MyLevel == 2075 or MyLevel <= 2099 then
Mon = "Peanut Scout"
LevelQuest = 1
NameQuest = "NutsIslandQuest"
NameMon = "Peanut Scout"
CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -
10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-2143.241943359375, 47.72198486328125, -
10029.9951171875)
elseif MyLevel == 2100 or MyLevel <= 2124 then
Mon = "Peanut President"
LevelQuest = 2
NameQuest = "NutsIslandQuest"
NameMon = "Peanut President"
CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -
10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-1859.35400390625, 38.10316848754883, -
10422.4296875)
elseif MyLevel == 2125 or MyLevel <= 2149 then
Mon = "Ice Cream Chef"
LevelQuest = 1
NameQuest = "IceCreamIslandQuest"
NameMon = "Ice Cream Chef"
CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -
10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-872.24658203125, 65.81957244873047, -
10919.95703125)
elseif MyLevel == 2150 or MyLevel <= 2199 then
Mon = "Ice Cream Commander"
LevelQuest = 2
NameQuest = "IceCreamIslandQuest"
NameMon = "Ice Cream Commander"
CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -
10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-558.06103515625, 112.04895782470703, -
11290.7744140625)
elseif MyLevel == 2200 or MyLevel <= 2224 then
Mon = "Cookie Crafter"
LevelQuest = 1
NameQuest = "CakeQuest1"
NameMon = "Cookie Crafter"
CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295,
0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -
0.288177818, -5.2032135e-08, 0.957576931)
CFrameMon = CFrame.new(-2374.13671875, 37.79826354980469, -
12125.30859375)
elseif MyLevel == 2225 or MyLevel <= 2249 then
Mon = "Cake Guard"
LevelQuest = 2
NameQuest = "CakeQuest1"
NameMon = "Cake Guard"
CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295,
0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -
0.288177818, -5.2032135e-08, 0.957576931)
CFrameMon = CFrame.new(-1598.3070068359375, 43.773197174072266, -
12244.5810546875)
elseif MyLevel == 2250 or MyLevel <= 2274 then
Mon = "Baking Staff"
LevelQuest = 1
NameQuest = "CakeQuest2"
NameMon = "Baking Staff"
CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -
0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -
0.250778586, 2.64211941e-08, -0.96804446)
CFrameMon = CFrame.new(-1887.8099365234375, 77.6185073852539, -
12998.3505859375)
elseif MyLevel == 2275 or MyLevel <= 2299 then
Mon = "Head Baker"
LevelQuest = 2
NameQuest = "CakeQuest2"
NameMon = "Head Baker"
CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -
0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -
0.250778586, 2.64211941e-08, -0.96804446)
CFrameMon = CFrame.new(-2216.188232421875, 82.884521484375, -
12869.2939453125)
elseif MyLevel == 2300 or MyLevel <= 2324 then
Mon = "Cocoa Warrior"
LevelQuest = 1
NameQuest = "ChocQuest1"
NameMon = "Cocoa Warrior"
CFrameQuest = CFrame.new(233.22836303710938, 29.876001358032227, -
12201.2333984375)
CFrameMon = CFrame.new(-21.55328369140625, 80.57499694824219, -
12352.3876953125)
elseif MyLevel == 2325 or MyLevel <= 2349 then
Mon = "Chocolate Bar Battler"
LevelQuest = 2
NameQuest = "ChocQuest1"
NameMon = "Chocolate Bar Battler"
CFrameQuest = CFrame.new(233.22836303710938, 29.876001358032227, -
12201.2333984375)
CFrameMon = CFrame.new(582.590576171875, 77.18809509277344, -
12463.162109375)
elseif MyLevel == 2350 or MyLevel <= 2374 then
Mon = "Sweet Thief"
LevelQuest = 1
NameQuest = "ChocQuest2"
NameMon = "Sweet Thief"
CFrameQuest = CFrame.new(150.5066375732422, 30.693693161010742, -
12774.5029296875)
CFrameMon = CFrame.new(165.1884765625, 76.05885314941406, -
12600.8369140625)
elseif MyLevel == 2375 or MyLevel <= 2399 then
Mon = "Candy Rebel"
LevelQuest = 2
NameQuest = "ChocQuest2"
NameMon = "Candy Rebel"
CFrameQuest = CFrame.new(150.5066375732422, 30.693693161010742, -
12774.5029296875)
CFrameMon = CFrame.new(134.86563110351562, 77.2476806640625, -
12876.5478515625)
elseif MyLevel == 2400 or MyLevel <= 2424 then
Mon = "Candy Pirate"
LevelQuest = 1
NameQuest = "CandyQuest1"
NameMon = "Candy Pirate"
CFrameQuest = CFrame.new(-1150.0400390625, 20.378934860229492, -
14446.3349609375)
CFrameMon = CFrame.new(-1310.5003662109375, 26.016523361206055, -
14562.404296875)
elseif MyLevel == 2425 or MyLevel <= 2449 then
Mon = "Snow Demon"
LevelQuest = 2
NameQuest = "CandyQuest1"
NameMon = "Snow Demon"
CFrameQuest = CFrame.new(-1150.0400390625, 20.378934860229492, -
14446.3349609375)
CFrameMon = CFrame.new(-880.2006225585938, 71.24776458740234, -
14538.609375)
elseif MyLevel == 2450 or MyLevel <= 2474 then
Mon = "Isle Outlaw"
LevelQuest = 1
NameQuest = "TikiQuest1"
NameMon = "Isle Outlaw"
CFrameQuest = CFrame.new(-16545.9355, 55.6863556, -173.230499)
CFrameMon = CFrame.new(-16120.6035, 116.520554, -103.038849)
elseif MyLevel == 2475 or MyLevel <= 2499 then
Mon = "Island Boy"
LevelQuest = 2
NameQuest = "TikiQuest1"
NameMon = "Island Boy"
CFrameQuest = CFrame.new(-16545.9355, 55.6863556, -173.230499)
CFrameMon = CFrame.new(-16751.3125, 121.226219, -264.015015)
elseif MyLevel == 2500 or MyLevel <= 2524 then
Mon = "Sun-kissed Warrio"
LevelQuest = 1
NameQuest = "TikiQuest2"
NameMon = "Sun-kissed Warrio"
CFrameQuest = CFrame.new(-16539.078125, 55.68632888793945,
1051.5738525390625)
CFrameMon = CFrame.new(-16294.6748, 32.7874393, 1062.4856)
elseif MyLevel >= 2525 then
Mon = "Isle Champion"
LevelQuest = 2
NameQuest = "TikiQuest2"
NameMon = "Isle Champion"
CFrameQuest = CFrame.new(-16539.078125, 55.68632888793945,
1051.5738525390625)
CFrameMon = CFrame.new(-16933.2129, 93.3503036, 999.450989)
end
end
end
function Hop()
local PlaceID = game.PlaceId
local AllIDs = {}
local foundAnything = ""
local actualHour = os.date("!*t").hour
local Deleted = false
function TPReturner()
local Site;
if foundAnything == "" then
Site =
game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' ..
PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
else
Site =
game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' ..
PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))
end
local ID = ""
if Site.nextPageCursor and Site.nextPageCursor ~= "null" and
Site.nextPageCursor ~= nil then
foundAnything = Site.nextPageCursor
end
local num = 0;
for i,v in pairs(Site.data) do
local Possible = true
ID = tostring(v.id)
if tonumber(v.maxPlayers) > tonumber(v.playing) then
for _,Existing in pairs(AllIDs) do
if num ~= 0 then
if ID == tostring(Existing) then
Possible = false
end
else
if tonumber(actualHour) ~= tonumber(Existing) then
local delFile = pcall(function()
AllIDs = {}
table.insert(AllIDs, actualHour)
end)
end
end
num = num + 1
end
if Possible == true then
table.insert(AllIDs, ID)
wait()
pcall(function()
wait()

game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID,
game.Players.LocalPlayer)
end)
wait(4)
end
end
end
end
function Teleport()
while wait() do
pcall(function()
TPReturner()
if foundAnything ~= "" then
TPReturner()
end
end)
end
end
Teleport()
end

function CheckItem(ah)
for k, v in
pairs(game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("getInven
tory")) do
if v.Name == ah then
return v
end
end
end

function UpdateIslandESP()
for i,v in pairs(game:GetService("Workspace")
["_WorldOrigin"].Locations:GetChildren()) do
pcall(function()
if IslandESP then
if v.Name ~= "Sea" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "GothamBold"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end

function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdatePlayerChams()
for i,v in pairs(game:GetService'Players':GetChildren()) do
pcall(function()
if not isnil(v.Character) then
if ESPPlayer then
if not isnil(v.Character.Head) and not
v.Character.Head:FindFirstChild('NameEsp'..Number) then
local bill =
Instance.new('BillboardGui',v.Character.Head)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Character.Head
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance')
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Team == game.Players.LocalPlayer.Team then
name.TextColor3 = Color3.new(0,255,0)
else
name.TextColor3 = Color3.new(255,0,0)
end
else

v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' | '..


round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' ..
round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%')
end
else
if v.Character.Head:FindFirstChild('NameEsp'..Number)
then

v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateChestChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if string.find(v.Name,"Chest") then
if ChestESP then
if string.find(v.Name,"Chest") then
if not v:FindFirstChild('NameEsp'..Number) then
local bill =
Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name =
Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Name == "Chest1" then
name.TextColor3 =
Color3.fromRGB(109, 109, 109)
name.Text = ("Chest 1" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest2" then
name.TextColor3 =
Color3.fromRGB(173, 158, 21)
name.Text = ("Chest 2" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest3" then
name.TextColor3 =
Color3.fromRGB(85, 255, 255)
name.Text = ("Chest 3" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
v['NameEsp'..Number].TextLabel.Text =
(v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateDevilChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if DevilFruitESP then
if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number)
then
local bill =
Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text =
(v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end)
end
end
function UpdateFlowerChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if v.Name == "Flower2" or v.Name == "Flower1" then
if FlowerESP then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
if v.Name == "Flower1" then
name.Text = ("Blue Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(0, 0,
255)
end
if v.Name == "Flower2" then
name.Text = ("Red Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(255, 0,
0)
end
else
v['NameEsp'..Number].TextLabel.Text =
(v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateRealFruitChams()
for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text =
(v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 174, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text =
(v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(251, 255, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text =
(v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
end

function UpdateIslandESP()
for i,v in pairs(game:GetService("Workspace")
["_WorldOrigin"].Locations:GetChildren()) do
pcall(function()
if IslandESP then
if v.Name ~= "Sea" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "GothamBold"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end
function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdatePlayerChams()
for i,v in pairs(game:GetService'Players':GetChildren()) do
pcall(function()
if not isnil(v.Character) then
if ESPPlayer then
if not isnil(v.Character.Head) and not
v.Character.Head:FindFirstChild('NameEsp'..Number) then
local bill =
Instance.new('BillboardGui',v.Character.Head)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Character.Head
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance')
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Team == game.Players.LocalPlayer.Team then
name.TextColor3 = Color3.new(0,255,0)
else
name.TextColor3 = Color3.new(255,0,0)
end
else

v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' | '..


round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' ..
round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%')
end
else
if v.Character.Head:FindFirstChild('NameEsp'..Number)
then

v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateChestChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if string.find(v.Name,"Chest") then
if ChestESP then
if string.find(v.Name,"Chest") then
if not v:FindFirstChild('NameEsp'..Number) then
local bill =
Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name =
Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Name == "Chest1" then
name.TextColor3 =
Color3.fromRGB(109, 109, 109)
name.Text = ("Chest 1" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest2" then
name.TextColor3 =
Color3.fromRGB(173, 158, 21)
name.Text = ("Chest 2" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest3" then
name.TextColor3 =
Color3.fromRGB(85, 255, 255)
name.Text = ("Chest 3" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
v['NameEsp'..Number].TextLabel.Text =
(v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateDevilChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if DevilFruitESP then
if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number)
then
local bill =
Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text =
(v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end)
end
end
function UpdateFlowerChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if v.Name == "Flower2" or v.Name == "Flower1" then
if FlowerESP then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
if v.Name == "Flower1" then
name.Text = ("Blue Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(0, 0,
255)
end
if v.Name == "Flower2" then
name.Text = ("Red Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(255, 0,
0)
end
else
v['NameEsp'..Number].TextLabel.Text =
(v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateRealFruitChams()
for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text =
(v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 174, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text =
(v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(251, 255, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text =
(v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
end

function UpdateIslandESP()
for i,v in pairs(game:GetService("Workspace")
["_WorldOrigin"].Locations:GetChildren()) do
pcall(function()
if IslandESP then
if v.Name ~= "Sea" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "GothamBold"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end
function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdatePlayerChams()
for i,v in pairs(game:GetService'Players':GetChildren()) do
pcall(function()
if not isnil(v.Character) then
if ESPPlayer then
if not isnil(v.Character.Head) and not
v.Character.Head:FindFirstChild('NameEsp'..Number) then
local bill =
Instance.new('BillboardGui',v.Character.Head)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Character.Head
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance')
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Team == game.Players.LocalPlayer.Team then
name.TextColor3 = Color3.new(0,255,0)
else
name.TextColor3 = Color3.new(255,0,0)
end
else

v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' | '..


round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' ..
round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%')
end
else
if v.Character.Head:FindFirstChild('NameEsp'..Number)
then

v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateChestChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if string.find(v.Name,"Chest") then
if ChestESP then
if string.find(v.Name,"Chest") then
if not v:FindFirstChild('NameEsp'..Number) then
local bill =
Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name =
Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Name == "Chest1" then
name.TextColor3 =
Color3.fromRGB(109, 109, 109)
name.Text = ("Chest 1" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest2" then
name.TextColor3 =
Color3.fromRGB(173, 158, 21)
name.Text = ("Chest 2" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest3" then
name.TextColor3 =
Color3.fromRGB(85, 255, 255)
name.Text = ("Chest 3" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
v['NameEsp'..Number].TextLabel.Text =
(v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateDevilChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if DevilFruitESP then
if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number)
then
local bill =
Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text =
(v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end)
end
end
function UpdateFlowerChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if v.Name == "Flower2" or v.Name == "Flower1" then
if FlowerESP then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
if v.Name == "Flower1" then
name.Text = ("Blue Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(0, 0,
255)
end
if v.Name == "Flower2" then
name.Text = ("Red Flower" ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(255, 0,
0)
end
else
v['NameEsp'..Number].TextLabel.Text =
(v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Position).Magnitude/3) ..' Distance')
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateRealFruitChams()
for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text =
(v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 174, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text =
(v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(251, 255, 0)
name.Text = (v.Name ..' \n'..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text =
(v.Name ..' '..
round((game:GetService('Players').LocalPlayer.Character.Head.Position -
v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
end

spawn(function()
while wait() do
pcall(function()
if MobESP then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild('HumanoidRootPart') then
if not v:FindFirstChild("MobEap") then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = v
BillboardGui.ZIndexBehavior =
Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.Name = "MobEap"
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1.000
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255,
255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.Text.Size = 35
end
local Dis =
math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
v.HumanoidRootPart.Position).Magnitude)
v.MobEap.TextLabel.Text = v.Name.." - "..Dis.." Distance"
end
end
else
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("MobEap") then
v.MobEap:Destroy()
end
end
end
end)
end
end)

spawn(function()
while wait() do
pcall(function()
if SeaESP then
for i,v in
pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do
if v:FindFirstChild('HumanoidRootPart') then
if not v:FindFirstChild("Seaesps") then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = v
BillboardGui.ZIndexBehavior =
Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.Name = "Seaesps"
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1.000
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255,
255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.Text.Size = 35
end
local Dis =
math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
v.HumanoidRootPart.Position).Magnitude)
v.Seaesps.TextLabel.Text = v.Name.." - "..Dis.." Distance"
end
end
else
for i,v in pairs
(game:GetService("Workspace").SeaBeasts:GetChildren()) do
if v:FindFirstChild("Seaesps") then
v.Seaesps:Destroy()
end
end
end
end)
end
end)

spawn(function()
while wait() do
pcall(function()
if NpcESP then
for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren())
do
if v:FindFirstChild('HumanoidRootPart') then
if not v:FindFirstChild("NpcEspes") then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")

BillboardGui.Parent = v
BillboardGui.ZIndexBehavior =
Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.Name = "NpcEspes"
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1.000
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)

TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255,
255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.Text.Size = 35
end
local Dis =
math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
v.HumanoidRootPart.Position).Magnitude)
v.NpcEspes.TextLabel.Text = v.Name.." - "..Dis.." Distance"
end
end
else
for i,v in pairs (game:GetService("Workspace").NPCs:GetChildren())
do
if v:FindFirstChild("NpcEspes") then
v.NpcEspes:Destroy()
end
end
end
end)
end
end)
function AutoHaki()
if not
game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso")
end
end

function UnEquipWeapon(Weapon)
if game.Players.LocalPlayer.Character:FindFirstChild(Weapon) then
_G.NotAutoEquip = true
wait(.5)
game.Players.LocalPlayer.Character:FindFirstChild(Weapon).Parent =
game.Players.LocalPlayer.Backpack
wait(.1)
_G.NotAutoEquip = false
end
end

function EquipWeapon(ToolSe)
if not _G.NotAutoEquip then
if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then
Tool = game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe)
wait(.1)
game.Players.LocalPlayer.Character.Humanoid:EquipTool(Tool)
end
end
end

function BTP(P)
repeat wait(1)
game.Players.LocalPlayer.Character.Humanoid:ChangeState(15)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P
task.wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P
until (P.Position-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1500
end

function TPB(CFgo)

local tween_s = game:service"TweenService"


local info =
TweenInfo.new((game:GetService("Workspace").Boats.PirateBrigade.VehicleSeat.CFrame.
Position - CFgo.Position).Magnitude/350, Enum.EasingStyle.Linear)
tween =
tween_s:Create(game:GetService("Workspace").Boats.PirateBrigade.VehicleSeat, info,
{CFrame = CFgo})
tween:Play()

local tweenfunc = {}

function tweenfunc:Stop()
tween:Cancel()
end

return tweenfunc
end

function EquipAllWeapon()
pcall(function()
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA('Tool') and not (v.Name == "Summon Sea Beast" or v.Name ==
"Water Body" or v.Name == "Awakening") then
local ToolHumanoid =
game.Players.LocalPlayer.Backpack:FindFirstChild(v.Name)

game.Players.LocalPlayer.Character.Humanoid:EquipTool(ToolHumanoid)
wait(1)
end
end
end)
end

function TelePPlayer(P)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P
end

function TP1(Pos)
Distance = (Pos.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if Distance < 25 then
Speed = 5000
elseif Distance < 50 then
Speed = 2000
elseif Distance < 150 then
Speed = 800
elseif Distance < 250 then
Speed = 600
elseif Distance < 500 then
Speed = 300
elseif Distance < 750 then
Speed = 250
elseif Distance >= 1000 then
Speed = 200
end
game:GetService("TweenService"):Create(
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
{CFrame = Pos}
):Play()
end

function topos(Pos)
Distance = (Pos.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if Distance < 25 then
Speed = 300
elseif Distance < 50 then
Speed = 300
elseif Distance < 150 then
Speed = 300
elseif Distance < 250 then
Speed = 300
elseif Distance < 500 then
Speed = 300
elseif Distance < 750 then
Speed = 300
elseif Distance >= 1000 then
Speed = 300
end
game:GetService("TweenService"):Create(
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
{CFrame = Pos}
):Play()
end

function topos1(Pos)
Distance = (Pos.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if Distance < 25 then
Speed = 5000
elseif Distance < 50 then
Speed = 2000
elseif Distance < 150 then
Speed = 800
elseif Distance < 250 then
Speed = 600
elseif Distance < 500 then
Speed = 300
elseif Distance < 750 then
Speed = 300
elseif Distance >= 1000 then
Speed = 300
end
game:GetService("TweenService"):Create(
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
{CFrame = Pos}
):Play()
end

function BTP(P1)
game.Players.LocalPlayer.Character.Head:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P1
wait(1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P1
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
end

getgenv().ToTargets = function(p)
task.spawn(function()
pcall(function()
if
game:GetService("Players").LocalPlayer:DistanceFromCharacter(p.Position) <= 250
then

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = p
elseif not
game.Players.LocalPlayer.Character:FindFirstChild("Root")then
local K = Instance.new("Part",game.Players.LocalPlayer.Character)
K.Size = Vector3.new(1,0.5,1)
K.Name = "Root"
K.Anchored = true
K.Transparency = 1
K.CanCollide = false
K.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
end
local U =
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude
local z = game:service("TweenService")
local B = TweenInfo.new((p.Position-
game.Players.LocalPlayer.Character.Root.Position).Magnitude/
300,Enum.EasingStyle.Linear)
local S,g = pcall(function()
local q = z:Create(game.Players.LocalPlayer.Character.Root,B,{CFrame =
p})
q:Play()
end)
if not S then
return g
end
game.Players.LocalPlayer.Character.Root.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
if S and game.Players.LocalPlayer.Character:FindFirstChild("Root") then

pcall(function()
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude
>= 20 then
spawn(function()
pcall(function()
if
(game.Players.LocalPlayer.Character.Root.Position-
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 150 then
game.Players.LocalPlayer.Character.Root.CFrame
= game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
else

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game.Players.LocalPlayer
.Character.Root.CFrame
end
end)
end)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude
>= 10 and(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-
p.Position).Magnitude < 20 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
= p
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude
< 10 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
= p
end
end)
end
end)
end)
end

spawn(function()
while task.wait() do
pcall(function()
if _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or
_G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFarmBossHallow or
_G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or
_G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid
or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or
_G.AutoDragon_Trident or AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or
_G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or
_G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or
_G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or
_G.KillFishCrew or _G.KillTerrorShark or _G.KillShark or _G.KillPiranha or
_G.RipIndraKill or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or
_G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or
_G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon
or _G.Auto_Cavender or _G.AutoSeaBest or _G.Auto_Pole or _G.Auto_Kill_Ply or
_G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or
_G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or
_G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or
PirateShip or _G.Autoheart or _G.Autodoughking or _G.AutoFarmMaterial or
_G.QuestSoulGuitar or _G.Auto_Dragon_Trident or _G.Autotushita or _G.d or
_G.Autowaden or _G.Autogay or _G.Autopole or _G.Autosaw or _G.AutoObservationHakiV2
or _G.AutoFarmNearest or AutoFarmChest or _G.AutoCarvender or _G.AutoTwinHook or
AutoMobAura or _G.Tweenfruit or _G.AutoKai or _G.TeleportNPC or _G.Leather or
_G.Auto_Wing or _G.Umm or _G.Makori_gay or Radioactive or Fish or Gunpowder or
Dragon_Scale or Cocoafarm or Scrap or MiniHee or _G.AutoFarmSeabaest or
Auto_Cursed_Dual_Katana or _G.AutoFarmMob or _G.AutoMysticIsland or
_G.AutoFarmDungeon or _G.AutoRaidPirate or _G.AutoQuestRace or _G.TweenMGear or
getgenv().AutoFarm or _G.RaidPirate or _G.AutoPlayerHunter or _G.AutoFactory or
Grab_Chest or Tween_Fruit or KillPlayer or KillPlayerSpam or _G.SeaBeasts1 then
if not
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip") then
local Noclip =
Instance.new("BodyVelocity")
Noclip.Name = "BodyClip"
Noclip.Parent =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
Noclip.MaxForce =
Vector3.new(100000,100000,100000)
Noclip.Velocity = Vector3.new(0,0,0)
end
else

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip"):Destroy()
end
end)
end
end)

spawn(function()
pcall(function()
game:GetService("RunService").Stepped:Connect(function()
if _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or
_G.AutoFarmChest or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or
_G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or
_G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or
_G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or AutoSaber or
_G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland
or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or
_G.AutoMusketeerHat or _G.AutoEctoplasm or _G.KillFishCrew or _G.KillTerrorShark or
_G.KillShark or _G.KillPiranha or _G.AutoRengoku or _G.Auto_Rainbow_Haki or
_G.AutoObservation or _G.RipIndraKill or _G.Safe_Mode or _G.MasteryFruit or
_G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or
_G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun
or _G.Auto_Dungeon or _G.Auto_Cavender or _G.AutoSeaBest or _G.Auto_Pole or
_G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or
_G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or
_G.Holy_Torch or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or
_G.Auto_Bone or _G.Autoheart or PirateShip or _G.Autodoughking or
_G.AutoFarmMaterial or _G.QuestSoulGuitar or _G.Auto_Dragon_Trident or
_G.Autotushita or _G.d or _G.Autowaden or _G.Autogay or _G.Autopole or _G.Autosaw
or _G.AutoObservationHakiV2 or _G.AutoFarmNearest or AutoFarmChest or
_G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or _G.Tweenfruit or _G.AutoKai
or _G.TeleportNPC or _G.Leather or _G.Auto_Wing or _G.Umm or _G.Makori_gay or
Radioactive or Fish or Gunpowder or Dragon_Scale or Cocoafarm or Scrap or MiniHee
or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or _G.AutoFarmMob or
_G.AutoMysticIsland or _G.AutoFarmDungeon or _G.AutoRaidPirate or _G.AutoQuestRace
or _G.TweenMGear or getgenv().AutoFarm or _G.RaidPirate or _G.AutoPlayerHunter or
_G.AutoFactory or Grab_Chest or Tween_Fruit or KillPlayer or KillPlayerSpam or
_G.SeaBeasts1 then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("BasePart") then
v.CanCollide = false
end
end
end
end)
end)
end)

function StopTween(target)
if not target then
_G.StopTween = true
wait()

topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
wait()
if
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip") then

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("B
odyClip"):Destroy()
end
_G.StopTween = false
_G.Clip = false
end
end

spawn(function()
pcall(function()
while wait() do
for i,v in
pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v:FindFirstChild("RemoteFunctionShoot") then
SelectWeaponGun = v.Name
end
end
end
end
end)
end)

game:GetService("Players").LocalPlayer.Idled:connect(function()

game:GetService("VirtualUser"):Button2Down(Vector2.new(0,0),workspace.CurrentCamera
.CFrame)
wait(1)

game:GetService("VirtualUser"):Button2Up(Vector2.new(0,0),workspace.CurrentCamera.C
Frame)
end)

function CheckColorRipIndra()
mmb = {}
for r, v in next, game:GetService("Workspace").Map["Boat
Castle"].Summoner.Circle:GetChildren() do
if v:IsA("Part") and v:FindFirstChild("Part") and
v.Part.BrickColor.Name == "Dark stone grey" then
mmb[v.BrickColor.Name] = v
end
end
return mmb
end
function ActivateColor(cw)
haki = {["Hot pink"] = "Winter Sky", ["Really red"] ="Pure Red", ["Oyster"]
= "Snow White"}
runnay = haki[cw]
if runnay then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("activateColor",
runnay)
end
end
function AutoActiveColorRip_Indra()
for r, v in pairs(CheckColorRipIndra()) do
ActivateColor(r)
topos(v.CFrame)
firetouchinterest(v.TouchInterest)
end
end

_G.TargTrial = nil
function targettrial()
if _G.TargTrial ~= nil then return end
local a = nil
local b = 450
for i,v in pairs(game.Players:GetChildren()) do
c = (v.Character.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if c <= b and v ~= game.Players.LocalPlayer then
b = c
a = v
end
end
if a == nil then return end
if _G.TargTrial ~= nil then return end
_G.TargTrial = a
end

function CheckPirateBoat()
local cocailon = {"PirateBasic", "PirateBrigade"}
for r, v in next, game:GetService("Workspace").Enemies:GetChildren() do
if table.find(cocailon, v.Name) and v:FindFirstChild("Health") and
v.Health.Value > 0 then
return v
end
end
end

function StoreFruit()
for i,v in pairs(thelocal.Backpack:GetChildren()) do
if v:IsA("Tool") and string.find(v.Name, "Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit",v:Get
Attribute("OriginalName"),v)
end
end
end

if getgenv().NoDieEffect then
if
game:GetService("ReplicatedStorage").Effect.Container:FindFirstChild("Death") then
game:GetService("ReplicatedStorage").Effect.Container.Death:Destroy()
end
if
game:GetService("ReplicatedStorage").Effect.Container:FindFirstChild("Respawn")
then
game:GetService("ReplicatedStorage").Effect.Container.Respawn:Destroy()
end
end

--Hard fast

local plr = game.Players.LocalPlayer


local CbFw = debug.getupvalues(require(plr.PlayerScripts.CombatFramework))
local CbFw2 = CbFw[2]

function GetCurrentBlade()
local p13 = CbFw2.activeController
local ret = p13.blades[1]
if not ret then return end
while ret.Parent~=game.Players.LocalPlayer.Character do ret=ret.Parent
end
return ret
end

function AttackNoCD()
if not Auto_Farm_Bounty and not Auto_Farm_Fruit or Mix_Farm then
if not Auto_Raid then
local AC = CbFw2.activeController
for i = 1, 1 do
local bladehit =
require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(
plr.Character,
{plr.Character.HumanoidRootPart},
60
)
local cac = {}
local hash = {}
for k, v in pairs(bladehit) do
if v.Parent:FindFirstChild("HumanoidRootPart") and not
hash[v.Parent] then
table.insert(cac, v.Parent.HumanoidRootPart)
hash[v.Parent] = true
end
end
bladehit = cac
if #bladehit > 0 then
local u8 = debug.getupvalue(AC.attack, 5)
local u9 = debug.getupvalue(AC.attack, 6)
local u7 = debug.getupvalue(AC.attack, 4)
local u10 = debug.getupvalue(AC.attack, 7)
local u12 = (u8 * 798405 + u7 * 727595) % u9
local u13 = u7 * 798405
(function()
u12 = (u12 * u9 + u13) % 1099511627776
u8 = math.floor(u12 / u9)
u7 = u12 - u8 * u9
end)()
u10 = u10 + 1
debug.setupvalue(AC.attack, 5, u8)
debug.setupvalue(AC.attack, 6, u9)
debug.setupvalue(AC.attack, 4, u7)
debug.setupvalue(AC.attack, 7, u10)
pcall(function()
if plr.Character:FindFirstChildOfClass("Tool") and
AC.blades and AC.blades[1] then
AC.animator.anims.basic[1]:Play(0.01,0.01,0.01)

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",t
ostring(GetCurrentBlade()))

game.ReplicatedStorage.Remotes.Validator:FireServer(math.floor(u12 / 1099511627776
* 16777215), u10)

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit,
i, "")
end
end)
end
end
end
end
end

function getAllBladeHitsPlayers(Sizes)
local Hits = {}
local Client = game.Players.LocalPlayer
local Characters = game:GetService("Workspace").Characters:GetChildren()
for i=1,#Characters do local v = Characters[i]
local Human = v:FindFirstChildOfClass("Humanoid")
if v.Name ~= game.Players.LocalPlayer.Name and Human and Human.RootPart
and Human.Health > 0 and Client:DistanceFromCharacter(Human.RootPart.Position) <
Sizes+5 then
table.insert(Hits,Human.RootPart)
end
end
return Hits
end

local Window = Fluent:CreateWindow({


Title = "Xester Hub" ,
SubTitle = "By HuySimp",
TabWidth = 120,
Size = UDim2.fromOffset(480, 320),
Acrylic = false, -- The blur may be detectable, setting this to false disables
blur entirely
Theme = "Darker",
MinimizeKey = Enum.KeyCode.LeftControl -- Used when theres no MinimizeKeybind
})

--Fluent provides Lucide Icons https://lucide.dev/icons/ for the tabs, icons are
optional
local Tabs = {
Sh = Window:AddTab({ Title = "Shop", Icon = "shopping-cart" }),
Settings = Window:AddTab({ Title = "Setting Farm", Icon = "settings" }),
Main = Window:AddTab({ Title = "Farm", Icon = "home" }),
Ms = Window:AddTab({ Title = "Misc", Icon = "align-vertical-distribute-
center" }),
Mt = Window:AddTab({ Title = "Material And Boss", Icon = "air-vent" }),
De = Window:AddTab({ Title = "Fruit And Raid", Icon = "banana" }),
St = Window:AddTab({ Title = "Status Sever", Icon = "activity" }),
Lc = Window:AddTab({ Title = "Local Player", Icon = "baby" }),
RC = Window:AddTab({ Title = "Race V4", Icon = "chevrons-right" }),
Se = Window:AddTab({ Title = "Sea Event", Icon = "anchor" }),
Qs = Window:AddTab({ Title = "Quest And Upgrade Race", Icon = "arrow-up-
down" }),
}

local Options = Fluent.Options

do
Fluent:Notify({
Title = "Xester Hub",
Content = "Thank for use",
SubContent = "", -- Optional
Duration = 5 -- Set to nil to make the notification not disappear
})
end

local x2Code = {
"KITTGAMING",
"ENYU_IS_PRO",
"FUDD10",
"BIGNEWS",
"THEGREATACE",
"SUB2GAMERROBOT_EXP1",
"STRAWHATMAIME",
"SUB2OFFICIALNOOBIE",
"SUB2NOOBMASTER123",
"SUB2DAIGROCK",
"AXIORE",
"TANTAIGAMIMG",
"STRAWHATMAINE",
"JCWK",
"FUDD10_V2",
"SUB2FER999",
"MAGICBIS",
"TY_FOR_WATCHING",
"STARCODEHEO",
"STAFFBATTLE",
"ADMIN_STRENGTH",
"DRAGONABUSE",
}

Tabs.Sh:AddButton({
Title = "Nhập Tất Cả Các Code",
Description = "Nhập Tất Cả Các Code Ở Trong Game",
Callback = function()
function RedeemCode(value)
game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(value)
end
for i,v in pairs(x2Code) do
RedeemCode(v)
end
end
})
Tabs.Sh:AddButton({
Title = "Dịch Chuyển Đến Sea 1",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelMain")
end
})

Tabs.Sh:AddButton({
Title = "Dịch Chuyển Đến Sea 2",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa")
end
})

Tabs.Sh:AddButton({
Title = "Dịch Chuyển Đến Sea 3",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou")
end
})

Tabs.Sh:AddSection("Các Loại Võ")

Tabs.Sh:AddButton({
Title = "Mua Sanguine Art",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySanguineArt")
end
})

Tabs.Sh:AddButton({
Title = "Mua God Human",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman")
end
})

Tabs.Sh:AddButton({
Title = "Mua Superhuman",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
end
})

Tabs.Sh:AddButton({
Title = "Mua Death Step",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
end
})

Tabs.Sh:AddButton({
Title = "Mua Sharkman Karate",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate
",true)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate
")
end
})

Tabs.Sh:AddButton({
Title = "Mua Dragon Talon",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
end
})

Tabs.Sh:AddButton({
Title = "Mua Dragon Talon",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
end
})

Tabs.Sh:AddButton({
Title = "Mua Electric Claw",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
end
})

Tabs.Sh:AddButton({
Title = "Mua Dark Step",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg")
end
})

Tabs.Sh:AddButton({
Title = "Mua Electro",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
end
})

Tabs.Sh:AddButton({
Title = "Mua Fishman Karate",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate"
)
end
})
Tabs.Sh:AddButton({
Title = "Mua Dragon Claw",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"DragonClaw","1")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"DragonClaw","2")
end
})

Tabs.Sh:AddSection("Abilities Shop")

Tabs.Sh:AddButton({
Title = "Mua Sky Jumb [$ 10,000 Beli ]",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Geppo")
end
})

Tabs.Sh:AddButton({
Title = "Mua Buso Haki [$ 25,000 Beli ]",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Buso")
end
})

Tabs.Sh:AddButton({
Title = "Mua Observation haki [$ 750,000 Beli ]",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk","Buy")
end
})

Tabs.Sh:AddButton({
Title = "Mua Soru [$ 100,000 Beli ]",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Soru")
end
})

Tabs.Sh:AddSection("Misc")

Tabs.Sh:AddButton({
Title = "Mua Tộc Quỷ",
Description = "",
Callback = function()
local args = {[1] = "Ectoplasm", [2] = "BuyCheck", [3] = 4}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
local args = {[1] = "Ectoplasm", [2] = "Change", [3] = 4}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
})

Tabs.Sh:AddButton({
Title = "Mua Tộc Người Máy",
Description = "",
Callback = function()
local args = {[1] = "CyborgTrainer", [2] = "Buy"}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
})

Tabs.Sh:AddButton({
Title = "Thay Tộc",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"Reroll","1")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"Reroll","2")
end
})

Tabs.Sh:AddButton({
Title = "Reset Chỉ Số",
Description = "",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"Refund","1")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward"
,"Refund","2")
end
})

local Dropdown = Tabs.Settings:AddDropdown("Dropdown", {


Title = "Chọn Vũ Khí",
Values = {"Melee","Sword","Fruit","Gun"},
Multi = false,
Default = 1,
})

Dropdown:SetValue("Melee")

Dropdown:OnChanged(function(Value)
_G.SelectWeapon = Value
end)

task.spawn(function()
while wait() do
pcall(function()
if _G.SelectWeapon == "Melee" then
for i ,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Melee" then
if
game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
_G.SelectWeapon = v.Name
end
end
end
elseif _G.SelectWeapon == "Sword" then
for i ,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Sword" then
if
game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
_G.SelectWeapon = v.Name
end
end
end
elseif _G.SelectWeapon == "Gun" then
for i ,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Gun" then
if
game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
_G.SelectWeapon = v.Name
end
end
end
elseif _G.SelectWeapon == "Fruit" then
for i ,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Blox Fruit" then
if
game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
_G.SelectWeapon = v.Name
end
end
end
end
end)
end
end)

local Dropdown = Tabs.Settings:AddDropdown("Dropdown", {


Title = "Fast Attack Speed",
Values = {"0", "0.1", "0.15", "0.155", "0.16", "0.165", "0.17", "0.175",
"0.18", "0.185"},
Multi = false,
Default = 1,
})

Dropdown:SetValue("0.15")

Dropdown:OnChanged(function(Value)
_G.FastAttackDelay = Value
end)

spawn(function()
while wait(.1) do
if _G.FastAttackDelay then
pcall(function()
if _G.FastAttackDelay == "0" then
_G.FastAttackDelay = 0
elseif _G.FastAttackDelay == "0.1" then
_G.FastAttackDelay = 0.1
elseif _G.FastAttackDelay == "0.15" then
_G.FastAttackDelay = 0.15
elseif _G.FastAttackDelay == "0.155" then
_G.FastAttackDelay = 0.155
elseif _G.FastAttackDelay == "0.16" then
_G.FastAttackDelay = 0.16
elseif _G.FastAttackDelay == "0.165" then
_G.FastAttackDelay = 0.165
elseif _G.FastAttackDelay == "0.17" then
_G.FastAttackDelay = 0.17
elseif _G.FastAttackDelay == "0.175" then
_G.FastAttackDelay = 0.175
elseif _G.FastAttackDelay == "0.18" then
_G.FastAttackDelay = 0.18
elseif _G.FastAttackDelay == "0.185" then
_G.FastAttackDelay = 0.185
end
end)
end
end
end)

local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Bypass Teleport",


Default = true })

Toggle:OnChanged(function(Value)
BypassTP = Value
end)

local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Bật Haki", Default


= false })

Toggle:OnChanged(function(Value)
_G.AUTOHAKI = Value
end)

spawn(function()
while wait(.1) do
if _G.AUTOHAKI then
if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso")
then
local args = {
[1] = "Buso"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
end
end
end)

local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Bật Haki Quan Sát",


Default = false })

Toggle:OnChanged(function(Value)
_G.AUTOKen = Value
end)
spawn(function()
while wait() do
pcall(function()
if _G.AUTOKen then
repeat task.wait()
if not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") then
game:GetService('VirtualUser'):CaptureController()
game:GetService('VirtualUser'):SetKeyDown('0x65')
wait(2)
game:GetService('VirtualUser'):SetKeyUp('0x65')
end
until
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") or not _G.AUTOKen
end
end)
end
end)

local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Đánh Nhanh + Tự


Động Click", Default = true })

Toggle:OnChanged(function(Value)
UFFF = Value
end)

local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Đánh Quái Gần",


Default = false })

Toggle:OnChanged(function(Value)
_G.FastAttack2 = Value
end)

spawn(function()
while wait(.1) do
if _G.FastAttack2 then
pcall(function()
repeat task.wait(_G.FastAttackDelay)
AttackNoCD()
until not _G.FastAttack2
end)
end
end
end)

local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Click 0s", Default =


false })

Toggle:OnChanged(function(Value)
_G.FastAttack4 = Value
end)

spawn(function()
while wait(.1) do
if _G.FastAttack4 then
pcall(function()
repeat task.wait(0.05)
AttackNoCD()
until not _G.FastAttack4
end)
end
end
end)

local Dropdown = Tabs.Settings:AddDropdown("Dropdown", {


Title = "Mức Độ Gom Quái",
Values = {"Low", "Normal", "Super Bring"},
Multi = false,
Default = 1,
})

Dropdown:SetValue("Normal")

Dropdown:OnChanged(function(Value)
_G.BringMode = Value
end)

spawn(function()
while wait(.1) do
if _G.BringMode then
pcall(function()
if _G.BringMode == "Low" then
_G.BringMode = 250
elseif _G.BringMode == "Normal" then
_G.BringMode = 300
elseif _G.BringMode == "Super Bring" then
_G.BringMode = 350
end
end)
end
end
end)

local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Loại Bỏ Tất Cả


Thông Báo", Default = false })

Toggle:OnChanged(function(Value)
RemoveNotify = Value
end)

spawn(function()
while wait() do
if RemoveNotify then
game.Players.LocalPlayer.PlayerGui.Notifications.Enabled = false
else
game.Players.LocalPlayer.PlayerGui.Notifications.Enabled = true
end
end
end)

local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Loại Bỏ Tất Cả Chữ


Khi Đánh Quái", Default = false })

Toggle:OnChanged(function(Value)
Removetext = Value
end)

spawn(function()
while wait() do
if Removetext then

game:GetService("ReplicatedStorage").Assets.GUI.DamageCounter.Enabled = false
else

game:GetService("ReplicatedStorage").Assets.GUI.DamageCounter.Enabled = true
end
end
end)

local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Gom Quái", Default


= true })

Toggle:OnChanged(function(Mag)
_G.BringMonster = Mag
end)

task.spawn(function()
while task.wait() do
if _G.BringMonster then
pcall(function()
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
if not string.find(v.Name,"Boss") and v.Name == MonFarm and
(v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
_G.BringMode then
if InMyNetWork(v.HumanoidRootPart) then
if InMyNetWork(v.HumanoidRootPart) then
v.HumanoidRootPart.CFrame = PosMon
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(1,1,1)
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
end
end
end
end
end)
end
end
end)

spawn(function()
while task.wait() do
spawn(function()
if _G.BringMonster then
CheckQuest()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon
== "Factory Staff" or Mon == "Monkey" or Mon == "Dragon Crew Warrior" or Mon ==
"Dragon Crew Archer") and v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and
(v.HumanoidRootPart.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 220 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.HumanoidRootPart.CFrame = PosMon
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
elseif _G.AutoFarm and StartMagnet and v.Name == Mon and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= _G.BringMode then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.HumanoidRootPart.CFrame = PosMon
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
end
end
end
end)
end
end)

--//Functions
spawn(function()
while task.wait() do
if _G.BringMonster then
CheckQuest()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon
== "Factory Staff [Lv. 800]" or Mon == "Monkey [Lv. 14]" or Mon == "Dragon Crew
Warrior [Lv. 1575]" or Mon == "Dragon Crew Archer [Lv. 1600]") and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 250 then
v.HumanoidRootPart.Size = Vector3.new(150,150,150)
v.HumanoidRootPart.CFrame = PosMon
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
elseif _G.AutoFarm and StartMagnet and v.Name == Mon and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= _G.BringMode then
v.HumanoidRootPart.Size = Vector3.new(150,150,150)
v.HumanoidRootPart.CFrame = PosMon
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
end
if _G.AutoRengoku and StartRengokuMagnet then
if (v.Name == "Snow Lurker" or v.Name == "Arctic
Warrior") and (v.HumanoidRootPart.Position - RengokuMon.Position).Magnitude <=
_G.BringMode and v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size =
Vector3.new(1500,1500,1500)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = RengokuMon
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.AutoMusketeerHat and StartMagnetMusketeerhat then
if v.Name == "Forest Pirate" and
(v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode
and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = MusketeerHatMon
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.AutoObservationHakiV2 and Mangnetcitzenmon then
if v.Name == "Forest Pirate" and
(v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode
and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosHee
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.Auto_EvoRace and StartEvoMagnet then
if v.Name == "Zombie" and (v.HumanoidRootPart.Position
- PosMonEvo.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid")
and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonEvo
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.AutoObservationHakiV2 and Mangnetcitzenmon then
if v.Name == "Forest Pirate" and
(v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode
and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosHee
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.AutoBartilo and AutoBartiloBring then
if v.Name == "Swan Pirate" and
(v.HumanoidRootPart.Position - PosMonBarto.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonBarto
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
if _G.AutoFarmFruitMastery and StartMasteryFruitMagnet then
if v.Name == "Monkey" then
if (v.HumanoidRootPart.Position -
PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonMasteryFruit
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
elseif v.Name == "Factory Staff [Lv. 800]" then
if (v.HumanoidRootPart.Position -
PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonMasteryFruit
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
elseif v.Name == Mon then
if (v.HumanoidRootPart.Position -
PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonMasteryFruit
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
end
if _G.AutoFarmGunMastery and StartMasteryGunMagnet then
if v.Name == "Monkey [Lv. 14]" then
if (v.HumanoidRootPart.Position -
PosMonMasteryGun.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonMasteryGun
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
elseif v.Name == "Factory Staff [Lv. 800]" then
if (v.HumanoidRootPart.Position -
PosMonMasteryGun.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonMasteryGun
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
elseif v.Name == Mon then
if (v.HumanoidRootPart.Position -
PosMonMasteryGun.Position).Magnitude <= _G.BringMode and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
v.Humanoid:ChangeState(14)
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.CFrame = PosMonMasteryGun
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end

sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius",
math.huge)
end
end
end
end
end
end
end)

task.spawn(function()
while true do wait()
if setscriptable then
setscriptable(game.Players.LocalPlayer, "SimulationRadius", true)
end
if sethiddenproperty then
sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius",
math.huge)
end
end
end)

--//Bringmob Near
function InMyNetWork(object)
if isnetworkowner then
return isnetworkowner(object)
else
if (object.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
_G.BringMode then
return true
end
return false
end
end

task.spawn(function()
while task.wait() do
if MakoriGayMag and _G.BringMonster then
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
if not string.find(v.Name,"Boss") and
(v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
_G.BringMode then
if InMyNetWork(v.HumanoidRootPart) then
v.HumanoidRootPart.CFrame = PosGay
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(60,60,60)
v.HumanoidRootPart.Transparency = 1
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator")
then
v.Humanoid.Animator:Destroy()
end
v.Humanoid:ChangeState(11)
v.Humanoid:ChangeState(14)
end
end
end
end
end
end)

function InMyNetWork(object)
if isnetworkowner then
return isnetworkowner(object)
else
if (object.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
_G.BringMode then
return true
end
return false
end
end

task.spawn(function()
while task.wait() do
pcall(function()
if _G.AutoFarmNearest and AutoFarmNearestMagnet or SelectMag and
_G.BringMonster then
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
if not string.find(v.Name,"Boss") and
(v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
_G.BringMode then
if InMyNetWork(v.HumanoidRootPart) then
v.HumanoidRootPart.CFrame = PosMon
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(60,60,60)
v.HumanoidRootPart.Transparency = 1
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
if v.Humanoid:FindFirstChild("Animator")
then
v.Humanoid.Animator:Destroy()
end
v.Humanoid:ChangeState(11)
v.Humanoid:ChangeState(14)
end
end
end
end
end)
end
end)

local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Loại Bỏ Tất Cả


Hiệu Ứng", Default = false })

Toggle:OnChanged(function(Value)
_G.Remove_Effect = Value
end)

spawn(function()
game:GetService('RunService').Stepped:Connect(function()
if _G.Remove_Effect then
for i, v in
pairs(game:GetService("ReplicatedStorage").Effect.Container:GetChildren()) do
if v.Name == "Death" then
v:Destroy()
end
end
end
end)
end)

local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Tự Động Bật Tộc


V4", Default = false })

Toggle:OnChanged(function(Value)
AutoAwakeningRace = Value
end)

spawn(function()
while wait() do
pcall(function()
if AutoAwakeningRace then

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Y",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Y",false,game)
end
end)
end
end)

local Slider = Tabs.Settings:AddSlider("Slider", {


Title = "Kill Quái Tại % Máu[Mastery]",
Description = "",
Default = 70,
Min = 0,
Max = 100,
Rounding = 5,
Callback = function(Value)
_G.Kill_At = Value
end
})
local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Dùng Skill Z", Default
= false })

Toggle:OnChanged(function(Value)
_G.SkillZ = Value
end)
local Slider = Tabs.Settings:AddSlider("Slider", {
Title = "Giữ Skill Z",
Description = "Change Time Use Skill",
Default = 0,
Min = 0,
Max = 5,
Rounding = 1,
Callback = function(Value)
_G.HoldZ = Value
end
})
local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Dùng Skill X", Default
= false })

Toggle:OnChanged(function(Value)
_G.SkillX = Value
end)
local Slider = Tabs.Settings:AddSlider("Slider", {
Title = "Giữ Skill X",
Description = "Change Time Use Skill",
Default = 0,
Min = 0,
Max = 5,
Rounding = 1,
Callback = function(Value)
_G.HoldX = Value
end
})
local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Dùng Skill C", Default
= false })

Toggle:OnChanged(function(Value)
_G.SkillC = Value
end)
local Slider = Tabs.Settings:AddSlider("Slider", {
Title = "Giữ Skill C",
Description = "Change Time Use Skill",
Default = 0,
Min = 0,
Max = 5,
Rounding = 1,
Callback = function(Value)
_G.HoldC = Value
end
})
local Toggle = Tabs.Settings:AddToggle("MyToggle", {Title = "Dùng Skill V", Default
= false })

Toggle:OnChanged(function(Value)
_G.SkillV = Value
end)

local Slider = Tabs.Settings:AddSlider("Slider", {


Title = "Giữ Skill V",
Description = "Change Time Use Skill",
Default = 0,
Min = 0,
Max = 5,
Rounding = 1,
Callback = function(Value)
_G.HoldV = Value
end
})

Tabs.Main:AddParagraph({
Title = "Main Farm",
Content = "GENARAL FARM"
})

local Toggle = Tabs.Main:AddToggle("MyToggle", {Title = "Farm Cấp Độ", Default =


false })

Toggle:OnChanged(function(Value)
_G.AutoFarm = Value
StopTween(_G.AutoFarm)
end)

spawn(function()
while wait() do
if _G.AutoFarm then
spawn(function()
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if not string.find(QuestTitle, NameMon) then
StartMagnet = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
StartMagnet = false
CheckQuest()
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CFrameQuest.Position).Magnitude > 1500 then
BTP(CFrameQuest)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CFrameQuest.Position).Magnitude <= 1500 then
TP1(CFrameQuest)
else
TP1(CFrameQuest)
end
end
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CFrameQuest.Position).Magnitude <= 20 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQ
uest,LevelQuest)
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
CheckQuest()
if game:GetService("Workspace").Enemies:FindFirstChild(Mon)
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and
v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == Mon then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, NameMon) then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
AutoHaki()

PosMon = v.HumanoidRootPart.CFrame
TP1(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.CanCollide =
false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(70,70,70)
StartMagnet = true
until not _G.AutoFarm or
v.Humanoid.Health <= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
else
StartMagnet = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
end
end
end
else
TP1(CFrameMon)
StartMagnet = false
if
game:GetService("ReplicatedStorage"):FindFirstChild(Mon) then

TP1(game:GetService("ReplicatedStorage"):FindFirstChild(Mon).HumanoidRootPart.CFram
e * CFrame.new(15,10,2))
end
end
end
end)
end
end
end)

local Toggle = Tabs.Main:AddToggle("MyToggle", {Title = "Farm Quái Gần Nhất",


Default = false })

Toggle:OnChanged(function(Value)
_G.AutoFarmNearest = Value
StopTween(_G.AutoFarmNearest)
end)

spawn(function()
while wait() do
if _G.AutoFarmNearest then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name and v:FindFirstChild("Humanoid") then
if v.Humanoid.Health > 0 then
repeat wait()
EquipWeapon(_G.SelectWeapon)
if not
game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then
local args = {
[1] = "Buso"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.CanCollide = false
Fastattack = true
v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672),
game.Workspace.CurrentCamera.CFrame)
AutoFarmNearestMagnet = true
PosMon = v.HumanoidRootPart.CFrame
until not _G.AutoFarmNearest or not v.Parent or
v.Humanoid.Health <= 0
AutoFarmNearestMagnet = false
Fastattack = false
end
end
end
end
end
end)

Tabs.Main:AddSection("Nhiệm Vụ Qua Các Sea")

local Toggle = Tabs.Main:AddToggle("MyToggle", {Title = "Nhiệm Vụ Qua Sea 2",


Default = false })

Toggle:OnChanged(function(Value)
_G.AutoSecondSea = Value
StopTween(_G.AutoSecondSea)
end)

if World2 then
spawn(function()
while wait() do
if _G.AutoSecondSea then
spawn(function()
local MyLevel =
game:GetService("Players").LocalPlayer.Data.Level.Value
if MyLevel >= 700 and World1 then
if game:GetService("Workspace").Map.Ice.Door.CanCollide
== false and game:GetService("Workspace").Map.Ice.Door.Transparency == 1 then
local CFrame1 = CFrame.new(4849.29883, 5.65138149,
719.611877)
repeat topos(CFrame1) wait() until
(CFrame1.Position-
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 or _G.AutoSecondSea == false
wait(1.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("DressrosaQuestPro
gress","Detective")
wait(0.5)
EquipWeapon("Key")
repeat topos(CFrame.new(1347.7124, 37.3751602, -
1325.6488)) wait() until (Vector3.new(1347.7124, 37.3751602, -1325.6488)-
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 or _G.AutoSecondSea == false
wait(0.5)
else
if
game:GetService("Workspace").Map.Ice.Door.CanCollide == false and
game:GetService("Workspace").Map.Ice.Door.Transparency == 1 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Ice Admiral [Lv. 700] [Boss]")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Ice Admiral" then
if not v.Humanoid.Health <= 0 then
if v:FindFirstChild("Humanoid")
and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
OldCFrameSecond =
v.HumanoidRootPart.CFrame
repeat task.wait()
AutoHaki()

EquipWeapon(_G.SelectWeapon)

v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed =
0
v.Head.CanCollide =
false
v.HumanoidRootPart.Size
= Vector3.new(50,50,50)

v.HumanoidRootPart.CFrame = OldCFrameSecond

topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until not _G.AutoSecondSea
or not v.Parent or v.Humanoid.Health <= 0
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa")
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Ice Admiral") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Ice
Admiral").HumanoidRootPart.CFrame * CFrame.new(5,10,7))
end
end
end
end
end
end)
end
end
end)
end

local Toggle = Tabs.Main:AddToggle("MyToggle", {Title = "Nhiệm Vụ Qua Sea 3",


Default = false })

Toggle:OnChanged(function(Value)
_G.AutoThirdSea = Value
StopTween(_G.AutoThirdSea)
end)

if World3 then
spawn(function()
while wait() do
if _G.AutoThirdSea then
pcall(function()
if game:GetService("Players").LocalPlayer.Data.Level.Value
>= 1500 and World2 then
_G.AutoFarm = false
if
game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("ZQuestProgress
", "General") == 0 then
topos(CFrame.new(-1926.3221435547, 12.819851875305,
1738.3092041016))
if (CFrame.new(-1926.3221435547, 12.819851875305,
1738.3092041016).Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 10 then
wait(1.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ZQuestProgress","
Begin")
end
wait(1.8)
if
game:GetService("Workspace").Enemies:FindFirstChild("rip_indra [Lv. 1500] [Boss]")
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "rip_indra" then
OldCFrameThird =
v.HumanoidRootPart.CFrame
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.CFrame =
OldCFrameThird
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
v.HumanoidRootPart.CanCollide =
false
v.Humanoid.WalkSpeed = 0
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou")

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until _G.AutoThirdSea == false or
v.Humanoid.Health <= 0 or not v.Parent
end
end
elseif not
game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") and (CFrame.new(-
26880.93359375, 22.848554611206, 473.18951416016).Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 1000 then
topos(CFrame.new(-26880.93359375,
22.848554611206, 473.18951416016))
end
end
end
end)
end
end
end)
end

Tabs.Main:AddSection("Farm Thông Thạo")

local Toggle = Tabs.Main:AddToggle("MyToggle", {Title = "Farm Thông Thạo Trái",


Default = false })

Toggle:OnChanged(function(Value)
_G.AutoFarmFruitMastery = Value
StopTween(_G.AutoFarmFruitMastery)
if _G.AutoFarmFruitMastery == false then
UseSkill = false
end
end)

spawn(function()
while wait() do
if _G.AutoFarmFruitMastery then
pcall(function()
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if not string.find(QuestTitle, NameMon) then
Magnet = false
UseSkill = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
StartMasteryFruitMagnet = false
UseSkill = false
CheckQuest()
repeat wait()
TP1(CFrameQuest)
until (CFrameQuest.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 or not _G.AutoFarmFruitMastery
if (CFrameQuest.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 5 then
wait(0.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQ
uest,LevelQuest)
wait(0.1)
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
CheckQuest()
if game:GetService("Workspace").Enemies:FindFirstChild(Mon)
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and
v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == Mon then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, NameMon) then
HealthMs = v.Humanoid.MaxHealth *
_G.Kill_At/100
repeat task.wait()
if v.Humanoid.Health <= HealthMs
then
AutoHaki()

EquipWeapon(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value)
TP1(v.HumanoidRootPart.CFrame *
CFrame.new(0,10,0))
v.HumanoidRootPart.CanCollide =
false
PosMonMasteryFruit =
v.HumanoidRootPart.CFrame
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
UseSkill = true
else
UseSkill = false
AutoHaki()
EquipWeapon(_G.SelectWeapon)
TP1(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.CanCollide =
false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
PosMonMasteryFruit =
v.HumanoidRootPart.CFrame
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
end
StartMasteryFruitMagnet = true

game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until not _G.AutoFarmFruitMastery or
v.Humanoid.Health <= 0 or not v.Parent or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
else
UseSkill = false
StartMasteryFruitMagnet = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
end
end
end
else
TP1(CFrameMon)
StartMasteryFruitMagnet = false
UseSkill = false
local Mob =
game:GetService("ReplicatedStorage"):FindFirstChild(Mon)
if Mob then
TP1(Mob.HumanoidRootPart.CFrame *
CFrame.new(0,0,10))
else
if
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1
then

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
task.wait()

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
end
end
end
end
end)
end
end
end)

spawn(function()
while wait() do
if UseSkill then
pcall(function()
CheckQuest()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Pl
ayers").LocalPlayer.Data.DevilFruit.Value) then
MasBF =
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Data.DevilFruit.Value].Level.Value
elseif
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(game:GetService("Pla
yers").LocalPlayer.Data.DevilFruit.Value) then
MasBF =
game:GetService("Players").LocalPlayer.Backpack[game:GetService("Players").LocalPla
yer.Data.DevilFruit.Value].Level.Value
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Pl
ayers").LocalPlayer.Data.DevilFruit.Value) then
if _G.SkillZ and _G.HoldZ then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
wait(_G.HoldZ)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX and _G.HoldX then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
wait(_G.HoldX)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC and _G.HoldC then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
wait(_G.HoldC)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
if _G.SkillV and _G.HoldV then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(ar
gs))

game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)
wait(_G.HoldV)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
end
end
end
end)
end
end
end)

spawn(function()
game:GetService("RunService").RenderStepped:Connect(function()
pcall(function()
if UseSkill then
for i,v in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren())
do
if v.Name == "NotificationTemplate" then
if string.find(v.Text,"Skill locked!") then
v:Destroy()
end
end
end
end
end)
end)
end)

spawn(function()
pcall(function()
game:GetService("RunService").RenderStepped:Connect(function()
if UseSkill then
local args = {
[1] = PosMonMasteryFruit.Position
}

game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPl
ayer.Data.DevilFruit.Value].RemoteEvent:FireServer(unpack(args))
end
end)
end)
end)

local Toggle = Tabs.Main:AddToggle("MyToggle", {Title = "Farm Thông Thạo Súng",


Default = false })

Toggle:OnChanged(function(Value)
_G.AutoFarmGunMastery = Value
StopTween(_G.AutoFarmGunMastery)
end)

spawn(function()
pcall(function()
while wait() do
if _G.AutoFarmGunMastery then
local QuestTitle =
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text
if not string.find(QuestTitle, NameMon) then
Magnet = false
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
StartMasteryGunMagnet = false
CheckQuest()
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CFrameQuest.Position).Magnitude > 1500 then
BTP(CFrameQuest)
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
CFrameQuest.Position).Magnitude <= 1500 then
TP1(CFrameQuest)
else
TP1(CFrameQuest)
end
else
TP1(CFrameQuest)
end
if (CFrameQuest.Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 10 then
wait(1.2)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",
NameQuest, LevelQuest)
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
CheckQuest()
if game:GetService("Workspace").Enemies:FindFirstChild(Mon)
then
pcall(function()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == Mon then
repeat task.wait()
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text, NameMon) then
HealthMin = v.Humanoid.MaxHealth *
_G.Kill_At/100
if v.Humanoid.Health <= HealthMin then

EquipWeapon(SelectWeaponGun)
TP1(v.HumanoidRootPart.CFrame *
CFrame.new(0,0,10))
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide =
false
v.HumanoidRootPart.Size =
Vector3.new(2,2,1)
v.Head.CanCollide = false

local args = {
[1] =
v.HumanoidRootPart.Position,
[2] = v.HumanoidRootPart
}

game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionSho
ot:InvokeServer(unpack(args))
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
else
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide =
false
v.Head.CanCollide = false

v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
TP1(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
end
StartMasteryGunMagnet = true
PosMonMasteryGun =
v.HumanoidRootPart.CFrame
else
StartMasteryGunMagnet = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
end
until v.Humanoid.Health <= 0 or not
_G.AutoFarmGunMastery or
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
StartMasteryGunMagnet = false
end
end
end)
else
TP1(CFrameMon)
StartMasteryGunMagnet = false
local Mob =
game:GetService("ReplicatedStorage"):FindFirstChild(Mon)
if Mob then
TP1(Mob.HumanoidRootPart.CFrame * CFrame.new(0,0,10))
else
if
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1
then

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
task.wait()

game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
end
end
end
end
end
end
end)
end)

spawn(function()
pcall(function()
if _G.AutoFarmGunMastery then
while wait() do
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())
do
if v:IsA("Tool") then
if v:FindFirstChild("RemoteFunctionShoot") then
SelectWeaponGun = v.Name
end
end
end
end
end
end)
end)

Tabs.Main:AddSection("Xương")

local Toggle = Tabs.Main:AddToggle("MyToggle", {Title = "Farm Xương", Default =


false })

Toggle:OnChanged(function(Value)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
_G.Auto_Bone = Value
StopTween(_G.Auto_Bone)
end)

spawn(function()
while wait() do
local boneframe = CFrame.new(-9508.5673828125, 142.1398468017578,
5737.3603515625)
if _G.Auto_Bone and World3 then
pcall(function()
if BypassTP then
if
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
boneframe.Position).Magnitude > 2000 then
BTP(boneframe)
wait(.1)
for i = 1, 8 do

game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(boneframe)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
wait(.1)
end
elseif
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
boneframe.Position).Magnitude < 2000 then
TP1(boneframe)
end
else
TP1(boneframe)
end
if game:GetService("Workspace").Enemies:FindFirstChild("Reborn
Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie")
or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul") or
game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Reborn Skeleton" or v.Name == "Living
Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
MonFarm = v.Name
PosMon = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.Auto_Bone or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
StartMagnetBoneMon = false
topos(CFrame.new(-9506.234375, 172.130615234375,
6117.0771484375))
for i,v in
pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if v.Name == "Reborn Skeleton" then
topos(v.HumanoidRootPart.CFrame *
CFrame.new(2,20,2))
elseif v.Name == "Living Zombie" then
topos(v.HumanoidRootPart.CFrame *
CFrame.new(2,20,2))
elseif v.Name == "Demonic Soul" then
topos(v.HumanoidRootPart.CFrame *
CFrame.new(2,20,2))
elseif v.Name == "Posessed Mummy" then
topos(v.HumanoidRootPart.CFrame *
CFrame.new(2,20,2))
end
end
end
end)
end
end
end)

local Toggle = Tabs.Main:AddToggle("MyToggle", {Title = "Random Xương", Default


= false })

Toggle:OnChanged(function(Value)
_G.Auto_Random_Bone = Value
end)

spawn(function()
while wait(.1) do
if _G.Auto_Random_Bone then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1)
end
end
end)

Tabs.Main:AddSection("Tư Lệnh Bột")

local Toggle = Tabs.Main:AddToggle("MyToggle", {Title = "Farm Tư Lệnh Bột Và


Triệu Hồi Boss", Default = false })

Toggle:OnChanged(function(Value)
_G.AutoDoughtBoss = Value
StopTween(_G.AutoDoughtBoss)
end)

spawn(function()
while wait() do
if _G.AutoDoughtBoss then
pcall(function()
if game.ReplicatedStorage:FindFirstChild("Cake
Prince") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") then

if
game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cake Prince" then
repeat wait()
AutoHaki()

EquipWeapon(_G.Select_Weapon)
v.HumanoidRootPart.Size
= Vector3.new(60, 60, 60)

v.HumanoidRootPart.CanCollide = false

topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ))
until _G.AutoDoughtBoss ==
false or not v.Parent or v.Humanoid.Health <= 0
end
end
else
topos(CFrame.new(-2009.2802734375,
4532.97216796875, -14937.3076171875))
end
else
if
game.Workspace.Enemies:FindFirstChild("Baking Staff") or
game.Workspace.Enemies:FindFirstChild("Head Baker") or
game.Workspace.Enemies:FindFirstChild("Cake Guard") or
game.Workspace.Enemies:FindFirstChild("Cookie Crafter") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if (v.Name == "Baking Staff" or
v.Name == "Head Baker" or v.Name == "Cake Guard" or v.Name == "Cookie Crafter") and
v.Humanoid.Health > 0 then
repeat wait()
AutoHaki()

EquipWeapon(_G.Select_Weapon)
MonFarm = v.Name

PosMon = v.HumanoidRootPart.CFrame
v.HumanoidRootPart.Size
= Vector3.new(60, 60, 60)
POSCAKE =
v.HumanoidRootPart.CFrame

topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ))
until _G.AutoDoughtBoss ==
false or game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") or not
v.Parent or v.Humanoid.Health <= 0
end
end
else
topos(CFrame.new(-1820.0634765625,
210.74781799316406, -12297.49609375))
end
end
end)
end
end
end)

Tabs.Ms:AddParagraph({
Title = "Sự Kiện Game",
Content = "Đánh Nhà Máy Và Tập Kích Hải Tặc"
})

local Toggle = Tabs.Ms:AddToggle("MyToggle", {Title = "Đánh Nhà Máy", Default =


false })

Toggle:OnChanged(function(Value)
_G.AutoFactory = Value
StopTween(_G.AutoFactory)
end)
spawn(function()
while wait() do
spawn(function()
if _G.AutoFactory then
if
game:GetService("Workspace").Enemies:FindFirstChild("Core") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Core" and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
topos(CFrame.new(448.46756, 199.356781, -
441.389252))

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until v.Humanoid.Health <= 0 or _G.AutoFactory
== false
end
end
else
topos(CFrame.new(448.46756, 199.356781, -441.389252))
end
end
end)
end
end)

local Toggle = Tabs.Ms:AddToggle("MyToggle", {Title = "Tập Kích Hải Tặc


[Beta]", Default = false })

Toggle:OnChanged(function(Value)
_G.AutoRaidPirate = Value
StopTween(_G.AutoRaidPirate)
end)

spawn(function()
while wait() do
if _G.AutoRaidPirate then
pcall(function()
local CFrameBoss = CFrame.new(-5496.17432, 313.768921, -
2841.53027, 0.924894512, 7.37058015e-09, 0.380223751, 3.5881019e-08, 1, -
1.06665446e-07, -0.380223751, 1.12297109e-07, 0.924894512)
if (CFrame.new(-5539.3115234375, 313.800537109375, -
2972.372314453125).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if _G.AutoRaidPirate and
v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and
v.Humanoid.Health > 0 then
if (v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2000 then
repeat wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
Fastattack = true
MakoriGayMag = true
v.HumanoidRootPart.CanCollide
= false
v.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)

topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ))
until v.Humanoid.Health <= 0 or not
v.Parent or _G.AutoRaidPirate == false
Fastattack = false
MakoriGayMag = false
end
end
end
else
if ((CFrameBoss).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 1500
then
topos(CFrameBoss)
else
BTP(CFrameBoss)
end
end
end)
end
end
end)

Tabs.Ms:AddParagraph({
Title = "Farm Haki Quan Sát",
Content = ""
})

local ObservationRange = Tabs.Ms:AddParagraph({


Title = "Thông Tin Haki Quan Sát",
Content = ""
})

spawn(function()
while wait() do
pcall(function()
ObservationRange:SetDesc("Observation Range Level :
"..math.floor(game:GetService("Players").LocalPlayer.VisionRadius.Value))
end)
end
end)

local Toggle = Tabs.Ms:AddToggle("MyToggle", {Title = "Farm Điểm Của Haki Quan


Sát", Default = false })

Toggle:OnChanged(function(Value)
_G.AutoObservation = Value
StopTween(_G.AutoObservation)
end)

spawn(function()
while wait() do
spawn(function()
if _G.AutoObservation then
repeat task.wait()
if not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") then
game:GetService('VirtualUser'):CaptureController()
game:GetService('VirtualUser'):SetKeyDown('0x65')
wait(2)
game:GetService('VirtualUser'):SetKeyUp('0x65')
end
until
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") or not _G.AutoObservation
end
end)
end
end)

spawn(function()
pcall(function()
while wait() do
if _G.AutoObservation then
if game:GetService("Players").LocalPlayer.VisionRadius.Value >=
3000 then
game:GetService("StarterGui"):SetCore("SendNotification", {
Icon = "rbxassetid://16375477666";
Title = "Status Observation:",
Text = "You Have Max Points"
})
wait(2)
else
if World2 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate") then
if
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") then
repeat task.wait()

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Enemies:FindFirstChild("Lava
Pirate").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
until _G.AutoObservation == false or not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el")
else
repeat task.wait()

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Enemies:FindFirstChild("Lava
Pirate").HumanoidRootPart.CFrame * CFrame.new(0,50,0)+
wait(1)
if not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") and _G.AutoObservation_Hop == true then

game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players")
.LocalPlayer)
end
until _G.AutoObservation == false or
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el")
end
else
topos(CFrame.new(-5478.39209, 15.9775667, -
5246.9126))
end
elseif World1 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]")
then
if
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") then
repeat task.wait()

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Enemies:FindFirstChild("Galley
Captain").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
until _G.AutoObservation == false or not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el")
else
repeat task.wait()

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Enemies:FindFirstChild("Galley
Captain").HumanoidRootPart.CFrame * CFrame.new(0,50,0)
wait(1)
if not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") and _G.AutoObservation_Hop == true then

game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players")
.LocalPlayer)
end
until _G.AutoObservation == false or
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el")
end
else
topos(CFrame.new(5533.29785, 88.1079102,
4852.3916))
end
elseif World3 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander") then
if
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") then
repeat task.wait()

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Enemies:FindFirstChild("Giant
Islander").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
until _G.AutoObservation == false or not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el")
else
repeat task.wait()

game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Enemies:FindFirstChild("Giant
Islander").HumanoidRootPart.CFrame * CFrame.new(0,50,0)
wait(1)
if not
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el") and _G.AutoObservation_Hop == true then

game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players")
.LocalPlayer)
end
until _G.AutoObservation == false or
game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLab
el")
end
else
topos(CFrame.new(4530.3540039063, 656.75695800781,
-131.60952758789))
end
end
end
end
end
end)
end)

local Toggle = Tabs.Ms:AddToggle("MyToggle", {Title = "Nhiệm Vụ Haki Quan Sát


V2", Default = false })

Toggle:OnChanged(function(Value)
_G.AutoObservationHakiV2 = Value
StopTween(_G.AutoObservationHakiV2)
end)

spawn(function()
while wait() do
if _G.AutoObservationHakiV2 then
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
repeat
topos(CFrame.new(-12444.78515625,
332.40396118164, -7673.1806640625))
wait()
until _G.StopTween == true or not
_G.AutoObservationHakiV2 or
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-
12444.78515625, 332.40396118164, -7673.1806640625)).Magnitude <= 10
wait(.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgr
ess","Citizen")
wait(1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","Citi
zenQuest",1)
else
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text,"Defeat 50 Forest Pirates") then
if
game:GetService("Workspace").Enemies:FindFirstChild("Forest Pirate") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Forest Pirate" then
repeat wait()
if not
game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso")
end

EquipWeapon(_G.SelectWeapon)

topos(v.HumanoidRootPart.CFrame * CFrame.new(1,20,1))
PosHee =
v.HumanoidRootPart.CFrame

v.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame

v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size
= Vector3.new(50,50,50)
Mangnetcitzenmon = true
until
_G.AutoObservationHakiV2 == false or v.Humanoid.Health <= 0
Mangnetcitzenmon = false
end
end
else
repeat
topos(CFrame.new(-13277.568359375,
370.34185791016, -7821.1572265625))
wait()
until _G.StopTween == true or not
_G.AutoObservationHakiV2 or
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-
13277.568359375, 370.34185791016, -7821.1572265625)).Magnitude <= 10
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Ti
tle.Text == "Defeat Captain Elephant (0/1)" then
if
game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Captain Elephant"
then
repeat wait()
if not
game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso")
end
EquipWeapon(_G.SelectWeapon)

topos(v.HumanoidRootPart.CFrame * CFrame.new(1,20,1))

if sethiddenproperty
then

sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)


end

v.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame

v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size
= Vector3.new(50,50,50)
until
_G.AutoObservationHakiV2 == false or v.Humanoid.Health <= 0
end
end
else
repeat
topos(CFrame.new(-13493.12890625,
318.89553833008, -8373.7919921875))
wait()
until _G.StopTween == true or not
_G.AutoObservationHakiV2 or
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-
13493.12890625, 318.89553833008, -8373.7919921875)).Magnitude <= 10
end
end
end
if
game.Players.LocalPlayer.Backpack:FindFirstChild("Banana") and
game.Players.LocalPlayer.Backpack:FindFirstChild("Apple") and
game.Players.LocalPlayer.Backpack:FindFirstChild("Pineapple") then
repeat
topos(CFrame.new(-12444.78515625,
332.40396118164, -7673.1806640625))
wait()
until _G.StopTween == true or not
_G.AutoObservationHakiV2 or
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-
12444.78515625, 332.40396118164, -7673.1806640625)).Magnitude <= 10
wait(.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgr
ess","Citizen")
elseif
game.Players.LocalPlayer.Backpack:FindFirstChild("Fruit Bowl") or
game.Players.LocalPlayer.Character:FindFirstChild("Fruit Bowl") then
repeat
topos(CFrame.new(-10920.125, 624.20275878906, -
10266.995117188))
wait()
until _G.StopTween == true or not
_G.AutoObservationHakiV2 or
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-
10920.125, 624.20275878906, -10266.995117188)).Magnitude <= 10
wait(.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2","Start"
)
wait(1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2","Buy")
else
for i,v in pairs(game.Workspace:GetDescendants()) do
if v.Name == "Apple" or v.Name == "Banana" or
v.Name == "Pineapple" then
v.Handle.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1,10)
wait()

firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Handle,0)

wait()
end
end
end
end
end
end)

spawn(function()
while wait() do
pcall(function()
if _G.AutoObservationHakiV2 then
if sethiddenproperty then
sethiddenproperty(game.Players.LocalPlayer,
"SimulationRadius", math.huge)
end
end
end)
game:GetService("RunService").Heartbeat:Wait()
end
end)

spawn(function()
game:GetService("RunService").Heartbeat:connect(function()
pcall(function()
if _G.AutoObservationHakiV2 then
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid") then

game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11)
end
end
end)
end)
end)

spawn(function()
pcall(function()
game:GetService("RunService").Heartbeat:Connect(function()
game:GetService("RunService").Heartbeat:Wait()
if _G.AutoObservationHakiV2 and StatrMagnet then
for i,v in
pairs(game.Workspace.Enemies:GetChildren()) do
if v.Name == "Forest Pirate" and
v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == "Forest Pirate" then
v.HumanoidRootPart.CanCollide =
false
v.HumanoidRootPart.Size =
Vector3.new(50, 50, 50)
v.HumanoidRootPart.CFrame = PosHee
end
end
end
end
end)
end)
end)

spawn(function()
game:GetService("RunService").Heartbeat:connect(function()
game:GetService("RunService").Heartbeat:Wait()
pcall(function()
if _G.AutoObservationHakiV2 and StatrMagnet then
CheckQuest()
for i,v in
pairs(game.Workspace.Enemies:GetChildren()) do
if v.Name == Ms then
v.Humanoid:ChangeState(11)
end
end
end
end)
game:GetService("RunService").Heartbeat:Wait()
end)
end)

Tabs.Ms:AddParagraph({
Title = "Farm Rương",
Content = "Không Hoạt Động Ở Sever Vip"
})

local Toggle = Tabs.Ms:AddToggle("MyToggle", {Title = "Farm Rương [Tween]",


Default = false })

Toggle:OnChanged(function(Value)
AutoFarmChest = Value
StopTween(AutoFarmChest)
end)

_G.MagnitudeAdd = 0
spawn(function()
while wait() do
if AutoFarmChest then
for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
if v.Name:find("Chest") then
if
game:GetService("Workspace"):FindFirstChild(v.Name) then
if (v.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <=
100+_G.MagnitudeAdd then
repeat wait()
if
game:GetService("Workspace"):FindFirstChild(v.Name) then
topos(v.CFrame)
end
until AutoFarmChest == false or not
v.Parent

topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
_G.MagnitudeAdd = _G.MagnitudeAdd+1500
break
end
end
end
end
end
end
end)

local Toggle = Tabs.Ms:AddToggle("MyToggle", {Title = "Farm Rương [Bypass]",


Default = false })

Toggle:OnChanged(function(Value)
_G.ChestBypass = Value
end)

spawn(function()
while wait() do
if _G.ChestBypass then
pcall(function()
for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
if string.find(v.Name, "Chest") then
print(v.Name)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
game.Players.LocalPlayer.Character.Head:Destroy()
wait(.15)
end
end
for _,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if string.find(v.Name, "Chest") and v:IsA("TouchTransmitter") then
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent,
0) --0 is touch
wait()
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent,
1) -- 1 is untouch
end
end
end)
end
end
end)

spawn(function()
while task.wait() do
if _G.ChestBypass then
local ohString1 = "SetTeam"
local ohString2 = "Pirates"
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(ohString1,
ohString2)
end
end
end)

Tabs.Ms:AddParagraph({
Title = "Chén Thánh Và Tư Lệnh Bột V2",
Content = "Boss Bí Ẩn, Dough King và Rip_Indra"
})

local Toggle = Tabs.Ms:AddToggle("MyToggle", {Title = "Auto Bí Ẩn", Default =


false })

Toggle:OnChanged(function(Value)
_G.AutoElitehunter = Value

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
StopTween(_G.AutoElitehunter)
end)

spawn(function()
while wait() do
if _G.AutoElitehunter and World3 then
pcall(function()
if
game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text,"Diablo") or
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text,"Deandre") or
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.Q
uestTitle.Title.Text,"Urban") then
if
game:GetService("Workspace").Enemies:FindFirstChild("Diablo") or
game:GetService("Workspace").Enemies:FindFirstChild("Deandre") or
game:GetService("Workspace").Enemies:FindFirstChild("Urban") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Diablo" or
v.Name == "Deandre" or v.Name == "Urban" then
if
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and
v.Humanoid.Health > 0 then
repeat wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide =
false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until _G.AutoElitehunter == false or
v.Humanoid.Health <= 0 or not v.Parent
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Diablo").HumanoidRootPar
t.CFrame * CFrame.new(2,20,2))
elseif
game:GetService("ReplicatedStorage"):FindFirstChild("Deandre") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Deandre").HumanoidRootPa
rt.CFrame * CFrame.new(2,20,2))
elseif
game:GetService("ReplicatedStorage"):FindFirstChild("Urban") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Urban").HumanoidRootPart
.CFrame * CFrame.new(2,20,2))
end
end
end
else

if _G.AutoEliteHunterHop and
game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("EliteHunter")
== "I don't have anything for you right now. Come back later." then
hop()
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter")
end
end
end)
end
end
end)

local Toggle = Tabs.Ms:AddToggle("MyToggle", {Title = "Auto Kill Rip Indra",


Default = false })

Toggle:OnChanged(function(Value)
_G.RipIndraKill = Value
StopTween(_G.RipIndraKill)
end)

spawn(function()
pcall(function()
while wait() do
if _G.RipIndraKill and
game.Players.LocalPlayer.Backpack:FindFirstChild("God's Chalice") and
game.Players.LocalPlayer.Character:FindFirstChild("God's Chalice") then
if
game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form") or
game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == ("rip_indra True Form" or v.Name ==
"rip_indra") and v.Humanoid.Health > 0 and v:IsA("Model") and
v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then
repeat task.wait()
spawn(function()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
end)
until not _G.RipIndraKill or v.Humanoid.Health <= 0
end
end
else
topos(CFrame.new(-5344.822265625, 423.98541259766, -
2725.0930175781))
end
end
end
end)
end)

spawn(function()
pcall(function()
if _G.RipIndraKill then
repeat wait()
AutoActiveColorRip_Indra()
until not
game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form") or not
game:GetService("Workspace").Enemies:FindFirstChild("rip_indra")
end
end)
end)

local Toggle = Tabs.Ms:AddToggle("MyToggle", {Title = "Kill Dough King",


Default = false })

Toggle:OnChanged(function(Value)
_G.Autodoughking = Value
StopTween(_G.Autodoughking)
end)

spawn(function()
while wait() do
if _G.Autodoughking and World3 then
spawn(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Dough
King") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Dough King" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.Autodoughking or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
topos(CFrame.new(-2662.818603515625, 1062.3480224609375, -
11853.6953125))
if
game:GetService("ReplicatedStorage"):FindFirstChild("Dough King") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Dough
King").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.AutodoughkingHop then
Hop()
end
end
end
end)
end
end
end)

Tabs.Ms:AddParagraph({
Title = "Dark Fragment",
Content = ""
})

local Toggle = Tabs.Ms:AddToggle("MyToggle", {Title = "Auto Đánh Râu Đen", Default


= false })

Toggle:OnChanged(function(Value)
_G.Auto_DarkBoss = Value
StopTween(_G.Auto_DarkBoss)
end)

spawn(function()
while wait() do
if _G.Auto_DarkBoss then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild("Darkbeard") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Darkbeard" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(80,80,80)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until not _G.Auto_DarkBoss or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Darkbeard") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Darkbeard").HumanoidRoot
Part.CFrame * CFrame.new(5,10,2))
end
end
end)
end
end
end)

Tabs.Ms:AddParagraph({
Title = "Soul Reaper",
Content = ""
})

local Toggle = Tabs.Ms:AddToggle("MyToggle", {Title = "Auto Soul Reaper",


Default = false })

Toggle:OnChanged(function(Value)
_G.AutoFarmBossHallow = Value
StopTween(_G.AutoFarmBossHallow)
end)

spawn(function()
while wait() do
if _G.AutoFarmBossHallow then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Soul
Reaper") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Soul Reaper" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(80,80,80)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until not _G.AutoFarmBossHallow or not v.Parent
or v.Humanoid.Health <= 0
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Soul
Reaper").HumanoidRootPart.CFrame * CFrame.new(5,10,2))
end
end
end)
end
end
end)

if World1 then
MaterialList = {
"Magma Ore","Angel Wings","Leather","Scrap Metal","Radioactive Material"
} elseif World2 then
MaterialList = {
"Mystic Droplet","Magma Ore","Leather","Scrap Metal","Demonic
Wisp","Vampire Fang","Radioactive Material"
} elseif World3 then
MaterialList = {
"Leather","Scrap Metal","Vampire Fang","Conjured Cocoa","Dragon
Scale","Gunpowder","Fish Tail","Mini Tusk","Radioactive Material"
}
end

local Dropdown = Tabs.Mt:AddDropdown("Dropdown", {


Title = "Chọn Nguyên Liệu Để Farm",
Values = MaterialList,
Multi = false,
Default = 1,
})

Dropdown:SetValue("")

Dropdown:OnChanged(function(Value)
_G.SelectMaterial = Value
end)

local Toggle = Tabs.Mt:AddToggle("MyToggle", {Title = "Farm Nguyên Liệu",


Default = false })
Toggle:OnChanged(function(Value)
_G.AutoFarmMaterial = Value
StopTween(_G.AutoFarmMaterial)
end)

spawn(function()
while wait() do
if _G.AutoFarmMaterial then
MaterialMon()
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild(MMon)
then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == MMon then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
EquipWeapon(_G.Setting_table.Weapon)
Startmg = true
_G.PosMon = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame *
CFrame.new(0,30,1))
FastAttack = true
until not _G.AutoFarmMaterial or not v.Parent
or v.Humanoid.Health <= 0
FastAttack = false
Startmg = false
end
end
end
else
if ((MPos).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 4000
then
topos(MPos)
end
end
end)
end
end
end)

spawn(function()
while task.wait() do
pcall(function()
if Startmg then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if (v.HumanoidRootPart.Position-
_G.PosMon.Position).Magnitude <= 300 then
if v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
v.Humanoid:ChangeState(11)
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(5,5,5)
v.HumanoidRootPart.CFrame = _G.PosMon
sethiddenproperty(game.Players.LocalPlayer,
"MaximumSimulationRadius", math.huge)
sethiddenproperty(game.Players.LocalPlayer,
"SimulationRadius", 9e20)
end
end
end
end)
end
end)

local Toggle = Tabs.Mt:AddToggle("MyToggle", {Title = "Auto Farm Ectoplasm",


Default = false })

Toggle:OnChanged(function(Value)
_G.AutoEctoplasm = Value
StopTween(_G.AutoEctoplasm)
end)

spawn(function()
pcall(function()
while wait() do
if _G.AutoEctoplasm then
if game:GetService("Workspace").Enemies:FindFirstChild("Ship
Deckhand") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Engineer")
or game:GetService("Workspace").Enemies:FindFirstChild("Ship Steward") or
game:GetService("Workspace").Enemies:FindFirstChild("Ship Officer") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if string.find(v.Name, "Ship") then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
AutoHaki()
if string.find(v.Name,"Ship") then
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(2,20,2))
FarmPos = v.HumanoidRootPart.CFrame
MonFarm = v.Name
else
topos(CFrame.new(911.35827636719,
125.95812988281, 33159.5390625))
end
until _G.AutoEctoplasm == false or not v.Parent or
v.Humanoid.Health <= 0
end
end
else
local Distance = (Vector3.new(911.35827636719,
125.95812988281, 33159.5390625) -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de
if Distance > 18000 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
topos(CFrame.new(911.35827636719, 125.95812988281,
33159.5390625))
end
end
end
end)
end)

Tabs.Mt:AddParagraph({
Title = "Boss",
Content = "Boss FARM"
})

if World1 then
tableBoss = {"The Gorilla King","Bobby","Yeti","Mob Leader","Vice
Admiral","Warden","Chief Warden","Swan","Magma Admiral","Fishman
Lord","Wysper","Thunder God","Cyborg","Saber Expert"}
elseif World2 then
tableBoss = {"Diamond","Jeremy","Fajita","Don Swan","Smoke
Admiral","Cursed Captain","Darkbeard","Order","Awakened Ice Admiral","Tide Keeper"}
elseif World3 then
tableBoss = {"Stone","Island Empress","Kilo Admiral","Captain
Elephant","Beautiful Pirate","rip_indra True Form","Longma","Soul Reaper","Cake
Queen"}
end

local Dropdown = Tabs.Mt:AddDropdown("Dropdown", {


Title = "Chọn Boss Để Farm",
Values = tableBoss,
Multi = false,
Default = 1,
})

Dropdown:SetValue("")

Dropdown:OnChanged(function(Value)
_G.SelectBoss = Value
end)

local Toggle = Tabs.Mt:AddToggle("MyToggle", {Title = "Auto Farm Boss", Default


= false })

Toggle:OnChanged(function(Value)
_G.AutoFarmBoss = Value
StopTween(_G.AutoFarmBoss)
end)

spawn(function()
while wait() do
if _G.AutoFarmBoss then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild(_G.SelectBoss) then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == _G.SelectBoss then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(80,80,80)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until not _G.AutoFarmBoss or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
if
game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss) then

topos(game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss).HumanoidRo
otPart.CFrame * CFrame.new(5,10,2))
end
end
end)
end
end
end)

Tabs.De:AddParagraph({
Title = "Fruit",
Content = "..."
})

local Toggle = Tabs.De:AddToggle("MyToggle", {Title = "Auto Random Fruit",


Default = false })

Toggle:OnChanged(function(Value)
_G.RandomFruit = Value
end)

spawn(function()
while wait(.1) do
if _G.RandomFruit then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin","Buy")
end
end
end)

local Toggle = Tabs.De:AddToggle("MyToggle", {Title = "Tự Động Cất Fruit",


Default = false })

Toggle:OnChanged(function(Value)
_G.AutoStoreFruit = Value
end)
spawn(function()
while task.wait() do
if _G.AutoStoreFruit then
pcall(function()
if _G.AutoStoreFruit then
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bomb Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bomb Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Bomb
-Bomb",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bomb
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spike Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spike Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Spik
e-Spike",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spike
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Chop Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Chop Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Chop
-Chop",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Chop
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spring Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spring Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Spri
ng-Spring",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spring
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rocket Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Kilo Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Rock
et-Rocket",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Kilo
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Smoke Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Smoke Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Smok
e-Smoke",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Smoke
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spin Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spin Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Spin
-Spin",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spin
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flame Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flame Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Flam
e-Flame",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flame
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird: Falcon
Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird:
Falcon Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Bird
-Bird:
Falcon",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird:
Falcon Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ice Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ice Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Ice-
Ice",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ice Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sand Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sand Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Sand
-Sand",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sand
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dark Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Dark
-Dark",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ghost Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Revive Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Ghos
t-Ghost",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Revive
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Diamond Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Diamond Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Diam
ond-
Diamond",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Diamond
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Light Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Light Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Ligh
t-Light",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Light
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Love Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Love Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Love
-Love",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Love
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rubber Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rubber Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Rubb
er-Rubber",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rubber
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Barrier Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Barrier Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Barr
ier-
Barrier",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Barrier
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Magma Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Magma Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Magm
a-Magma",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Magma
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Portal Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Door Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Door
-Door",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Portal
Fruit"))
end

if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Quake Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Quake Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Quak
e-Quake",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Quake
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human:
Buddha Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Human-Human: Buddha
Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Huma
n-Human:
Buddha",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Human-
Human: Buddha Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spider Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spider Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Spid
er-Spider",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spider
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird: Phoenix
Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird:
Phoenix Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Bird
-Bird:
Phoenix",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird:
Phoenix Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rumble Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rumble Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Rumb
le-Rumble",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rumble
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Pain Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Paw Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Pain
-Pain",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Paw Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Gravity Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Gravity Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Grav
ity-
Gravity",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Gravity
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dough Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dough Fruit") then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Doug
h-Dough",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dough
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Shadow Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Shadow Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Shad
ow-Shadow",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Shadow
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Venom Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Veno
m-Venom",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Venom
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Control Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Control Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Cont
rol-
Control",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Control
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Spirit Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Soul Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Soul
-Soul",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Spirit
Fruit"))
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Fruit") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Drag
on-Dragon",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon
Fruit"))
if
game:GetService("Players").LocalPlayer.Character:FindFirstChild("Leopard Fruit") or
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Leopard Fruit")
then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit","Leop
ard-
Leopard",game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Leopard
Fruit"))
end
end
end
end)
end
wait(0.3)
end
end)

FruitList = {
"Bomb-Bomb",
"Spike-Spike",
"Chop-Chop",
"Spring-Spring",
"Kilo-Kilo",
"Spin-Spin",
"Bird: Falcon",
"Smoke-Smoke",
"Flame-Flame",
"Ice-Ice",
"Sand-Sand",
"Dark-Dark",
"Ghost-Ghost",
"Diamond-Diamond",
"Light-Light",
"Love-Love",
"Rubber-Rubber",
"Barrier-Barrier",
"Magma-Magma",
"Portal-Portal",
"Quake-Quake",
"Human-Human: Buddha",
"Spider-Spider",
"Bird-Bird: Phoenix",
"Rumble-Rumble",
"Pain-Pain",
"Gravity-Gravity",
"Dough-Dough",
"Venom-Venom",
"Shadow-Shadow",
"Control-Control",
"Soul-Soul",
"Dragon-Dragon",
"Leopard-Leopard"
}

local Dropdown = Tabs.De:AddDropdown("Dropdown", {


Title = "Chọn Fruit Để Mua",
Values = FruitList,
Multi = false,
Default = 1,
})

Dropdown:SetValue("")

Dropdown:OnChanged(function(Value)
_G.SelectFruit = Value
end)

local Toggle = Tabs.De:AddToggle("MyToggle", {Title = "Mua Fruit Đã Chọn",


Default = false })

Toggle:OnChanged(function(Value)
_G.AutoBuyFruitSniper = Value
end)

spawn(function()
pcall(function()
while wait(.1) do
if _G.AutoBuyFruitSniper then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PurchaseRawFruit"
,_G.SelectFruit)
end
end
end)
end)

local Toggle = Tabs.De:AddToggle("MyToggle", {Title = "Esp Fruit", Default =


false })

Toggle:OnChanged(function(a)
DevilFruitESP = a
while DevilFruitESP do wait()
UpdateDevilChams()
end
end)

spawn(function()
while wait(2) do
if DevilFruitESP then
UpdateDevilChams()
end
end
end)

local Toggle = Tabs.De:AddToggle("MyToggle", {Title = "Tele Đến Trái [Tween]",


Default = false })

Toggle:OnChanged(function(Value)
Tween_Fruit = Value
StopTween(Tween_Fruit)
end)

spawn(function()
while wait(.1) do
if Tween_Fruit then
for i,v in pairs(game.Workspace:GetChildren()) do
if string.find(v.Name, "Fruit") then
topos(v.Handle.CFrame)
end
end
end
end
end)

Tabs.De:AddParagraph({
Title = "Dungeon",
Content = "Awaken Fruit"
})
local Dropdown = Tabs.De:AddDropdown("Dropdown", {
Title = "Chọn Chip",
Values =
{"Dark","Sand","Magma","Rumble","Flame","Ice","Light","Quake","Human:
Buddha","Flame","Bird: Phoenix","Dough"},
Multi = false,
Default = 1,
})

Dropdown:SetValue("")

Dropdown:OnChanged(function(Value)
_G.SelectChip = Value
end)
Tabs.De:AddButton({
Title = "Mua Chip Đã Chọn",
Description = "",
Callback = function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc","Select
",_G.SelectChip)
end
})
Tabs.De:AddButton({
Title = "Start Raid",
Description = "",
Callback = function()
if World2 then

fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.
Main.ClickDetector)
elseif World3 then
fireclickdetector(game:GetService("Workspace").Map["Boat
Castle"].RaidSummon2.Button.Main.ClickDetector)
end
end
})
local Toggle = Tabs.De:AddToggle("MyToggle", {Title = "Buy MicroChip", Default =
false })
Toggle:OnChanged(function(Value)
_G.AutoBuyChip = Value
end)

spawn(function()
pcall(function()
while wait() do
if _G.AutoBuyChip then
if not
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip")
or not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special
Microchip") then
if not game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild("Island 1") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc",
"Select", _G.SelectChip)
end
end
end
end
end)
end)

local Toggle = Tabs.De:AddToggle("MyToggle", {Title = "Next Island", Default =


false })
Toggle:OnChanged(function(Value)
_G.Auto_Dungeon = Value
StopTween(_G.Auto_Dungeon)
end)

local islandNames = {"Island 5", "Island 4", "Island 3", "Island 2",
"Island 1"}
spawn(function()
while wait() do
if _G.Auto_Dungeon then
if not game.Players.LocalPlayer.PlayerGui.Main.Timer.Visible ==
false then
for _, islandName in ipairs(islandNames) do
local island = game:GetService("Workspace")
["_WorldOrigin"].Locations:FindFirstChild(islandName)
if island then
topos(island.CFrame * CFrame.new(0, 70, 100))
break
end
end
end
end
end
end)

local Toggle = Tabs.De:AddToggle("MyToggle", {Title = "Kill Arua", Default =


false })
Toggle:OnChanged(function(Value)
_G.concubu = Value
end)

spawn(function()
while wait() do
if _G.concubu then
for i,v in pairs(game.Workspace.Enemies:GetDescendants()) do
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat wait(.1)
v.Humanoid.Health = 0
v.HumanoidRootPart.CanCollide = false
sethiddenproperty(game.Players.LocalPlayer,
"SimulationRadius", math.huge)
until not _G.concubu or not v.Parent or v.Humanoid.Health
<= 0
end
end
end
end
end)
local Toggle = Tabs.De:AddToggle("MyToggle", {Title = "Awakener Fruit", Default =
false })
Toggle:OnChanged(function(Value)
_G.Auto_Awakener = Value
end)

spawn(function()
pcall(function()
while wait(.1) do
if _G.Auto_Awakener then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Check"
)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Awaken
")
end
end
end)
end)

local Time = Tabs.St:AddParagraph({


Title = "Time Zone",
Content = ""
})

local function UpdateOS()


local date = os.date("*t")
local hour = (date.hour) % 24
local ampm = hour < 12 and "AM" or "PM"
local timezone = string.format("%02i:%02i:%02i %s", ((hour -1) % 12) + 1,
date.min, date.sec, ampm)
local datetime = string.format("%02d/%02d/%04d", date.day, date.month,
date.year)
local LocalizationService = game:GetService("LocalizationService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local name = player.Name
local result, code = pcall(function()
return LocalizationService:GetCountryRegionForPlayerAsync(player)
end)
Time:SetDesc(datetime.." - "..timezone.." [ " .. code .. " ]")
end
spawn(function()
while true do
UpdateOS()
game:GetService("RunService").RenderStepped:Wait()
end
end)

local Timekl = Tabs.St:AddParagraph({


Title = "Time Sever",
Content = ""
})

function UpdateTime()
local GameTime = math.floor(workspace.DistributedGameTime+0.5)
local Hour = math.floor(GameTime/(60^2))%24
local Minute = math.floor(GameTime/(60^1))%60
local Second = math.floor(GameTime/(60^0))%60
Timekl:SetDesc("[Time Sever] : Hours : "..Hour.. " Minutes : "..Minute.." Seconds
: "..Second)
end

spawn(function()
while task.wait() do
pcall(function()
UpdateTime()
end)
end
end)

local BoneCheck = Tabs.St:AddParagraph({


Title = "Bone",
Content = ""
})

spawn(function()
while wait() do
pcall(function()
BoneCheck:SetDesc("Your Bone : "..
(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Check"))
)
end)
end
end)

local MobKilled = Tabs.St:AddParagraph({


Title = "Dough Boss Status",
Content = ""
})

spawn(function()
while wait() do
pcall(function()
if
string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePr
inceSpawner")) == 88 then
MobKilled:SetDesc("Defeat :
"..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cak
ePrinceSpawner"),39,41))
elseif
string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePr
inceSpawner")) == 87 then
MobKilled:SetDesc("Defeat :
"..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cak
ePrinceSpawner"),39,40))
elseif
string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePr
inceSpawner")) == 86 then
MobKilled:SetDesc("Defeat :
"..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cak
ePrinceSpawner"),39,39))
else
MobKilled:SetDesc("Boss Is Spawning")
end
end)
end
end)
local Elite_Hunter_Status = Tabs.St:AddParagraph({
Title = "Elite Status",
Content = ""
})

spawn(function()
while wait() do
spawn(function()
if
game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") or
game:GetService("ReplicatedStorage"):FindFirstChild("Deandre") or
game:GetService("ReplicatedStorage"):FindFirstChild("Urban") or
game:GetService("Workspace").Enemies:FindFirstChild("Diablo") or
game:GetService("Workspace").Enemies:FindFirstChild("Deandre") or
game:GetService("Workspace").Enemies:FindFirstChild("Urban") then
Elite_Hunter_Status:SetDesc("Status : ✅")
else
Elite_Hunter_Status:SetDesc("Status : ❌")
end
end)
end
end)

local Kitsune = Tabs.St:AddParagraph({


Title = "KITSUNE Island",
Content = ""
})

spawn(function()
pcall(function()
while wait() do
if game:GetService("Workspace").Map:FindFirstChild("KitsuneIsland") then
Kitsune:SetDesc('✅')
else
Kitsune:SetDesc('❌' )
end
end
end)
end)

local FrozenIsland = Tabs.St:AddParagraph({


Title = "Frozen Dimension",
Content = ""
})

spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Frozen
Dimension') then
FrozenIsland:SetDesc('✅')
else
FrozenIsland:SetDesc('❌')
end
end
end)
end)
local Mirragecheck = Tabs.St:AddParagraph({
Title = "Mirrage Island",
Content = ""
})

spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Mirage Island') then
Mirragecheck:SetDesc('✅')
else
Mirragecheck:SetDesc('❌' )end
end
end)
end)

local FM = Tabs.St:AddParagraph({
Title = "Moon",
Content = ""
})

task.spawn(function()
while task.wait() do
pcall(function()
if
game:GetService("Lighting").Sky.MoonTextureId=="http://www.roblox.com/asset/?
id=9709149431" then
FM:SetDesc("Moon: 5/5")
elseif
game:GetService("Lighting").Sky.MoonTextureId=="http://www.roblox.com/asset/?
id=9709149052" then
FM:SetDesc("Moon: 4/5")
elseif
game:GetService("Lighting").Sky.MoonTextureId=="http://www.roblox.com/asset/?
id=9709143733" then
FM:SetDesc("Moon: 3/5")
elseif
game:GetService("Lighting").Sky.MoonTextureId=="http://www.roblox.com/asset/?
id=9709150401" then
FM:SetDesc("Moon: 2/5")
elseif
game:GetService("Lighting").Sky.MoonTextureId=="http://www.roblox.com/asset/?
id=9709149680" then
FM:SetDesc("Moon: 1/5")
else
FM:SetDesc("Moon: 0/5")
end
end)
end
end)

local Input = Tabs.St:AddInput("Input", {


Title = "Job Id",
Default = "",
Placeholder = "Paste Job Id",
Numeric = false, -- Only allows numbers
Finished = false, -- Only calls callback when you press enter
Callback = function(Value)
_G.Job = Value
end
})

Tabs.St:AddButton({
Title = "Copy Job ID",
Description = "",
Callback = function()
setclipboard(tostring(game.JobId))
end
})

Tabs.St:AddButton({
Title = "Join Job ID",
Description = "",
Callback = function()

game:GetService("TeleportService"):TeleportToPlaceInstance(game.placeId,_G.Job,
game.Players.LocalPlayer)
end
})

local Toggle = Tabs.St:AddToggle("MyToggle", {Title = "Spam Join Job Id",


Default = false })
Toggle:OnChanged(function(Value)
_G.Join = Value
end)

spawn(function()
while wait() do
if _G.Join then
game:GetService("TeleportService"):TeleportToPlaceInstance(game.placeId,_G.Job,
game.Players.LocalPlayer)
end
end
end)

Tabs.Lc:AddButton({
Title = "Open Devil Fruit Shop",
Description = "",
Callback = function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits")
game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitShop.Visible
= true
end
})

Tabs.Lc:AddButton({
Title = "Open Haki",
Description = "",
Callback = function()
game.Players.localPlayer.PlayerGui.Main.Colors.Visible = true
end
})

Tabs.Lc:AddButton({
Title = "Open Title Name",
Description = "",
Callback = function()
local args = {
[1] = "getTitles"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
game.Players.localPlayer.PlayerGui.Main.Titles.Visible = true
end
})

function fpsboost()
pcall(function()
local decalsyeeted = true -- Leaving this on makes games look shitty
but the fps goes up by at least 20.
local g = game
local w = g.Workspace
local l = g.Lighting
local t = w.Terrain
t.WaterWaveSize = 0
t.WaterWaveSpeed = 0
t.WaterReflectance = 0
t.WaterTransparency = 0
l.GlobalShadows = false
l.FogEnd = 9e9
l.Brightness = 0
settings().Rendering.QualityLevel = "Level01"
for i, v in pairs(g:GetDescendants()) do
if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or
v:IsA("TrussPart") then
v.Material = "Plastic"
v.Reflectance = 0
--v.CanCollide = false
elseif v:IsA("Decal") or v:IsA("Texture") and decalsyeeted then
v.Transparency = 1
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Lifetime = NumberRange.new(0)
elseif v:IsA("Explosion") then
v.BlastPressure = 1
v.BlastRadius = 1
elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or
v:IsA("Sparkles") then
v.Enabled = false
elseif v:IsA("MeshPart") then
v.Material = "Plastic"
v.Reflectance = 0
v.TextureID = 10385902758728957
end
end
for i, e in pairs(l:GetChildren()) do
if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or
e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or
e:IsA("DepthOfFieldEffect") then
e.Enabled = false
end
end
for i, v in pairs(game:GetService("Workspace").Camera:GetDescendants())
do
if v.Name == ("Water;") then
v.Transparency = 1
v.Material = "Plastic"
end
end
end)
pcall(function()
if not game:IsLoaded() then repeat wait() until game:IsLoaded()
end
if hookfunction and setreadonly then
local mt = getrawmetatable(game)
local old = mt.__newindex
setreadonly(mt, false)
local sda
sda = hookfunction(old, function(t, k, v)
if k == "Material" then
if v ~= Enum.Material.Neon and v ~=
Enum.Material.Plastic and v ~= Enum.Material.ForceField then v =
Enum.Material.Plastic end
elseif k == "TopSurface" then v = "Smooth"
elseif k == "Reflectance" or k == "WaterWaveSize" or k ==
"WaterWaveSpeed" or k == "WaterReflectance" then v = 0
elseif k == "WaterTransparency" then v = 1
elseif k == "GlobalShadows" then v = false end
return sda(t, k, v)
end)
setreadonly(mt, true)
end
local g = game
local w = g.Workspace
local l = g:GetService"Lighting"
local t = w:WaitForChild"Terrain"
t.WaterWaveSize = 0
t.WaterWaveSpeed = 0
t.WaterReflectance = 0
t.WaterTransparency = 1
l.GlobalShadows = false
end)
end

Tabs.Lc:AddButton({
Title = "Boost FPS",
Description = "",
Callback = function()
fpsboost()
end
})

Tabs.Lc:AddButton({
Title = "Rejoin Server",
Description = "",
Callback = function()
game:GetService("TeleportService"):Teleport(game.PlaceId,
game:GetService("Players").LocalPlayer)
end
})

local Toggle = Tabs.Lc:AddToggle("MyToggle", {Title = "Walk On Water",


Default = false })
Toggle:OnChanged(function(Value)
_G.WalkWater = Value
end)
spawn(function()
while task.wait() do
pcall(function()
if _G.WalkWater then
game:GetService("Workspace").Map["WaterBase-
Plane"].Size = Vector3.new(1000,112,1000)
else
game:GetService("Workspace").Map["WaterBase-
Plane"].Size = Vector3.new(1000,80,1000)
end
end)
end
end)

local Toggle = Tabs.Lc:AddToggle("MyToggle", {Title = "Anti Afk",


Default = true })
Toggle:OnChanged(function(Value)
local Value = game:GetService("VirtualUser")
repeat wait() until game:IsLoaded()
game:GetService("Players").LocalPlayer.Idled:connect(function()
game:GetService("VirtualUser"):ClickButton2(Vector2.new())

vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)

vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
end)

Tabs.Lc:AddParagraph({
Title = "Teleport",
Content = ""
})

if World1 then
local Dropdown = Tabs.Lc:AddDropdown("Dropdown", {
Title = "Chọn Đảo",
Values = {"WindMill",
"Marine",
"Middle Town",
"Jungle",
"Pirate Village",
"Desert",
"Snow Island",
"MarineFord",
"Colosseum",
"Sky Island 1",
"Sky Island 2",
"Sky Island 3",
"Prison",
"Magma Village",
"Under Water Island",
"Fountain City",
"Shank Room",
"Mob Island"},
Multi = false,
Default = 1,
})
Dropdown:SetValue("0.15")
Dropdown:OnChanged(function(Value)
_G.SelectIsland = Value
end)
end
if World2 then
local Dropdown = Tabs.Lc:AddDropdown("Dropdown", {
Title = "Chọn Đảo",
Values = {"The Cafe",
"Frist Spot",
"Dark Area",
"Flamingo Mansion",
"Flamingo Room",
"Green Zone",
"Factory",
"Colossuim",
"Zombie Island",
"Two Snow Mountain",
"Punk Hazard",
"Cursed Ship",
"Ice Castle",
"Forgotten Island",
"Ussop Island",
"Mini Sky Island"},
Multi = false,
Default = 1,
})

Dropdown:SetValue("0.15")
Dropdown:OnChanged(function(Value)
_G.SelectIsland = Value
end)
end
if World3 then
local Dropdown = Tabs.Lc:AddDropdown("Dropdown", {
Title = "Chọn Đảo",
Values = {"Mansion",
"Port Town",
"Great Tree",
"Castle On The Sea",
"MiniSky",
"Hydra Island",
"Floating Turtle",
"Haunted Castle",
"Ice Cream Island",
"Peanut Island",
"Cake Island",
"Cocoa Island",
"Candy Island",
"Tiki Outpost"},
Multi = false,
Default = 1,
})

Dropdown:SetValue("0.15")
Dropdown:OnChanged(function(Value)
_G.SelectIsland = Value
end)
end
local Toggle = Tabs.Lc:AddToggle("MyToggle", {Title = "Tele Đến Đảo[Tween]",
Default = false })

Toggle:OnChanged(function(Value)
_G.TeleportIsland = Value
if _G.TeleportIsland == true then
repeat wait()
if _G.SelectIsland == "WindMill" then
topos(CFrame.new(979.79895019531, 16.516613006592,
1429.0466308594))
elseif _G.SelectIsland == "Marine" then
topos(CFrame.new(-2566.4296875, 6.8556680679321,
2045.2561035156))
elseif _G.SelectIsland == "Middle Town" then
topos(CFrame.new(-690.33081054688, 15.09425163269,
1582.2380371094))
elseif _G.SelectIsland == "Jungle" then
topos(CFrame.new(-1612.7957763672, 36.852081298828,
149.12843322754))
elseif _G.SelectIsland == "Pirate Village" then
topos(CFrame.new(-1181.3093261719, 4.7514905929565,
3803.5456542969))
elseif _G.SelectIsland == "Desert" then
topos(CFrame.new(944.15789794922, 20.919729232788,
4373.3002929688))
elseif _G.SelectIsland == "Snow Island" then
topos(CFrame.new(1347.8067626953, 104.66806030273, -
1319.7370605469))
elseif _G.SelectIsland == "MarineFord" then
topos(CFrame.new(-4914.8212890625, 50.963626861572,
4281.0278320313))
elseif _G.SelectIsland == "Colosseum" then
topos( CFrame.new(-1427.6203613281, 7.2881078720093, -
2792.7722167969))
elseif _G.SelectIsland == "Sky Island 1" then
topos(CFrame.new(-4869.1025390625, 733.46051025391, -
2667.0180664063))
elseif _G.SelectIsland == "Sky Island 2" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-4607.82275, 872.54248, -1667.55688))
elseif _G.SelectIsland == "Sky Island 3" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
elseif _G.SelectIsland == "Prison" then
topos( CFrame.new(4875.330078125, 5.6519818305969,
734.85021972656))
elseif _G.SelectIsland == "Magma Village" then
topos(CFrame.new(-5247.7163085938, 12.883934020996,
8504.96875))
elseif _G.SelectIsland == "Under Water Island" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
elseif _G.SelectIsland == "Fountain City" then
topos(CFrame.new(5127.1284179688, 59.501365661621,
4105.4458007813))
elseif _G.SelectIsland == "Shank Room" then
topos(CFrame.new(-1442.16553, 29.8788261, -28.3547478))
elseif _G.SelectIsland == "Mob Island" then
topos(CFrame.new(-2850.20068, 7.39224768, 5354.99268))
elseif _G.SelectIsland == "The Cafe" then
topos(CFrame.new(-380.47927856445, 77.220390319824,
255.82550048828))
elseif _G.SelectIsland == "Frist Spot" then
topos(CFrame.new(-11.311455726624, 29.276733398438,
2771.5224609375))
elseif _G.SelectIsland == "Dark Area" then
topos(CFrame.new(3780.0302734375, 22.652164459229, -
3498.5859375))
elseif _G.SelectIsland == "Flamingo Mansion" then
topos(CFrame.new(-483.73370361328, 332.0383605957,
595.32708740234))
elseif _G.SelectIsland == "Flamingo Room" then
topos(CFrame.new(2284.4140625, 15.152037620544,
875.72534179688))
elseif _G.SelectIsland == "Green Zone" then
topos( CFrame.new(-2448.5300292969, 73.016105651855, -
3210.6306152344))
elseif _G.SelectIsland == "Factory" then
topos(CFrame.new(424.12698364258, 211.16171264648, -
427.54049682617))
elseif _G.SelectIsland == "Colossuim" then
topos( CFrame.new(-1503.6224365234, 219.7956237793,
1369.3101806641))
elseif _G.SelectIsland == "Zombie Island" then
topos(CFrame.new(-5622.033203125, 492.19604492188, -
781.78552246094))
elseif _G.SelectIsland == "Two Snow Mountain" then
topos(CFrame.new(753.14288330078, 408.23559570313, -
5274.6147460938))
elseif _G.SelectIsland == "Punk Hazard" then
topos(CFrame.new(-6127.654296875, 15.951762199402, -
5040.2861328125))
elseif _G.SelectIsland == "Cursed Ship" then
topos(CFrame.new(923.40197753906, 125.05712890625,
32885.875))
elseif _G.SelectIsland == "Ice Castle" then
topos(CFrame.new(6148.4116210938, 294.38687133789, -
6741.1166992188))
elseif _G.SelectIsland == "Forgotten Island" then
topos(CFrame.new(-3032.7641601563, 317.89672851563, -
10075.373046875))
elseif _G.SelectIsland == "Ussop Island" then
topos(CFrame.new(4816.8618164063, 8.4599885940552,
2863.8195800781))
elseif _G.SelectIsland == "Mini Sky Island" then
topos(CFrame.new(-288.74060058594, 49326.31640625, -
35248.59375))
elseif _G.SelectIsland == "Great Tree" then
topos(CFrame.new(2681.2736816406, 1682.8092041016, -
7190.9853515625))
elseif _G.SelectIsland == "Castle On The Sea" then
topos(CFrame.new(-5074.45556640625, 314.5155334472656, -
2991.054443359375))
elseif _G.SelectIsland == "MiniSky" then
topos(CFrame.new(-260.65557861328, 49325.8046875, -
35253.5703125))
elseif _G.SelectIsland == "Port Town" then
topos(CFrame.new(-290.7376708984375, 6.729952812194824,
5343.5537109375))
elseif _G.SelectIsland == "Hydra Island" then
topos(CFrame.new(5228.8842773438, 604.23400878906,
345.0400390625))
elseif _G.SelectIsland == "Floating Turtle" then
topos(CFrame.new(-13274.528320313, 531.82073974609, -
7579.22265625))
elseif _G.SelectIsland == "Mansion" then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375))
elseif _G.SelectIsland == "Haunted Castle" then
topos(CFrame.new(-9515.3720703125, 164.00624084473,
5786.0610351562))
elseif _G.SelectIsland == "Ice Cream Island" then
topos(CFrame.new(-902.56817626953, 79.93204498291, -
10988.84765625))
elseif _G.SelectIsland == "Peanut Island" then
topos(CFrame.new(-2062.7475585938, 50.473892211914, -
10232.568359375))
elseif _G.SelectIsland == "Cake Island" then
topos(CFrame.new(-1884.7747802734375, 19.327526092529297, -
11666.8974609375))
elseif _G.SelectIsland == "Cocoa Island" then
topos(CFrame.new(87.94276428222656, 73.55451202392578, -
12319.46484375))
elseif _G.SelectIsland == "Candy Island" then
topos(CFrame.new(-1014.4241943359375, 149.11068725585938, -
14555.962890625))
elseif _G.SelectIsland == "Tiki Outpost" then
topos(CFrame.new(-16101.1885, 12.8422165, 380.942291, 0.194113985,
1.39194061e-08, -0.980978966, -9.82904691e-09, 1, 1.22443504e-08, 0.980978966,
7.26528837e-09, 0.194113985))
end
until not _G.TeleportIsland
end
StopTween(_G.TeleportIsland)
end)

if World1 then
local Dropdown = Tabs.Lc:AddDropdown("Dropdown", {
Title = "Chọn Đảo",
Values = {"WindMill",
"Marine",
"Middle Town",
"Jungle",
"Pirate Village",
"Desert",
"Snow Island",
"MarineFord",
"Colosseum",
"Sky Island 1",
"Sky Island 2",
"Sky Island 3",
"Prison",
"Magma Village",
"Under Water Island",
"Fountain City",
"Shank Room",
"Mob Island"},
Multi = false,
Default = 1,
})

Dropdown:SetValue("0.15")
Dropdown:OnChanged(function(Value)
_G.SelectWarp = Value
end)
end
if World2 then
local Dropdown = Tabs.Lc:AddDropdown("Dropdown", {
Title = "Chọn Đảo",
Values = {"The Cafe",
"Frist Spot",
"Dark Area",
"Flamingo Mansion",
"Flamingo Room",
"Green Zone",
"Factory",
"Colossuim",
"Zombie Island",
"Two Snow Mountain",
"Punk Hazard",
"Cursed Ship",
"Ice Castle",
"Forgotten Island",
"Ussop Island",
"Mini Sky Island"},
Multi = false,
Default = 1,
})

Dropdown:SetValue("0.15")
Dropdown:OnChanged(function(Value)
_G.SelectWarp = Value
end)
end
if World3 then
local Dropdown = Tabs.Lc:AddDropdown("Dropdown", {
Title = "Chọn Đảo",
Values = {"Mansion",
"Port Town",
"Great Tree",
"Castle On The Sea",
"MiniSky",
"Hydra Island",
"Floating Turtle",
"Haunted Castle",
"Ice Cream Island",
"Peanut Island",
"Cake Island",
"Cocoa Island",
"Candy Island",
"Tiki Outpost"},
Multi = false,
Default = 1,
})

Dropdown:SetValue("0.15")
Dropdown:OnChanged(function(Value)
_G.SelectWarp = Value
end)
end
Tabs.Lc:AddButton({
Title = "Tele Đến Đảo[Bp]",
Description = "",
Callback = function()
if _G.TeleportWarp == "Manslon" then
elseif _G.SelectWarp == "WindMill" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(979.79895019531, 16.516613006592, 1429.0466308594)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Marine" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-2566.4296875, 6.8556680679321, 2045.2561035156)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Middle Town" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Jungle" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-1612.7957763672, 36.852081298828, 149.12843322754)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Pirate Village" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-1181.3093261719, 4.7514905929565, 3803.5456542969)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Desert" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(944.15789794922, 20.919729232788, 4373.3002929688)
game.Players.LocalPlayer.Character.Head:Destroy()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Snow Island" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(1347.8067626953, 104.66806030273, -1319.7370605469)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "MarineFord" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-4914.8212890625, 50.963626861572, 4281.0278320313)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Colosseum" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-1427.6203613281, 7.2881078720093, -2792.7722167969)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Sky Island 1" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-4869.1025390625, 733.46051025391, -2667.0180664063)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Prison" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(4875.330078125, 5.6519818305969, 734.85021972656)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Magma Village" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-5247.7163085938, 12.883934020996, 8504.96875)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Under Water Island" then
wait(.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
elseif _G.SelectWarp == "Fountain City" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(5127.1284179688, 59.501365661621, 4105.4458007813)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Shank Room" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-1442.16553, 29.8788261, -28.3547478)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Mob Island" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-2850.20068, 7.39224768, 5354.99268)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "The Cafe" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-380.47927856445, 77.220390319824, 255.82550048828)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Frist Spot" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-11.311455726624, 29.276733398438, 2771.5224609375)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Dark Area" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(3780.0302734375, 22.652164459229, -3498.5859375)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Flamingo Mansion" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-483.73370361328, 332.0383605957, 595.32708740234)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Flamingo Room" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(2284.4140625, 15.152037620544, 875.72534179688)
game.Players.LocalPlayer.Character.Head:Destroy()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Green Zone" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-2448.5300292969, 73.016105651855, -3210.6306152344)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Factory" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(424.12698364258, 211.16171264648, -427.54049682617)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Colossuim" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-1503.6224365234, 219.7956237793, 1369.3101806641)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")

elseif _G.SelectWarp == "Zombie Island" then


wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-5622.033203125, 492.19604492188, -781.78552246094)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Two Snow Mountain" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(753.14288330078, 408.23559570313, -5274.6147460938)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")

elseif _G.SelectWarp == "Punk Hazard" then


wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-6127.654296875, 15.951762199402, -5040.2861328125)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Cursed Ship" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(923.40197753906, 125.05712890625, 32885.875)
game.Players.LocalPlayer.Character.Head:Destroy()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Ice Castle" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(6148.4116210938, 294.38687133789, -6741.1166992188)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Forgotten Island" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-3032.7641601563, 317.89672851563, -10075.373046875)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Ussop Island" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(4816.8618164063, 8.4599885940552, 2863.8195800781)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Mini Sky Island" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-288.74060058594, 49326.31640625, -35248.59375)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Great Tree" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(2681.2736816406, 1682.8092041016, -7190.9853515625)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Castle On The Sea" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-5085.23681640625, 316.5072021484375, -3156.202880859375)
elseif _G.SelectWarp == "MiniSky" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-260.65557861328, 49325.8046875, -35253.5703125)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Port Town" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-290.7376708984375, 6.729952812194824, 5343.5537109375)
game.Players.LocalPlayer.Character.Head:Destroy()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Hydra Island" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(5749.7861328125, 611.9736938476562, -276.2497863769531)
elseif _G.SelectWarp == "Floating Turtle" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-13274.528320313, 531.82073974609, -7579.22265625)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Mansion" then
wait(.1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375))

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Haunted Castle" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Ice Cream Island" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-902.56817626953, 79.93204498291, -10988.84765625)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Peanut Island" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-2062.7475585938, 50.473892211914, -10232.568359375)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Cake Island" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-1884.7747802734375, 19.327526092529297, -11666.8974609375)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Sea to Treats Old" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(508.21466064453125, 25.07753562927246, -12438.2294921875)
game.Players.LocalPlayer.Character.Head:Destroy()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Cake Island" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-1141.0223388671875, 47.25519561767578, -14204.609375)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
elseif _G.SelectWarp == "Tiki Outpost" then
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-16101.1885, 12.8422165, 380.942291, 0.194113985, 1.39194061e-08, -
0.980978966, -9.82904691e-09, 1, 1.22443504e-08, 0.980978966, 7.26528837e-09,
0.194113985)
game.Players.LocalPlayer.Character.Head:Destroy()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
end
end
})

Tabs.Lc:AddParagraph({
Title = "Stats",
Content = ""
})

local Dropdown = Tabs.Lc:AddDropdown("Dropdown", {


Title = "Select Stats",
Values = {"Melee",
"Defense",
"Sword",
"Fruit",
"Gun"},
Multi = false,
Default = 0,
})

Dropdown:SetValue("")
Dropdown:OnChanged(function(Value)
_G.Stats = Value
end)

PointStats = 3

spawn(function()
while wait() do
if game.Players.localPlayer.Data.Points.Value >= PointStats then
if _G.Stats == "Melee" then
local args = {
[1] = "AddPoint",
[2] = "Melee",
[3] = PointStats
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if _G.Stats == "Defense" then
local args = {
[1] = "AddPoint",
[2] = "Defense",
[3] = PointStats
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if _G.Stats == "Sword" then
local args = {
[1] = "AddPoint",
[2] = "Sword",
[3] = PointStats
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if _G.Stats == "Gun" then
local args = {
[1] = "AddPoint",
[2] = "Gun",
[3] = PointStats
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if _G.Stats == "Fruit" then
local args = {
[1] = "AddPoint",
[2] = "Demon Fruit",
[3] = PointStats
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
end
end
end)

PosY = 30

Tabs.RC:AddButton({
Title = "Reset Character",
Description = "",
Callback = function()
game.Players.LocalPlayer.Character.Head:Destroy()
end
})

Tabs.RC:AddButton({
Title = "TP Top GreatTree",
Description = "",
Callback = function()

Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
end
})

Tabs.RC:AddButton({
Title = "Tele Đến Đền",
Description = "",
Callback = function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(28286.35546875, 14895.3017578125, 102.62469482421875))
end
})

Tabs.RC:AddButton({
Title = "TP Tele Đến Chỗ Gạt Cần",
Description = "",
Callback = function()
topos(CFrame.new(28575.181640625, 14936.6279296875,
72.31636810302734))
end
})

Tabs.RC:AddButton({
Title = "TP Acient One",
Description = "",
Callback = function()
topos(CFrame.new(28981.552734375, 14888.4267578125, -
120.245849609375))
end
})

Tabs.RC:AddSection("Quest Race/Complete Trail")

local Toggle = Tabs.RC:AddToggle("MyToggle", {Title = "Quest Buy Gear", Default =


false })

Toggle:OnChanged(function(Value)
_G.Auto_Farm_Bone4 = Value
StopTween(_G.Auto_Farm_Bone4)
end)

spawn(function()
pcall(function()
while wait(0.1) do
if _G.Auto_Farm_Bone4 then
local args = {
[1] = true
}

local args = {
[1] = "UpgradeRace",
[2] = "Buy"
}

game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("CommF_")
:InvokeServer(unpack(args))
end
end
end)
end)

local Toggle = Tabs.RC:AddToggle("MyToggle", {Title = "Disable Inf Stairs", Default


= false })

Toggle:OnChanged(function(Value)
game.Players.LocalPlayer.Character.InfiniteStairs.Disabled = Value
end)

Tabs.RC:AddButton({
Title = "Tele Đến Cửa tộc",
Description = "",
Callback = function()
for i = 1, 8 do

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(28286.35546875, 14895.3017578125, 102.62469482421875))
wait(.1)
end
if game:GetService("Players").LocalPlayer.Data.Race.Value == "Fishman"
then
wait()
topos(CFrame.new(28224.056640625, 14889.4267578125, -
210.5872039794922))
elseif game:GetService("Players").LocalPlayer.Data.Race.Value ==
"Human" then
wait()
topos(CFrame.new(29237.294921875, 14889.4267578125, -
206.94955444335938))
elseif game:GetService("Players").LocalPlayer.Data.Race.Value ==
"Cyborg" then
wait()
topos(CFrame.new(28492.4140625, 14894.4267578125, -
422.1100158691406))
elseif game:GetService("Players").LocalPlayer.Data.Race.Value ==
"Skypiea" then
wait()
topos(CFrame.new(28967.408203125, 14918.0751953125,
234.31198120117188))
elseif game:GetService("Players").LocalPlayer.Data.Race.Value ==
"Ghoul" then
wait()
topos(CFrame.new(28672.720703125, 14889.1279296875,
454.5961608886719))
elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Mink"
then
wait()
topos(CFrame.new(29020.66015625, 14889.4267578125, -
379.2682800292969))
end
end
})

Tabs.RC:AddParagraph({
Title = "Trial Race",
Content = "RACE V4 TRIALS"
})

local Toggle = Tabs.RC:AddToggle("MyToggle", {Title = "Finish Trial V4", Default =


false })

Toggle:OnChanged(function(Value)
_G.AutoQuestRace = Value
StopTween(_G.AutoQuestRace)
end)

spawn(function()
pcall(function()
while wait() do
if _G.AutoQuestRace then
if game:GetService("Players").LocalPlayer.Data.Race.Value
== "Human" then
for i,v in
pairs(game.Workspace.Enemies:GetDescendants()) do
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
pcall(function()
repeat wait(.1)
v.Humanoid.Health = 0
v.HumanoidRootPart.CanCollide
= false

sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)


until not _G.AutoQuestRace or not
v.Parent or v.Humanoid.Health <= 0
end)
end
end
elseif
game:GetService("Players").LocalPlayer.Data.Race.Value == "Skypiea" then
for i,v in
pairs(game:GetService("Workspace").Map.SkyTrial.Model:GetDescendants()) do

topos(game.Workspace.Map.SkyTrial.Model.FinishPart.CFrame)
end
elseif
game:GetService("Players").LocalPlayer.Data.Race.Value == "Fishman" then
for i,v in
pairs(game:GetService("Workspace").SeaBeasts.SeaBeast1:GetDescendants()) do
if v.Name == "HumanoidRootPart" then
topos(v.CFrame*
CFrame.new(PosX,PosY,PosZ))
for i,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v.ToolTip == "Melee" then
-- "Blox Fruit" , "Sword" , "Wear" , "Agility"

game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end
end
game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
for i,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v.ToolTip == "Blox Fruit"
then -- "Blox Fruit" , "Sword" , "Wear" , "Agility"

game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end
end

game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)
game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

wait(0.5)
for i,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v.ToolTip == "Sword" then
-- "Blox Fruit" , "Sword" , "Wear" , "Agility"

game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end
end

game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
wait(0.5)
for i,v in
pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v.ToolTip == "Gun" then --
"Blox Fruit" , "Sword" , "Wear" , "Agility"

game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
end
end

game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
end
end
elseif
game:GetService("Players").LocalPlayer.Data.Race.Value == "Cyborg" then
topos(CFrame.new(28654, 14898.7832, -30, 1, 0, 0, 0,
1, 0, 0, 0, 1))
elseif
game:GetService("Players").LocalPlayer.Data.Race.Value == "Ghoul" then
for i,v in
pairs(game.Workspace.Enemies:GetDescendants()) do
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
pcall(function()
repeat wait(.1)
v.Humanoid.Health = 0
v.HumanoidRootPart.CanCollide
= false

sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)


until not _G.AutoQuestRace or not
v.Parent or v.Humanoid.Health <= 0
end)
end
end
elseif
game:GetService("Players").LocalPlayer.Data.Race.Value == "Mink" then
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if v.Name == "StartPoint" then
topos(v.CFrame* CFrame.new(0,9,0))
end
end
end
end
end
end)
end)
Tabs.RC:AddButton({
Title = "Buy Acient One Quest",
Description = "",
Callback = function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer('UpgradeRace','Buy
')
end
})

local Toggle = Tabs.RC:AddToggle("MyToggle", {Title = "Kill Player When Trial


Complete", Default = false })

Toggle:OnChanged(function(Value)
KillPlayer = Value
StopTween(KillPlayer)
end)

spawn(function()
while wait() do
pcall(function()
if KillPlayer then
repeat wait()
targettrial()
if _G.TargTrial ~= nil and
_G.TargTrial.Character.Humanoid.Health < 0 then
_G.TargTrial = nil
targettrial()
end
if _G.TargTrial ~= nil then
topos(_G.TargTrial.Character.HumanoidRootPart.CFrame *
CFrame.new(0,0,5))
AutoHaki()
EquipWeapon(_G.SelectWeapon)
Click()
end
until not KillPlayer or not v.Parent or v.Humanoid.Health <= 0
end
end)
end
end)

local Toggle = Tabs.RC:AddToggle("MyToggle", {Title = "Kill Player When Trial


Complete [Spam Skill]", Default = false })

Toggle:OnChanged(function(Value)
KillPlayerSpam = Value
StopTween(KillPlayerSpam)
end)

spawn(function()
while wait() do
pcall(function()
if KillPlayerSpam then
repeat wait()
targettrial()
if _G.TargTrial ~= nil and
_G.TargTrial.Character.Humanoid.Health < 0 then
_G.TargTrial = nil
targettrial()
end
if _G.TargTrial ~= nil then
topos(_G.TargTrial.Character.HumanoidRootPart.CFrame *
CFrame.new(0,0,5))
AutoHaki()
EquipWeapon(_G.SelectWeapon)
Click()
end
wait(2)
if _G.SpamSkillZ then

game:GetService("VirtualInputManager"):SendKeyEvent(true,122,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,122,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
end
wait(.2)
if _G.SpamSkillX then

game:GetService("VirtualInputManager"):SendKeyEvent(true,120,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,120,false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
end
wait(.2)
if _G.SpamSkillC then

game:GetService("VirtualInputManager"):SendKeyEvent(true,99,false,game.Players.Loca
lPlayer.Character.HumanoidRootPart)

game:GetService("VirtualInputManager"):SendKeyEvent(false,99,false,game.Players.Loc
alPlayer.Character.HumanoidRootPart)
wait(.2)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game.Players.Lo
calPlayer.Character.HumanoidRootPart)
end
until not KillPlayerSpam or not v.Parent or v.Humanoid.Health <= 0
end
end)
end
end)

Tabs.Se:AddButton({
Title = "Mua Thuyền",
Description = "",
Callback = function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBoat","PirateB
rigade")
end
})

Tabs.Se:AddButton({
Title = "Xóa Sương Mù",
Description = "",
Callback = function()
game:GetService("Lighting").BaseAtmosphere:Destroy()
end
})

local Toggle = Tabs.Se:AddToggle("MyToggle", {Title = "Xóa Sương Mù [ Sea 1 And


Sea 2]", Default = false })

Toggle:OnChanged(function(Value)
RemoveFog = Value
if not RemoveFog then return end
while RemoveFog do wait()
game.Lighting.FogEnd = 9e9
if not RemoveFog then
game.Lighting.FogEnd = 2500
end
end
end)

local Toggle = Tabs.Se:AddToggle("MyToggle", {Title = "Buye Boat + Zone 5",


Default = false })

Toggle:OnChanged(function(state)
_G.dao = state
end)

local Toggle = Tabs.Se:AddToggle("MyToggle", {Title = "Speed Boat", Default =


true })

Toggle:OnChanged(function(Value)
_G.Speed = Value
end)

spawn(function()
game:GetService("RunService").RenderStepped:Connect(function()
if _G.Speed then
pcall(function()
for _,v in next, game.Workspace.Boats.PirateBrigade:GetDescendants() do
if v.Name:find("VehicleSeat") then
v.MaxSpeed = 300
end
end
end)
end
end)
end)

local Toggle = Tabs.Se:AddToggle("MyToggle", {Title = "Kill Sea Beast", Default =


false })

Toggle:OnChanged(function(Value)
_G.SeaBeasts1 = Value
StopTween(_G.SeaBeasts1)
end)

local gg = getrawmetatable(game)
local old = gg.__namecall
setreadonly(gg,false)
gg.__namecall = newcclosure(function(...)
local method = getnamecallmethod()
local args = {...}
if tostring(method) == "FireServer" then
if tostring(args[1]) == "RemoteEvent" then
if tostring(args[2]) ~= "true" and tostring(args[2]) ~= "false" then
if Skillaimbot then
args[2] = AimBotSkillPosition
return old(unpack(args))
end
end
end
end
return old(...)
end)

spawn(function()
while wait() do
pcall(function()
if AutoSkill then

game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)
wait(0.1)

game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
end
end)
end
end)

spawn(function()
while wait() do
if _G.SeaBeasts1 then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild("Shark") or
game:GetService("Workspace").Enemies:FindFirstChild("Piranha") or
game:GetService("Workspace").Enemies:FindFirstChild("Fish Crew Member") or
game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") or
game:GetService("Workspace").SeaBeasts:FindFirstChild("SeaBeast1") or
game:GetService("Workspace").Enemies:FindFirstChild("PirateBrigade") or
game:GetService("Workspace").Enemies:FindFirstChild("PirateBasic") then
for i,v in
pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") then
repeat wait()
AutoHaki()
TP1(v.HumanoidRootPart.CFrame *
CFrame.new(1,PosC,45))
EquipAllWeapon()

game.Players.LocalPlayer.Character.Humanoid.Sit = false
AutoSkill = true
AimBotSkillPosition = v.HumanoidRootPart
Skillaimbot = true
until not _G.SeaBeasts1 or not
v:FindFirstChild("HumanoidRootPart")
AutoSkill = false
Skillaimbot = false
end
end
else

topos(game:GetService("Workspace").Boats.PirateBrigade.VehicleSeat.CFrame *
CFrame.new(0, -1, 0))
end
end)
end
end
end)

local Toggle = Tabs.Se:AddToggle("MyToggle", {Title = "Skip Sea Beast [Turn On


Sea Kill Beast] ", Default = false })

Toggle:OnChanged(function(Value)
_G.SkipSeaBeast = Value
end)

spawn(function()
while wait() do
pcall(function()
if _G.SeaBeasts1 and not _G.SkipSeaBeast then
PosC = 450
end
if _G.SeaBeasts1 and _G.SkipSeaBeast then
PosC = 4000
end
end)
end
end)

local Toggle = Tabs.Se:AddToggle("MyToggle", {Title = "Kill Shark", Default = false


})

Toggle:OnChanged(function(Value)
_G.KillShark = Value
StopTween(_G.KillShark)
end)

spawn(function()
while wait() do
if _G.KillShark and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Shark")
or game:GetService("Workspace").Enemies:FindFirstChild("Piranha") or
game:GetService("Workspace").Enemies:FindFirstChild("Fish Crew Member") or
game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") or
game:GetService("Workspace").SeaBeasts:FindFirstChild("SeaBeast1") or
game:GetService("Workspace").Enemies:FindFirstChild("PirateBrigade") or
game:GetService("Workspace").Enemies:FindFirstChild("PirateBasic") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Shark" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
topos(v.HumanoidRootPart.CFrame *
CFrame.new(5,40,10))
MonFarm = v.Name
PosMon = v.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Sit = false
until not _G.KillShark or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else

topos(game:GetService("Workspace").Boats.PirateBrigade.VehicleSeat.CFrame *
CFrame.new(0, -1, 0))
for i,v in
pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if not v.Name == "Shark" then

game:GetService("Workspace").Boats.VehicleSeat.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
elseif v.Name == "Shark" then
topos(v.HumanoidRootPart.CFrame *
CFrame.new(2,20,2))
end
end
end
end)
end
end
end)

local Toggle = Tabs.Se:AddToggle("MyToggle", {Title = "Kill Piranha", Default =


false })

Toggle:OnChanged(function(Value)
_G.KillPiranha = Value
StopTween(_G.KillPiranha)
end)
spawn(function()
while wait() do
if _G.KillPiranha and World3 then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild("Piranha") or
game:GetService("Workspace").Enemies:FindFirstChild("Shark") or
game:GetService("Workspace").Enemies:FindFirstChild("Fish Crew Member") or
game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") or
game:GetService("Workspace").SeaBeasts:FindFirstChild("SeaBeast1") or
game:GetService("Workspace").Enemies:FindFirstChild("PirateBrigade") or
game:GetService("Workspace").Enemies:FindFirstChild("PirateBasic") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Piranha" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
topos(v.HumanoidRootPart.CFrame *
CFrame.new(5,40,10))
MonFarm = v.Name
PosMon = v.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Sit = false
until not _G.KillPiranha or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else

topos(game:GetService("Workspace").Boats.PirateBrigade.VehicleSeat.CFrame *
CFrame.new(0, -1, 0))
for i,v in
pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if not v.Name == "Piranha" then

game:GetService("Workspace").Boats.VehicleSeat.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
elseif v.Name == "Piranha" then
topos(v.HumanoidRootPart.CFrame *
CFrame.new(2,20,2))
end
end
end
end)
end
end
end)

local Toggle = Tabs.Se:AddToggle("MyToggle", {Title = "Kill Fish Crew Member",


Default = false })

Toggle:OnChanged(function(Value)
_G.KillFishCrew = Value
StopTween(_G.KillFishCrew)
end)

spawn(function()
while wait() do
if _G.KillFishCrew and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Fish
Crew Member") or game:GetService("Workspace").Enemies:FindFirstChild("Piranha") or
game:GetService("Workspace").Enemies:FindFirstChild("Shark") or
game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") or
game:GetService("Workspace").SeaBeasts:FindFirstChild("SeaBeast1") or
game:GetService("Workspace").Enemies:FindFirstChild("PirateBrigade") or
game:GetService("Workspace").Enemies:FindFirstChild("PirateBasic") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Fish Crew Member" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
topos(v.HumanoidRootPart.CFrame *
CFrame.new(5,40,10))
MonFarm = v.Name
PosMon = v.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Sit = false
until not _G.KillFishCrew or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else

topos(game:GetService("Workspace").Boats.PirateBrigade.VehicleSeat.CFrame *
CFrame.new(0, -1, 0))
for i,v in
pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if not v.Name == "Fish Crew Member" then

game:GetService("Workspace").Boats.VehicleSeat.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
end
end
end
end)
end
end
end)

local Toggle = Tabs.Se:AddToggle("MyToggle", {Title = "Kill Terror Shark",


Default = false })

Toggle:OnChanged(function(Value)
_G.KillTerrorShark = Value
StopTween(_G.KillTerrorShark)
end)

spawn(function()
while wait() do
if _G.KillTerrorShark and World3 then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild("Terrorshark") or
game:GetService("Workspace").Enemies:FindFirstChild("Piranha") or
game:GetService("Workspace").Enemies:FindFirstChild("Fish Crew Member") or
game:GetService("Workspace").Enemies:FindFirstChild("Shark") or
game:GetService("Workspace").SeaBeasts:FindFirstChild("SeaBeast1") or
game:GetService("Workspace").Enemies:FindFirstChild("PirateBrigade") or
game:GetService("Workspace").Enemies:FindFirstChild("PirateBasic") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Terrorshark" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
topos(v.HumanoidRootPart.CFrame *
CFrame.new(5,40,10))
MonFarm = v.Name
PosMon = v.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Sit = false
until not _G.KillTerrorShark or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else

topos(game:GetService("Workspace").Boats.PirateBrigade.VehicleSeat.CFrame *
CFrame.new(0, -1, 0))
for i,v in
pairs(game:GetService("ReplicatedStorage"):GetChildren()) do

if v.Name == "Terrorshark" then


topos(v.HumanoidRootPart.CFrame *
CFrame.new(2,20,2))
else
game:GetService("Workspace").Boats.VehicleSeat.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
end
end
end
end)
end
end
end)

spawn(function()
while wait() do
if _G.dao then
pcall(function()
if not game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBoat","PirateB
rigade")
end
end)
end
end
end)

spawn(function()
while wait() do
if _G.dao then
if game.Players.LocalPlayer.Character.Humanoid.Sit == true
then
TPB(CFrame.new(-25351.8418, 10.7575607, 26430.791, -0.998379767, -
0.00721008703, -0.0564435199, -0.00722159958, 0.999973953, -1.53919405e-10,
0.0564420484, 0.000407612359, -0.998405814))
end
end
end
end)

Tabs.Qs:AddSection("Sea 1")

local Toggle = Tabs.Qs:AddToggle("MyToggle", {Title = "Taken Saber", Default =


false })

Toggle:OnChanged(function(autosaberfunc)
AutoSaber = autosaberfunc
StopTween(AutoSaber)
end)

spawn(function()
while task.wait() do
if AutoSaber and game.Players.LocalPlayer.Data.Level.Value >= 200 then
pcall(function()
if
game:GetService("Workspace").Map.Jungle.Final.Part.Transparency == 0 then
if
game:GetService("Workspace").Map.Jungle.QuestPlates.Door.Transparency == 0 then
if (CFrame.new(-1612.55884, 36.9774132, 148.719543,
0.37091279, 3.0717151e-09, -0.928667724, 3.97099491e-08, 1, 1.91679348e-08,
0.928667724, -4.39869794e-08, 0.37091279).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then

topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Map.Jungle.QuestPlates.Plate1.Button.CFrame
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Map.Jungle.QuestPlates.Plate2.Button.CFrame
wait(1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Map.Jungle.QuestPlates.Plate3.Button.CFrame
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Map.Jungle.QuestPlates.Plate4.Button.CFrame
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game:GetService("Workspace").Map.Jungle.QuestPlates.Plate5.Button.CFrame
wait(1)
else
topos(CFrame.new(-1612.55884, 36.9774132,
148.719543, 0.37091279, 3.0717151e-09, -0.928667724, 3.97099491e-08, 1,
1.91679348e-08, 0.928667724, -4.39869794e-08, 0.37091279))
end
else
if
game:GetService("Workspace").Map.Desert.Burn.Part.Transparency == 0 then
if
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Torch") or
game.Players.LocalPlayer.Character:FindFirstChild("Torch") then
EquipWeapon("Torch")
topos(CFrame.new(1114.61475, 5.04679728,
4350.22803, -0.648466587, -1.28799094e-09, 0.761243105, -5.70652914e-10, 1,
1.20584542e-09, -0.761243105, 3.47544882e-10, -0.648466587))
else
topos(CFrame.new(-1610.00757, 11.5049858,
164.001587, 0.984807551, -0.167722285, -0.0449818149, 0.17364943, 0.951244235,
0.254912198, 3.42372805e-05, -0.258850515, 0.965917408))
end
else
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"SickMan") ~= 0 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"GetCup")
wait(0.5)
EquipWeapon("Cup")
wait(0.5)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"FillCup",game:GetService("Players").LocalPlayer.Character.Cup)
wait(0)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"SickMan")
else
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"RichSon") == nil then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"RichSon")
elseif
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"RichSon") == 0 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Mob Leader") or
game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader") then
topos(CFrame.new(-
2967.59521, -4.91089821, 5328.70703, 0.342208564, -0.0227849055, 0.939347804,
0.0251603816, 0.999569714, 0.0150796166, -0.939287126, 0.0184739735, 0.342634559))
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Mob Leader" then
if
game:GetService("Workspace").Enemies:FindFirstChild("Mob Leader") then
if v:FindFirstChild("Humanoid")
and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()

EquipWeapon(_G.SelectWeapon)

v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(80,80,80)

topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ))

game:GetService("VirtualUser"):CaptureController()

game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))

sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.hu
ge)
until v.Humanoid.Health <=
0 or not AutoSaber
end
end
if
game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader [Lv. 120] [Boss]")
then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader [Lv. 120]


[Boss]").HumanoidRootPart.CFrame * Farm_Mode)
end
end
end
end
elseif
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"RichSon") == 1 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"RichSon")
wait(0.5)
EquipWeapon("Relic")
wait(0.5)
topos(CFrame.new(-1404.91504, 29.9773273,
3.80598116, 0.876514494, 5.66906877e-09, 0.481375456, 2.53851997e-08, 1, -
5.79995607e-08, -0.481375456, 6.30572643e-08, 0.876514494))
end
end
end
end
else
if
game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert") or
game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
if v.Name == "Saber Expert" then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
FarmPos = v.HumanoidRootPart.CFrame
MonFarm = v.Name

game:GetService'VirtualUser':CaptureController()

game:GetService'VirtualUser':Button1Down(Vector2.new(1280,
672),workspace.CurrentCamera.CFrame)
until v.Humanoid.Health <= 0 or not
AutoSaber
if v.Humanoid.Health <= 0 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress"
,"PlaceRelic")
end
end
end
end
end
end
end)
end
end
end)

local Toggle = Tabs.Qs:AddToggle("MyToggle", {Title = "Take Yama", Default =


false })

Toggle:OnChanged(function(Value)
_G.AutoYama = Value
StopTween(_G.AutoYama)
end)

spawn(function()
while wait() do
if _G.AutoYama then
if
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Pro
gress") >= 30 then
repeat wait(.1)

fireclickdetector(game:GetService("Workspace").Map.Waterfall.SealedKatana.Handle.Cl
ickDetector)
until
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Yama") or not
_G.AutoYama
end
end
end
end)

local Toggle = Tabs.Qs:AddToggle("MyToggle", {Title = "Take Tushiata", Default


= false })

Toggle:OnChanged(function(Value)
_G.Autotushita = value
StopTween( _G.Autotushita)
end)

spawn(function()
while wait() do
if _G.Autotushita and World3 then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild("Longma") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Longma" then
if v:FindFirstChild("Humanoid") and
v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size =
Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))

sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.Autotushita or not v.Parent or
v.Humanoid.Health <= 0
end
end
end
else
topos(CFrame.new(-10238.875976563, 389.7912902832, -
9549.7939453125))
if
game:GetService("ReplicatedStorage"):FindFirstChild("Longma") then

topos(game:GetService("ReplicatedStorage"):FindFirstChild("Longma").HumanoidRootPar
t.CFrame * CFrame.new(2,20,2))
else
if _G.Autotushitahop then
Hop()
end
end
end
end)
end
end
end)

local Toggle = Tabs.Qs:AddToggle("MyToggle", {Title = "Quest Cursed Dual Katana


[Beta]", Default = false })

Toggle:OnChanged(function(Value)
Auto_Cursed_Dual_Katana = Value
StopTween(Auto_Cursed_Dual_Katana)
end)

spawn(function()
while wait() do
pcall(function()
if Auto_Cursed_Dual_Katana then
if game.Players.LocalPlayer.Character:FindFirstChild("Yama") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then
if
game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then
EquipWeapon("Yama")
end
elseif

game.Players.LocalPlayer.Character:FindFirstChild("Tushita") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") or
game.Players.LocalPlayer.Character:FindFirstChild("Yama") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then
if
game.Players.LocalPlayer.Character:FindFirstChild("Tushita") or
game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") then
if
game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") then
EquipWeapon("Tushita")
end
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("LoadItem","Yama")
end
end
end)
end
end)
spawn(function()
while wait() do
pcall(function()
if Auto_Cursed_Dual_Katana then
if GetMaterial("Alucard Fragment") == 0 then
Auto_Quest_Yama_1 = true
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Evil")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Evil")
elseif GetMaterial("Alucard Fragment") == 1 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = true
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Evil")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Evil")
elseif GetMaterial("Alucard Fragment") == 2 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = true
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Evil")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Evil")
elseif GetMaterial("Alucard Fragment") == 3 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = true
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Good")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Good")
elseif GetMaterial("Alucard Fragment") == 4 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = true
Auto_Quest_Tushita_3 = false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Good")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Good")
elseif GetMaterial("Alucard Fragment") == 5 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = true

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Good")

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Good")
elseif GetMaterial("Alucard Fragment") == 6 then
if
game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton Boss") or
game:GetService("Workspace").ReplicatedStorage:FindFirstChild("Cursed Skeleton
Boss") then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false
if
game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton Boss [Lv.
2025] [Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed
Skeleton [Lv. 2200]") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cursed Skeleton Boss [Lv. 2025]
[Boss]" or v.Name == "Cursed Skeleton [Lv. 2200]" then
if v.Humanoid.Health > 0 then
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
end
end
end
end
else
if (CFrame.new(-12361.7060546875, 603.3547973632812, -
6550.5341796875).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Good")
wait(1)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progre
ss","Evil")
wait(1)
topos(CFrame.new(-12361.7060546875,
603.3547973632812, -6550.5341796875))
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)
topos(CFrame.new(-12253.5419921875,
598.8999633789062, -6546.8388671875))
else
topos(CFrame.new(-12361.7060546875,
603.3547973632812, -6550.5341796875))
end
end
end
end
end)
end
end)

spawn(function()
while wait() do
if Auto_Quest_Yama_1 then
pcall(function()
if
game:GetService("Workspace").Enemies:FindFirstChild("Mythological Pirate") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Mythological Pirate" then
repeat wait()
topos(v.HumanoidRootPart.CFrame *
CFrame.new(0,0,-2))
until Auto_Cursed_Dual_Katana == false or
Auto_Quest_Yama_1 == false

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartT
rial","Evil")
end
end
else
topos(CFrame.new(-13451.46484375, 543.712890625, -
6961.0029296875))
end
end)
end
end
end)

spawn(function()
while wait() do
pcall(function()
if Auto_Quest_Yama_2 then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HazeESP") then
v.HazeESP.Size = UDim2.new(50,50,50,50)
v.HazeESP.MaxDistance = "inf"
end
end
for i,v in
pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if v:FindFirstChild("HazeESP") then
v.HazeESP.Size = UDim2.new(50,50,50,50)
v.HazeESP.MaxDistance = "inf"
end
end
end
end)
end
end)

spawn(function()
while wait() do
pcall(function()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if Auto_Quest_Yama_2 and v:FindFirstChild("HazeESP") and
(v.HumanoidRootPart.Position - PosMonsEsp.Position).magnitude <= 300 then
v.HumanoidRootPart.CFrame = PosMonsEsp
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
if not v.HumanoidRootPart:FindFirstChild("BodyVelocity")
then
local vc = Instance.new("BodyVelocity",
v.HumanoidRootPart)
vc.MaxForce = Vector3.new(1, 1, 1) * math.huge
vc.Velocity = Vector3.new(0, 0, 0)
end
end
end
end)
end
end)

spawn(function()
while wait() do
if Auto_Quest_Yama_2 then
pcall(function()
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HazeESP") then
repeat wait()
if (v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 2000 then
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
else
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.Size = Vector3.new(60, 60,
60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and
v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
end
until Auto_Cursed_Dual_Katana == false or
Auto_Quest_Yama_2 == false or not v.Parent or v.Humanoid.Health <= 0 or not
v:FindFirstChild("HazeESP")
else
for x,y in
pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if y:FindFirstChild("HazeESP") then
if (y.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 2000 then
topos(y.HumanoidRootPart.CFrameMon*
Farm_Mode)
else
topos(y.HumanoidRootPart.CFrame *
Farm_Mode)
end
end
end
end
end
end)
end
end
end)

spawn(function()
while wait() do
if Auto_Quest_Yama_3 then
pcall(function()
if game.Players.LocalPlayer.Backpack:FindFirstChild("Hallow
Essence") then
topos(game:GetService("Workspace").Map["Haunted
Castle"].Summoner.Detection.CFrame)
elseif
game:GetService("Workspace").Map:FindFirstChild("HellDimension") then
repeat wait()
if
game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") or
game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") or
game:GetService("Workspace").Enemies:FindFirstChild("Hell's Messenger") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cursed Skeleton" or v.Name ==
"Cursed Skeleton" or v.Name == "Hell's Messenger" then
if v.Humanoid.Health > 0 then
repeat wait()
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide =
false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and
v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
until v.Humanoid.Health <= 0 or not
v.Parent or Auto_Quest_Yama_3 == false
end
end
end
else
wait(5)

topos(game:GetService("Workspace").Map.HellDimension.Torch1.CFrame)
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)

topos(game:GetService("Workspace").Map.HellDimension.Torch2.CFrame)
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)

topos(game:GetService("Workspace").Map.HellDimension.Torch3.CFrame)
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)

topos(game:GetService("Workspace").Map.HellDimension.Exit.CFrame)
end
until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_3
== false or GetMaterial("Alucard Fragment") == 3
else
if
game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") or
game.ReplicatedStorage:FindFirstChild("Soul Reaper") then
if
game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Soul Reaper" then
if v.Humanoid.Health > 0 then
repeat wait()
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
until Auto_Cursed_Dual_Katana == false
or Auto_Quest_Yama_3 == false or
game:GetService("Workspace").Map:FindFirstChild("HellDimension")
end
end
end
else
topos(CFrame.new(-9570.033203125,
315.9346923828125, 6726.89306640625))
end
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1)
end
end
end)
end
end
end)
spawn(function()
while wait() do
if Auto_Quest_Tushita_1 then
topos(CFrame.new(-9546.990234375, 21.139892578125,
4686.1142578125))
wait(5)
topos(CFrame.new(-6120.0576171875, 16.455780029296875, -
2250.697265625))
wait(5)
topos(CFrame.new(-9533.2392578125, 7.254445552825928, -
8372.69921875))
end
end
end)
spawn(function()
while wait() do
if Auto_Quest_Tushita_2 then
pcall(function()
if (CFrame.new(-5539.3115234375, 313.800537109375, -
2972.372314453125).Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if Auto_Quest_Tushita_2 and
v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and
v.Humanoid.Health > 0 then
if (v.HumanoidRootPart.Position -
game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2000 then
repeat wait()
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.Size = Vector3.new(60,
60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and
v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
until v.Humanoid.Health <= 0 or not v.Parent or
Auto_Quest_Tushita_2 == false
end
end
end
else
topos(CFrame.new(-5545.1240234375, 313.800537109375, -
2976.616455078125))
end
end)
end
end
end)
spawn(function()
while wait() do
if Auto_Quest_Tushita_3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Cake
Queen") or game.ReplicatedStorage:FindFirstChild("Cake Queen [Lv. 2175] [Boss]")
then
if
game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cake Queen" then
if v.Humanoid.Health > 0 then
repeat wait()
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and
v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
until Auto_Cursed_Dual_Katana == false or
Auto_Quest_Tushita_3 == false or
game:GetService("Workspace").Map:FindFirstChild("HeavenlyDimension")
end
end
end
else
topos(CFrame.new(-709.3132934570312, 381.6005859375, -
11011.396484375))
end
elseif
game:GetService("Workspace").Map:FindFirstChild("HeavenlyDimension") then
repeat wait()
if
game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") or
game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") or
game:GetService("Workspace").Enemies:FindFirstChild("Heaven's Guardian") then
for i,v in
pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cursed Skeleton" or v.Name ==
"Cursed Skeleton" or v.Name == "Heaven's Guardian" then
if v.Humanoid.Health > 0 then
repeat wait()
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame *
CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide =
false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and
v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
until v.Humanoid.Health <= 0 or not
v.Parent or Auto_Quest_Tushita_3 == false
end
end
end
else
wait(5)

topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch1.CFrame)
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)

topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch2.CFrame)
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)

topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch3.CFrame)
wait(1.5)

game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)


wait(1.5)
topos(game:GetService("Workspace").Map.HeavenlyDimension.Exit.CFrame)
end
until not Auto_Cursed_Dual_Katana or not
Auto_Quest_Tushita_3 or GetMaterial("Alucard Fragment") == 6
end
end)
end
end
end)

local Toggle = Tabs.Qs:AddToggle("MyToggle", {Title = "Quest Soul


Guitar[Beta]", Default = false })

Toggle:OnChanged(function(Value)
_G.QuestSoulGuitar = Value
StopTween(_G.QuestSoulGuitar)
end)

spawn(function()
while task.wait() do
pcall(function()
if _G.QuestSoulGuitar then
if GetWeaponInventory("Soul Guitar") == false then
if (CFrame.new(-9681.458984375, 6.139880657196045,
6341.3720703125).Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 5000 then
if
game:GetService("Workspace").NPCs:FindFirstChild("Skeleton Machine") then

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("soulGuitarBuy",tr
ue)
else
if game:GetService("Workspace").Map["Haunted
Castle"].Candle1.Transparency == 0 then
if game:GetService("Workspace").Map["Haunted
Castle"].Placard1.Left.Part.Transparency == 0 then
Quest2 = true
repeat task.wait()
topos(CFrame.new(-8762.69140625,
176.84783935546875, 6171.3076171875))
until (CFrame.new(-8762.69140625,
176.84783935546875, 6171.3076171875).Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 or not _G.QuestSoulGuitar
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard7.Left.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard6.Left.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard5.Left.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard4.Right.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard3.Left.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard2.Right.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted
Castle"].Placard1.Right.ClickDetector)
wait(1)
elseif
game:GetService("Workspace").Map["Haunted
Castle"].Tablet.Segment1:FindFirstChild("ClickDetector") then
if
game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part1:FindFirstChild("ClickDetector") then
Quest4 = true
repeat task.wait()
topos(CFrame.new(-9553.5986328125,
65.62338256835938, 6041.58837890625))
until (CFrame.new(-9553.5986328125,
65.62338256835938, 6041.58837890625).Position -
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitu
de <= 3 or not _G.QuestSoulGuitar
wait(1)

topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part3.CFrame)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part3.ClickDetector)
wait(1)

topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part4.CFrame)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part4.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part4.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part4.ClickDetector)
wait(1)

topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part6.CFrame)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part6.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part6.ClickDetector)
wait(1)

topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part8.CFrame)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part8.ClickDetector)
wait(1)

topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part10.CFrame)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part10.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part10.ClickDetector)
wait(1)

fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab
Puzzle"].ColorFloor.Model.Part10.ClickDetector)
else
Quest3 = true
--Not Work Yet
end
else
if
game:GetService("Workspace").NPCs:FindFirstChild("Ghost") then
local args = {
[1] = "GuitarPuzzleProgress",
[2] = "Ghost"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if
game.Workspace.Enemies:FindFirstChild("Living Zombie") then
for i,v in
pairs(game.Workspace.Enemies:GetChildren()) do
if
v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and
v.Humanoid.Health > 0 then
if v.Name == "Living Zombie"
then

EquipWeapon(_G.SelectWeapon)

topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ))
v.HumanoidRootPart.Size =
Vector3.new(60, 60, 60)

v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0

v.HumanoidRootPart.CanCollide = false
--
v.Humanoid:ChangeState(11)
--
v.Humanoid:ChangeState(14)
PosMon =
v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
end
end
end
else
topos(CFrame.new(-10160.787109375,
138.6616973876953, 5955.03076171875))
end
end
else
if
string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("grave
stoneEvent",2), "Error") then
print("Go to Grave")
topos(CFrame.new(-8653.2060546875,
140.98487854003906, 6160.033203125))
elseif
string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("grave
stoneEvent",2), "Nothing") then
print("Wait Next Night")
else

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",
2,true)
end
end
end
else
topos(CFrame.new(-9681.458984375, 6.139880657196045,
6341.3720703125))
end
end
end
end)
end
end)

local Toggle = Tabs.Qs:AddToggle("MyToggle", {Title = "Plug Holy Torch", Default =


false })

Toggle:OnChanged(function(Value)
_G.AutoHolyTorch = Value
StopTween(_G.AutoHolyTorch)
end)
spawn(function()
while wait() do
if _G.AutoHolyTorch then
pcall(function()

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(5749.7861328125, 611.9736938476562, -276.2497863769531))
wait(1)
topos(CFrame.new(5154.54785, 142.129684, 916.826294,
0.00160392188, 7.16881203e-08, 0.999998689, 4.34501235e-09, 1, -7.1695176e-08, -
0.999998689, 4.45999992e-09, 0.00160392188))
wait(15)
EquipWeapon("Holy Torch")
repeat topos(CFrame.new(-10752, 417, -9366)) wait() until not
_G.AutoHolyTorch or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-
Vector3.new(-10752, 417, -9366)).Magnitude <= 10
wait(1)
repeat topos(CFrame.new(-11672, 334, -9474)) wait()
until not _G.AutoHolyTorch or
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-11672,
334, -9474)).Magnitude <= 10
wait(1)
repeat topos(CFrame.new(-12132, 521, -10655)) wait()
until not _G.AutoHolyTorch or
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12132,
521, -10655)).Magnitude <= 10
wait(1)
repeat topos(CFrame.new(-13336, 486, -6985)) wait()
until not _G.AutoHolyTorch or
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-13336,
486, -6985)).Magnitude <= 10
wait(1)
repeat topos(CFrame.new(-13489, 332, -7925)) wait()
until not _G.AutoHolyTorch or
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-13489,
332, -7925)).Magnitude <= 10
end)
end
end
end)

Tabs.Qs:AddSection("Mirage Island")

local Toggle = Tabs.Qs:AddToggle("MyToggle", {Title = "Summon Mystic Island",


Default = false })

Toggle:OnChanged(function(stati)
_G.da = stati
if stati then
_G.da = true
else
_G.da = false
end

if _G.da then
local args = {
[1] = "requestEntrance",
[2] = Vector3.new(-12463.6025390625, 378.3270568847656, -
7566.0830078125)
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
wait(1)

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",
Vector3.new(-5411.22021, 778.609863, -2682.27759, 0.927179396, 0, 0.374617696, 0,
1, 0, -0.374617696, 0, 0.927179396))
wait(0)
-- Script generated by SimpleSpy - credits to exx#9394

local args = {
[1] = "BuyBoat",
[2] = "PirateBrigade"
}

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))

function two(gotoCFrame) --- Tween


pcall(function()
game.Players.LocalPlayer.Character.Humanoid.Sit = false
game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored
= false
end)
if (game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart.Position -
gotoCFrame.Position).Magnitude <= 200 then
pcall(function()
tweenz:Cancel()
end)
game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart.CFrame = gotoCFrame
else
local tween_s = game:service"TweenService"
local info = TweenInfo.new((game:GetService("Players")
["LocalPlayer"].Character.HumanoidRootPart.Position -
gotoCFrame.Position).Magnitude/325, Enum.EasingStyle.Linear)
tween, err = pcall(function()
tweenz =
tween_s:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"], info,
{CFrame = gotoCFrame})
tweenz:Play()
end)
if not tween then return err end
end
function _TweenCanCle()
tweenz:Cancel()
end

end
two(CFrame.new(-5100.7085, 29.968586, -6792.45459, -0.33648631, -
0.0396691673, 0.940852463, -6.40461678e-07, 0.999112308, 0.0421253517, -
0.941688359, 0.0141740013, -0.336187631))

wait(13)
for _,v in next, workspace.Boats.PirateBrigade:GetDescendants() do
if v.Name:find("VehicleSeat") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
v.CFrame
if game:GetService("Workspace").Map:FindFirstChild("MysticIsland")
then

topos(game:GetService("Workspace").Map:FindFirstChild("MysticIsland").HumanoidRootP
art.CFrame * CFrame.new(0,500,-100))

end
end
end
end
end)

local Toggle = Tabs.Qs:AddToggle("MyToggle", {Title = "Tween Mystic


Island", Default = false })

Toggle:OnChanged(function(Value)
_G.AutoMysticIsland = Value
StopTween(_G.AutoMysticIsland)
end)

spawn(function()
pcall(function()
while wait() do
if _G.AutoMysticIsland then
if
game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then

topos(CFrame.new(game:GetService("Workspace").Map.MysticIsland.Center.Position.X,50
0,game:GetService("Workspace").Map.MysticIsland.Center.Position.Z))
end
end
end
end)
end)

Tabs.Qs:AddButton({
Title = "Xóa Sương Mù",
Description = "",
Callback = function()
game.Lighting.Sky:Destroy()
end
})

local Toggle = Tabs.Qs:AddToggle("MyToggle", {Title = "Move Cam to Moon",


Default = false })

Toggle:OnChanged(function(Value)
_G.AutoDooHee = Value
end)

spawn(function()
while wait() do
pcall(function()
if _G.AutoDooHee then
local moonDir = game.Lighting:GetMoonDirection()
local lookAtPos = game.Workspace.CurrentCamera.CFrame.p + moonDir *
100
game.Workspace.CurrentCamera.CFrame =
CFrame.lookAt(game.Workspace.CurrentCamera.CFrame.p, lookAtPos)
end
end)
end
end)

local Toggle = Tabs.Qs:AddToggle("MyToggle", {Title = "Tween Gear", Default = false


})

Toggle:OnChanged(function(Value)
_G.TweenMGear = Value
StopTween(_G.TweenMGear)
end)

spawn(function()
pcall(function()
while wait() do
if _G.TweenMGear then
if
game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then
for i,v in
pairs(game:GetService("Workspace").Map.MysticIsland:GetChildren()) do
if v:IsA("MeshPart")then
if v.Material == Enum.Material.Neon then
topos(v.CFrame)
end
end
end
end
end
end
end)
end)

local ScreenGui1 = Instance.new("ScreenGui")


local ImageButton1 = Instance.new("ImageButton")
local UICorner = Instance.new("UICorner")

ScreenGui1.Name = "ImageButton"
ScreenGui1.Parent = game.CoreGui
ScreenGui1.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

ImageButton1.Parent = ScreenGui1
ImageButton1.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
ImageButton1.BorderSizePixel = 0
ImageButton1.Position = UDim2.new(0.120833337, 0, 0.0952890813, 0)
ImageButton1.Size = UDim2.new(0, 50, 0, 50)
ImageButton1.Draggable = true
ImageButton1.Image = "rbxassetid://16375477666"
ImageButton1.MouseButton1Down:connect(function()

game:GetService("VirtualInputManager"):SendKeyEvent(true,"LeftControl",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"LeftControl",false,game)
end)
UICorner.Parent = ImageButton1

local CombatFramework =
require(game:GetService("Players").LocalPlayer.PlayerScripts:WaitForChild("CombatFr
amework"))
local CombatFrameworkR = getupvalues(CombatFramework)[2]
local RigController = require(game:GetService("Players")
["LocalPlayer"].PlayerScripts.CombatFramework.RigController)
local RigControllerR = getupvalues(RigController)[2]
local realbhit = require(game.ReplicatedStorage.CombatFramework.RigLib)
local cooldownfastattack = tick()

new = {}
function FastAttackConnectorFunction()
repeat wait() until game:IsLoaded()
repeat task.wait() until game.ReplicatedStorage
repeat task.wait() until game.Players
repeat task.wait() until game.Players.LocalPlayer
repeat task.wait() until game.Players.LocalPlayer:FindFirstChild("PlayerGui")
local CombatFramework =
require(game:GetService("Players").LocalPlayer.PlayerScripts:WaitForChild("CombatFr
amework"))
local CombatFrameworkR = getupvalues(CombatFramework)[2]
local RigController = require(game:GetService("Players")
["LocalPlayer"].PlayerScripts.CombatFramework.RigController)
local RigControllerR = getupvalues(RigController)[2]
local realbhit = require(game.ReplicatedStorage.CombatFramework.RigLib)
local cooldownfastattack = tick()

ReturnFunctions = {}
function CurrentWeapon()
local ac = CombatFrameworkR.activeController
local ret = ac.blades[1]
if not ret then
return
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name
end
pcall(
function()
while ret.Parent ~= game.Players.LocalPlayer.Character do
ret = ret.Parent
end
end
)
if not ret then
return
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name
end
return ret
end
function AttackFunctgggggion()
if game.Players.LocalPlayer.Character.Stun.Value ~= 0 then
return nil
end
local ac = CombatFrameworkR.activeController
ac.hitboxMagnitude = 55
if ac and ac.equipped then
for indexincrement = 1, 1 do
local bladehit
=require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(game.Players.L
ocalPlayer.Character,{game.Players.LocalPlayer.Character.HumanoidRootPart},60)
if #bladehit > 0 then
local AcAttack8 = debug.getupvalue(ac.attack, 5)
local AcAttack9 = debug.getupvalue(ac.attack, 6)
local AcAttack7 = debug.getupvalue(ac.attack, 4)
local AcAttack10 = debug.getupvalue(ac.attack, 7)
local NumberAc12 = (AcAttack8 * 798405 + AcAttack7 * 727595) %
AcAttack9
local NumberAc13 = AcAttack7 * 798405
(function()
NumberAc12 = (NumberAc12 * AcAttack9 + NumberAc13) %
1099511627776
AcAttack8 = math.floor(NumberAc12 / AcAttack9)
AcAttack7 = NumberAc12 - AcAttack8 * AcAttack9
end)()
AcAttack10 = AcAttack10 + 1
debug.setupvalue(ac.attack, 5, AcAttack8)
debug.setupvalue(ac.attack, 6, AcAttack9)
debug.setupvalue(ac.attack, 4, AcAttack7)
debug.setupvalue(ac.attack, 7, AcAttack10)
for k, v in pairs(ac.animator.anims.basic) do
v:Play(0.01,0.01,0.01)
end
if
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") and ac.blades and
ac.blades[1] then

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer(
"weaponChange",
tostring(CurrentWeapon())
)

game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit,
2, "")
end
end
end
end
end
CountAttack = 0
TickCountAttack = tick()
spawn(function()
local MT = getrawmetatable(game)
local OldNameCall = MT.__namecall
setreadonly(MT, false)
MT.__namecall = newcclosure(function(self, ...)
local Method = getnamecallmethod()
local Args = {...}
if Method == 'FireServer' and self.Name == "RigControllerEvent" and
Args[1] == "hit" then
CountAttack = CountAttack + 1
TickCountAttack = tick()
end
return OldNameCall(self, unpack(Args))
end)
end)
function ReturnFunctions:GetCount()
return CountAttack
end
function ReturnFunctions:Attack(k)
UFFF = k
end
FastAttackSettings = {
["CDAAT"] = 80,
["TimeWait"] = 10
}
spawn(function()
local CameraShakerR = require(game.ReplicatedStorage.Util.CameraShaker)
CameraShakerR:Stop()
end)
function ReturnFunctions:InputValue(CDAAT,TimeWait)
FastAttackSettings["CDAAT"] = CDAAT
FastAttackSettings["TimeWait"] = TimeWait
end
function ReturnFunctions:InputSetting(tbbb)
conchosetting = tbbb
end
function atack()
pcall(function()
AttackFunctgggggion()
end)
end
ToiCanOxi = 0
conchosetting = {}
function ReturnFunctions:GetMethod()
MethodAttack = "Slow"
if CountAttack < FastAttackSettings["CDAAT"] then
MethodAttack = "Fast"
end
return MethodAttack
end
spawn(function()
while task.wait() do
if UFFF then
pcall(function()
if conchosetting and type(conchosetting) == "table" then
if conchosetting and conchosetting["Mastery Farm"] then
ToiCanOxi = 2
atack()
if conchosetting["DelayAttack"] and
type(conchosetting["DelayAttack"]) == "number" and conchosetting["DelayAttack"] >=
0.1 then
wait(conchosetting["DelayAttack"])
else
conchosetting["DelayAttack"] = 0.2
wait(conchosetting["DelayAttack"])
end
elseif CountAttack < FastAttackSettings["CDAAT"] then
ToiCanOxi = ToiCanOxi +1
atack()
elseif CountAttack >= FastAttackSettings["CDAAT"] then
ToiCanOxi = ToiCanOxi +1
atack()
if conchosetting["DelayAttack"] and
type(conchosetting["DelayAttack"]) == "number" and conchosetting["DelayAttack"] >=
0.1 then
wait(conchosetting["DelayAttack"]*2)
else
conchosetting["DelayAttack"] = 0.2
wait(conchosetting["DelayAttack"]*2)
end
end
end
end)
end
end
end)
spawn(function()
while task.wait() do
pcall(function()
if tick()-TickCountAttack >= FastAttackSettings["TimeWait"] then
CountAttack = 0
end
end)
end
end)
spawn(function()
while task.wait() do
if UFFF then
pcall(function()
local Fastflux =
getupvalues(require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFram
ework))[2]
Fastflux.activeController.hitboxMagnitude = 55
Fastflux.activeController.timeToNextAttack = 0
Fastflux.activeController.attacking = false
Fastflux.activeController.increment = 3
Fastflux.activeController.blocking = false
Fastflux.activeController.timeToNextBlock = 0
Fastflux.activeController:attack()
task.wait(0.2)
end)
end
end
end)
spawn(function()
while task.wait() do
if UFFF then
pcall(function()
local Fastflux =
getupvalues(require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFram
ework))[2]
Fastflux.activeController.hitboxMagnitude = 55
Fastflux.activeController.timeToNextAttack = 0
Fastflux.activeController.attacking = false
Fastflux.activeController.increment = 3
Fastflux.activeController.blocking = false
Fastflux.activeController.timeToNextBlock = 0
a = math.random(1,5)
if a > 1 then
game:GetService "VirtualUser":CaptureController()
game:GetService "VirtualUser":Button1Down(Vector2.new(50,
50))
end
task.wait(0.2)
end)
end
end
end)
spawn(function()
while wait() do
if UFFF then
pcall(function()
if CountAttack >= FastAttackSettings["CDAAT"] then
TickFastAttackF = tick()
repeat wait() until tick()-TickFastAttackF >=
FastAttackSettings["TimeWait"]
CountAttack = 0
end
end)
end
end
end)
return ReturnFunctions
end
return FastAttackConnectorFunction()

You might also like