Activity Guide - Functions Make
Activity Guide - Functions Make
Step 2 - Plan
Variables: Fill in the table below for each variable you'll need to create.
Variable Name What the Variable Stores
Conditionals: An if-else-if statement is used to check if certain options have been selected. Set up the conditional
below using the variables you created above.
● Note: You can be creative here! Choose your own combinations and feedback messages.
Functions: Consider what should be included in a function that updates the screen. Write out your plan below.
Computer Science Principles 1
Unit 4 Lesson 11
Things to think about:
● What elements on the screen need to be updated using the variables above?
● Does the conditional above belong in the function? Why or why not?
● When will the function be called?
Review the updateScreen() Pattern to help you plan
your function.
Inputs: What are the inputs for the app? These will all be turned into onEvents.
Input Action Result
"quote_input" keyup The text on the screen appears, one character at a time as it's typed.
"font_family_input" change The text’s font changes to the font the user choosed
Font_Size_Input change The size of the quote and the font changes
Step 4 - Submit
Before your submit check the rubric below to make sure your program
Input onEvents are created onEvents are created onEvents are created onEvents are not
for all the required for most of the for some of the created for any
inputs. inputs. inputs. inputs.
Storage: Variables Variables are created Most information is Some information is There are no
and appropriately stored in a variable stored in a variable variables which store
used for all pieces of and appropriately and appropriately the necessary
information used in updated throughout updated throughout information for the
the app. the app. the app. app to work correctly.
Code: Functions A function is used A function is used A function is used There is no function
which correctly which correctly which updates some which updates the
updates all output updates most of the of the output screen.
elements. The output elements. The elements or the
function is called in function is called in function is only called
all onEvents. all onEvents. in some onEvents.
Code runs without No errors are present One or two errors are Three or four errors More than four errors
errors. in the required code. present in the are present in the are present in the
required code. required code. required code.
Coding Comments Comments are used Comments are used Comments are used Comments are not
to correctly explain to explain the to explain the present.
the purpose and purpose and function purpose and function
function of all of most onEvents of some onEvents
onEvents and and functions. and functions.
functions.