Implementing ADT Operations-1
Implementing ADT Operations-1
An Abstract Data Type (ADT) is a model for data structures that specifies:
Specification of ADTs
1. Signature: The operations provided by the ADT, including their names, input parameters, and
return types.
2. Behavioral Properties: The preconditions, postconditions, and invariants that describe the
expected results of the operations.
The concrete state space is the underlying data representation used to implement the ADT. This
includes:
Variables
Data structures
Other representations of the abstract concepts.
2. Concrete Invariant
A concrete invariant ensures that the internal state of the ADT remains valid. It is a condition that must
always hold true in the concrete representation of the ADT.
3. Abstraction Function
The abstraction function maps the concrete state space to the abstract state space. It explains how the
internal representation corresponds to the abstract specification.
4. Implement Operations
Ensuring that the concrete invariant holds before and after the operation.
Using the abstraction function to verify that the implementation matches the abstract behavior.
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Example: Text ADT
ADT Specification
1. Signature:
`append(String s)`:
Appends string `s` to the end of the text.
`insert(int i, String s)`: Inserts string `s` at position `i`.
`delete(int i, int j)`: Removes characters from position `i` to `j`.
`getText() -> String`: Returns the current text.
2. Behavioral Properties:
For `insert`: The text after position `i` should remain intact.
For `delete`: The characters in the range `[i, j]` are removed.
java
StringBuilder text;
Concrete Invariant
Abstraction Function
The abstraction function maps the state of the `StringBuilder` to the abstract concept of a sequence of
characters.
Implementing Operations
java
// Constructor
public TextADT() {
this.text = new StringBuilder();
}
// Append operation
public void append(String s) {
text.append(s);
}
// Insert operation
public void insert(int i, String s) {
if (i < 0 || i > text.length()) throw new IndexOutOfBoundsException();
text.insert(i, s);
}
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// Delete operation
public void delete(int i, int j) {
if (i < 0 || j > text.length() || i > j) throw new IndexOutOfBoundsException();
text.delete(i, j);
}
Summary
By following these principles, you can systematically design and implement robust ADTs.
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Features of Object-Oriented Programming (OOP)
Object-Oriented Programming (OOP) organizes code using objects, which encapsulate data and
behavior. Here, we explore three core features: Encapsulation, Object Identity, and Polymorphism,
excluding inheritance.
1. Encapsulation
Encapsulation is the bundling of data and methods that operate on that data within a single unit, usually
a class. It restricts direct access to certain components, ensuring controlled interaction through public
methods.
Key Points:
Provides data hiding by making fields private and exposing methods (getters and setters) to
access them.
Improves modularity and maintainability by separating internal implementation details from
external interaction.
Prevents unauthorized access or unintended modification of data.
Example:
java
2. Object Identity
Object identity means that each object has a unique identity, even if two objects have the same state
(values of their attributes). Objects are distinct entities in memory.
Key Points:
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Every object is uniquely identifiable via its memory address or an equivalent identifier.
Object identity is typically verified using the `==` operator in many programming languages.
Equality (`equals`) can be defined based on logical equivalence of states, but identity (`==`)
depends on the reference.
Example:
java
// Checking identity
System.out.println(account1 == account2); // false, different objects
3. Polymorphism
Polymorphism allows objects to be treated as instances of their common interface or base type,
enabling one interface to be used for different data types.
Types of Polymorphism:
Compile-time Polymorphism (Method Overloading): Multiple methods in the same class with
the same name but different parameter lists.
Runtime Polymorphism (Method Overriding): A subclass provides a specific implementation of a
method defined in its superclass or interface.
Key Points:
java
// Usage
Calculator calc = new Calculator();
System.out.println(calc.add(5, 10)); // 15 (int version)
System.out.println(calc.add(5.5, 10.5)); // 16.0 (double version)
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