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C++ Assignment

c++

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0% found this document useful (0 votes)
24 views

C++ Assignment

c++

Uploaded by

KhAn SaHiL
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 16

Name : Sahil Khan

Enrollment : A023167023139

B.Tech CSE Data Science – 3X

Object Oriented Programming Using


C++

ASSIGNMENT
1. Simple C++ Programs to Implement Various Control Structures. a. If
statement b. Switch case statement and do while loop c. For loop d.
While loop

a- If statement

#include <iostream>

int main() {

int number;

std::cout << "Enter an integer: ";

std::cin >> number;

if (number > 0) {

std::cout << "The number is positive." << std::endl;

} else if (number < 0) {

std::cout << "The number is negative." << std::endl;

} else {

std::cout << "The number is zero." << std::endl;

return 0;

b- Switch case and do while statement

#include <iostream>

int main() {

int day;

do {

std::cout << "Enter a number (1-7) for the day of the week (0 to
exit): ";
std::cin >> day;

switch (day) {

case 1:

std::cout << "Monday" << std::endl;

break;

case 2:

std::cout << "Tuesday" << std::endl;

break;

case 3:

std::cout << "Wednesday" << std::endl;

break;

case 4:

std::cout << "Thursday" << std::endl;

break;

case 5:

std::cout << "Friday" << std::endl;

break;

case 6:

std::cout << "Saturday" << std::endl;

break;

case 7:

std::cout << "Sunday" << std::endl;

break;

case 0:

std::cout << "Exiting..." << std::endl;

break;

default:
std::cout << "Invalid input, please enter a number between 1-
7." << std::endl;

} while (day != 0);

return 0;

c- For loop

#include <iostream>

int main() {

std::cout << "The first 10 natural numbers are: ";

for (int i = 1; i <= 10; ++i) {

std::cout << i << " ";

std::cout << std::endl;

return 0;

d- While loop

#include <iostream>

int main() {

int number;

int sum = 0;
std::cout << "Enter integers to sum (0 to end): ";

while (true) {

std::cin >> number;

if (number == 0) {

break; // Exit the loop if the input is zero

sum += number;

std::cout << "The total sum is: " << sum << std::endl;

return 0;

2. Programs to Understand Structure & Unions. a. Structure b. union

a- Structure
#include <iostream>
struct Person {
char name[50];
int age;
float height;
};

int main() {
Person person;
std::cout << "Enter name: ";
std::cin.getline(person.name, 50);
std::cout << "Enter age: ";
std::cin >> person.age;
std::cout << "Enter height (in meters): ";
std::cin >> person.height;

std::cout << "\nPerson Details:\n";


std::cout << "Name: " << person.name << "\n";
std::cout << "Age: " << person.age << "\n";
std::cout << "Height: " << person.height << " m\n";

return 0;
}

b- union
#include <iostream>

union Data {
int intValue;
float floatValue;
char charValue;
};

int main() {
Data data;
data.intValue = 5;
std::cout << "Data as Integer: " << data.intValue << std::endl;

data.floatValue = 3.14f;
std::cout << "Data as Float: " << data.floatValue << std::endl;

data.charValue = 'A';
std::cout << "Data as Char: " << data.charValue << std::endl;

std::cout << "Data as Integer after overwriting: " << data.intValue <<
std::endl;

return 0;
}

3. Programs to Understand Pointer Arithmetic.

a- Basic pointer arithmetic


#include <iostream>

int main() {
int arr[] = {10, 20, 30, 40, 50};
int* ptr = arr; // Pointing to the first element of the array

std::cout << "Array elements using pointer arithmetic:\n";


for (int i = 0; i < 5; ++i) {
std::cout << "Element " << i << ": " << *(ptr + i) << std::endl; // Accessing
elements using pointer
}

return 0;
}

b- Pointer arithmetic with characters array


#include <iostream>

int main() {
char str[] = "Hello, World!";
char* ptr = str; // Pointer to the first character

std::cout << "Characters in the string using pointer arithmetic:\n";


while (*ptr != '\0') { // Until the null terminator
std::cout << *ptr << " ";
ptr++; // Move to the next character
}

std::cout << std::endl;

return 0;
}

c- Pointer arithmetic for array manipulation


#include <iostream>
int main() {
int arr[] = {1, 2, 3, 4, 5};
int* ptr = arr; // Pointer to the first element

// Modify array elements using pointer arithmetic


for (int i = 0; i < 5; ++i) {
*(ptr + i) *= 2; // Double each element
}

std::cout << "Array elements after modification:\n";


for (int i = 0; i < 5; ++i) {
std::cout << arr[i] << " "; // Print modified elements
}

std::cout << std::endl;

return 0;
}

4. Inline functions

#include <iostream>
using namespace std;

class InlineExample {
public:
inline int square(int x) {
return x * x;
}

inline int cube(int x) {


return x * x * x;
}
};

int main() {
InlineExample obj;

int number;

cout << "Enter a number: ";


cin >> number;

cout << "Square of " << number << " is: " << obj.square(number) << endl;
cout << "Cube of " << number << " is: " << obj.cube(number) << endl;

return 0;
}
5. Programs to Understand Different Function Call Mechanism. a. Call by
reference & Call by Value

#include <iostream>
using namespace std;

void swapByValue(int a, int b) {


int temp = a;
a = b;
b = temp;
cout << "Inside swapByValue: a = " << a << ", b = " << b << endl;
}

int main() {
int x = 10, y = 20;

cout << "Before swapByValue: x = " << x << ", y = " << y << endl;

swapByValue(x, y);

cout << "After swapByValue: x = " << x << ", y = " << y << endl;

return 0;
}

B- Call by refrence
#include <iostream>
using namespace std;

void swapByReference(int &a, int &b) {


int temp = a;
a = b;
b = temp;
cout << "Inside swapByReference: a = " << a << ", b = " << b << endl;
}

int main() {
int x = 10, y = 20;

cout << "Before swapByReference: x = " << x << ", y = " << y << endl;

swapByReference(x, y);

cout << "After swapByReference: x = " << x << ", y = " << y << endl;

return 0;
}

6. Programs to Understand Storage Specifiers.

#include <iostream>
using namespace std;
void autoSpecifier() {
auto x = 10;
cout << "Auto specifier: " << x << endl;
}

void staticSpecifier() {
static int count = 0;
count++;
cout << "Static specifier: " << count << endl;
}

extern int externVariable;


void externSpecifier() {
cout << "Extern specifier: " << externVariable << endl;
}

int main() {
autoSpecifier();

for (int i = 0; i < 3; ++i) {


staticSpecifier();
}

externSpecifier();

return 0;
}
int externVariable = 100;

7. Constructor and destructor

#include <iostream>
using namespace std;

class Demo {
private:
int number;

public:
// Constructor
Demo() {
cout << "Constructor called!" << endl;
number = 0;
}

// Parameterized Constructor
Demo(int num) {
cout << "Parameterized Constructor called!" << endl;
number = num;
}

// Destructor
~Demo() {
cout << "Destructor called for object with number: " << number << endl;
}

// Function to display the value of 'number'


void display() {
cout << "Number: " << number << endl;
}
};

int main() {
Demo obj1; // Constructor is called
Demo obj2(42); // Parameterized constructor is called

obj1.display();
obj2.display();

// Destructor will be called automatically when obj1 and obj2 go out of scope
return 0;
}

8. Programs to Implement Inheritance and Function Overriding. a. Multiple


inheritance –Access Specifiers b. Hierarchical inheritance – Function
Overriding /Virtual Function 11. Programs to Overload Unary & Binary
Operators as Member Function & Non Member Function. a. Unary
operator as member function b. Binary operator as non member function

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