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20483-Programming-in-C

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0% found this document useful (0 votes)
31 views

20483-Programming-in-C

Uploaded by

it.dsi.walid
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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20483 Programming in C#

This training course teaches developers the programming skills that are required for developers
to create Windows applications using the C# language
Length Days: 5 | Length Hours: 40

Target Audience
This course is intended for experienced developers who already have programming experience
in C, C++, JavaScript, Objective-C, Microsoft Visual Basic®, or Java and understand the concepts
of object-oriented programming.
This course is not designed for students who are new to programming; it is targeted at
professional developers with at least one month of experience programming in an object-
oriented environment.

Course Objectives
After completing this course, students will be able to:

• Describe the core syntax and features of C#.


• Create and call methods, catch and handle exceptions, and describe the monitoring
requirements of large-scale applications.
• Implement the basic structure and essential elements of a typical desktop application.
• Create classes, define and implement interfaces, and create and use generic collections.
• Use inheritance to create a class hierarchy, extend a .NET Framework class, and create
generic classes and methods.
• Read and write data by using file input/output and streams, and serialize and deserialize
data in different formats.
• Create and use an entity data model for accessing a database and use LINQ to query and
update data.
• Use the types in the System.Net namespace and WCF Data Services to access and query
remote data.
• Build a graphical user interface by using XAML.
• Improve the throughput and response time of applications by using tasks and
asynchronous operations.
• Integrate unmanaged libraries and dynamic components into a C# application.
• Examine the metadata of types by using reflection, create and use custom attributes,
generate code at runtime, and manage assembly versions.
• Encrypt and decrypt data by using symmetric and asymmetric encryption.
Course Outline
1 - Review of C# Syntax
• Overview of Writing Applications using C#
• Datatypes, Operators, and Expressions
• C# Programming Language Constructs
• Lab : Developing the Class Enrolment Application

2 - Creating Methods, Handling Exceptions, and Monitoring Applications


• Creating and Invoking Methods
• Creating Overloaded Methods and Using Optional and Output Parameters
• Handling Exceptions
• Monitoring Applications
• Lab : Extending the Class Enrolment Application Functionality

3 - Developing the Code for a Graphical Application


• Implementing Structs and Enums
• Organizing Data into Collections
• Handling Events
• Lab : Writing the Code for the Grades Prototype Application

4 - Creating Classes and Implementing Type-safe Collections


• Creating Classes
• Defining and Implementing Interfaces
• Implementing Type-safe Collections
• Lab : Adding Data Validation and Type-safety to the Grades Application

5 - Creating a Class Hierarchy by Using Inheritance


• Creating Class Hierarchies
• Extending .NET Framework Classes
• Creating Generic Types
• Lab : Refactoring Common Functionality into the User Class

6 - Reading and Writing Local Data


• Reading and Writing Files
• Serializing and Deserializing Data
• Performing I/O Using Streams
• Lab : Generating the Grades Report
7 - Accessing a Database
• Creating and Using Entity Data Models
• Querying Data by Using LINQ
• Updating Data by Using LINQ
• Lab : Retrieving and Modifying Grade Data

8 - Accessing Remote Data


• Accessing Data Across the Web
• Accessing Data in the Cloud
• Lab : Retrieving and Modifying Grade Data in the Cloud

9 - Designing the User Interface for a Graphical Application


• Using XAML to Design a User Interface
• Binding Controls to Data
• Styling a User Interface
• Lab : Customizing Student Photographs and Styling the Application

10 - Improving Application Performance and Responsiveness


• Implementing Multitasking by using Tasks and Lambda Expressions
• Performing Operations Asynchronously
• Synchronizing Concurrent Access to Data
• Lab : Improving the Responsiveness and Performance of the Application

11 - Integrating with Unmanaged Code


• Creating and Using Dynamic Objects
• Managing the Lifetime of Objects and Controlling Unmanaged Resources
• Lab : Upgrading the Grades Report

12 - Creating Reusable Types and Assemblies


• Examining Object Metadata
• Creating and Using Custom Attributes
• Generating Managed Code
• Versioning, Signing and Deploying Assemblies
• Lab : Specifying the Data to Include in the Grades Report

13 - Encrypting and Decrypting Data


• Implementing Symmetric Encryption
• Implementing Asymmetric Encryption
• Lab : Encrypting and Decrypting Grades Reports

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