2RP Consolidated Report V2 (3)
2RP Consolidated Report V2 (3)
Cloud
H2020 programme: Research and Innovation action
Type
DEC Websites, patents filing, press & media actions, videos, photos, etc.
Dissemination level
CI Classified
Revision history
R0.1 07/11/2021 Creation of the draft structure and Cos4Cloud coordination team
model of inputs
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Second Reporting period. Consolidated Report Cos4Cloud #836463
Authors
Cos4Cloud Consortium
Citation
Cos4Cloud consortium (2022). Technical report V1.0. 2nd Reporting Period: Consolidated report.
Period: January 2021 - January 2022
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Contents
1. Explanation of the work carried out by the beneficiaries and Overview of the
progress 7
1.1. Objectives 7
1.2.3. WP3 - Data collection, processing and quality control Services (Lead: INRIA) 30
1.2.8. WP8 - Communication, Outreach and Stakeholder Engagement (Lead: CSIC) 107
Annex III: D5.1 Intermediate deliverable: Co-designed services for Cos4cloud report 167
Annex IV: D6.5 Intermediate deliverable: Design and evaluation of school-based citizen
science activities 168
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Annex VI: D4.5 Intermediate deliverable: Customizable Interface service for Cos4Cloud
Apps (MOBIS) 170
Annex VII: Task 5.4: Intermediate report: DIY progress and evaluation 171
List of tables
List of figures
Figure 1 Collaborative board of the Cos4Cloud data protection workshop held on 8th
June 2021. ................................................................................................................................15
Figure 2 Participants of the Cos4Cloud online 2nd general meeting on 7th – 8th June
2021 .........................................................................................................................................19
Figure 3 Participants of the Cos4Cloud online 2nd annual meeting on 4th and 5th
November 2021 ...................................................................................................................... 20
Figure 4 Different Granularity of Testing. ............................................................................. 24
Figure 5 INVEST Principle for Writing User Stories. ............................................................. 24
Figure 6 Proposal of the extension of the OGC SensorThings API Plus (STA+). ................28
Figure 7 Cos4Bio registered in the EOSC Portal. .................................................................. 30
Figure 8 Components of the camera trap ............................................................................ 38
Figure 9 Orange Data Analysis widget catalog .....................................................................39
Figure 10 Mecoda widget workflow in Orange Data Mining Platform ............................... 40
Figure 11 Examples of use of data analysis widgets ........................................................... 41
Figure 12 Example of image analysis widgets ...................................................................... 41
Figure 13 Screenshots of Mobis app.....................................................................................49
Figure 14 Screenshot of DUNS notification service ............................................................. 50
Figure 15 BioMARató participants. (1) Lloret de Mar. Photo: Xatrac; (2) Barcelona. Photo:
Anèl·lides – Serveis ambientals marins................................................................................. 58
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1.1. Objectives
The objectives in the 2nd reporting period can be summarised as:
The main objectives were all addressed and completed according to plan. This report
further details the project outcomes to date and notes any deviations from the originally
planned approach.
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This report follows the structure of the Grant Agreement and its nine Work Packages
(WPx) and associated tasks (Tx.y). Three additional Ethics deliverables (Dx.y) are discussed
within WP1 Management as the effort in producing the results lies within this WP.
Summary:
WP1 Summary
The coordination of the project has focused during this period on strengthening
communication channels and collaborative work strategies between the Consortium's
working groups. Periodic meetings have been held between the different groups and the
consortium in general, as a summary: a general meeting, an annual meeting, four
steering committees, weekly coordination follow-up meetings and the co-design team, as
well as meetings semimonthly or monthly by the Sci&Tech and Connect teams
respectively. The advisory board also conducted a strategic review and made
recommendations for the advancement of the project. A new version of the Data
Management Plan was submitted. Both technical and financial monitoring of the project
has been kept constant by the coordination team.
WP2 Summary
During this period progress was made in the implementation of the agile methodology
for developing and for testing. The agile test plan was generated where user stories are
following the INVEST principle ('T' stands for testable). In Cos4Cloud we have finally
adopted two standards for data exchange. Among the biodiversity community there is a
strong legacy of the Darwin Core and the OGC Sensor Things API has been suggested as
a thematic agnostic standard that can be used both for environmental observations and
biodiversity observations. The extension of STA to cover citizen description (party),
licensing and observation groups proposed STA4CS to STA+. Small group of hackathons
and demonstrations have been voluntarily arranged based on specific standards or
models used in common (e.g. SensorThings API, STA+, Darwin Core, GBIF API, Cos4Bio
API). As a result, several use cases were demonstrated by Cos4Cloud partners for their
services interoperability according to two main models, STA+ and Darwin Core. Multiple
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interoperability experiments where running during this period between services and
services with citizen observatories.
WP3 Summary
The second period was very intensive in terms of workload. All the tasks have been
advanced in a very significant way and the seven services developed are now available at
least in prototype form. The most advanced one (Pl@ntNet-API) is now at TRL 9. It is
available in the EOSC market-place and already accounts for thousands of users. Four
other services (AI-GeoSpecies, FASTCAT-Edge, FASTCAT-Cloud, AI-Taxonomist, GBIF-DL)
are at TRL 7-8 and are testable in operational environments. They will be developed
further in the next period and made available in the EOSC market-place when applicable.
The last service (MECODA) has also been pushed to more advanced TRL (i.e. 7) and is now
available as a validated prototype.
WP4 Summary
Cos4Bio has completed its first stage of development and is available on the EOSC
marketplace. For its part, Cos4Env advances in the integration of environmental variables,
for now of air quality with the CanAirIO citizen observatory. The multilingual support
service advanced in its development and currently translates seven languages. The
developments of the interactive pre-processing of large (images) datasets continue with
the development of the API, which we call FASTCAT-Cloud (Flexible Ai SysTem for CAmera
Traps, accessible on the cloud). The MOBIS service is also available in the EOSC
marketplace. For its part, DUNS advances in the development of its architecture.
WP5 Summary
During this period, progress was made in the consolidation of the co-design community
and the implementation of the strategy. Multiple workshops and activities were held to
collect requirements and user stories from end-users. A shared strategy was also
designed with the agile methodology to ensure the integration of the inputs collected in
the co-design workshops and the monitoring of requirements, as well as communication
with the community about the feasibility of implementing them. Regarding bioblitzes, the
biomarató was carried out, which allowed the involvement of 117 participants, with
10,136 observations of marine biodiversity of 1,061 species. The hackathon was also held
to test the connection between camera Camera trap software (DinAIkon), Authenix
(SecD), Cos4Bio service (Bineo), and the experience in the AI-Naturalits APIs (INRIA). And
Cos4Cloud was part of the "Respiraton" hackathon focused on developments to improve
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air quality in Colombia. New CanAirIO Do-It-Yourself (DIY) sensor guides are available and
multiple improvements were implemented in CanAirIO sensors. Several networking
activities were also carried out to expand the CanAirIO network.
WP6 Summary
WP6 has continued supporting the database informing D6.1 Identification of and
engagement with projects of interest, fostering Cos4Cloud relationships with other
European projects and organizations and the school education sector.
During year 2, NKUA has created and implemented the online training course on citizen
science “Citizen Science and Environmental Education for Sustainability”, which can be
adapted and redeveloped into training resources for different audiences / stakeholders
and made available via the Cos4Cloud Toolkit and Evidence Hub.
WP6 has kept working in specific activities and initiatives focused on sharing best practice,
across the project and with other European projects and initiatives. Also, in updating
earlier research into online learning and toolkits/toolboxes; identifying Key Performance
Indicators and exploring the dissemination and marketing potential for D6.3 Production
of a citizen science toolbox and Evidence Hub. OU’s Open Learn Create has been the
repository platform of choice.
Research continued into the evaluation of the learning potential from online activities in
citizen observatories to identify learning journeys. Regarding the evaluation of innovative
school-based citizen-science activities, new actions have been designed and
implemented during Year 2 in addition to the integrated action plan designed in Year 1.
WP7 Summary
WP7 has and will continue to produce a number of documents designed to aid in the
dissemination and exploitation of the Cos4Cloud project outputs. Deliverable (D7.3)
Strategic plan for the exploitation and dissemination of the results (PEDR) produced
in RP1 and updated in 2ND RP, outlines this strategy, whilst D7.1 Exploitation Plan – ex
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WP8 Summary
Communication and outreach activities have been ongoing since the commencement of
the Cos4Cloud project. The website has been updated according to the progress of the
project, including new information about the services, co-design activities, news, and
events. During the second period reporting Cos4Cloud has continous been very active
posting on social media and Cos4Cloud blog promoting the project to the wider
community. A combination of press releases, blogs, short videos and social media
campaigns have been used to share project developments and ongoing activities. A great
effort was undertaken to engage participants in the co-design workshops, both to ensure
sufficient participant numbers in the workshops and comprehension of the
functionalities and development of the services. All the communication material
produced is visible in the service page in the website. Stakeholders engagement has been
through the Cos4Cloud community page on the website, as well as through direct calls in
social media, newsletters. Direct contact with target institutions has been crucial to
engage participants into the co-design workshops and other Cos4Cloud activities.
Proactive engagement activities such as workshops, webinars and training sessions has
helped to develop a database of newsletter subscribers and also a database of
stakeholders. The communication and engagement strategy has been evaluated monthly
to adjust and adapt the methodologies and implementation of the strategy.
As the project progresses into the next period there will be more opportunities to
communicate, disseminate and exploit outputs.
WP9 Summary
CSIC has verified that all the consortium has followed the ‘ethics requirements’ of the
projects.
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For the 2nd reporting period the following deliverables were submitted through the EU
platform:
Official Deliverable
No.
deadline
D1.4 30-Apr-21 Revised version of the Data Management Plan
D8.3 30-Jun-21 Project Video
D7.2 31-Oct-21 Dissemination and marketing strategy
D3.1 31-Jan-22 Pl@ntNet platform as a service
D3.2 31-Jan-22 New AI related components and services in CO-platforms
D3.5 28-Feb-22 Location-based species prediction service
D4.2 28-Feb-22 Experts portal for biodiversity data validation
Platform for interactive pre-processing camera trap images
D4.4 28-Feb-22
(FASTCat-Edge)
Annex
No. Deadline Updated Document technical
report
Intermediate deliverable: Interoperability
D2.4 31-Oct-22 31-Jan-22 II
experiment report
Intermediate deliverable: Co-designed services
D5.1 31-Oct-22 31-Jan-22 III
for Cos4cloud report
Intermediate deliverable: Design and
D6.5 31-Oct-22 31-Jan-22 evaluation of school-based citizen science IV
activities
Intermediate deliverable: MECODA data
D3.7 31-Dec-22 31-Jan-22 V
analysis package
Intermediate deliverable: Customizable
D4.5 31-Dec-22 31-Jan-22 VI
Interface service for Cos4Cloud Apps (MOBIS)
No
Task 5.4 Intermediate report: DIY progress and
deliverable 31-Jan-22 VII
report evaluation
associated
No
Task 2.3
deliverable 31-Jan-22 Agile test plan VIII
report
associated
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For the 2nd reporting period the following milestones were developed:
Deadline
No. Milestone Responsible WP
(Month)
M36 Established brand identity CREAF 8 14
M16 INTS services for Biodiv. monitoring validated Bineo 4 22
M10 DCPQC services for Biodiv. validated INRIA 3 23
M3 Progress meeting 2 CSIC 1 24
M22 Demonstrative Bioblitz event B2 CSIC 8 24
M27 Engagement activities with projects of interest OU 6 24
DCPQC services for Biodiv. monitoring achieve 3
M11 INRIA 26
TRL 9
INTS services for Biodiv. monitoring achieve 4
M17 Bineo 26
TRL 8-9
WP1 Objectives: Ensure the delivery of project outcomes within the time and the budget
limits through day-to-day project management, coordinate R&D activities, provide access
to shared project resources, manage, and monitor the evolution of the project with
transparent progress tracking, solicit advice from stakeholder groups, facilitate
communication with the partners and the commission, and ensure that ethical research
practise is upheld throughout the project.
Beneficiaries were engaged on the following active tasks during the 2nd reporting
period (RP):
● T1.1 Project coordination
● T1.2 Monitoring project progress and day-to-day management
● T1.3 Financial and management reporting
● T1.4 Dissemination and communications reporting
● T1.5 Internal communication and knowledge management
● T1.6 Administration of Advisory Boards and Panels
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The following Milestones relevant to WP1 were completed during 2nd RP:
● MS3 Progress meeting 2 (M24)
To achieve the objectives of the work package, the following work has been carried
during the 2nd RP:
Additionally, the last version of the DMP will include the results of the privacy and data
protection issues that the Consortium have been working on. In this regard, the
coordination, together with the co-design team, organized a data protection regulation
(GDPR) workshop with all the partners. The workshop was held during the general
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meeting held on June 7 and 8, 2021. The main questions expected to be addressed with
the workshop were: What personal data is "collecting" directly or indirectly by the
services? What is the Cos4Cloud consortium doing to comply with the regulations of the
GDPR? In the workshop, progress was made in the construction of a data protection
impact for each of the services. Each of the groups discussed the type of data to collect if
it included vulnerable data, how to manage the associated infrastructure to ensure GDPR
compliance. This information will feed the last version of the DMP.
Figure 1 Collaborative board of the Cos4Cloud data protection workshop held on 8th June 2021.
The monitoring of the project is carried out through various instruments. The
coordination and the different working groups (Codesign, Connect, Sci&Tech) document
all work agreements and commitments in minutes within Confluence through which the
coordination follows up. The coordination and the steering committee monitor the
deliverables, the milestones, as well as the scope and strategy to develop them. The risk
register is reviewed at the beginning of each committee.
In monitoring the progress reported by the partners, an alert was identified with the SLU
partner. During the first report, it was the only partner that justified 6% of financial
execution compared to the average that justified around 30%. During this second period,
although there was an increase in activities per SLU, there is no evidence that the effort
dedicated especially to task 5.3 is significant. Therefore, a reallocation of PM with another
partner that can carry out these activities is planned.
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The deliverables are planned sufficiently in advance to comply with the proposed
workflow. Initially, coordination agrees with the leader of the deliverable on the scope
and expectations of the document. Then a group of internal reviewers of the consortium
is defined, who, weeks before the official submission on the EU platform, review the
content to validate the technical and presentation quality. All deliverables are also
reviewed by a member of the coordination team.
Additionally, the coordination established in the Living Guidelines document the set of
technical, logistical and administrative guidelines to facilitate the execution of the project.
This also includes the code of conduct adopted by the Consortium.
The coordination team during the reporting periods verifies the financial progress of each
partner and its consistency with the reported technical progress. For this period, two
actions were taken in this matter. On the one hand, INRIA requested in the 1st reporting
period resources that exceeded the ceiling of 90% of its total budget, therefore the
coordination only allowed the transfer of the missing resources to reach the ceiling, given
that the partner has shown the progress according to the requested value. Another of
the actions that were detected was related to the partner SLU. SLU was the only one of
the 15 partners that justified only 6% of its budget in the first period. In the second period,
the progress was considerable only in one of the work packages, corresponding to
interoperability, however, in the WP5 activities corresponding to testing and engagement,
a timely execution was not carried out. Of the 15 person months planned to execute from
month 1 to 27 (for the period of this report it is in 24) SLU had only executed less than 1
PM. Therefore, SLU resources will be reallocated within the consortium to ensure that
these activities are carried out successfully.
The financial follow-up has also included the preparation of guidelines and support for
the partners -especially those who did not have previous experience in H2020 projects-
for the preparation of the reporting and especially for the implementation of budget
modifications. It is expected that several partners including ICM-CSIC, NKUA, SECD will
have to transfer funds planned for travel to the personnel category. This is because with
the pandemic, trips have been reduced and, in some cases, have almost been completely
canceled and, on the other hand, work fronts have been identified that can be
strengthened with greater dedication (more PMs). This will be explained in detail in the
deviations sections.
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Task 1.4. Dissemination and Communications reporting (CSIC, inputs from all
through WP7, WP8, M1-40)
This task includes the bottom-up collection of information and opportunities for
dissemination and communication from the beneficiaries and top-down (coordinator,
project manager and WP leads) prioritisation of WP7 and WP8 dissemination and
reporting actions.
The communication log produced in the first reporting period is still in use. The
communication log collects information about communication and dissemination
activities carried out by the consortium. The communication log is centralised by CSIC
and CREAF and is accessible through the Project Management Portal set up in Confluence
and, which also contains a communication guideline for partners with resources, rules
and guidance when promoting Cos4Cloud events, activities, news and outputs.
During the present period, the consortium has managed to consolidate the proposed
communication channels, as well as the knowledge transfer spaces. In terms of digital
tools, collaborative work has been possible thanks to: Video calls and synchronous
meetings: Zoom, Skype and Google Meet. Documentation of meetings, follow-up and
monitoring of the project: Confluence and Google drive. Collaborative work: Miro and
Slack. Software development tools are detailed in WP2, 3 and 4, as well as those used for
communication and dissemination in WP 8.
The collaborative workspaces have remained active and have allowed the synergy of the
activities of the three main components of Cos4Cloud: codesign, technical developments
and social components. As described below, the work teams meet frequently, document
their strategies, and work agreements and maintain fluid communication between them.
For example, in the case of the Connect and Sci&Tech groups, the chair of each group
makes a report for their colleagues with the aim of keeping themselves periodically
informed. Additionally, both in the Steering committees and especially in the general
meeting and annual meetings, the coordination designs workshops that allow addressing
gaps or work on potential areas of joint development that have not been addressed in
the working groups meetings.
Subtask 1.5.1 Internal communication channels: The weekly, monthly and fortnightly
meetings are kept documented in Confluence and are the spaces that allow
communication to be as fluid as possible. During the 2nd reporting period, four steering
committees were held (February, April, May, September/ 2021) a general meeting on June
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7-8 2021, and an annual meeting on November 4-5 2021. Table No. 1 details the
participants and scope of each workspace.
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Figure 2 Participants of the Cos4Cloud online 2nd general meeting on 7th – 8th June 2021
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Figure 3 Participants of the Cos4Cloud online 2nd annual meeting on 4th and 5th November 2021
Cos4Cloud's advisory board during the second period was strengthened with the
inclusion of three new members, Carolina Botero, Paula Puy and Huma Shah. All of them
women with extensive experience and expertise that favors the thematic integrality of
AB. Currently the AB is made up of:
The profile information of the AB participants is available at the Cos4Cloud website. They
are experts from umbrella organisations (JRC-Sven Schade), European Research
Infrastructures (EMSO- Ivan Rodero) and research institutes and institutions with
experience on citizen observatories (CIRAD-Pierre Bonnet, Coventry University-Huma
Shah, Karisma Foundation-Carolina Botero, Xarxa per la Conservació de la Natura - Paula
Puy). The steering committee approved the selection. Further members (or potentially
replacement members) would preferably include additional experts in international
capacity building and training, or further experts from industry or experts from EOSC.
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The guiding principles for inviting new members will be to establish a gender-diverse
board including recognised experts in their field as well as younger researchers.
The Advisory Board has been highly engaged with the project, e.g. contributing to
Cos4Cloud webinars and forging links to new and initiatives. A first dedicated meeting
with the Advisory Board was held in 25th of January 2022 and the main insights are
summarised in Subtask 8.3.4 of WP8 report.
In line with the strategy developed with the Advisory Board, the recruitment of the
Advisory Panels is being channelled through the Cos4Cloud website section “Be part of
our community” and the form “Join our community”. Since the Advisory Panels will be
used mainly for the co-design process of Cos4Cloud services, we decided to integrate the
recruitment of these panels with the recruitment and search for stakeholders for the co-
design.
Ethics
CSIC, OU, NKUA and ECSA have collected personal information for registration purposes
when organising events and training courses. CSIC has verified that the registration forms
had an informed consent process in accordance with the GDPR and that all partners are
implementing technical and organisational measures adequate to safeguard the rights
and freedoms of the data participants. In the case of the events organised by CSIC, all the
data collected is stored in CSIC repositories.
For now, no data has been transferred between Colombia and the EU.
Deviations
Project management has responded flexibly to the needs of the project. There are no
deviations of note.
WP2 Objectives: This WP compiles the strategies and testing types used to verify that the
services under test meet the users’ expectations and the EOSC hub requirements.
Beneficiaries were engaged on the following active tasks during the 2nd RP:
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The following Milestones relevant to WP2 were completed during 2nd RP:
● None
To achieve the objectives of the work package, the following work has been carried during
the 2ND RP:
Task 2.1 Selection of the standards used in Citizen Science for the EOSC (CREAF, ALL
M1-4)
Finished during the 1st reporting period.
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Furthermore, the actual organisation of how agile methods will be applied in the project
(team/component level and architecture/project level) has been described more clearly.
The agile methodology has been documented, presented and discussed in the SciTech
telcos and the Confluence wiki. Within that context, 52°North gave support for all
partners and managed to put further improvements into practice, to mention a common
cadence for regular synchronisation of the different groups within the project, forming
Co-Design Digests as a pavement for the outcome of Co-Design sessions to concrete user
stories, organising hackathons and workshops, etc. In addition, 52°North supported SfC
to prepare the methodology of the 2nd Co-Design session wherein users were asked to
define user stories.
According to the "eat-your-own-dog-food" style, we have tracked our own work on the
STA+ extension in a Story Map in Jira, just to live and prove (relevant) parts described in
D2.2. It serves as an example project and gives us a kind of a sandbox for explanations
and discussions. Related to this, we connected our standardisation efforts with the
participation at OGC members meetings to discuss status quo of the extension,
incorporating feedback, and to push forward the outcome as an official contribution to
the OGC.
As recommended by D2.2, user stories are following the INVEST principle ('T' stands for
testable) shown in Figure 2. A user story describes a focused business requirement and
has to be (re-)tested once it is completed or a new release of a service is about to be
published. Those user stories identified to be relevant for Cos4Cloud will be collected in
a testing report table for each service. A template has been prepared in the wiki. The table
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reflects all relevant test aspects including TRL, acceptance criteria, test granularity (Figure
1), application of functional/non-functional or integration tests, etc. Seven questions have
been developed which shall help to fill out the table for a given user story.
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The agile test plan includes tests on a component or service integrations level only. More
fine-grained tests (as Unit tests in Figure 1) are not covered at this documentation level
but are highly recommended as functional and regression tests.
The agile test plan was not formally included in the deliverables lists, however, to advance
the documentation and facilitate the review by the EU experts, a report was created. The
document is found in Annex VIII: Agile test plan.
Task 2.4 Definition the common architecture services and the rules of participation
for COs in the EOSC (CSIC, ALL Technological partners, M1-M4)
Finished during the 1st reporting period.
Task 2.5 Internal workshops about data and services interoperability (CREAF, ALL,
M4-M38)
The second period of the project has continued to advance with biweekly regular
meetings focusing on standardisation and integration among all components. The
regular meeting notes were documented and made internally available in the online
forum to all partners, which is traceable to review how the project has evolved over time
from the first period.
In addition, small group hackathons and demonstrations have been voluntarily arranged
based on specific standards or models used in common (e.g. SensorThings API, STA+,
Darwin Core, GBIF API, Cos4Bio API). As a result, several use cases were demonstrated by
Cos4Cloud partners for their services interoperability according to two main models,
STA+ and Darwin Core, respectively:
● STA+: Natusfera, Pl@ntNet, FASTCAT, MOBIS
● Darwin Core: Cos4Bio, Natusfera, Pl@ntNet, iSpot, Artportalen
In the next reporting period workshops will be organised focusing on implementing FAIR
principles, corresponding to requirements for the development of EOSC services and
recommendations on FAIR metrics for EOSC, in alignment with the EOSC FAIR Working
Group.
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Since the activity is organised in collaboration with the OGC, we continue using the OGC
public twiki to store the meeting minutes
https://external.ogc.org/twiki_public/CitSciIE/WebHome. The objective of the activity was
to create a second interoperability report on the STA+ and its advantages for Citizen
Science. However the lack of participation prevented the finalisation of the effort. Instead,
there was a proposal on creating a STA+ best practice document in coordination with task
2.8. One of the aspects recently discussed is the capacity of the different citizen scientists
to modify or remove their contributions and their consequences.
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.
Table 2 Technology Integration Experiments (TIEs)
The deliverable 2.4 associated with this task was scheduled to be generated until Oct 31st
2022, however, in order to advance the documentation and facilitate the review by the
EU experts, an Intermediate deliverable was created. The document is found in Annex II:
Intermediate report Interoperability experiment report.
Task 2.7 Compatibility with other sources of data in the EOSC (CREAF, ALL
Technological partners, M1-M40)
This task focuses on vocabularies and essential variables for the observatories data in a
way that the data is compatible with other data source parts of EOSC. The biodiversity
taxonomies that the 4 observatories use are very similar to the taxonomy used by GBIF
backbone that is also connected to EOSC. This ensures the compatibility with GBIF. In the
next reporting period, Cos4Cloud will address environmental variables and their
compatibility with other EOSC data sources.
In order to facilitate the integration of Cos4Cloud data in EOSC, a common data repository
based on the FROST development was installed in the EGI cloud and was offered to all
members of the consortium for storing the citizen science data created by the different
observatories.
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Task 2.8 Standards and best practices definition (CREAF, ALL Technological partners,
M1-M40)
In Cos4Cloud we have finally adopted two standards for data exchange. Among the
biodiversity community there is a strong legacy of the Darwin Core implementations that
has the advantage of offering an approach tailored to the Biodiversity domain. The
Cos4Bio service has suggested this standard and has suggested to the four biodiversity
citizen observatories to support it and ensure the connection to Cos4Bio. The intention
is to also adopt this standard in the Cos4Env application, but it is still soon to see if the
environmental observatories will support this approach. Darwin Core allows for
environmental observations that complement the biodiversity ones but might not be
suitable for exchanging long time series coming from environmental automatic sensors
or camera traps.
The OGC Sensor Things API has been suggested as a thematic agnostic standard that can
be used both for environmental observations and biodiversity observations. The
extension of STA to cover citizen description (party), licensing and observation groups
proposed (Figure 3) in the first period reporting has been implemented and
demonstrated in practical applications. During this period, a best practices document has
been started with the intention to complete it in the next reporting period. We believe
the approach is useful beyond citizen science so we changed the name from STA4CS to
STA+.
Figure 6 Proposal of the extension of the OGC SensorThings API Plus (STA+).
Also, during this reporting period, we recognized that presentations to the OGC
community (Citizen Science DWG and SWE.IoT SWG) were well received and that OGC
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members are in favour of the extension. A demonstration endpoint was set up that is
deployed in the EGI cloud: https://Cos4Cloud.secd.eu/staplus/v1.1.
Task 2.9 User driven GDPR services federation (SECD, ALL Technological partners M1-
M40).
Since the last reporting period, one of the main objectives was to integrate AUTHENIX
into Cos4Cloud applications and services. The integration of Cos4Cloud applications and
services is progressing: Currently, the following APIs offer AUTHENIX based
authentications:
• Pl@ntNet DaaS (https://my-api.plantnet.org/) has implemented a Cos4Cloud API
that requires a Bearer Access token from AUTHENIX
• FASTCAT-Cloud (https://service.fastcat-cloud.org/api) has integrated AUTHENIX
• Cos4Bio (https://cos4bio.eu/) has integrated AUTHENIX
• STA+ (https://Cos4Cloud.secd.eu/staplus/v1.1) has integrated AUTHENIX
• MOBIS application is currently being evaluated how to use AUTHENIX
To ensure a seamless login experience for users of EOSC, we made progress with the
activity to establish AUTHENIX as a Community AAI in EOSC. The Cos4Cloud project –
represented by Andreas Matheus from Secure Dimensions – has joined the EOSC AAI
taskforce (https://www.eosc.eu/advisory-groups/aai-architecture). Within the current
work of the task force, we are striving to get AUTHENIX accepted as a Cos4Cloud AAI
component.
Task 2.10 Service integration to EOSC hub (CREAF, CSIC, Others, M1-M40)
After the first period report identified some requirements in terms of interoperability and
architecture, and the prerequisites to the EOSC registration, four of the Cos4Cloud system
components have been registered in the EOSC Portal to facilitate discovery and usage
outside the Cos4Cloud project. In addition to being part of the EOSC hub, some of these
registered components are compatible with each other, resulting from technical synergy
formed within the project. As of January 2022, the four components are available in the
EOSC Marketplace:
● Cos4Bio by Bineo: Expert Portal with co-designed, interoperable and open source
service, compatible with Pl@ntNet and AUTHENIX
○ Figure 4 (https://marketplace.eosc-portal.eu/services/cos4bio) shows the
webpage of Cos4Bio in the EOSC Marketplace including a link to ‘Manual’
which directs to terms of use and privacy policies on the Open science
policy platform
● Pl@ntNet Identification Service by INRIA: AI-based plant identification API,
compatible with Cos4Bio and AUTHENIX
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In line with the Cos4Cloud services integration to the EOSC, EOSC Association,
incorporated by CREAF as its member, has recently become in full operation with 13 Task
Forces (TFs) established. It highlights contributions to the following TFs within Technical
Challenges on EOSC Advisory Group by two of the Cos4Cloud partners: Authentication
and Authorization Infrastructure (AAI) Architecture TF member by Andreas Matheus
(SECD), and Technical Interoperability of Data and Services TF member by Joan Maso
(CREAF). Being TF members will have the opportunity of being updated on the latest
developments as well as play a critical role in implementation towards the future
direction of EOSC.
Deviations
No deviations from the DoA are detected.
1.2.3. WP3 - Data collection, processing and quality control Services (Lead:
INRIA)
WP3 Objectives: is to develop services and methods that facilitate data collection,
processing and quality control (DCPQC onward) in citizen science observatories using
advanced technologies (machine learning, computer vision, data management). In
particular, WP3 develops seven of the Cos4Cloud services: Pl@ntNet-API, FASTCAT-Edge,
FASTCAT-Cloud, AI-GeoSpecies, AI-Taxonomist, GBIF-DL and MECODA.
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Beneficiaries were engaged on the following active tasks during the 2nd RP:
● T3.1. Pl@ntNet platform as a service
● T3.2. Cross-platform aggregation of labelled training data
● T3.3 Similarity-search based identification
● T3.4. Location-based Species Prediction
● T3.5. Automatic video stream processing service
● T3.6 Framework for customizable data analysis services
The following Milestones relevant to WP3 were completed during 2nd RP:
● M3.1 - DCPQC services for Biodiversity validated (M23)
● M11 - DCPQC services for Biodiv. monitoring achieves TRL 9 8 (M26)
To achieve the objectives of the work package, the following work has been carried during
the 2nd RP:
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- Pl@ntNet platform as a service. The following achievements were made since the last
reporting period:
3. Pl@ntNet data access API: Two different endpoints to access Pl@ntNet data have
been developed, one based on the DarwinCore standard (DwC) and one based on
the OGC Sensor Things API standard (STA). Each of them responds to different needs
of different communities (see details in deliverable D3.1 - Pl@ntNet platform as a
service). The DwC Pl@ntNet API was not existing at the time of the first reporting
period, so it was developed entirely during the second period. The development of
the Sensor Things Pl@ntNet API was initiated before the first reporting period and
continued during the second period. New achievements include:
- The upgrade of the scripts and data models allowing to load Pl@ntNet data into
FROST server
- The development of tests of the service (including time response measurements)
- The improvement of the response times via PostgreSQL indices
- The addition of Authenix authentication capability
- The improvement of the documentation of the service
- The addition of license-based filtering capabilities to make the service PEDR
compliant
- The improvement of the service stability (protection against too heavy queries in
particular)
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other taxonomic groups than plants. To this end, it is interfaced with GBIF-DL (see above)
to automatically collect training images from the GBIF database. But it can also be
deployed on data provided by the users themselves (through a simple structure of image
directories, one directory per species). Once deployed, the AI-Taxonomist service allows
users to submit one or several pictures of an organism (to be identified) and it returns
two types of information (in json format): (i) the most probable species with confidence
scores, and (ii) the most similar pictures to the query image(s) in the entire image
database. In the last quarter of 2021, once AI-Taxonomist was ready for tests, it was
deployed on a use-case related to frogs, in collaboration with FrogID, an Australian citizen
science project that is helping to learn more about what is happening to Australia’s frogs.
The image database was automatically built with GBIF-DL from a GBIF query gathering all
observations of living specimens of order Anura illustrated by still images (DOI
10.15468/dl.epcnam). It includes 652,541 images of 3,176 frog species. A ResNet-50
convolutional network has been trained on these images and is used both as a feature
extraction and a classification tool by Biodiv-Snoop. An example of query that can be
submitted to this instance of AI-Taxonomist is the following (username: demo, passwd:
c4c):
https://c4c.inria.fr/ai-
naturalist/identify?image=https://upload.wikimedia.org/wikipedia/commons/6/6b/Quasi
paa_spinosa.jpg
Details of the tasks performed during the second Cos4Cloud period for the development
and deployment of AI-Taxonomist are as follows:
● Database construction:
○ A set of python scripts were written (https://gitlab.inria.fr/snoop/c4c-
identify) to:
■ Create a dataset either from a list of species names, a list of GBIF
species ids and optionally a list of gbif dataset ids, or a doi from a
DWCA GBIF query. Database creation includes crawling GBIF to
retrieve images and associated metadata, splitting them in a
training and a validation set using GBIF-DL, generating configuration
and ground truth files for the next steps.
■ Train a neural network model on this database, based on pytorch
lts, currently supported model architectures are MobileNets,
ResNets, DenseNets and Inception V3. Each model has been altered
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- Training of a new hybrid Deep-SDM taking as input very high resolution (1m)
remote sensing images (from IGN BD-Ortho) and bio-climatic data (from
WordClim). Evaluation of the model.
- Integration of the new Deep-SDMs in AI-Geospecies:
- Development of a module for querying the IGN API to retrieve high-
resolution remote sensing images at any location on the fly
- Development of a hybrid data loader concatenating the high-resolution
remote sensing images with WorldClim bio-climatic rasters
- Development of a module for managing several models in AI-Geospecies
- Development of a new route allowing to get the best model to be used at
a given location
- Enrichment of the output of the service with additional information including (i)
the probability of presence of each species, (ii) an adaptability score of each
species to the local environment, (iii) several biodiversity indices including Shanon
index, beta-diversity compared to most common species, etc.
- Development of a debugging/testing front-end of AI-Geospecies including the
possibility to select manually a model and display all information returned by the
service (including biodiversity indices, etc.).
- Deployment of AI-Geospecies in a production environment (production server
maintained in CIRAD infrastructure, automatic restart).
- Integration of AI-Geospecies in Pl@ntNet CO portal:
- Development of new routes in my.plantnet.org
- Development of a module for querying the GBIF API to retrieve occurrences
of species in a given rectangle area.
- Development of a web application (GUI) allowing users to select a rectangle
area and display the list of Pl@ntNet’s species likely to be present in that
area.
Task 3.5. Automatic video stream processing service (DynAIkon, CSIC, M1-M39)
In the previous reporting period we researched and developed a novel smart video
camera trap, called DynAIkonTrap. This contained the following innovations that we
submitted as a scientific paper1 to Ecological Informatics during the current reporting
period:
- New movement triggering mechanism based solely on a standard camera sensor
- Real-time video frame filter as the first stage of movement and image processing
- Deep learning model on selected frames to detect animals in video clips
1
Miklas Riechmann, Ross Gardiner, Kai Waddington, Ryan Rueger, Frederic Fol Leymarie and Stefan Rueger: Motion
Vectors and Deep Neural Networks for Video Camera Traps, 2022, submitted to Ecological Informatics, under review; the
paper is a collaboration between the Cos4Cloud partners DynAIkon and the OU and Goldsmiths College.
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This technology targets citizen scientist end-users, who wish to carry out and/or automate
biodiversity studies. We subsequently made our software open source and provided a
complete online documentation on https://www.dynaikon.com/trap/.
During this reporting period we researched in Task 3.5 whether the most compute
intensive part of the DynAIkonTrap pipeline, running AI models for animal detection, can
be accelerated for edge devices by architecture change or by making use of network
compression techniques. At the same time we wanted to reduce the memory footprint
of the deployed model, so we can port our smart video camera trap firmware to the least-
power (and least powerful) model of Raspberry Pi computers, the RPi Zero W. The goal
here was to reduce both the idle, peak and average power consumption. These
determine the parameters and thereby the cost of a battery and solar charger in off-grid
deployment.
Our research concluded that, at this time, AI models cannot reasonably go much beyond
coarse animal/non-animal detection on the RPi Zero W or comparable low-power
computers. As a consequence, we decided to defer our ambition to identify species on
the smart video camera itself, and instead went for research to classify
- whether or not movement-triggered video sequences contain animals and
- whether or not they contain humans
so, the smart video camera trap can remove empty video sequences or sequences that
contain humans for privacy reasons.
Reduced power consumption. This was done by rewriting the video processing pipeline
on the device to utilise buffers on the micro-SD card as opposed to main RAM memory.
This, together with new and suitable AI models, allowed us to deploy our technology on
a Raspberry Pi Zero W computer with around a third of the power consumption of the
RPi 4B.
Improved recorded image resolution. The format of the recorded video could be
changed from VGA (640×480) to HD (1920x1080) with the new video processing pipeline
despite being deployed on a device with slower processor and fewer cores.
Detect Humans in the video. We trained a new AI model for human detection in nature
environments; for this purpose, we generated a new data set to be used in transfer
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learning. In line with camera trapping ethics, this new model allows us to remove clips
from the storage that contain humans.
Prototyped an urSense HAT for the RPi Zero W. As the smart video camera trap is
expected to be run in the wild without internet, we offloaded time and location detection
to a dedicated sensor board that also contains environmental sensors. This urSense
board https://gitlab.dynaikon.com/dynaikontrap/urSense used to connect to the
compute-unit of the smart video camera trap via USB. Given the similarly small footprint
of the RPi Zero W to the urSense board, we prototyped a new board that can be put
straight on top of the RPi Zero W as HAT (hardware attached on top) with the same
footprint creating a compact design and rendering it unnecessary to connect the urSense
board through a cable. The figure below shows on the left the main components of the
previous smart video camera trap with a RPi 4B, an urSense board and a small camera
module. On the right the new, lower-power smart video camera trap components are
shown with a RPi Zero W under the urSense HAT together with a large camera module.
Future work includes 1) the connection of the smart video camera trap to a cloud service
that can 2) recognise species IDs from the videos and 3) upload observations to Citizen
Observatories such as iSpot; 4) enabling the urSense HAT board to manage the power of
the RPi Zero W (eg, to completely switch it off during times that are not interesting for
observation, eg, during daylight or night, and to manage the power for attached infrared
LEDs), and to 5) create a small quantity of devices suitable for field studies.
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Task 3.6 Framework for customizable data analysis services (CSIC, Earthwatch,
CREAF, SLU, Trébola, SfC, M1-M39)
The framework for customizable data analysis was conceived around the development
of a package named MECODA (ModulE for Citizen Observatory Data Analysis) to be used
for scientists and students developing research and training activities linked to citizen
science.
With the aim of creating user interfaces to make the execution of analytic experiments
citizen science datasets straightforward and user-friendly, we have developed a widget
in Orange Data Mining, a powerful platform to perform data analysis and
visualisations without coding.
The Mecoda widget integrates the Python library into a visual interface that allows you to
make any query and get two outputs, a dataframe with one observation per row and a
dataframe with one photo per row. With these two outputs we can use different analytic
tools to get knowledge from the observations.
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Every one of these widgets can also be used to filter data. Making a selection we can
output the selected data and analyse it. We can get the images of every observation of
this selection. And we can download data as CSV, XLSX or TAB format.
On the other hand, the Photos table allows analysis of images from the complete dataset.
We can view all the photos, download them and perform image analysis using different
image models.
All without coding, making it simple for everyone to do their own analysis and
explorations.
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Deviations
There are no deviations of note.
WP4 Objectives: To develop services and methods in citizen science observatories with
direct interaction with users.
Beneficiaries were engaged on the following active tasks during the 2ND RP:
● T4.1 Interactive Platforms for data integration
○ ST4.1.1. Expert Portal for Biodiversity data validation
● T4.2 Multilingual support
● T4.3 Platform for interactive pre-processing of large (image) datasets
● T4.4 Customizable Interface service for mobile Apps (MOBIS)
● T4.5 Reporting and notification services
○ ST4.5.1 Data use notification service
The following Milestones relevant to WP1 were completed during 2ND RP:
● No. M16 INTS services for Biodiv. monitoring achieve TRL 8-9 (M22)
● No. M17 INTS services for Biodiv. monitoring validated (M26)
To achieve the objectives of the work package, the following work has been carried during
the R21:
The main objective of this task is to develop a set of platforms that allows users to interact
simultaneously with different sources of data to create derived services. The base of the
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The summary of the actions implemented during the present period for the expert portal
rebranded as Cos4Bio are described below. The detail explanation of the service’
progress is included in the deliverable D4.2 Experts portal for biodiversity data
validation submitted during the 2nd RP.
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- https://www.youtube.com/channel/UChTa2o0e_uFey6WnilS-BOw
- Integration into the EOSC ecosystem:
https://marketplace.eosc-portal.eu/services/cos4bio?fromc=applications
- Application of a planning test.
- Development of the deliverable.
- Cos4Bio in production env: https://cos4bio.eu/
● During 2021 SLU started preparations for receiving comments and identifications
from the Expert Portal.
● SLU also started working on integration of the Pl@ntNet Species Identification Service
in 2021.
During the meeting, the coordinators of COs explained the entire process and the value
of Cos4Env, relying on the already implemented development of Cos4Bio, so that they
could see the possible flows that could occur in the context of environmental variables.
We are currently working with CanAir.io to work on this phase of integrating 2 types of
environmental variables.
During this third period, we will carry out 2 more co-design workshops, with experts, and
we will implement Cos4Env, based on the decision Backlog generated from the feedback
obtained.
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The system is based on an international file architecture, with a set of keys: value, where
the key is the name of the variable that identifies each string to be translated and the
value is the text that is translated for each file corresponding to each of the languages.
Once we have defined all the internationalisation variables and they have been included
in the front of Cos4Bio, and therefore in the front of the general purpose platform, we
have had to use a collaborative translation system to be able to count on the support of
people native ones that will help us translate the 181 phrases contained in all the code of
the service that are displayed in each of the views.
This has been possible thanks to the collaboration of several contributors, which we
quote below: Dimitris Gkotzos, Henning Bredel, Joan Masó, Joep van der Heiden, Johan
Liljeblad, Luca Aprile, Maria Daskolia and Mathias Chouet, and the use of a collaborative
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This system has not only allowed us to carry out the translation of the entire system more
easily, but it will also allow us in the future to quickly maintain the translation of new texts
that are going to be included in Cos4Bio.
We have created a training pipeline using the MMDetection framework which is a PyTorch
based deep convolutional neural network framework tailored toward object detection
tasks. There is an active community surrounding this framework and as such there are
numerous state of the art architectures already implemented available for public use, as
well as baseline models produced by these architectures training on the generic object
detection dataset MS COCO. We have prepared a dataset previously identified as suitable
for use within this framework: we chose to use the Caltech Camera Traps (CCT) dataset,
a dataset that consists of images collected from camera traps, for this round of
experimentation which can be found hosted at the Lila BC website.
We have continued work on our API, which we call FASTCAT-Cloud (Flexible Ai SysTem for
CAmera Traps, accessible on the cloud), which provides users access to our deep learning
models. The API allows users to upload images, videos, and sensor data, referred to as
“observations”, and process this data using a selection of deep learning models. We are
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actively expanding the selection of models available. These models return data about
which species are present in the observations and also the relative location of the animals
within the observation. In addition, users can choose to filter the observations that they
upload should they only be interested in particular species.
We have worked with the CO iSpotnature.org to provide an integration wherein users can
select some of their uploaded observations and submit these to their iSpot account via
our API including the suggested species classifications that our deep learning models
produce. The submission format of this data to iSpot dictates that we must provide a URL
to the media files, not the media files themselves, and so we have also developed a
mechanism to host these media files at a publicly available location and generate URLs
for these items when they are needed to be submitted to iSpot. The API has been
improved with a more robust queueing method so that if there are a lot of requests to
process data the system does not crash: https://service-dev.fastcat-cloud.org/
As well as further developing the API we have also improved the frontend web
application; this application allows people to make use of our API without having to write
code to do so, the website offers a GUI method of interacting with our deep learning
models. Using a browser users can navigate to our website and upload the same types
of files (images, videos, sensor data) and select models to process their data with. We
present the returned data from the deep learning models back to the user visually with a
list of species as well as drawing the bounding box onto the observation for the user to
see. Within this visualisation of the response from the deep learning models we allow an
interactive way for users to filter the results that they are seeing, and download them,
with a series of checkboxes next to species names so that users can choose to see only
observations containing selected species. On top of this we have added a user
authentication mechanism so that users can register and login to accounts with this
service using an existing Google or Authenix account. We also offer the same ability to
submit observations to a corresponding iSpot account through our web interface as we
do with our API.
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The MOBIS back-end service is hosted on the EGI / Cloud Computing platform.
The front end consists of a generic framework (written in IONIC with native Capacitor
elements) that connects to these devices:
- Canair.io (PM2.5) via Bluetooth LE
- Mini Secchi
- Pl@ntnet (work in progress)
- iSPEX 2 (work in progress)
The app authorisation is established using Parse server and OAUth2+ (pkce). We are
working on Authenix tokenisation.
Although not a deliverable (we will provide the framework), there is a demand for a mobis
app. We provide some screenshots here of our working prototype. The Mobis app (along
with the Mobis back end) provides real integration of different multidisciplinary
observations.
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The detailed explanation of the service is available in the intermediate report of the
deliverable D4.5 available in the Annex VI.
Task 4.5 Reporting and notification services (BINEO, SECD, DDQ, CSIC)
The main focus of this task is focused on the development of the data usage notification
and reporting services, complying at all times with the GDPR and privacy policies.
However, we have already taken a first step, with the implementation of a controlled
vocabulary that allows us to establish the reasons why an expert downloads a set of
Cos4Bio records, being able to identify these events will allow us later to link this service
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with DUNS, at the dataset level. The list of defined reasons are: biosecurity
management/planning, citizen science, collection management, conservation
management/planning, ecological research, education, environmental assessment,
restoration/remediation, scientific research, systematic research/taxonomy, species
modelling, testing and others.
This has also allowed us to generate statistics to know what the most common reasons
are why experts download data sets.
Deviations
There are no deviations of note
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WP5 Objectives: Deploy all the services in an operational environment and prove that
they would be successfully used in real-world scenarios by end-users and verify that all
its components achieved the expected performance level within the scope, reaching the
TRL 8-9. Understand and document the necessities of end users in their real environment
through the co-design process.
Beneficiaries were engaged on the following active tasks during the 2nd RP:
● Task 5.1 Co-design services
● Task 5.2 Co-design as a service
● Task 5.3 Service performance evaluation
● Subtask 5.3.1 Bioblitzes
● Subtask 5.3.2 Educational networks
● Subtask 5.3.3 Research network processes
● Subtask 5.3.4 Hackathon
● Task 5.4 Evaluation DIY devices
The following Milestones relevant to WP1 were completed during 2nd RP:
● No milestones developed
To achieve the objectives of the work package, the following work has been carried during
the 2nd RP:
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needs and concerns become central to the design process. In Cos4cloud, Science for
Change has assumed the necessary role of facilitator and developer of the
methodology that supports the Co-design process for each of the services that compose
the project.
SfC and CSIC have been setting the methodological and operational basis for the
application of the Co-design process to the different services that are included in the
COS4CLOUD ecosystem. Such Co-design process includes briefing, planning,
documenting, disseminating, and recruiting participants for Co-design activities prior to
their execution, as well as the execution itself, then reporting and monitoring after the
execution. Technological platforms like Confluence, Slack and Miro act as foundations for
the different parts of the process. It’s not repeated for brevity. A more detailed
presentation about the methodology, as well as the Design Thinking basis on which it
stands, can be found in the intermediate report of the deliverable 5.1.
In the current report we can show how the methodology has been developed and applied
in practice with a first subset of the existing services, and what are the preliminary results
and conclusions.
A wide range of tools and techniques are available to support the Co-Design processes.
Research in this regard has been made. As a result, a compilation of feasible Co-Design
activity formats has been documented in the project's Confluence platform and it’s
constantly updated if needed. The format choice for a given Co-Design activity is made
on a case-by-case basis, after identifying the needs of the service leader and the specific
service. However, the two interactive online workshop methodologies that have been
developed specifically for COS4CLOUD (see “Methodological Development”) have proven
to be the most suitable choice among others, hence its prevalence so far.
Depending on the needs discovered after the service leader’s briefing, a decision is also
jointly made regarding the number or Co-Design sessions needed (one or two) as well as
other complementary Co-Design activities or user feedback channels that do not
necessarily take place on a discretionary date (for example, setting up an online forum
for constant feedback exchange with users).
After the amount, format and date of Co-Design activities for a given service is agreed,
SfC develops and documents the specific contents that will be used in the activity: general
concept and goals, preliminary activity planning, agenda for the activity itself, interactive
digital materials like customized Miro boards and any other supplementary materials
needed. This process takes a variable amount of time depending on factors like the type
of activity, the complexity of the goals and the type of audience for that activity.
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Among the tools that will be part of the methodological toolkit for Co-Design, we have
designed:
More detail about the templates and methodological developments for Co-Design
workshops is provided in the intermediate report of the deliverable 5.1.
After the execution of the Co-Design workshop, a report with the insights, qualitative and
quantitative feedback extracted from participants is generated and delivered to the
service developer. One of the outputs that the Co-Design activity report tries to deliver is
a list of features and use cases extracted from participants’ feedback and converted into
“user stories”. User stories are standardized, well defined and actionable building blocks
used in agile software development methodologies. Processing the information and
delivering it in such an actionable format ensures good integration between Agile
Methodology (that will be discussed further). Subsequently, it maximizes the odds of
being useful by helping in driving action, in performing development follow up, in
measuring the impact of Co-Design activities and in demonstrating how relevant
stakeholders in Co-Design have influenced the final design of services to suit their needs.
The part of the discussed Agile methodology that Co-Design methodology needs to fit
into and interact with is the information structure of what to do and how to formulate
things, that is, the definition of the WHAT, the HOW and the WHEN for each service. Hence
the methodological development of the Co-Design workshops evolved from the more
generalistic approach in “Wheels Workshop Methodology” to a more Agile-fitting “User
Story Workshop Methodology”, and the concept of Co-Design digest was introduced.
The aim of Co-Design digests is to build a bridge from the (rather raw) outputs of a Co-
Design workshop to the concrete tasks and user stories of a development team. A digest
shall provide some basic information about the workshop and provide the processed and
analyzed outcome of the workshop, e.g. enlightenments, highlights, good/bad findings,
and reasoned user stories. The digest ideally shows how feedback from Co-Design
sessions is going to be incorporated into the development process of each service.
The following table reflects the structure of the Co-Design digests to be delivered and
updated jointly between Agile team, Co-Design team and service developers.
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Workshop details
Link to Links to the different online interactive boards, typically from the Miro
online platform.
interactive
boards
Output
Short description of the More detailed Freely defined Development Determined To be In case it’s not going to
user's feedback description (max. categories. Status. priority (high, implemented? be implemented, a
3 sentences) Developers can Developers have medium, low). Can (yes, no) rationale. In case it will
modify this. to fill this based be determined by be implemented,
on their progress. developers. preferably a link to the
user story in the dev
team's backlog.
… … … … … … …
After the execution of the Co-Design workshop, a report with the insights, qualitative and
quantitative feedback extracted from participants is generated and delivered to the
service developer. One of the outputs that the Co-Design activity report tries to deliver is
a list of features and use cases extracted from participants’ feedback and converted into
“user stories”. User stories are standardized, well defined and actionable building blocks
used in agile software development methodologies. Processing the information and
delivering it in such an actionable format ensures good integration between Agile
Methodology (that will be discussed further). Subsequently, it maximizes the odds of
being useful by helping in driving action, in performing development follow up, in
measuring the impact of Co-Design activities and in demonstrating how relevant
stakeholders in Co-Design have influenced the final design of services to suit their needs.
Science for Change and the communication team (CSIC and CREAF) have worked closely
to establish a joint strategy to achieve maximum results from the co-design sessions. In
particular, the Cos4Cloud communication team has played a vital role in (1) engaging
participants to join the co-design sessions and (2) developing audiovisual materials to
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explain the services to be co-designed and ensuring that the participants understood
their usefulness and functionalities. The communication team has made a significant
effort to engage, create, and maintain Cos4Cloud's community throughout the project.
The detailed description of strategy, actions, and produced materials is available in the
D5.1.
Type Wheels Wheels User Stories User Stories User Stories Wheels
TOTAL 6
Following table shows an integrated overview of Co-Design activities along with other
activities related to user feedback gathering and design democratization.
Cos4Bio Expert round 29/09/2020 Helped define the current Co-Design roadmap.
table
Co-Design 2021/03/11
workshop
(Wheels)
Co-Design 2021/05/18
workshop
(User Stories)
Co-Design 2021/04/22
workshop
(User Stories)
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FASTCAT- Co-Design 2021/06/30 Same workshop for both variants of the service.
Cloud workshop
(User Stories)
FASTCAT-
Edge
Interactions with N/A Stakeholders making or wishing to make wide use of Pl@ntNet
stakeholders in their activity: Natural area managers, people in charge of
regulatory missions of biodiversity inventory, educational
program managers, tourism activities animators.
Allows us to identify adaptation needs specific to their business
as well as various constraints e.g. related to GDPR, data access
or adoption problems
On-the-field tests N/A Testing with professional users on the field: forest rangers,
farmers, teachers, botanists, researchers. Includes interview
with them
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It was located in Catalonia (Spain), where the provinces of Barcelona, Girona, and
Tarragonal participated. The region getting the most underwater observations, detecting
more invasive and rare species or getting the most participants was crowned winner.
Participants of the BioMARAtó photographed species from all over the Catalan coast,
whether they were terrestrial such as birds or plants, or underwater species seen while
snorkelling or scuba diving. Participants shared their observations in the Citizen
Observatory Natusfera where they could identify the living organism photographed or
ask for help from the Natusfera community if they don't know what species it was.
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The aim of organising the BioMARató was to set a KPI baseline and be able to better
evaluate the impact of the Cos4Cloud services in the future.
To engage participants, several scuba diving and snorkelling free activities were
organised along the Catalan coast. Participants were encouraged to participate both by
themselves or in one of the organised activities. Specific information about the
communication strategy, website, webinars, banners and other materials used to engage
participants are described in WP8 reporting. Specific information regarding the Natusfera
training sessions linked to the BioMARató are described in WP6 reporting.
Main results:
Project in Natusfera: https://natusfera.gbif.es/projects/biomarato-2021-catalunya
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The observations have already been validated and are available to the entire scientific
community on the citizen science platform Natusfera. Participants were mainly families,
snorkelling, scuba diving or freediving enthusiasts, nature lovers and life sciences
students mainly located in Catalonia (Spain).
Within the identified species, 24 were alien species, including the red seaweed
Asparagopsis armata and the green seaweed Caulerpa cylindracea, both of them were
introduced into the Mediterranean from Australia and are considered invasive. Both put
at risk to native species, as they compete with them for space and resources. In particular,
Caulerpa cylindracea is a threat to Posidonia oceanica and Cymodocea nodosa meadows,
two protected species. In addition, the crab Percnon gibbesi, which has an Atlantic origin,
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has been detected and is also considered an invasive species. This organism is spreading
rapidly along the coast and is a carrier of new parasites that can affect native crabs.
During the BioMARAtó participants have also reported two observations of organisms
that until now had not been located in Catalonia: Hypleurochilus bananensis, a blenny
of which only a few populations are known in Spain, and the mollusc Laona ventricosa, a
native species from North Atlantic Ocean, so far in the Mediterranean has only been
detected in Andalusia.
The analysis of the results are published in an infographics developed in WP8 by CREAF
and CSIC. You can see the infographics here.
UrbamarBIO
UrbamarBIO is a citizen science project to explore the marine biodiversity of coastal
urban areas in Barcelona, Sant Adrià del Besós and Badalona (Catalonia, Spain). Similar
to the BioMARató, participants photographed coastal species, terrestrial or marine, to
upload the images to the Citizen Observatory Natusfera.
Main results:
Project in Natusfera:
https://natusfera.gbif.es/projects/biodiversitat-marina-de-les-platges-de-
barcelona.mobile
During April to September 2021, a total of 49 people reported species in Natusfera and
collected 3,866 observations. This observation has been used to create the “Guia
Participativa Marina del Barcelonès” , a participatory guide of the biodiversity that the
volunteers have observed in the beaches of the Metropolitan Area of Barcelona. Further
information about this guide can be found in WP8 reporting.
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participated in the Bineo co-design workshop (11 March 2021) which was coordinated by
Science for Change.
However, the teachers' growing interest expressed during the NKUA’s dissemination
actions supported the idea to go beyond the online course’s small community of
practitioners to create a nationwide Educational Network under the coordination of the
NKUA’s Environmental Education Lab (EEL). The network's main mission as connected to
Task 6.5 is partnership and mutual benefit for citizen science and EE/ESD in school and
local community contexts, with the aim to nurture motivation as well as foster learning
and empowerment through science and social participation in students as young citizens
in the face of current sustainability challenges. Within the context of WP5 (task 5.3.2) the
expansion of the network with the participation of more Greek primary and secondary
schools, teachers and other educational stakeholders on a nationwide scale, will feed and
strengthen the participation of a greater number of members of the school community
in the co-design and documentation processes of the new services.
The first Cos4Clous Virtual Hackathon was held on April 15th, 2021. Participant
contributions were: Camera trap software (DinAIkon), Authenix (SecD), Cos4Bio service
(Bineo), and the experience in the AI-Naturalits APIs (INRIA). The selected scenario to
inspire de work was: “A Camera Trap from Dynaikon sees a moving target and identifies
it as a fox. It sends the observation to a common repository (STA compliant) using
authenix for access control. The observations become available as STA web API and
visible in Cos4Bio”.
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The main conclusion of the activity was that we needed to establish a Common Data
Repository for Cos4Cloud, to store observations based on the Sensor Things API +. This
way we will be better able to demonstrate interoperability of the STA+ for the project
The experiment continued on April 26th with a test and demonstration that Dynaikon
cameras are able to send data to an STA repository.
A second Cos4Cloud Virtual Hackathon was held on Hackathon April 26th, 2021. In this
one a list of STA requests were prepared in advance to guide participants to interact with
the newly established Common Data Repository. We compared the Common Data
Repository deployed as an instance of the FROST modified implementation and the
52North STA server.
The summary of my findings using the POSTMAN software to test the request was:
● Frost server works fine and when an error occurs it is relatively clear on what is
happening and what to do. Some other times it returns a "Server error" that is
opaque. and I needed to improvise.
● needed to remove all the proposed id's to allow the frost server to "invent" its
own ids.
● In a success, the body contains only a number "1" (I assume it is the number of
elements created). It is necessary to look at the "Location" header of the response
to get the id of the created object
● Sometimes the server requests extra elements that are not in the Henning Bredel
examples. I complied by adding them and I was able to create the elements.
● In particular, in some requests, the server asks to add a "created" property. I did
that by adding "created": 0 (I had no idea what it means, and it only works with a
number)
● Composite creation of e.g. a Thing that contains Datastreams "inside" (that are
also supposed to be created) failed and I needed to divide them into atomic
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element creations. Then, I used the returned ids in the creation of other elements
to relate everything together.
● I had problems with the Phenomenon Time format in DataStream. I do not see the
usefulness of and I acted convinced that it was a Henning Bredelmistake to have
it in the first place. Now I see it is part of the model. I do not know what happened.
In addition, a Mini-Hackathon with participation of DDQ, 52n, SecD and CREAF was held
on June 29th, 2021. The objective was to solve some questions that DDQ developers had
on how to use the FROST implementation of the STA+ as a storage facility. The questions
were related to how to avoid duplicate data in all the entities, how many data streams
should be created and database consistency in deleting or modifying elements etc.
The experience was satisfactory so we would like to continue doing hackathons in 2022.
Task 5.4 Evaluation DIY devices (CanAirIO, CSIC, Trébola, Others, M8-M38)
CanAir.io initiative has improved the DIY guides, trying every day to make the sensor
assembly easier and increase its reliability. Also, the CanAir.io team has been working on
the improvement of the mobile application, the sensor programmation (firmware upload)
and the design and implementation of new versions like CanAirIO Bike with colour screen,
new functionalities, and an improved box design. New variables like PAX counter
(passenger counter via Wi-Fi) and many new PM2.5, CO2 and temperature and humidity
sensors have been incorporated in the monitoring network. Pedagogical content (videos,
guidelines) as well as webinars and workshops have been deployed for expanding the
network.
The detailed description of the activities carried out in the task 5.4 were consolidated in
the intermediate report available in the Annex VII.
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CanAirIO CO2 DIY guide for users and makers Guide1, Guide2
Training activities
Six online and two face to face activities for communities in Spain, Peru, Ecuador, Bolivia
and Colombia were developed during 2021. These spaces helped to expand the network
of CanAir.io users. Also, it was a channel to improve the guides and obtain more feedback
on the construction and use of the DIY devices.
Three virtual dissemination activities increase the number of people connected to the
project and generally increase the number of sensors reporting to the platform. One of
those was from and the others from Bogotá from open-source events and geeks
communities.
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The hackathon called “Respiraton” was an intense event of 20 days with diverse public
and organisers, such as local government, academic groups, activist groups, ONGs expert
in transport and Cos4Cloud. And the public was very diverse too: academics, activists,
experts and developers in general. This was a great experience for all organisers and for
us an opportunity to learn the complex and demanding logistics for the realisation of a
hackathon.
The virtual course called “Nuevos Aires 2021” was another opportunity to train 100
citizens from 4 countries: Peru, Ecuador, Bolivia and Colombia on the subject of air
quality, low-cost sensors and activism. The course, at the end, received proposals from
the assistants and people interested in the award of 35 CanAirIOs sensors and citizen kits
that are delivered at the end of 2021 and start of 2022.
The two face to face workshops, one in an international congress and the other with an
activist ONG in Cali, brought opportunities to cultivate successful ways to engage new
people with the CanAirIO network demonstrating the importance of the in-person
activities, especially in the pandemic times.
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Other academic research was made with the Universidad Distrital of Bogota with a
methodology similar to the last exposed with the use of 5 CanAirIO sensors with different
brands of manufacturers compared with an official sensor property of the university, with
good results published in an academic thesis that was published in a public repository of
the university.
Other research and collaboration was initiated in 2020 and continues to the present with
an investigation group called Ingetcar of the Public University La Molina from Lima Peru.
They compared CanAirIO sensors with one official station of Lima and are studying the
air quality of two sectors of the city, one very polluted, with the installation of a network
of 12 sensors. They publish important advances that demonstrate the big problems in
this polluted sector of the city, helping the inhabitants to recognize the problem and start
taking actions to change this bad situation.
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CanAirIO Development
In the last year on CanAirIO development we had achieved outreach to provide
community support and also to have interoperability and integration with Cos4Cloud in
the next areas:
Software development and community engagement
At the start of the last year we looked for new technical and hobbyist communities close
to the CanAirIO technologies. The result of this search was to find some communities in
Europe that did give us feedback, new users and new solutions to different problems.
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services and APIs to improve it and also to have the connectors to the services of the
Cos4Cloud project.
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Deviations
Task 5.3
SLU did not report activities for task 5.3 despite the planned dedication of 15 PM.
Although, there have been follow-ups by the coordination and the connect group as a
collaborative work space in this component, there were no significant progress.
Therefore, a reallocation of PM is planned with the NKUA partner, which has
demonstrated the ability to execute this component.
Milestone 25
The milestone of the Datathon was scheduled for month 27 (January 2022), however it
was decided to postpone it to the second quarter of 2022 to connect them with the
research networks activities.
The ICM CSIC and NKUA are consolidating connections with universities and educational
centers to integrate multiple services in the Datathon.
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WP6 Objectives: The main objective of WP6 is to demonstrate and facilitate knowledge
exchange, capacity building, training, education and engagement with and for citizen
science observatories and in doing so promote Cos4Cloud best practice within the EOSC
Hub and across Europe. The fifth objective of the Cos4Cloud project is to facilitate
networking and citizen science knowledge management processes across organisations,
people and initiatives and this objective is implemented through WP6.
WP6 integrates a range of integrated tasks and subtasks and for the 2nd Year the OU
team supported and coordinated delivery strategically focussed on continuing work
started in Year 1 collaborating in some instances with other partners. WP6 also
coordinates the Cos4Cloud CoNNect Group supporting coordinated delivery across WPs
5,6,7 & 8.
Activity in 2ND RP contributed to the delivery of WP6 tasks and subtasks, including:
● Task 6.1 Networking with other projects, initiatives and platforms
● Task 6.2 Sharing best practice
● Task 6.3 Production of a citizen science toolbox and Evidence Hub
○ Subtask 6.3.1 Design, infrastructure planning and development within co-
designed and co-created processes
○ Subtask 6.3.2 Addition and creation of training resources, case studies etc
○ Subtask 6.3.3 Implementation of case studies
○ Subtask 6.3.4 Integration of an Evidence Hub
● Task 6.4 Evaluation of citizen engagement, educational learning methodologies
and citizen-science impact
○ Subtask 6.4.1 Evaluation of the science learning potential of citizen science
observatories: defining ‘learning journeys’
○ Subtask 6.4.2 Set-up and evaluation of innovative school-based citizen
science activities
● Task 6.5 Training and capacity building services
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D6.1 was the first Cos4Cloud deliverable published on the Cos4Cloud website making it
accessible to all (Deliverables & Publications – Cos4cloud). The report summarised
research conducted around the scale of citizen observatories (COs), citizen science (CS)
projects and other initiatives and outlined a criteria for identification and stakeholder
engagement with projects of interest. The initial inventory database included 8 Citizen
Science (CS) projects, 14 Citizen Observatory projects, 35 Citizen Observatory (CO) portals
and 21 other initiatives of direct relevance to Cos4Cloud.
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T6.1 delivery also continued to support WP7 and in Year 2 informed discussions with
Earthwatch and contributions to D7.2 Dissemination and Marketing Strategy, D7.2
builds on two previous deliverables (D7.3 PEDR and D7.1 Exploitation Plan) and was
developed as a “living document” to facilitate collaboration between service leaders, WP7,
WP8 and work carried out in WP6. As part of D7.2 it was suggested that when referring
to their potential for market expansion, service leads should refer to these WPs as
reference points, particularly D6.1 Identification of and engagement with projects of
interest and D8.2 Communications Plan.
Cos4Cloud partners have also been involved in a range of activities supporting delivery
of WP6.1. Below are some summary highlights:
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ECSA
Cos4Cloud has established a formal connection with the EU-Citizen.Science platform,
which has been inherited by ECSA in January 2022. Discussions in 2ND RP focused on
Cos4Cloud’s use of the EU-Citizen.Science platform (i.e. profiles, forums) and how the
platform can help Cos4Cloud reach the wider citizen science community. This formal
connection is strengthened through key personnel, including Jaume Piera (who is on the
EU-Citizen.Science advisory board) and Tim Woods (ECSA) and Claudia Fabó Cartas (ECSA
and formerly EU-Citizen.Science project), who are involved with both projects. Cos4Cloud
added a forum topic in EU-Citizen.Science project website to disseminate the Cos4Bio
service prototype, network with others on this topic and get the community’s feedback.
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The forum post has been viewed 150+ times as of mid-January 2021. During 2ND RP, ECSA
started to create (training) resource profiles for Cos4Cloud online events and training (e.g.
“Introducing Cos4Cloud” resource profile) and will continue this activity during RP3 as the
tools and services developed within the project are ready. This will increase the presence
of Cos4Cloud on the EU-Citizen.Science platform and make the tools and services known
to the wider citizen science community.
CSIC
Cos4Cloud continued connections with several related projects and organisations as well
as established new ones. Since March 2021 these have been made available in a new
‘Network’ section of the Cos4Cloud website called https://cos4cloud-eosc.eu/networking-
and-synergies/ . Apart from collaborations in terms of communications (see ‘Subtask
8.3.3 Citizen Scientists’ in WP8 report), collaborations include:
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● WeObserve: Sonia Liñán (CSIC) and Rachel Redford (OU) are part of the Engage
CoP community
● ECSA: Jaume Piera (CSIC) and Rosa Arias (SfC) are part of the ECSA's board of
directors.
● RICAP: Jaume Piera (CSIC) is part of 3 of the 4 work groups of the association, and
Karen Soacha (CSIC) is part of 3 of the 4 work groups.
● EOSC Skills and Training WG: EOSC Working Groups form an official part of the
EOSC Governance structure that will ensure a community-sourced approach to
the current challenges of the EOSC. The “Skills and Training” Work Group, is
working on building competence (skills) and capabilities (training) for EOSC. The
goal is to provide a framework for a sustainable training infrastructure to support
EOSC in all its phases and ensure its uptake. Jaume Piera (CSIC) is one of the
members of this Work Group.
● United Nations Decade of Ocean for Sustainable Development: CSIC was invited
to participate in a satellite event of the Ocean Laboratories “A Predicted Ocean”.
● Anèl·lides - Serveis ambientals marins, Xatrac, Plàncton diving and OCEANICOS:
co-organizers of the Cos4Cloud Bioblitz “BioMARató”. They had a key role in terms
of organisation, providing an extensive database of contact to disseminate the
BioMARató, as well as logistic resources such as scuba diving and snorkelling
equipment.
NKUA
In 2021, the NKUA continued to seek new partnerships and networking with key
stakeholders, organisations and initiatives from the school education sector. More
specifically, in the context of the online training programme organised and run by the
NKUA, partnerships were developed with all the Education Directorate agencies and
many of the Environmental Education Centers operating in and serving the wider
Athens region. Starting from the educational stakeholders who participated in the online
course, networking has been established with the following Education Directorate
agencies:
and the following Centres for Environmental Education (CEE) of Attica (Greater Athens
Area):
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Following the completion of the online training course networking was pursued with
more Directorates and CEEs as part of the NKUA’s efforts to expand the educational
network initially established through the NKUA’s participation in relevant dissemination
events that were organised by the Directorates and CEEs mentioned above. The NKUA’s
decision to set up a nationwide educational network of school environmental educators
and other educational stakeholders was based on the expressed need from the Greek
school educational community to have more opportunities to interact and collaborate
with other practitioners along the line of Cos4Cloud project’s objectives.
Delivery of T6.1 was ongoing across RP Year 2 and will continue to the end of the project
(M1 - M40). Next steps include continuing an engagement review and for Year 3 planning
activities with projects of interests supporting the next stage of codesign and facilitating
Cos4Cloud services testing (WP5).
T6.2 Sharing best practice (OU, NKUA, CSIC, ECSA, SLU, SfC, Earthwatch, M1-
M40)
The development and sharing of best practises to support and build citizen observatories
is important to Cos4Cloud both internally i.e. between project partners, and externally
through collaborations with core stakeholders.
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This includes sharing best practice from work implemented such as the approaches by
Trebola. For example, in the May 2021 meeting highlights from a Trebola workshop
"Sensores Solidarios - Solidary sensors" focused on building CO2 sensors called
"LibreCO2" using Arduinos and low cost CO2 sensors from a brand called SenseAir, to
have one more layer of protection against covid for the return to face-to-face classes.
During the workshop 8 sensors were built with volunteers, Mechanical Engineering
students from Universidad Nacional - National University.
The CoNNect Group also collaborated to discuss key project matters such as an update,
review and discussion led by Science for Change in October 2021 focused on the co-
design strategy and workshops plan:
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Monthly updates on educational activity to date from NKUA and discussions on the
framework for the evaluation of school-based citizen science activities:
Highlights and lesson learned from key communications and dissemination activities are
also shared and discussed, such as this report from the OU:
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An update from the Sci Tech Group (WPs 1,2,3 & 4)) was included as a recurring agenda
item, carrying forward any key matters for discussion from that group. A CoNNect Group
update was also provided at SciTech Meetings throughout 2ND RP.
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(i.e. Artportalen, CanAirIO, Eye on Water, Freshwater Watch, iSPEX, iSpotnature, Natusfera
and Pl@ntnet). In Year 2 work continued utilising the findings collected in the survey to
inform project delivery around the development of knowledge transfer processes
towards developing case studies of CO practice. Data under use in this phase of the
project included:
● Engagement: i.e. types and no. of users, testimonials, success stories,
documentation, activities etc
● Training and educational tools and resources
● Use and impact
● Lessons learned
Examples of CO best practice were used for demonstration purposes to facilitate
discussions on content etc with the wider consortium and the CoNNect Group.
Information gathered i.e training and educational tools and resources, engagement
activities, development of guidelines and the demonstration of specific activities collated
in Year 1 continues to inform plans for dissemination and the development of T6.3 the
Citizen Science Toolbox and Evidence Hub in Year 3. Collation of CO engagement /
training and educational resources etc. for integration was underway as part of the
creation / repurposing of training tools etc. for the Evidence Hub.
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Open University
The OU continued involvement in specific activities and initiatives focused on sharing best
practice, some continuing from Year 1 and others developed in Year 2, which have
contributed to delivery of T6.2, these included:
● Janice Ansine continued as Chair of the ECSA Sharing Best Practice and Building
Capacity Working Group and participated in ECSA associated activity.
● Janice Ansine continued as a member of the REINFORCE Project Advisory Board
(https://www.reinforceeu.eu/pab), Activity in 2ND RP included participating in
Advisory Board Meeting and collaborating to design a workshop around citizen
science best practice across a range of areas for the Open Science Fair OSFair -
citizen-science-open-science-challenges-and-opportunities-for-collaboration (see
6.1 above).
● Janice Ansine continued contributing as a member of the OpenAIRE project
Training Coordinators Community of Practice (www.openaire.eu/cop-training
actively participating in monthly meetings and discussions around sharing training
resources via the EOSC, Activity in 2ND RP included participating in group
discussions around the development of themes for group workshops and
presentations i.e. the Open Science Fair: Sharing Best Practices in OpenScience
Training: from online to hybrid and beyond.
● At the November 2021 monthly meeting, Janice Ansine presented and led The
Training CoP discussion introducing Cos4Cloud and sharing ideas for training
including the ToolBox and Evidence Hub. A lot of interest was generated from the
community and the Group are also interested in providing further feedback on
the space as it develops.
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Figure 32 Presentation inputs for creating a science toolbox & evidence hub
● Janice Ansine is a founding member and actively involved in the UK Tree Health
Citizen Science Network contributions include the development of a new Tree
health citizen science ‘learning pathway, which will be mapped into the Cos4Cloud
Toolbox. Tasks associated with managing the OU’s CO Treezilla - the monster map
of trees (www.Treezilla.org) continued including liaison with key stakeholders
across this area, Activity in Year 2 included the announcement of the success of a
new project collaboration which has been included as a Cos4Cloud project of
interest (https://www.uktreescapes.org/projects/branching-out/ )
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ECSA
For 2021, ECSA, CSIC and CREAF planned a series of online events, including a series of
workshops on diversity and inclusiveness in citizen science which is co-organised by four
partners: ECSA, Cos4Cloud, the ECSA & Living Knowledge Network Working Group on
Empowerment, Inclusiveness and Equity, and D-NOSES. The first workshop (27 January)
was called “Diversity and inclusiveness workshop #1: How dominant white culture
manifests in citizen science”. The second online event of the series (30 May) was titled
“Inclusivity in Citizen Science Workshop”. Both recordings are available at the ECSA
YouTube channel, here and here. The blog post “Inclusiveness in citizen science: how can
projects help vulnerable groups to participate?” on the Cos4Cloud website followed these
events. This series of events, which will continue during RP3, contributes to both T8.3
“Stakeholder Engagement” and T6.2 “Sharing best practice” as its aims to engage with the
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wider community, offer the opportunity to share experiences in citizen science projects
or activities and in COs, and share best practises on making participation inclusive and
open.
During the first part of the workshops, ongoing projects share their lessons learned
experiences. The second part of the workshop consisted in a moderated discussion (both
in English and Spanish) with all the involved actors, including academia, industry,
policymakers and civil society. After the workshop, several participants expressed their
desire to continue the conversation and exchange of good practises. CSIC opened a
shared Google Document to collect all the information and plans to work on this
document during 2022 and publish on the Cos4Cloud website a wrap-up of the key
lessons learned regarding engagement in ocean monitoring projects.
NKUA
During the 2nd Reporting period the NKUA continued to respond to invitations and/or
seek opportunities to share best practice and success stories with the school community.
The following events are representative of this activity:
Participation in:
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● The teacher training webinar "Medicinal and aromatic plants in our lives",
organised by CEE Lavrion on 30.3.2021 in collaboration with the primary and
secondary environmental education project coordinators in B Athens and Eastern
Attica Education Districts. The NKUA team participated in it to talk about
"Recording aromatic plants and herbs and their stories. Interdisciplinary ideas for
EE practice based on citizen science approaches and tools". The webinar was
attended by more than 120 teachers.
● The teacher training webinar on: "Cultivating new skills and environmental
awareness in the school garden", organised by the primary and secondary
environmental education project coordinators in B and C Athens Education
Districts on 30.11.2021. The NKUA team participated with a presentation on the
topic: "Citizen Science in the school garden. Ideas and suggestions for educational
activities with Cos4Cloud Citizen Observatories". The webinar was attended by 80
teachers.
● The teacher training webinar on: "Connect with nature!", organised by CEE
Eleftherios Kordelios & Vertiskos and CEE Kilkis on 16.12.2021, in collaboration
with the primary and secondary environmental education project coordinators in
B and C Athens Education Districts of Eastern and Western Thessaloniki. The
webinar was attended by 420 teachers. In this the NKUA team officially announced
the establishment of a new thematic school network on “Environmental Education
for Sustainability and Citizen Science” and presented its under-development
website. All interested teachers were invited to register and join the network after
the formal call to be launched in early 2022.
T6.3 Production of a citizen science toolbox and Evidence Hub (OU, NKUA,
ECSA, CSIC, M4-M40)
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by the OU and the development of a framework and preliminary educational and training
resources as well as case studies to be integrated.
A review of external online learning platforms and online course platforms conducted in
Year 1 provided useful background helping us to better understand the landscape, and
gather best practice in this area. This included a review of toolkits / toolboxes relevant
to citizen science also conducted to understand the landscape and find best practice etc
to help guide our design framework. Online searches and results indicated key areas
across citizen science including synergies with the EU-Citizen.Science: https://eu-
citizen.science training area which launched during Year 2.
Our research supported our selection of the OU’s Open Learn Create as our repository
platform of choice. Research was conducted exploring popular online learning platforms
as well as online course platforms and a key distinction noted was the difference between
‘online learning platforms’ and ‘online course platforms’: an online learning platform
emphasises and presents the learner’s perspective whereas an online course platform
takes the perspective of the online instructor/ teacher. However, both are used
interchangeably, and key to our design framework has been how we contextualise this in
the delivery of T6.3 to meet Cos4Cloud project and stakeholder needs, i.e. those providing
content and those using it.
Delivery of T6.3 (M4 - M40) continued into Year 2 setting the groundwork for the months
ahead. Next steps include the final design of the space and development of resources, as
well as the continued review updating our database of existing toolkits etc, as well as
collaboration / integration possibilities for content.
D6.3 The Cos4Cloud Toolbox & Evidence Hub is an online repository of best practice,
training, education and capacity building resources on citizen science (observatories)
which is aimed at becoming a source / resource of guidelines and materials for existing
and future citizen observatory leaders, and other interested stakeholders. It is under
development as an output of WP6 and will be promoted via the Communications Plan
(WP8) and established / supported as one of the project’s exploitable outputs to be
disseminated (WP7).
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The OU is utilising its knowledge and experience in online / distance learning and
incorporating existing models and platforms for free online shared educational resources
using OpenLearn Create which facilitates co-creation and co-design of resources. The aim
is to ensure a legacy of the evidence hub and training resources beyond the project
timeline through OU ongoing support of this platform.
The design integrates features within a free, open educational platform which facilitates
collaborative community development of learning materials & addition of content by
partners and stakeholders:
● Resource styles: Courses, materials, handbook, guides, blogs, competitions etc.
Can integrate all media images, videos etc
● Articles: a written piece can be a standalone training resource or published
supporting other content
● Online assessment tools: quizzes, questionnaires, workshops (peer assessment),
activities, tracking learner progress
● Forums: to facilitate discussion between participants around resources. Forum
spaces will be created shaping the Evidence Hub
● A collection: groups all resources together accessible in one space, i.e. The
Cos4Cloud Toolbox & Evidence Hub
● Features: supports multiple languages. Moodle based tools for collaboration,
reuse and remixing i.e. codesign and co-creation
● Digital badges: rewards when participant completes all criteria i.e. all content,
quizzes and associated activities
● Statement of participation: to demonstrate course participation and can display
any associated digital badges.
Co-creation / consultation:
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Aim: to discuss and brainstorm to help shape the development of the ToolBox and
Evidence Hub.
Workshop leaders: Janice Ansine and Rachel Redford (OU) Maria Daskolia (NKUA)
Breakout rooms: (partner representation across the themes)
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Notes from the discussion and Q&A have been collated and these are feeding into the
ongoing / current phase of development.
T6.3.2 Creation of training resources, case studies etc (OU, ALL M4 - M38)
Work done contributing to this sub task from January 2021 - 22 included:
○ Decision to focus delivery of training content on citizen observatory
themes,
○ Gathering content of CO best practice and ideas for case studies,
○ Collation of possible sources for crowdsourced / existing content, and
○ A rudimentary framework for the integration of training resources and case
studies within the design and development of the Evidence Hub (to be
finalised),
○ Development of exemplar resources designed using the OpenLearn Create
framework.
Exploring the support structure needed for the Cos4Cloud services and COs outputs /
key performance indicators for the Toolbox and Evidence Hub were defined in Year 2 and
these have been part of the consultation / co-creation discussions:
● Evidence Hub: Spaces for discussion and sharing of best practice, lessons etc
between participants,
● Services training resources, i.e. introducing Cos4Cloud services to the citizen
science CO / community stakeholders etc.: Create at least 1 per service, a
minimum of 10, by the end of the project,
● CO training resources, i.e. Cos4Cloud CO’s as exemplars of citizen science
observatories activity: Create at least 1 per CO, a minimum of 10, by the end of the
project.
The outline of plans for the implementation of case studies was developed in Year 1 and
included in D8.2 Communication Plan as well as a case study template aimed at covering
a diverse range of countries, target groups, approaches and disciplines / sectors etc. In
Year 2 this was delivered around work in T6.4 and T6.5 (below) and reviewed in the
context of the ToolBox and Evidence Hub OpenLearn Create design framework and will
be further developed in Year 3.
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Last year preliminary ideas contributing to the plan for the integration of the Evidence
Hub content alongside the framework for the citizen science toolbox were included in
D8.2 The Communication Plan:
“The citizen science toolbox will be the Cos4Cloud repository highlighting best
practice, training, education and capacity building resources for existing and
future citizen observatories. Alongside this will be the Evidence Hub implemented
as a live online space and facilitated as knowledge exchange sharing of best
practice collated from associated social media, communications, dissemination
and engagement activities.”2
In Year 2, as noted in T6.3.2 and T6.3.3 above, these plans were further developed
incorporating plans for the addition and creation of training resources and case studies.
The CO Survey conducted in Year 1 provided useful insight into the potential content COs
already have and the collation of these resources for further development continued into
Year 2. This contributed to the development of the following CO example training and
case study resource: Exploring Nature with iSpot:
2D8.2 Communication Plan, pp 69. (Cos4Cloud Consortium (2020). Ansine, J., Daskolia M., Grillia N., Gkotzos
D., Justamante A., Liñán S., Nolland K., Piera J., Ramón, A., Rodríguez-Arias M.A., Soacha K., Woods S., Woods
T., Kakaroucha E. Communications plan- Report (D8.2). Co-designed Citizen Observatories Services for the
EOS-Cloud (Cos4Cloud).
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Ideas for the development of training resources to introduce the Cos4Cloud COs and the
services were also under development and this is one example of a resource created:
Cos4Cloud: a European project boosting citizen science technologies:
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This work contributed to the implementation of M6.1 Training resources (M20) in Year
2. T6.3 is ongoing and continues from M4 - M40.
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Further progress was achieved in delivering T6.4 and associated sub tasks contributing
to frameworks for monitoring and evaluating citizen and stakeholder engagement in
citizen science [observatory] activities. A key part of this is exploring the impact on citizens
and communities engaged in activities, as well as learning through citizen science, in
formal and informal contexts.
In Year 2 the concept of citizen science learning journeys was further explored supporting
earlier suggestions these can occur individually or as part of a group but importantly each
is unique in its own way based on levels of expertise / pre-existing knowledge, the amount
of time they spend involved and can be on single or multiple topics which stop, start,
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continue based on the motivational factor or interest influencing engagement with the
experience. In Year 2 progress was made contributing to the development of an
evaluation framework (to help understand how to develop engaging citizen science
activity in COs), demonstrated in a poster presentation / publication at the CitSciVirtual
Conference in May 2021. This was one of the Cos4Cloud project related contributions at
the conference.
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These initiatives and products that are listed above contributed to and resulted in new
actions designed and implemented during the Year 2, which mainly focused on:
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T6.5 Training and capacity building services (OU, CSIC, Earthwatch, NKUA,
M4-M40)
The goal of T65 is to create tools and resources supporting use and integration of the
Cos4Cloud services as well as promoting integration by COs (this will also be delivered in
collaboration with WP8 and WP7). Sharing best practice is an integral part of this;
collecting examples of experiences, including education and training activities, knowledge
transfer and lessons learnt. Comments etc will be collated via the Evidence Hub, linked to
guides and handbooks, etc and shared together online in the Toolbox. Thus contributing
to opportunities for the progression of participants from initial engagement to long-term
commitment by building awareness through bespoke activities promoting and
supporting Cos4Cloud services, citizen observatories and citizen science.
T6.5 delivery in Year 2 focused on outlining structured plans for the creation of guides
and user handbooks, working with Cos4Cloud service leads and COs, as part of the
outputs and key performance indicators (KPIs) of Cos4Cloud. It is anticipated that this will
involve:
● Development of Handbooks / Guides supporting Cos4Cloud services for the CO
community / potential service user groups. Target is to create at least 1 per service,
a minimum of 10, by the end of the project.
● Handbooks / Guides highlighting Cos4Cloud project best practice and experiences
for the CO community and other stakeholders. Target is to create 10 Cos4Cloud
best practice handbooks / guides (target audience tbc) by the end of the project.
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Examples of this will include core themes, i.e. How to co-design a new citizen
science project within the Cos4Cloud framework?; Best practice for citizen
observatories; CO’s and School-based citizen science; Cos4Cloud co-design etc.
● Evidence Hub: Creation of live spaces for discussion and sharing of best practice,
lessons etc between participants / stakeholders etc.
● iSpot’s 12 years for 12 months activities started in June around the timeline of
#WorldEnvironmentDay which was emphasised to put a global spotlight on
the state of ecosystems, while highlighting how citizen science supports action
for biodiversity and the role citizen observatories can play as a part of this
solution, engaging citizens to record, identify and learn about this. The iSpot
community were invited to share their views about this for World Environment
Day. and to participate and share their Observations from Restoration Sites
using the tag `Restoration` to add observations from restoration sites visited.
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● Happy Birthday!: iSpot turned 12 on Sunday, June 27, 2021 and milestones
throughout the day from the activity of the citizen observatory community
were highlighted here:
● iSpot12for12 biodiversity citizen science challenges: putting a spotlight on
biodiversity linked with key national and international activities. The focus for
June was Insect Week and the iSpot community got involved highlighting the
wide range of insects on iSpot as well as posting new observations and linking
them in a special iSpot Insect Week Project.
● Unique / interesting / memorable observations: iSpot@12 highlights project
collated examples with participants encouraged to tag their memorable
observations 'iSpot@12' to add their own.
● iSpot website updates: In 2021 as part of an iSpotnature.org website refresh, the
OU team made the decision to revise its introductory message for users on iSpot.
This was in part influenced by and associated with a review of iSpot’s role as a CO,
which provides a service that supports training and capacity building in biological
recording and citizen science.
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● Explore, Record, Collaborate and Learn were introduced as the four themes
selected and highlighted to guide users on their iSpot journey and get the most
out of your experience. ”iSpot (www.iSpotnature.org ) is aimed at helping anyone
identify anything in nature! It is a citizen science project (i.e. citizen observatory)
run by The Open University (OU) that was developed to help everyone learn about
and engage with nature. Share and build your wildlife identification skills while
monitoring and recording biodiversity.”
OU COP26 ‘Green Zone’ event exploring culture, citizens and climate: The OU co-
hosted a unique event on November 7th 2021 at the 26th United Nations Climate
Change Conference (COP26),in Glasgow, Scotland entitled Ancient Knowledge and
Modern Thinking: Climate Perspectives
in Folk Art. Speakers included
Cos4Cloud’s / iSpot's Janice Ansine and
Advaith Siddharthan and they explored
connections between culture, citizens,
and climate while examining pieces by
these artists from Glasgow Museums’
World Cultures collection.
This was a thought-provoking session that
intersected the worlds of culture, science
and technology, sharing technological
innovations that citizens can use to record
and protect nature, including iSpot and
the Cos4Cloud project. “Citizen science is
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powerful: it allows anyone to participate and contribute while engaging with and
learning about science. It can foster deep and meaningful connections with nature,
as well as facilitate informed action,” Ansine said.
with partners across Europe and Colombia in the Cos4Cloud project co-designing a range
of new technologies, services and training resources supporting biological recording and
environmental monitoring,” she added. How can we make a difference and help others
do so too? Citizen science is one way to do this. Over 1.5 thousand joined the event
is available here.
Promotion of the OpenLearn Create free course created by the OU team, a cross-
pollinated resource for pollinator citizen science, as preparations were made in Year 2 to
integrate this as a resource in the Cos4Cloud Tool Kit and Evidence Hub.
Trebola
In October 2021, Daniel Bernal, co-founder of the citizen science platform to monitor air
quality, CanAirIO, and part of Cos4Cloud team, led a practical hands on session at the VIII
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Colombian Congress and International Conference on Air Quality and Public Health. In
this course he explained how to build a low-cost personal PM 2.5 monitor.
Noting that low-cost devices are an essential tool to estimate exposure to pollution, and
this is an opportunity to build and have one. Daniel demonstrated how to build the device
with a “Sensorion SPS30” sensor, MCERTS certified, making it the only low-cost sensor
with international certifications in the market. The course content is being collated for
integration within the Toolbox and Evidence Hub.
CSIC
In Year 2 CSIC facilitated online and face-to-face training on the use of Natusfera to the
organisers of the scuba diving and snorkelling activities framed in the BioMARató BioBlitz
. Before each one of these activities, participants and volunteers of the BioBlitzs were
instructed and encouraged to use Natusfera to report the observations (see ‘Subtask
5.3.1 [SC1] Bioblitzes’ in WP5 reporting). The course content is being collated for
integration within the Toolbox and Evidence Hub.
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Deviations
There are no deviations of note
Most tasks and deliverables were led by Earthwatch, with other beneficiaries adding
valuable feedback to deliverables. Task 7.3 was led by CSIC.
Beneficiaries were engaged on the following active tasks during the 2nd reporting
period:
● Task 7.2 Market and business case analysis V1 (M6 - M24)
● Task 7.3 Network expansion and dissemination (M24 - M40)
● Task 7.4 IP and innovation management (M1 - M40)
● Task 7.5 Market and business case analysis V2 (M24 - M40)
● Task 7.6 Exploitation roadmap (M24 - M40)
● Task 7.7 Exploitation documentation (M24 - M40)
● Task 7.8 Strategic plan for the exploitation and dissemination of the results (PEDR)
(M1 - M24)
The following Milestones relevant to WP7 were completed during 2ND RP:
● None
To achieve the objectives of the work package, the following work has been carried during
the 2nd RP:
Task 7.2 Market and business case analysis V1 (Earthwatch, DDQ, 52N, SfC, SECD,
Bineo, DynAikon, M6-24)
In this task, led by Earthwatch, WP7 generated a list of prospective end-users and
potential questions to ask these users - including their willingness to pay for services -
and kept a record of answers. These questions were asked in the context of networking
and co-design activities.
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WP7 also carried out an in-depth market analysis of Cos4Cloud project outputs ,
consisting of the following six specific steps:
1. Market segmentation
2. Added value analysis
3. SWOT (Strengths, Weaknesses, Opportunities, Threats) analysis
4. Competition analysis
5. PESTEL (Political, Economic, Social, Technological, Environmental, Legal) analysis
6. Market expansion.
All steps were documented for D7.2 Dissemination and marketing strategy.
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Deviations: In RP1 some aspects of Task T7.1 were added to Task T7.2, to allow for a
thorough analysis of the EOSC marketplace in D7.1 Exploitation Plan - exante
identification and evaluation of project opportunities. In 2ND RP, there were no
further deviations to the task.
During the first period, WP7 created a draft template in which each partner can present
the relevant information about the IP of each product or service. In 2ND RP, this
document has been added to, as service development continues. This documentation will
be finalised in D7.4 IP management plan in RP3.
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During the second Annual Meeting of the Cos4Cloud project the services leaders were
asked to create a demonstrative video of the use and characteristics of each one of the
services. These videos are not public and remain within the consortium. The private
videos are available here. Earthwach, in close collaboration with CSIC and CREAF in the
framework of WP8, is planning on improving these videos and creating a series of
factsheets targeted to different audiences.
Task 7.8 Strategic plan for the exploitation and dissemination of the results (PEDR)
(Earthwatch, CSIC, INRIA, Bineo, DDQ, SfC, M01-M24)
This task, led by Earthwatch, defines the exploitation strategy for the results and
comprises the necessary activities to get the technological innovations into exploitable
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results. This work is detailed in D7.3 “Strategic plan for the exploitation and
dissemination of the results (PEDR)” and was covered in the report for RP1.
Deviations
There are no deviations of note
Beneficiaries were engaged on the following active tasks during the 2nd reporting
period:
● Task 8.1 Development and Implementation of the Communication strategy
● T8.2. Build and promote the EOSC-COS4CLOUD brand
● Task 8.3 Stakeholder Engagement
● T8.4 Evaluating project impact
To achieve the objectives of the work package, the following work has been carried
out during Year 2:
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We have opened two new channels: a Telegram to promote the co-design and testing
activities and an Instagram to make visible the photos participants uploaded to Natusfera
during the BioBlitz we organised: the BioMARató.
Gender equality
Gender representation and the promotion of role models for women in STEM research
has been considered in all communication activities to make visible the contribution of
the women working on Cos4Cloud. The blog ensures gender equality by giving an equal
voice to both men and women in the items published. The website, news and social media
posts has been written in a gender-neutral language and all digital products use non-
discriminating photos, images or languages following as reference a neutral gendered
guideline located in the D8.2 “Communication Plan”.
You can find some examples of social media posts and piece of news making visible
female Cos4Cloud workers and other women relevant to the project:
● Post on the Cos4Cloud blog for the 8th of March 2020. It explains the role of all
the women working at Cos4Cloud and includes one statement and photo for
each of them:
https://cos4cloud-eosc.eu/blog/cos4cloud-international-women-day-2021-
citizen-science/
Also, we promoted it on Twitter:
https://twitter.com/Cos4Cloud/status/1368941812602331137
● Interview with Karen Soacha, a researcher at ICM-CSIC and part of the
coordination team of Cos4Cloud.
https://cos4cloud-eosc.eu/blog/citizen-science-karen-soacha-interview-icm-csic/
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● Interview with Dr Kate Lewthwaite, the citizen science manager at the Woodland
Trust:
https://cos4cloud-eosc.eu/blog/technology-citizen-science-future-woodland-
trust/
Events
CREAF and CSIC have coordinated and implemented the communication and
engagement of several workshops and webinars following the promotion strategy
described in D8.2 “Communication Plan”. You can see a summary of these strategy here:
● Pre-event: Event page on the project website, hashtag, social media
announcement, partner outreach, save-the-date newsletter
● Event launch: Sign-up form, Social Media promotion, launch newsletter
● Post-event: Post-event survey to participants, blog post in Cos4Cloud’ website
In addition to this strategy, CREAF and CSIC have developed a series of templates to use
in the creation of social media and website banners following the Cos4cloud brand
manual in order to create harmony in the promotional materials of the project. You can
see an example here:
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Figure 43 Examples of the use of templates for social media and website banners
Besides, CREAF and CSIC developed a series of banners to promote the Bioblitz
BioMARató (see Subtask 5.3.1 in WP5 reporting). You can see an example here:
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Also to promote the workshops organised within the BioMARató framework. You can see
an example here:
Here you can see the events organised by Cos4Cloud in which CREAF and CSIC have taken
a lead role in developing and executing the communication strategy:
Co-design workshops
● (First workshop to co-design Cos4Bio) Cos4Bio: Let's co-design innovative
technological services for citizen science: Santiago Martínez de la Riva (Bineo
Consulting) and the Science for Change team conducted a co-design session
focused on Cos4Bio.
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Other workshops
● Introducing Cos4Cloud: how will it benefit the citizen science community?: Alex Joly
(INRIA), Santiago Martínez de la Riva (Bineo Consulting), explained some of the
services they are developing.
● Engaging the society beyond data collection: Cos4Cloud organised this workshop
as a Satellite Activity of the Event “A Predicted Ocean”, an Ocean Decade
Laboratory organised in the framework of the United Nations Decade of Ocean
for Sustainable Development.
● Diversity and inclusiveness workshop #1: How dominant white culture manifests
in citizen science, the workshop looked at different aspects of diversity and
inclusiveness in citizen science.
● Inclusivity in Citizen Science Workshop, the speakers talked about their
experiences in creating inclusive community projects and environments.
Here you can find some examples of blog posts posted after an event:
Deviations: One of the communications tasks has been to adapt the communications
plan's strategic actions to an online format due to covid restrictions.
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T8.2. Build and promote the EOSC-COS4CLOUD brand (CREAF, CSIC M1–40)
Both Manual and Cos4Cloud logo are available on the corporate website to download.
➢ Link to the Corporate Identity Manual
EOSC-COS4CLOUD
Cos4Cloud has built and promoted an EOSC-Cos4Cloud brand to (1) identify Cos4Cloud
as part of the EOSC and a pioneer in introducing citizen science in the EOSC (2) promote
the Cos4Cloud services among the EOSC community. To achieve this, we have:
➢ Added the EOSC logo to all our graphic materials, including the infographics
explaining Cos4Cloud’s services. See an example here (the logo is included in the
lower left-hand corner together with the sentence ‘This project is part of’):
https://cos4cloud-eosc.eu/wp-content/uploads/2021/10/FASTCAT-
Cloud_DynAIkon.pdf
➢ Mention and tag the EOSC social media accounts when promoting Cos4Cloud
outputs or making some of the EOSC events and news visible (see some listed
examples in Subtask 8.2.4).
➢ As some of the services are already available in the EOSC Market, we have written
a piece of news for the EOSC blog to promote MOBIS, and we are planning to write
and publish at least two or three more. Link to the piece of news on the EOSC:
https://eosc-portal.eu/news/mobis-eosc-service-environmental-biodiversity-
citizen-science-apps
➢ Make sure that partners mention the EOSC when writing pieces of news that
include Cos4Cloud. For example, CREAF mentioned Cos4Cloud and EOSC in one
of its news; read it here: http://blog.creaf.cat/en/noticies-en/creaf-new-member-
of-the-european-open-science-cloud/
➢ A piece of news on the Cos4Cloud blog to promote Cos4Cloud participation in the
EOSC Symposium 2021:
https://cos4cloud-eosc.eu/blog/cos4cloud-participates-in-the-eosc-symposium-
2021/
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➢ A piece of news on the Cos4Cloud blog to promote the services that are already
available in the EOSC Market:
https://cos4cloud-eosc.eu/blog/cos4cloud-services-citizen-science-eosc-market/
BioMARató
In addition to the EOSC-COS4CLOUD corporate identity manual, a new logo for the
BioMARató has been created:
We have posted the video with subtitles on YouTube, see the links:
● English: https://www.youtube.com/watch?v=UWCOq7Hcpec&t=1s
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● Spanish: https://www.youtube.com/watch?v=Z1_6-iQ2mPc
● Catalan: https://www.youtube.com/watch?v=4xuk1OYQXTk
● German: https://www.youtube.com/watch?v=BlHcMMQqrC8
● Dutch: https://www.youtube.com/watch?v=EKkEDK8pOOg
● Swedish:https://www.youtube.com/watch?v=cKBKOlSR44I&list=PLQ7ELjLAK2OkO
87Dt4ASRXFxaZZyqvW05
● French: https://www.youtube.com/watch?v=w8yA32SEZQE
● Greek: https://www.youtube.com/watch?v=rznByg0lx6E
We included a small communication plan and KPIs to monitor the video impact in the
D8.3 (you can read this information in the deliverable). Some of the main actions and
results:
● https://twitter.com/Cos4Cloud/status/1419955381992833027 (a promotional
tweet with 7.560 impressions and 29 clicks)
● 330 views in total (including the views of the videos with subtitles):
https://www.youtube.com/watch?v=UWCOq7Hcpec&list=PLQ7ELjLAK2OkO87Dt4
ASRXFxaZZyqvW05&index=7
● A promotional post on the Cos4Cloud blog: https://cos4cloud-eosc.eu/blog/how-
is-cos4cloud-boosting-citizen-science-technologies-watch-the-video/
● We also promoted the video in our newsletter:
https://mailchi.mp/3b12f2496351/cos4cloud-newsletter-n4-september-2021
Science Animated has also promoted the video with the following results:
● 1130 views and 51054 impressions of the video on its YouTube channel:
https://www.youtube.com/watch?v=UWCOq7Hcpec&list=PLQ7ELjLAK2OkO87Dt4
ASRXFxaZZyqvW05&index=7
● Social media promotion on:
○ Twitter (79552 audience reached & 1224 impressions):
https://twitter.com/Sci_Ani/status/1418134193578692611
○ Facebook (6489 people reached & 4687 views):
https://www.facebook.com/scianimation/posts/4424520867572256
○ Find a more detailed report here:
https://drive.google.com/file/d/1mddBWZJc6kP3FRHgs-
G_yExElaWBlQgJ/view?usp=sharing
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A banner, a leaflet and a scientific poster was designed in Year 1. All the graphic materials
are available to download for free on a specific website section.
➢ Link to the graphic material section.
EOSC logo is present in all Cos4Cloud’s graphic materials, as well as an explanation of
EOSC:
➢ Link to the banner.
➢ Link to the leaflet.
➢ Link to the scientific poster.
BioMARató
An infographic to highlight the main BioMARató 2021 results was designed and
promoted. It includes the noteworthy results, five success cases & statements of some
of the most active participants and curiosities of marine organisms (all of them found by
the participants).
➢ Link to the English version
➢ Link to the Catalan version
➢ Link to the Spanish version
Deviations: Due to the pandemic situation most of the events have been online, so
leaflets haven’t been printed. Nevertheless, we always encourage the events’ audiences
to download them and also we disseminate them through social media.
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describes the Minimum Viable Ecosystem in the project. EOSC logo in the footer
together with the sentence ‘This project is part of the EOSC’ (Goal 4)
● It has a section that describes all the citizen science projects that collaborate with
Cos4Cloud, linking to their own websites and apps, so that anyone interested can
easily access them (Goal 5)
During Year2 CREAF and CSIC have updated several sections of the website according to
the project progress. Here you can see the updated sections:
The ‘Be part of our community’ page has received 838 visits during Year2 and 38 people
have already signed-up through the Cos4Cloud website. The ‘Get to know our
community’ page has received 50 visits since it was created at the end of October 2022.
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The case of the Cos4Bio service is a little different from the rest. CSIC developed a series
of materials and exercises for participating in the CitSciVirtual Conference 2021. These
materials have also been used on the Cos4Cloud website to create the section “Tackling
challenges together for Citizen Observatories”. This section, created in collaboration with
the co-design team (CSIC, CREAF and Science4Change, see WP5 reporting), is intended to
be an exercise of asynchronous co-design. The exercises to test Cos4Bio created for the
CitSciVirtual Conference 2021 are now published on the Cos4Cloud website. All website
visitors can perform a simple activity to test Cos4Bio as a citizen or an experienced citizen
science user/developer. The participants have to access a Miro board linked on the
website in order to perform the activity. The page has received 122 visits during Year 2.
‘Co-design’ section
In close collaboration with the co-design team, CSIC and CREAF have updated and written
new texts and graphics for the menu “Co-design” of the Cos4Cloud website. Specifically,
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some highlights about the co-design process in Cos4Cloud have been added, as well as a
shortcut to the related section “Be part of our community”.
Each project or organisation has a brief description, logo, and link that redirects to their
website. At the end of the page, there is a Call to Action button with a call for new
synergies.
➢ Link to ‘Networking and synergies’ section
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During Year2 CREAF interviewed two members of the Cos4Cloud consortium taking into
account gender equality.
➢ Link to Karen Soacha interview (CSIC)
➢ Link to Joan Maso interview (CREAF)
Written by ECSA:
● Smartphone photos can be used to identify whales, dolphins and porpoises
○ Link to the post
● Embracing technology is the way forward for the future of citizen science
○ Link to the post
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Apart from the sections mentioned so far, the Cos4Cloud communications team have
developed a dedicated website for the Cos4Cloud BioBlitz: the BioMARató (see Subtask
5.3.1 in WP5 reporting).
‘BioMARató’ website
In close collaboration with WP5, CREAF and CSIC have planned, wrote and created a
dedicated website for the BioMARató. The web architecture consists in the following
sections:
● What is BioMARató?: description of the BioBlitz and rules for participating
● Join the challenge: explanation on how to sign up
● Rules and recommendations: covid-19 protocol and regulations and
recommendations for the natural environment
Although the BioMARató has been a local event located in Catalonia, it was decided to
publish the website in Catalan, Spanish and English to cover the maximum possible
audience taking into account the international nature of the project.
The BioMARató website has Google Analytics running and to date the website has
received 1616 visits.
➢ Link to the BioMARató website
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Ongoing tasks: In the first semester of 2022 the services sections about DUNS, MECODA
and AUTHENIX will be updated with infographics and extra information matching them
to the rest of the services. The news and events services will continue to be periodically
updated, as well as the rest of sections if necessary.
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During Year 2 we have added new media contacts. The main project added to the
database has been the EU funded project NEANIAS.
This database is complemented with the database of contact of the CSIC, which includes
both local and international press contacts.
Subtask 8.2.4 Use of Traditional and Social Media and new technologies (CREAF,
CSIC) and Subtask 8.2.5 Use of Traditional Media, Social Media and Newsletter
(CREAF, CSIC):
Work carried out:
Press Releases:
Cos4Cloud has sent two press releases to the national and international database of
contacts, one to promote the ‘BioMARató’ BioBlitz in April 2021 and another one to
explain the noteworthy results of the BioBlitz in November 2021.
1. Press Release: BioMARató promotion sent by ICM -CSIC press office and also
published in CREAF blog. It had 3 direct impacts on local media:
● Newspaper/digital media:
○ https://xarxanet.org/ambiental/noticies/biomarato-la-competicio-que-
dona-coneixer-la-biodiversitat-de-les-platges-traves?fbclid=IwAR2ms-
nSRHkW13oUL5szQMV63Pg6dpUU0Shs477H-kAHkm7jXBhFdYgTGJw
○ https://www.ecoticias.com/medio-ambiente/209311/BioMARato-
ciudadania-biodiversidad-costas-catalanas
○ https://voluntariatambiental.cat/activitat/biomarato-2021-a-les-platges/
● Radio
○ https://www.novaradiolloret.org/comenca-la-biomarato-un-concurs-de-
fotografies-dessers-vius/
2. Press Release: ‘BioMArató’ results sent and posted by the ICM-CSIC press
office.
● This press release did not impact traditional media, probably because it is a
‘summer topic’ and was released in November when CSIC scientists finished
analysing the data. However, Cos4Cloud, CREAF, ICM and other collaborators put
a lot of effort into promoting it on social media. Also, the press release was sent
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to all the participants (117). As a result, some local media have shown interest
and the BioMARató will be in 2022 one of the stars of the podcast “Ovella Verda”.
➢ Cos4Cloud and a short explanation of the project was also mentioned in the BBN
Times: https://www.bbntimes.com/technology/transdisciplinary-science-and-
technology-the-matter-of-life-and-death
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Social Media:
Nowadays, social media is key to raise awareness of any project, that is the reason
Cos4Cloud has an account on Twitter, Linkedin, Instagram and YouTube. The social media
strategy is further explained in the communication plan (D8.2). All the social media posts
mentioning Cos4Cloud and their reach are listed in Table “Communication Activities - 2ND
RP, located in a dedicated Confluence page.
➢ Download Communication Activities - 2ND RP
TWITTER: As reported in Year 1, this channel was opened in November 2019. CSIC and
CREAF publish on Twitter 1-2 times a day/weekday original content + 1-2 times retweets,
share posts (with comment) a day/weekday 2-3 times/retweets related content. So far, it
is the Cos4Cloud social network with more followers (1045) and engagement.
Twitter contents are planned biweekly. As reported in R1, posts usually focus on these
topics:
● Monday recommended reading
● Thread to promote our weekly news posted on the Cos4Cloud blog.
● Cos4Cloud’s services.
● Cos4Cloud’s outputs
● Cos4Cloud Events
● Redirect our target public to any of the Cos4Cloud website sections (e.g., be part
of our community)
● EOSC news and events to promote the EOSC-Cos4Cloud brand.
● 'Ephemerides' and events days (science week, women's day, citizen science
month, water, forest citizen science days, etc.).
The interaction with the profiles listed in our 10 Twitter lists have been actively
maintained, including comments, retweets, etc.
LINKEDIN: Opened in December 2019. CREAF and CSIC publish on Linkedin 3-4 times a
week, usually about topics described above in the Twitter section.
INSTAGRAM
Opened in June 2020. CREAF and CSIC publish on Instagram 1-2 times a week, usually
about topics described above in the Twitter section.
YOUTUBE
All the webinars and activities organised by Cos4Cloud were recorded during this
reporting period and 17 videos were uploaded to YouTube, including the Project Video
‘How Cos4Cloud is boosting citizen science?’ (and all the subtitled versions). The specific
videos and number of visits are added on the reporting Table “Communication Activities
- 2ND RP, located in a dedicated Confluence page.
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BioMARató - INSTAGRAM
CSIC and CREAF launched an Instagram account in July 2021 to make visible the best
participants’ photos, interact with them and acknowledge their participation in the
BioBlitz.
➢ Link to access the BioMARtó Instagram.
TELEGRAM
CSIC and CREAF opened a Telegram channel in March 2021. This channel aims to reach
the Cos4Cloud community directly, sending a notification when Cos4Cloud organises an
event or any services updates.
➢ Why Telegram? It is more secure than other platforms such as WhatsApp and it
allows unlimited participants to join the conversation.
➢ Cos4Cloud Telegram has 25 participants.
○ Link to the Cos4Cloud Telegram
Newsletters:
All the newsletters are sent through Mailchimp.
● Quarterly newsletter: Focused on disseminating general information about the
project: latest posts of Cos4Cloud blog, events, etc.
➢ Link to the second edition
➢ Link to the third edition
➢ Link to the fourth edition
● Event Mailings: Periodic newsletters focused on an event organised by
Cos4Cloud, inviting our mailing subscribers to register, and also a post-event
survey so that the participants can share with us their feedback. We have sent 14
event and post-events mails. Some examples: Introducing Cos4Cloud: how will it
benefit the citizen science community, Let's co-design innovative technological
services for citizen science!, BioMARató 2021, Engaging the society beyond data
collection and Blue Innovation Days (co-design workshop on MOBIS).
● Email list: A single email distribution list on MailChimp platform, we’re using it
both for the newsletter and the event mailings. Strategy to get subscribers is based
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Ongoing tasks: CSIC and CREAF quarterly analyse and evaluate the communication
strategy (see section ‘Evaluating project impact’ below) to improve Twitter, LinkedIn,
Instagram and Youtube performance and engagement and the Social Media SEO strategy
to improve the hashtags strategy. This analysis also aims to monitor the Key Performance
Indicators (nº of followers, subscribers, etc.).
Subtask 8.2.6 Promote, design and layout the key project’s outputs (CREAF, OU,
ALL):
Work carried out:
Factsheets:
Cos4Cloud has produced a series of infographics (services’ factsheets) to explain the
Cos4Cloud services. During Year2 we designed and published 9. Below you can see all the
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links to download all of them. We are currently working on the infographics of MECODA,
AUTHENIX and DUNS, which will be ready during the first semester of 2022.
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Figure 53 Cos4Cloud video: What are the achievements of the citizen observatories in Cos4Cloud
Science Animated has also promoted the video during Year 2 with the following results:
● 2205 views and 67867 impressions of the video on its YouTube channel:
https://www.youtube.com/watch?v=fzsMXyj6qJY
● Social media promotion on:
○ Twitter (16283 audience reached & 1041 impressions):
https://twitter.com/Sci_Ani/status/1421052210306244610
○ Facebook (6489 people reached & 7992 views):
https://www.facebook.com/scianimation/posts/4511995455491463
○ Find a more detailed report here:
https://drive.google.com/file/d/1pXBC7xwRtblUDYfcCxOJrPE1tXgNkWmo/
view?usp=sharing
Ongoing tasks:
(1) Case studies and Success stories presenting user experiences of how
information derived from Cos4Cloud sensor data has/can be applied to real-world
management situations - As described in the communications plan (D.8.2), we will
identify at least four success stories within the Cos4Cloud citizen observatories,
and use two engagement events as case studies. CREAF will lead this task in
collaboration with The Open University and CSIC. It is planned for the fourth
quarter of 2022/the first quarter of 2023. So far the framework for the case studies
and success stories is under development by the OU as part of the Evidence Hub
design.
(2) Policy briefings. As described in the communications plan (D.8.2), WP8 will create
a series of policy briefings. These will explain how Cos4Cloud’s services can benefit
their activities and lead to better-informed policy. ECSA will lead this task in
collaboration with The Open University. It is planned for the fourth quarter of
2022/the first quarter of 2023. During 2021, ECSA has created a template for the
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policy briefs and has started working on one of the briefs to be finalised during
2022.
(3) Guidelines: “How to codesign a new citizen science project within the Cos4Cloud
framework” (Task T5.1) & “Best practice for citizen observatories’ (Task 6.2). In
Year2 the OU started development of the framework for collating best practice
guidelines for citizen observatories as part of the draft design of the Cos4Cloud
Toolbox and Evidence Hub. These will be further created and made available as
part of the content designed and shared throughout 2022. As described in the
communications plan (D.8.2), targeted user-friendly guidelines will be designed
and collated; developed from gathering lessons learned, case studies, etc., that
incorporate the activities, services, and tools implemented by the citizen
observatory platforms, projects, and partners within Cos4Cloud. It is planned for
the first quarter of 2022.
This has been done using different tools and strategies, explained in the following
subtasks.
Featured events
➢ https://cos4cloud-eosc.eu/blog/lifeclef-citizen-science-biodiversity-machine-
learning/
➢ https://cos4cloud-eosc.eu/blog/cos4cloud-at-the-singapore-geospatial-festival/
➢ https://cos4cloud-eosc.eu/blog/connecting-citizen-science-stakeholders-at-a-
global-scale-the-citscivirtual-2021/
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➢ https://cos4cloud-eosc.eu/blog/research-libraries-and-citizen-science-
engagement-how-to-build-bridges/
➢ https://cos4cloud-eosc.eu/blog/cos4cloud-participates-in-the-eosc-symposium-
2021/
Deviations: Due to covid pandemic the participation in external events has been mostly
online, since most of the conferences and events had been virtual.
One one hand, OU has 78 identified projects of interest, including citizen science projects,
citizen observatories and other initiatives (Deliverable 6.1 “Identification of and
Engagement with Projects of Interests”).
On the other hand, the stakeholders identification and recruitment has been based
mainly on two complementary strategies:
● Cos4cloud website section “Be part of our community” and the form “Join our
community” linked in the website and shared during Cos4Cloud events. CSIC is
leading this stakeholders identification and for the time being 38 stakeholders
have confirmed its interest in being part of Cos4Cloud communities.
● Identify and reach the target audience needed in each one of the webinars and
workshops organised by Cos4Cloud, including the co-design ones:
a. Identify the target audience jointly with the services leaders (co-design
workshops) or the co-organizers (rest of the events),
b. Search for social media groups (such as Facebook groups), institutions,
academia, NGOs, etc. where to find the target audience,
c. Contact them to invite them to the event and/or post the information of
the event in their own communication channels. In the case of Facebook or
LinkedIn groups, post directly the info regarding the event.
d. In the registration form of the event, ask the participants if they want to
receive a Cos4Cloud newsletter and/or be part of the Cos4Cloud
community in order to enlarge the database of stakeholders.
In Year2 additional protocols for maintaining and communicating with project contacts
were agreed between WP8 (CSIC & CREAF), WP7 (Earthwatch) and WP6 (OU) via the
Cos4Cloud CoNNect Group to best facilitate collaborative working across these WPs .
All the stakeholders' contacts mentioned above are stored in a database that has been
updated periodically and that is stored in CSIC repositories following the GDPR directive.
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In order to get to know the audience assisting Cos4Cloud events an online post-event,
CSIC sent a survey some of the events organised by the project:
For the time being we have collected 82 responses. Information related to the co-
design workshops have been published in the Cos4Cloud website in the section “Co-
design highlights” of each one of the services.
Information about the rest of the seminars, workshops and webinars organised by
Cos4Clous has been used to improve the following events in terms of timing,
methodologies and communication strategy to engage the target stakeholders.
Besides these online surveys, NKUA sent three online questionnaires to the participants
of an online teacher training course for key Greek environmental education stakeholders
(teachers, officials and teacher training staff). The questionnaires were sent to record and
assess the Greek teachers and educational stakeholders’ participation in it and their
intention to apply the acquired knowledge. Results showed that most of the participants
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had no previous experience with citizen science at all. Nevertheless, after having
undertaken the course, all teachers and educational officials expressed their
commitment to get involved with citizen science and implement the educational
scenarios they developed into their school(s) under their responsibility. Some of their
evaluative statements and video statements can be seen in the following piece of
news:”What do the NKUA course’s participants think about the training on citizen science?
Read the statements and watch the videos!”
● Aim: to assess the extent of the trainees’ satisfaction from their participation in
the two webinars ("Tackle odour pollution with OdourCollect" & "Monitoring plant
biodiversity with Pl@ntNet"), which were organised as part of the online training
course, as well as the degree to which they believe they will be able to use the
acquired knowledge for the implementation of school-based educational activities
● Number/ types of question items 16 multiple choice questions
● Answered questionnaires: 21
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● Link:
https://eclass.cce.uoa.gr/modules/questionnaire/pollparticipate.php?course=CCE
HUMAN121&UseCase=1&pid=12
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with dissemination workshops and events throughout the year. For example Cos4Cloud
was featured in iSpot news stories / articles as well as Forum posts highlighting key events
and Cos4Cloud activity within our iSpotnature registered user community:
● **'Introducing Cos4Cloud: how will it benefit the citizen science community?' 24th
February Online Webinar** - iSpot Forum
● Join the Cos4Cloud community and help co-design innovative technological
services for citizen science! | News | UK and Ireland | iSpot (ispotnature.org),
● https://forum.ispotnature.org/t/news-info-opportunities-ispot-project-
collaborations-cos4cloud/1243
iSpot website channels as well as social media were widely used to highlight key activities
and engage both internal OU audiences, the wider public; as well as the iSpotnature
community and external stakeholders particularly those involved in citizen science and
biological recording in the UK. This included:
● Engagement through key biodiversity and environmental engagement events,
such as World Environment Day 2021, focusing on Ecosystem Restoration World
Environment Day 2021: Ecosystem Restoration - how can iSpotnature help to
Reimagine. Recreate. Restore? | News | UK and Ireland | iSpot, Biodiversity Day
2021, highlighting #WeAreTheSolutionForNature Taking action everyday
#ForNature (not just on #BiodiversityDay 2021) | News | UK and Ireland | iSpot
(ispotnature.org), and Earth Day 2021, putting The OU and iSpotnature.org on the
world map of biodiversity events iSpotnature and Earth Day 2021: Restore Our
Earth | News | UK and Ireland | iSpot and engaging the iSpot community in a
Restoration Project, celebrating observations from restorations sites across the
UK, Earth Day 2021: iSpotnature celebration of observations from restoration sites
| Project | UK and Ireland | iSpot
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species which share the name! | News | UK and Ireland | iSpot (ispotnature.org)
and UK Fungus Day, 2nd October 2021, Look out for fungi especially 25 Sept to 9
Oct 2021 | Project | UK and Ireland | iSpot (ispotnature.org);
● And regular News Story monthly blog updates engaging the iSpot community and
highlighting community of practice activities and projects of interest, such as the
iFocus bi-weekly community series of iFocus Projects [seotitle] | Project | UK and
Ireland | iSpot (ispotnature.org), BioBitz’s and events throughout the year of
specialist interest to iSpot and our wider citizen science, expert and biological
recording community taking us through the seasons; Autumn to Winter 2021 - It's
The Final Countdown! | News | UK and Ireland | iSpot (ispotnature.org), The
Winter Countdown for December 2021! | News | UK and Ireland | iSpot
(ispotnature.org), All Good Wishes for the New Year and here's your January 2022
Winter Run Down! | News | UK and Ireland | iSpot (ispotnature.org)
Dissemination activities and discussions were also held with academics and researchers
in the School of Environment Earth and Ecosystem Sciences (EEES), the wider STEM
Faculty and across the university using internal discussion groups, meetings and activities
(i..e. Ecosystems Research Group [link to be added] to broaden the scope for engagement
with the Cos4Cloud project.
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The OU (iSpot Team) continued their significant collaboration with the National
Biodiversity Network (NBN) after successfully co-hosting the NBN’s first fully online
conference in 2020, with their highest attendance figures to date, following up with
another successful fully online NBN Conference 2021 in Year 2. This provided greater
opportunities to engage with the biological recording community in the UK about iSpot
associated projects, including Cos4Cloud, further strengthening connections with the
biological recording community in the UK.
(https://www.ispotnature.org/communities/uk-and-ireland/view/news/834704/nbn-
conference-2021-biodiversity-data-from-collection-to-use).
As part of WP6, in collaboration with WP8, the OU team also participated in conferences,
engagement and attendance across the citizen science community, UK, European and
Global i.e. wider European and Global conference events at CSA Virtual (May 2021) (see
OU WP8 dissemination reporting and WP6 Report).
ECSA, CSIC and CREAF planned a series of online events for 2021, including a series of
workshops on diversity and inclusiveness in citizen science. This series of online events is
co-organised by four partners: ECSA, Cos4Cloud, the ECSA & Living Knowledge Network
Working Group on Empowerment, Inclusiveness and Equity, and D-NOSES. The first
online event/webinar took place on January 27 and was called “Diversity and inclusiveness
workshop #1: How dominant white culture manifests in citizen science”. The recording of
the webinar is available on the ECSA YouTube channel, here. The second online event of
the series took place on 30 May and was titled “Inclusivity in Citizen Science Workshop”.
It can be watched at the ECSA YouTube channel, here. This series of events, which will
continue during RP3, contributes to both T8.3 “Stakeholder Engagement” and T6.2
“Sharing best practice” as its aims to engage with the wider community, offer the
opportunity to share experiences in citizen science projects or activities and in COs, and
share best practice on making participation inclusive and open.
During the second reporting period, ECSA, CSIC and OU, as leaders of Task 8.3, have been
raising awareness of the project among the European citizen science community and
citizen scientists, to ‘lay the groundwork’ for more active engagement and involvement
throughout the rest of the project. This has been achieved through different means,
including:
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A part of this, Cos4Cloud has established several connections with related projects and
organisations that are promoting Cos4Cloud events and news in their websites and social
media accounts. This collaboration also contributes to the ‘Subtask 8.2.3. Database of
contacts’ of this WP8 report you can find further information about this relationship. Task
7.3 Network expansion and dissemination
This collaboration has helped the project to ensure that citizens have the opportunity to
learn about the project, how to take part and how data collected is used.
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A list of all the Cos4Cloud’ social media and news publications made by external
collaborators can be found in the reporting Table “Dissemination Events - 2ND RP” and
Table “Communication activities”, located in a dedicated Confluence page.
➢ Download Dissemination Events - 2ND RP
➢ Download Communication Activities - 2ND RP
Success stories
Within Task 6.2, WP6 has identified different success stories. In WP8 we have
disseminated the success stories through the website, social media and newsletters.
The members of the AB are published in the website and are the following ones:
The AB has experts from umbrella organisations and research institutes with experience
on citizen observatories. They were selected for their relevance to the developments and
long-term planning in this reporting period. For the second period of the project we have
kept a continuous and strategic contact with the AB and we have had fluid conversations
on their topics of expertise.
The first meeting with the members of the AB took place in January 2022. The following
members of the AB were present: Pierre Bonnet, Ivan Rodero, Huma Shah, Sven Schade,
Carolina Botero. As well as the coordination team of the Cos4Cloud project (CSIC): Jaume
Piera, Karen Soacha, and Sonia Liñán. The minutes of the meeting will be shared with the
rest of the consortium during the next Steering Committee and an action plan will be
created. The main recommendation and Insights from the AB for the upcoming year are
as follows:
● Services Sustainability:
○ It could be interesting that the institution developing the service does not
take care of the maintenance and hosting of the service. Try that a large
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● Service exploitation:
○ Realise a benchmarking of the services compared with ones already in the
EOSC marketplace. Could be important to have these comparisons public
in the web page or other dissemination materials.
○ Use the Cos4Cloud community to consult the real demands of the users
of the services and get a global understanding of what is the challenge
regarding services exploitation and sustainability, and also to identify the
consumers.
● Services development:
○ Discussion on licences: define licences and why choose one and not
another, Carolina Botero has offered to participate in a specific
Cos4Cloud workshop regarding the licences.
○ Standardisation. Answer the question: How much Cos4Cloud is
contributing to the larger discussion of interoperability?
● Governance of data:
○ Clarify the relationship of Cos4Cloud with the current political discussion
of common European digital spaces. Aslo deal with the issue of the
governance of data and citizen observatories. In this area, both Sven
Schade and Carlonina Botero are interested in collaborating with us.
○ Cos4Cloud is collaborating with global projects, and its services can be used
outside Europe too. It would be interesting to engage discussions regarding
data spaces, marketplaces, etc. outside Europe.
● Communication:
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○ Try to illustrate in a single place the state of the services. Right now the
website shows details of each service in separate pages. We are planning
to create a dashboard to show the progress of the service in a single page.
Ivan Rodero has offered to help Cos4Cloud in this task.
○ Add more information regarding interoperability and standardisation of
the services in the website. Answer the following questions: How far are
the services interoperable with other services? How much are our services
complementary with other services?
○ Include in the website an example of the implementation of the codesign
process in one of the services (co-design in practice).
○ Better clarification in the website of the relationship with the community.
As part of the action plan resulting from this meeting,, we will propose the organisation
of a Satellite event during ECSA Conference 2022 regarding the sustainability of services
for Citizen Observatories. We will also organise a dedicated workshop to discuss the
licences of the services.
The CoNNect group (Consortium partner representatives contributing to WPs 5,6,7,8) has
been consulted on project communication materials for workshops and webinars to
ensure an effective approach, including the development of the Cos4Cloud website.
Deviations: After analysing the real needs of the co-design process CSIC have changed
the approach for recruiting the Advisory Panels. However, this doesn't represent a
significant deviation or affect the project.
Subtask 8.3.6 COS4CLOUD Workshops & Update-meetings (CSIC, ALL, M1, M40)
CSIC organised a Requirement Workshop in Year1 M4 and all the insights collected are
summarised in Deliverale 43 “Summary report on inputs of the advisory board and panels
at requirements workshop”.
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For more information regarding the BiobLitz organised during Year2, see Task Subtask
5.3.1. In the framework of the BioBlitz BioMARató and UrbamarBio, we have organised
series of online webinars and “face-to-face” presentations:
● Presentation of the Barcelonés marine guide (output of UrbmarBio)
○ https://cos4cloud-eosc.eu/blog/presentation-of-the-barcelones-marine-
guide-2/
○ https://cos4cloud-eosc.eu/blog/presentation-of-the-barcelones-marine-
guide/
○ https://cos4cloud-eosc.eu/blog/citizen-science-urbamarbio-barcelones-
marine-guide/
○ https://cos4cloud-eosc.eu/blog/urbamarbio-citizen-science-barcelones-
marine-guide/
● Biodiversity workshops in the framework of the BioMARató:
○ https://cos4cloud-eosc.eu/blog/talk-about-marine-biology/
○ https://cos4cloud-eosc.eu/blog/would-you-always-eat-the-same-marine-
selective-predation/
○ https://cos4cloud-eosc.eu/blog/citizen-science-marine-biology/
○ https://cos4cloud-eosc.eu/blog/biomarato-citizen-science-marine-biology/
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On the other hand, CSIC, with CREAF support, monthly evaluates the communication and
engagement strategy since month 6 according to the KPIs described in the
Communication Plan (D8.2). This evaluation is crucial to adapt and update the
communication strategy. Up to now, the main impact results of the communication and
engagement strategy are summarised in the figures above.
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Figure 59 Summary of Cos4Cloud’ mentions, both in social media and non-social media (press, radio, blogs, etc.)
All the data has been collected with Brand24 from January 2021 to January 2022.
Deviations
There are no deviations of note
WP9 Objectives: To ensure compliance with the ‘ethics requirements’ set out in this work
package.
To achieve the objectives of the work package, the following work has been carried during
the 2ND RP:
The ‘ethics requirements’ that the project must comply were delivered during RP1as
deliverables: D9.1 H-Requirement No 1, D9.2 POPD Requirement No 2, D9.3 NEC
Requirement No 3, D9.4 NEC Requirement No 4.
During 2ND RP CSIC has verified that all the consortium has followed the ‘ethics
requirements’ of the projects.
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CSIC has verified that the data collected from stakeholders or participants in events are
hosted in repositories in compliance with GDPR and that all partners are implementing
technical and organisational measures adequate to safeguard the rights and freedoms
of the data participants.
During the 3rd General Meeting of the Project, CSIC and SfC organised a data protection
workshop where the CoNNect group discussed the best way to unify the stakeholders
database collected by CSIC, ECSA and OU. Finally this unified database is stored in CSIC
repositories in compliance with GDPR. ECSA, OU and CSIC have collected personal data
for this database, but always following an informed consent process.
Deviations
There are no deviations of note
1.3. Impact
In April 2021 was submitted the second version of the D1.4. Revised version of the Data
Management Plan. The new version of the DMP describes the types of data that will be
generated or collected during the project, the standards that will be used, and the ways
in which the data may be exploited and shared including the data security and ethical
aspects. An online Data Management Planning tool (DMPonline:
https://dmponline.dcc.ac.uk ) has been used to elaborate this deliverable. This tool
provides a template with the guidelines to assure a complete description of the project
DMP following the FAIR principles, i.e. making data Findable, Accessible, Interoperable,
and Reusable. The FAIR principles are promoted by the different scientific institution in
order to enable Open Data as well as Open Science and has been promoted within the
project. The DMP will be updated during the project lifetime to cope with the data
management requirements and related issues that may arise, in particular with the
support of new use cases.
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Additionally, the last version of the DMP will include the results of the privacy and data
protection issues that the Consortium have been working on. In this regard, the
coordination, together with the co-design team, organized a data protection regulation
(GDPR) workshop with all the partners. The workshop was held during the general
meeting held on June 7 and 8, 2021. The main questions expected to be addressed with
the workshop were: What personal data is "collecting" directly or indirectly by the
services? What is the Cos4Cloud consortium doing to comply with the regulations of the
GDPR? In the workshop, progress was made in the construction of a data protection
impact for each of the services. Each of the groups discussed the type of data to collect if
it included vulnerable data, how to manage the associated infrastructure to ensure GDPR
compliance. This information will feed the last version of the DMP.
On February 25th 2021, the general review of the Cos4Cloud project was carried out by
the project officer and the committee of experts for the first reporting period. The
following section consolidates the actions implemented by Cos4Cloud Consortium in
response to the recommendations made during the review by the European Commission.
The D2.2 deliverable was resubmitted within the time framework including the following
improvements: 1) Inclusion of a current state mapping of the agile methodologies within
the Consortium 2) Definition of the transversal agile practices already or to be
implemented 3) improvement of the agile methodology guidelines focused on traceability
of requirements, services documentation and connection with the co-design process.
Internal technical revisors and the coordination team from the Cos4Cloud Consortium
assured the creation of a new D2.2 version including a detailed revision of the EU experts’
comments and a general improvement of the deliverable.
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The D4.1 deliverable was resubmitted within the time framework including the following
improvements: 1) Description of the user’s requirements already collated from the co-
design activities 2) Analysis of the benefits and ‘market’ analysis of the Experts Portal in
the context of biodiversity platforms 3) Internal technical revisors and the coordination
team from the Cos4Cloud Consortium assured the creation of a new D2.2 version
including a detailed revision of the EU experts’ comments and a general improvement of
the deliverable.
Recommendation 3: D7.3 Strategic plan for the exploitation and dissemination of the
results (PEDR) has been REQUESTED FOR REVISION in 3 months’ time containing concrete
plans and KPIs to be achieved.
D7.3 has been reviewed and improved, addressing all the comments and suggestions
from the reviewers. The new version of the PEDR contents now a page per service/output,
detailing the value creation, implementation and exploitation of the service, including
concrete KPIs.
Recommendation 4: The next version of the DMP needs to be more concrete. For
example, it should provide concrete strategies in relation to software licensing and
sharing. and a list of the databases that are being generated in the project.
The Deliverable D1.4 Revised version of the Data Management Plan included the types
and formats of different data collated by the project, the purpose of the collection,
standards used, persistent identifiers and licenses. Sensitive data was identified including
the processing conditions. And data utility is part of this new version of the DMP too.
The licensing and sharing software component will be consolidated in the deliverable D7.4
IP management plan, which will be submitted in April 2022, where strategies to manage
the intellectual property of each service will be analyzed and addressed.
In response to the agreement during the review meeting, the Cos4Cloud Advisory Board
included the participation of three women. One expert in digital rights, other experts in
privacy and another in community engagement and environmental conservation
networks. The Advisory Board (AB) consists now of three males and three females. If the
Consortium considered necessary to expand the AB with more experts (men and women)
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keeping the gender balance as a rule of thumb. On this page, we have published the
members of the AB: https://cos4cloud-eosc.eu/advisory-board/
Recommendation 6: Project has a great potential for a global impact. This is why it
should put stronger focus on the exploitation plan and the sustainability of the project's
results over a longer period, including clear assessment of the exploitation paths both
within the EOSC scenario and independently from EOSC.
The exploitation strategy has been improved during 2ND RP. D7.1 Exploitation Plan –
ex ante identification and evaluation of project opportunities outlined Cos4Cloud’s
opportunities for market expansion within the EOSC, following a thorough exploration of
the EOSC marketplace and an assessment of how best to integrate Cos4Cloud’s services
within this framework. D7.2 Dissemination and marketing strategy focused on the
potential for market expansion outside of the EOSC. The outcomes of these tasks will
feed into D7.5 Exploitation roadmap v2, that will include the final Cos4Cloud
exploitation plan and will address a range of business models for the consortium to
decide further exploitation paths after the project ends.
The services developed are now in a testing stage, and during the following months
Earthwach will ensure that the exploitation plan evolves in parallel with the testing of the
services. A workshop focused on sustainability of the services will be organised during
RP3 with the participation of the SciTech and CoNNect group and some members of the
Advisory Board.
The updated exploitation strategy is now focused on each of the services/outputs with
more factual information about the benefits for the users and the advantages of
Cos4Cloud services compared to other similar services. Closely linked with this is the
service's co-design, the feedback from potential final users has been transformed into
"user stories'' that the service developers have used to improve the features of the
services. In the 3rd RP we aim to enhance the acceptance of the services and differentiate
them from their competitors.
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Recommendation 8: Try to mitigate the potential risk to miss the ability to influence
EOSC by involving EOSC members into the advisory board and by engaging very closely
with relevant EOSC stakeholders.
Another strong connection between Cos4Cloud and EOSC is the participation in the EOSC
Association. CSIC, the Spanish National Research Council (organisation that hosts the
coordination of the project) is part of the four founding members of the Association. Also,
CREAF one the consortium members were accepted as one of the Association members.
These synergies become a great opportunity to better understand how to align the
Cos4Cloud innovation services to EOSC.
Ignacio Blanquer, researcher of the GRyCAP in the I3M research institute, professor at the
Universitat Politècnica de València and member of the Eosc Secretariat - Association
Board of Directors, was participating in the Cos4Cloud general meeting held on 7th -8th
June 2021. He was invited to give insights and an overview of the EOSC to open a
discussion within the Consortium about the sustainability of the services.
The following actions has been implemented to improve the communication and
workflow between the two Cos4Cloud working groups: 1) Strength communication
between chairs of the groups with the coordination group, 2) Reporting by the chair of the
working groups (Connect and Sci&Tech) during the Steering Committee, 3) At the
beginning of each Sci&Tech and Connect group meeting each chair presents an update
report of the other group to keep informed all the members about the progress and
planned activities by their colleagues.
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Recommendation 10: The project should accelerate the actual ICT development and
delivery of prototypes to demonstrate in the coming period that the expected results
are achievable in the time and with the available resources as currently distributed
among the WPs.
Four of the twelve services to be delivered by Cos4cloud have been published in the EOSC
marketplace: Cos4Bio, MOBIS, Pl@nNet Api and Authenix. Eleven of the twelve services
have the first prototype ready to be tested in RP3, including the four in the EOSC
marketplace:
The DUNS service will have the first prototype in 2022 because their development is based
on the progress of other Cos4Cloud services.
Recommendation 11: WP5 should consider user engagement, including virtual user
engagement, testing etc. and strengthen these in the forthcoming periods.
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WP8 works closely with WP5 to ensure user engagement in WP5 activities, such as the
BioBlitzs and co-design activities. The user engagement for co-design and testing activities
has been channelled through:
"Cos4Cloud community". A dedicated page with an open call to enrol in the Cos4Cloud
community is located on the website. This page has been promoted through social media,
newsletters and announcements during Cos4Cloud events. The community members
receive periodic information about co-design and testing activities, news and reports
through a dedicated Telegram channel and a newsletter.
Both WP5, WP6 and WP8 have worked on strategic engagement tools outside the project.
For example, we have created a forum about technological citizen science services in the
EU-Citizen.Science platform to promote dialogue and exchange of views between the
European community of citizen science.
WP5 and WP8 leaders have weekly meetings to keep improving the engagement strategy.
They also have weekly meetings with the co-design team. The engagement strategy is
always one of the agenda points during the monthly CoNNect meetings. CoNNect
members are working on the organisation of engagement activities, as well as in the
identification of potential stakeholders to join Cos4Cloud community. WP8 has prepared
a specific presentation of the co-design methodology in Cos4Cloud to use during online
meetings with identified stakeholders to present the project and the benefits of joining
the Cos4cloud co-design community.
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Recommendation 13: The project reporting needs to be improved. The time gap between
formal reports (deliverables) in several work packages is bringing serious risks for
effective management, monitoring and control. This is being demonstrated already in
several deliverables, where the content is mainly describing initial and generic concepts
but the actual implementation, outcomes and plans are missing. The problem is
particularly evident in the case of technical deliverables that should move from the
definition of the methodologies to the demonstration of concreted achievements in
terms of services and technological solutions. This can take the form of intermediate
versions of the deliverables to be submitted to the EC or annexes to planned deliverables
or to the progress reports.
Since some key deliverables are planned for the end of the project, the Consortium has
agreed to make an intermediate version of these deliverables to be submitted to EC, as
well as to create some intermediate report of tasks. The following intermediate
deliverables and reports has been created and attached as annex to the present technical
report:
Similarly, the date of some deliverables has been sent earlier than the agreed on the
DoA:
Recommendation 14: Project management should take better care of the quality
assurance of the deliverables.
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Project coordination updated the project's living guidelines and have improved the
monitoring to the deliverables review procedure. Initially, the deliverables have a first
stage of scope definition and guidelines by the coordination team with the deliverable
managers. This initial stage seeks to ensure the fulfilment of expectations in the content
and specially to avoid that it remains at a generic level or that the progress or results
obtained are not detailed enough. All deliverables have two stages of review prior to
submission to the Commission. They have been reviewed first by members of the
Consortium who can contribute from a technical and engagement perspective. After that
the deliverables have been reviewed by the Coordination team to ensure their technical
and editorial quality.
Partner:ECSA
Justification for person-months variation in comparison to that stated in the GA
In the following, we would like to explain why we have exceeded the person-months (PMs)
estimated in the proposal for WP1 and WP8 and have already contributed most of the
PMs planned for WP6. The greatest contribution of ECSA to the project is to WPs 5, 6 and
8.
During the course of the project, different staff members have worked on the project for
ECSA. We have tried to organize the transitions as well as possible but still changing staff
has meant that new staff members have spent significant time familiarizing themselves
with the project and the project procedures. A student assistant has worked on the
project leading to a higher number of PMs. Moreover, the student assistant that was
already involved in the project continued to be involved in the project but as a young
researcher for a lower PM cost than ECSA’s average. This has also led to a higher number
of PM worked than that proposed in the GA.
Additionally, a reallocation of resources from the category of other direct costs to other
categories is foreseen. Since it was not possible to carry out the initially planned face-to-
face activities due to COVID restrictions, it is estimated that part of the remaining 13,000
euros will be transferred to other categories.
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Partner: SECD
Converting travel budget to person-month
Due to COVID, meetings have been virtual and therefore the travel budget cannot be
spent as planned. To compensate, we will use one additional person-month on T2.8. The
additional PM is used to function as the editor of an OGC Best Practices document “OGC
Best Practice for using SensorThings API with Citizen Science”, summarising the
interoperability work from WP2 reported as STAplus. This document is already work in
progress and will be circulated as the first draft to the OGC membership for their next
meetings in June 2022.
Partner: Earthwatch
Converting travel budget to person-month
Due to COVID, meetings have been virtual and therefore the travel budget cannot be
spent as planned. To compensate, we will use one additional person-month to further
disseminate the work of Cos4cloud and exploit the results produced, through additional
research papers and relevant conference participation.
Partner: 52°North
Justification for person-months variation in comparison to that stated in the GA
The efforts of 52°North in the further work packages besides WP 2 are currently lower
than expected. This results from a stronger emphasis on the activities performed in WP2.
However, for the remainder of the project, we expect a stronger involvement in the
remaining work packages, especially related to transferring WP2 results to Cos4Cloud
services, training activities, dissemination, communication and outreach.
For 52°North, there is a deviation of the amount of person months compared to the plan
stated in the Grant Agreement. This mainly affects WP2. In this work package, additional
efforts were necessary, mainly for experimentally evaluating the proposed STA+ best
practice developed as part of WP2. However, because this was work, which had to be
mainly carried out by student assistants (in contrast to the original plan for the reporting
period), the costs per person month were also in reporting period 2 lower than originally
foreseen. As a result, 52°North will deliver more person months in WP2, without requiring
additional budget.
For the overall project, the average person month rate of 52°North is lower than originally
expected. This results from two factors:
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1) A higher than expected share of work that had to be carried out by student assistants,
also in the second project period. While these tasks required additional efforts, this is
compensated by the lower costs of the student assistants. This results in a lower person
month rate but allows at the same time to deliver the necessary additional efforts to
perform the necessary experimental implementation work.
2) During the proposal phase, 52°North planned to include with each regular researcher
the support of student assistants. However, the work of these student assistants was not
expressed as dedicated additional person months (instead they were counted as an
implicit part of the regular researcher efforts). Thus, the amount of person months of
52°North in the proposal included only the person months to be delivered by regular
researchers. However, in the reporting also the person months delivered by student
assistants were counted separately. As a result, the divisor through which the average
person month costs were calculated became higher. This resulted in average person
months costs which were lower than expected.
Partner: CREAF
Deviations and other issues:
- CREAF has reported an Adjustment to the first period, due to a travel expense that,
because of an internal error, was not justified in the previous reporting period.
- Due to COVID19 restrictions, all travel foreseen for the last 2 years has been cancelled.
Efforts has been redirected and will continue being redirected to intensify the regular
coordination calls and to improve the interoperability in the project based on
implementing the SensorThings API Plus that reuses a Smart Cities standards and add
the necessary elements for citizen Science.
Updated budget:
CREAF will transfer 23.000€ from “Other Direct Costs” category to “Personnel” category.
This increase in the staff effort corresponds to approximately 6 PM, which will be added
to WP8 and WP2.
BINEO CONSULTING SL
Deviations and other issues:
Due to COVID restrictions, all travel foreseen for the last 2 years has been cancelled.
Efforts have been redirected and will continue being redirected to create a new
interoperability layer based on Darwin Core.
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Updated budget:
Bineo will transfer 14.850 € from “Other Direct Costs” category to the “Personnel”
category. This increase in the staff effort corresponds to approximately 4PM, which will
be added to WP2 and WP4.
Partner DynAikon
Deviations and other issues:
One major deviation of our effort is in WP3, where we partially underestimated the needed
effort, but most crucially of all, were not able to recruit one researcher at the skill level
that we anticipated we could. Effectively, we had to remodel the role from a 50% part-
time senior research role for 24 months to a 100% full-time junior research role for 24
months. This added 12 person months to the project, most of which in WP3. This change
also necessitated more engagement, guidance and hands-on involvement by the SME
owners Prof Frederic Fol Leymarie and Prof Stefan Rueger than initially foreseen, with an
increase of 15% over and above the initial estimate of unit costs.
The other major deviation is in the direct project costs owing to a collapse in travel spend.
WP5, WP7 and WP8 look as if we underspent effort so far, but they are by their very nature
more relevant to our work in the third and last reporting period, where we are on track
to catch up. WP1 is on track.
Our involvement in WP2 and WP4 was almost over at the end of Reporting Period 2, and
we spent roughly the anticipated number of person months. Hence, we predict no
significant deviation for these work packages at the end of the project.
We estimate that the overall person month effort at the end of the project will be 32%
higher than originally thought, mainly caused by the change of researcher role in WP3
and the ensuing higher effort in terms of unit costs.
Change of budget
DynAikon suggest moving 13.313 Euro from direct costs to direct unit costs, and 1.000
Euro from direct personnel cost to direct unit costs, to achieve an increase of 300 unit
hours (ca 13.1%).
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Partner: SfC
Converting travel budget to person-month
Due to COVID, all tasks have been performed via virtual meetings. Therefore the
travel/materials budget cannot be spent as planned. The effort dedicated to re-plan these
activities is reflected at the increase of PM.
Partner: SLU
SLU did not report activities for task 5.3 despite the planned dedication of 15 PM. This
was due to the departure of the main researcher linked to the project initially and his
replacement, which took several months and significant delays in the activities. Although,
there have been follow-ups by the coordination and the connect group as a collaborative
work space in this component, there were no significant progress. Therefore, a
reallocation of 12 PM is planned from SLU to NKUA partner, which has demonstrated the
ability to execute this component.
Partner: NKUA
NKUA will use the resources from the 12 PM of SLU to cover the tasks foreseen in subtask
5.3.2 of educational networks and additionally strengthen the subtasks 6.4.2 Set-up and
evaluation of innovative school-based citizen-science activities and 8.3. 1 Dissemination
to stakeholders at external events.
The specific actions to be carried out, as well as the updated budgets of both NKUA and
SLU, will be formalized through an amendment.
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165
WP1 Comparative effort
45
40
35
30
25
20
15
10
5
0
30
25
20
15
10
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(Preliminary)
Deliverable 2.4
Interoperability experiment report
31 January 2022, Version 0.1
Type
DEC Websites, patents filing, press & media actions, videos, photos, etc.
Dissemination level
CI Classified
Revision history
R0.2
R1.0
Authors
Citation
Cos4Cloud consortium (2022). Joan Maso, Kaori Otsu. Interoperability experiment report (D2.4)
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Index
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Furthermore, to share best practices as well as identify gaps and synergies among COs,
implementing standards has been promoted to ensure interoperability and the
development of a sustainable ecosystem, and extend the geographical coverage of citizen
science to new communities at the regional, European and international level.
The community has been consolidated with the different Citizen Science Associations, in
particular in Europe with the European Citizen Science Association (ECSA), and also
different EU funded networking projects such as the COST Action Citizen Science to
promote creativity, scientific literacy, and innovation throughout Europe, the CSA
WeObserve and the CSA EU-Citizen.Science.
Since April 2021, Cos4Cloud has been leading the Community of Practice (CoP) on
Interoperability after the finalization of the WeObserve project extension. The transition
forced an interlude that ended after the summer period. This is the list of virtual meetings
that were organized by CREAF:
● 27 October 2021, Online Conference for CoP on Interoperability
● 1 December 2021, Online Conference for CoP on Interoperability
Since the activity is organized in collaboration with the OGC, we continue using the OGC
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The summary matrix can be further categorized in two main standards adopted in
Cos4Cloud for data exchange, STA+ and Darwin Core, which are documented in the
following sections.
The OGC Sensor Things API has been suggested as a thematic agnostic standard that can
be used both for environmental observations and biodiversity observations. The extension
of STA to cover citizen description (Party), licensing and observation groups proposed in the
first period reporting has been implemented and demonstrated in practical applications.
During this period, a best practices document has been started with the intention to
complete it in the next reporting period. We believe the approach is useful beyond citizen
science so we changed the name from STA4CS to STA+.
Also during this reporting period, we recognized that presentations to the OGC community
(Citizen Science DWG and SWE.IoT SWG) were well received and that OGC members are in
favor of the extension. A demonstration endpoint was set up and deployed in the EGI cloud
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Among the biodiversity community there is a strong legacy of the Darwin Core
implementations that has the advantage of offering an approach tailored to the
Biodiversity domain. The Cos4Bio service has suggested this standard and has suggested to
the four biodiversity COs in Cos4Cloud (Natusfera, Pl@ntNet, iSpot and Artportalen) to
support it and ensure the connection to Cos4Bio, which is now registered in the EOSC
Marketplace (https://marketplace.eosc-portal.eu/services/cos4bio). The integration results
of each citizen observatory with Cos4Bio will be detailed in the final report.
The intention is to also adopt this standard in the Cos4Env application, however, it requires
to further explore if the five environmental observatories in Cos4Cloud (CanAirIO,
OdourCollect, FreshWater Watch, Kduino and iSPEX) will support this standard. Darwin
Core allows for environmental observations that complement the biodiversity ones but
might not be suitable for exchanging long-time series data coming from environmental
automatic sensors or camera traps. The standard that supports Cos4Env will be
determined for the final report.
Various approaches other than STA+ and Darwin Core have been provided by Cos4Cloud
partners and tested with other components for interoperability. Once Pl@ntNet
Identification API became available in the EOSC Marketplace, it has accelerated integration
tests with COs such as Cos4Bio, Natusfera, Pl@ntNet, iSpot and Artportalen as well as
MOBIS application. Furthermore, Pl@ntNet Identification API improved its performance by
integration with another service GBIF-DL.
Other AI-related services for integration with COs currently include AI-Taxonomist with
Cos4Bio and Pl@ntNet, AI-GeoSpecies with Pl@ntNet, and FASTCAT-Cloud with iSpot.
One of the main integration outcomes highlights authentication service by Authenix with
COs and services in Cos4Cloud. This integration is expected to evolve and extend towards
the final reporting. Currently, the following APIs offer Authenix based authentications:
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To ensure a seamless login experience for users of EOSC, progress was made with the
effort to establish Authenix to be registered in the EOSC Marketplace and be part of a
community AAI (Authentication and Authorization Infrastructure) in EOSC.
Firstly, integration of Pl@ntNet Identification API has made progress in Tela Botanica CO,
Hemelin and BeeKeeper applications. In addition, trials have been made for integration of
iTaxonomist by the FrogID project.
References
Cos4Cloud consortium (2022). Alexis Joly, Santiago Martínez de la Riva, Norbert Schmidt,
Stefan Rueger, and Frederic Fol Leymarie. New AI related components and services in
CO-platforms(D3.2).
Cos4Cloud consortium (2022). Technical report V2. 2nd Reporting Period: Consolidated
report. Period: January 2021 - January 2022
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H2020 programme: Research and Innovation action
Type
DEC Websites, patents filing, press & media actions, videos, photos, etc.
Dissemination level
CI Classified
Revision history
R0.1 01/02/2022 Creation and population of contents Alex Amo, Blanca Guasch (SfC)
R1.0 l
Authors
Citation
This document is in an internal deliverable. It should not be cited in public reports. For internal documents
this report can be cited as: Cos4Cloud consortium (2022). Amo, A., Guasch, B. Deliverable 5.1 Codesign
services for Cos4Cloud report.
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Executive Summary
COS4CLOUD consortium hereby summarizes the results from T5.2 so far, which comprises
the development of Citizen Observatory services from a bottom-up approach, including a
stakeholder mapping, motivations for engagement, etc. involving them as much as possible
in the Co-Design process.
Most of the services in Cos4Cloud ecosystem have deployed at least one channel to gather
feedback from users and incorporate their feedback into the development process.
Although those channels do not strictly honor all Co-Design principles, the Co-Design team
supervises them and gathers as much information as possible about how do such channels
perform in terms of feedback quality, request honoring and user satisfaction.
Six Co-Design workshops have been celebrated. Although results vary from case to case,
good feedback is coming from both developers and users. Thanks to the Cos4Cloud
Co-Design Community maintained by the comms team, the communication channel with
the workshop participants and other volunteers is not closed after the workshop. This
enables the Cos4Cloud Co-Design team to leverage former participants in subsequent
iterations of the Co-Design continuum.
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Index
Introduction 6
Progress 7
Co-Design Framework 7
Co-Design Community 8
1. The Cos4Cloud's community 9
2. Actions to engage participants before each co-design session 10
3. Materials production previous to the event 11
4. Communication strategy after the event 12
5. Co-design community future: how to maintain it and take advantage of it? 13
Methodological Development 14
Wheels Workshop Methodology 14
User Stories Workshop Methodology 17
Other Co-Design Activities or User Feedback Channels 20
Execution of Co-Design and Other Related Activities 21
Co-Design Workshops 21
Other Related Activities and Channels 23
Delivery after Co-Design Workshops 25
Agile Methodology Integration 26
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Introduction
Co-Design is an approach to creative practice that enables a wide range of people to make
a creative contribution in the formulation and solution of a problem. In a Co-Design
process, the users are considered “experts” of their own experience and their needs and
concerns become central to the design process. In Cos4cloud, Science for Change has
assumed the necessary role of facilitator and developer of the methodology that supports
the Co-Design process for each of the services that compose the project.
SfC and CSIC have been setting the methodological and operational basis for the
application of the Co-Design process to the different services that are included in the
COS4CLOUD ecosystem. Such Co-Design process includes briefing, planning, documenting,
disseminating and recruiting participants for Co-Design activities prior to their execution, as
well as the execution itself, then reporting and monitoring after the execution.
Progress
Co-Design Framework
The following factors are always present in a co-creation workshop: innovation, design,
values and social considerations, participation and democratization. Hence, in a co-design
process, the users are considered “experts” of their own experience; their needs and
concerns become central to the design process.
Also, the co-design process needs a facilitator. The role of the facilitator is not only to
moderate the dynamics, but to provide ways to communicate, be creative, share insights
and test out new ideas.
A wide range of tools and techniques are available to support the Co-Design processes.
Research in this regard has been made. As a result, a compilation of feasible Co-Design
activity formats has been documented in the project's Confluence platform and it’s
constantly updated if needed. The format choice for a given Co-Design activity is made on a
case by case basis, after identifying the needs of the service leader and the specific service.
However, the two interactive online workshop methodologies that have been developed
specifically for COS4CLOUD (see “Methodological Development”) have proven to be the
most suitable choice among others, hence its prevalence so far.
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Depending on the needs discovered after the service leader’s briefing, a decision is also
jointly made regarding the number or Co-Design sessions needed (one or two) as well as
other complementary Co-Design activities or user feedback channels that do not
necessarily take place on a discretionary date.
After the amount, format and date of Co-Design activities for a given service is agreed, SfC
develops and documents the specific contents that will be used in the activity: general
concept and goals, preliminary activity planning, agenda for the activity itself, interactive
digital materials like customized Miro boards and any other supplementary materials
needed. This process takes a variable amount of time depending on factors like the type of
activity, the complexity of the goals and the type of audience for that activity. During the
preparation of the materials needed, CSIC performs the communication tasks and handles
the recruitment of members into COS4CLOUD’s Co-Design community so they attend the
upcoming Co-Design activities.
Also, a complete information sheet comprising all the information that needs to be
gathered during the preparation stage of workshops can be found in ANNEX II.
Co-Design Community
Science for Change and the communication team (CSIC and CREAF) have worked closely to
establish a joint strategy to achieve maximum results from the co-design sessions. In
particular, the Cos4Cloud communication team has played a vital role in (1) engaging
participants to join the co-design sessions and (2) developing audiovisual materials to
explain the services to be co-designed and ensuring that the participants understood their
usefulness and functionalities.
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The communication team has made a significant effort to engage, create, and maintain
Cos4Cloud's community throughout the project. Find the main actions summarized here:
● Creating the 'Be part of our community' section on the website. It explains the
goals of creating this community, the benefits of joining it, the profiles we are
looking for and the main activities they can participate in. Additionally, we created
two separate sections within this page: testing community and co-design
community, to explain the activities they can participate in related to each
community. Moreover, we added a link to access a form to join us; in this form, they
can select their profiles and where they would like to participate (testing activities,
co-designing activities, advisory board or the three of them). So far, 38 people have
signed up through the Cos4Cloud website.
● In order to reward the people who joined Cos4Cloud's community, we asked all of
them if they would like to post their profiles on the 'Get to know our community’
page. So far, we have seven profiles published.
● To encourage people to join our community, we have also added a section
explaining the benefits of joining our community on each service page on the
website. In this way, if a person visits, for example, Cos4Bio, she or he can find out
about our community and join it in case they want to contribute to its development
or testing.
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CSIC and CREAF have carefully designed an engagement strategy to have enough
participants in the co-design sessions. Please find the main actions summarized:
1. Define the target audience: each service was at a different development phase
and had different expectations and needs from the co-design sessions. That is why
the co-design & communication team met with each service developer before
planning the activity to define the target audience that could improve the service
(developers, the general public, citizen observatories' managers, etc.).
2. Design a banner to promote the event on social media.
3. Post the event on Cos4Clou's website.
4. Create a Telegram channel to promote the co-design activities. So far, we have 25
participants.
5. Create customized mailings to send personal invitations to potentially interested
people who are part of the Cos4Cloud community. Also, we usually ask the partners
to send invitations to some of their contacts.
6. Send promotional mailings through our MailChimp (more than 500 subscribers).
7. Promote the activities on social media by (1) making posts on Linkedin and Twitter
and (2) sending direct messages to accounts that met the profile we needed. For
example, in the case of FASTCAT-Cloud/Edge we followed camera traps and social
media accounts and sent them an invitation.
8. CSIC, in close collaboration with CREAF and Science for Change, also created a
presentation to explain the co-design in Cos4Cloud. The objective was to send it
with the event invitations. See it here:
https://docs.google.com/presentation/d/1V8Tqjjr9u49SdVjeQ-hhIr3AQZXK7ho-
pZqpyZp0yes/edit?usp=sharing
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The engagement strategy has been a ‘living document’, improved with the experience. For
example, at first we thought about creating a Slack to gather feedback on the different
services. However, after talking with the developers about the services and collecting their
needs, we realized we could not open a general channel or engage all kinds of people for
all the events, we needed to create a public map for each of the co-design sessions.
Furthermore, it has been essential to create materials before the co-design activities that
help the participants understand the Cos4Cloud services; as they have better understood
the services, the more advantage of the co-design sessions we have taken. Previous to the
event, we have produced and sent to the participants the following materials:
1. An appealing and compressive factsheets (infographics).
2. Record a video interview with the service developer explaining the service's key
points.
Figure 3. Video interview with Fredereic Fol Leymarie to explain FASTCAT-Edge and
FASTCAT-Cloud.
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To improve, maintain and make bigger our community, the communication team has
carried out the following actions:
1. Create and send customized post-event surveys after each co-design activity to the
internal evaluators, the developers of the service and the participants.
2. Write a piece of news on Cos4Cloud's website, summarizing the key points of the
event.
3. Create and update the 'co-design highlights' section on the website to (1) encourage
people to join our community by reading the positive inputs of the participants and
(2) to make visible our work regarding co-design.
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At the time of this writing, the following questions remain to be answered and further
conversations between the stakeholders as well as the members of the consortium need to
take place:
● Although the hypothesis needs further analysis, It could be that members of the
Co-Design community join because they are interested in the Citizen Observatory
they join for only, whether it’s related with their hobby (in case of hobbyists and
citizen scientists) or their job (in case of professional workers and researchers).
● If the Citizen Observatory that motivates any Cos4Cloud community member to stay
connected is only one amongst many, the odds of successfully fostering a
transversal community of people focused in the Co-Design for the sake of Co-Design
itself could be low. The messages should focus on their topics of interest.
● We have the possibility of applying further qualification and segmentation to the
community, asking the members two questions: a) if they want to stay connected
and participating in Co-Design workshops, and b) what is/are the Cos4Cloud
service(s) in which they are interested. In this way they would receive messages
from the relevant topics only, avoiding hassle and lowering risk of members leaving
the community. Higher segmentation means higher communication effort but it
could also enhance the experience of the participants and the quality of the
feedback they provide.
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● Identifying other Citizen Observatory user communities that also listen to any sort of
user feedback and joining forces in the creation of specific Co-Design communities
per topic could be an effective path to take in order to keep the community alive
and increase the engagement. Results could vary depending on the topic itself (plant
observation, animal observation, water quality monitoring, air quality monitoring,
etc.) but it could generate a more grassroots-like movement. Tela Botanica
association in France could be a real example of how a community that is already
engaged with botanical observation and studies could react with positive feedback
and engage in other projects of the same topic, like Pl@ntNet.
Methodological Development
Every Citizen Observatory aims to solve a problem for which it is developed (species
identification, store observation, aggregation of data, etc.). Depending on the type of
challenge that we want to tackle with Co-Design sessions, different formats, methodologies
and materials could be used.
In this chapter we detail the Co-Design session methodologies specifically developed for
the COS4CLOUD services. They were initially based on a preliminary set of needs and
challenges extracted from conversations with service leaders, and extended as newer
feedback is continuously collected.
This workshop methodology was developed in order to satisfy a set of broad goals which
are common and useful for any software development targeting end users:
● Inputs: Is there anything we have not thought about? Is there anything missing
regarding structure, functionality or interface? What could be improved? What
should be taken into account from now onwards?
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● SWOT Analysis.
● Affinity Diagramming.
● Brainstorm Graphic Organizers.
Description:
The First Impression Wheel consists of a circle (or wheel) with six differentiated areas, in
which there are six different questions. These are:
Starting from the top area and going clockwise, the participants should go answering the
questions one by one, and write down all relevant comments in sticky notes.
● The first 3 minutes will be in silence, so that every participant can think of an answer
(or more than one) and write it down.
● The next 4 minutes will be for discussing and commenting on the answers.
Scheme is shown in the next figure. As can be appreciated in the figure, five of the six areas
can relate to the typical fields of a SWOT analysis (Strengths, Weaknesses, Opportunities
and Threats).
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Figure 6. Figure of first impression wheel (part #1) in Wheel workshop methodology
Description:
The Desirability Wheel consists of a circle (or wheel) with four differentiated areas, in which
there are four different words. These are:
● Functionality.
● Interface.
● Architecture.
● Citizen Science.
Starting from the top left area and going clockwise, the participants should go addressing
the topics one by one, and write down all relevant comments in sticky notes.
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● The first 3 minutes will be in silence, so that every participant can think of an issue
(or more than one) and write it down.
● The next 7 minutes will be for discussing and commenting on the answers.
Scheme is shown in the next figure. As can be appreciated in the figure, the Desirability
Wheel emerges from the three lower areas of the First Impression Wheel, since those are
the ones where weaknesses and opportunities will be collected.
This Workshop Methodology is the answer to the feedback gathered by service leaders
regarding some limitations and lack of specificities of the previous one. More particularly,
this Workshop aims to achieve a more actionable output, more suitable for service leaders
that need to make specific choices regarding user experience and its workflows. With this
methodology we try to include the problems or challenges in a way that they can be
addressed by the service leader via specific tasks. In some services, there is a lack of
examples of why the end user is interested in the service. Therefore, we will try to find this
through the workshop.
Since all the services respond to a particular problem, this methodology works on a
"problem-solution" basis too. The expected outcomes of the workshop are not expected to
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D5.1 Co-Design service platform for citizen observatories Cos4Cloud #836463
be solutions themselves, but “user stories”. User stories are standardized, well defined and
actionable or close-to-actionable units of information, typically under the form of a
sentence with a predefined structure. User stories are used as building blocks of functional
description in agile software development methodologies. Processing the information and
delivering it in such an actionable format ensures good integration with Agile Prototype
Methodology.
Methodology includes two parts, explained below. The first dynamic will serve to detect
challenges, while the second one will focus on finding solutions to these challenges.
Description:
The 'User Profile' dynamic consists of three parts:
● Choose your avatar (5min). In this part, participants will be asked to choose an
avatar from a given set that defines them in some way.
● Build your user profile (5min). After choosing the avatar, they will be asked to write
down their name (or an avatar nickname), their professional field and background,
and their most relevant hobbies.
● List and discuss the main challenges you face when using CS apps (10min). Finally,
participants will be asked to list and discuss the main challenges they face when
using citizen science apps.
Thanks to this dynamic, we will start from an end-user's perspective to go deepening into
the service development. In this way, we will give participants the opportunity to work from
their very own individual perspectives and to start contributing with real problems or
issues they deal with in their daily lives. On the other hand, we –as facilitators and service
leaders– will be able to identify which requirements and needs arose from which specific
user profiles, which is very useful information.
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Figure 8. Figure of User Profile (part #1) in User Stories workshop methodology
Description:
The 'User Stories' dynamic consists of building user stories using these connectors: "As a ...
I want / I have the need to ... so that / in purpose of ...". There will be three parts in this
dynamic:
● Take a moment to remember what the service is about (5min). Some information
about the service that is being co-designed will be placed in the miro board
(infographics, screenshots, etc.). In this way, participants will have all the
information they need right in front of them during the whole time. We will have 5
minutes to comment on the service before we start working on the user stories.
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● What is a user story? Definition, templates & examples (5min). We will dedicate 5
minutes to explaining what a user story is and giving a couple of templates and
examples.
● Tell your stories (20min). The rest of the time will be for participants to write down
as many stories as they can think of, according to their profiles defined above and to
their challenges when using CS apps.
Figure 9. Figure of User Stories (part #2) in User Stories workshop methodology
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Co-Design Workshops
The overall progress of Co-Design workshops (in chronological order of first activity) is
detailed in the following table. Unless specified otherwise, the format of the Co-Design
activity is an online, interactive, participatory workshop.
Please bear in mind that the execution of a Co-Design workshop implies that its following
stages have been completed: briefing, planning, documenting, recruiting, execution and
initial reporting to service leader. The monitoring process and the corresponding feedback
loop between service leader, agile and Co-Design teams does not end until the
development of the service has been completed.
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Figure 10. Screenshot and social media post of FASTCAT Co-Design workshop (30/06/2021)
Figure 11. Screenshot and social media post of Cos4Env Co-Design workshop (20/10/2021)
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Pl@ntNet Exchanges with users through email: Exchanges with N/A About 20 per
general users through contact email box. This allows us day on
to understand the different uses as well as the evolution average.
needs of the application in terms of ergonomics,
performance, new functionality, etc.
Pl@ntNet Exchanges with beta-testers through email / app store: N/A About 1000
Exchanges with beta-testers through Google play store beta-testers
(when public beta program is in place) and emails. This
allows us to test new functionalities and get feedback
from intensive and/or technophile users.
Pl@ntNet On-site tests and interviews of professional users (e.g. N/A No indicators
forest rangers, farmers, teachers, botanists/researchers, provided by
etc.). This allows us to get more detailed feedbacks from service leader
professional users so as to adapt the application to their
need
Pl@ntNet Exchanges with Pl@ntNet API users through emails and N/A about 2000
videoconferences. The new functionalities developed
within the API (COS4CLOUD service) are defined directly
according to their needs.
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AI-GeoSpecies Exchanging with beta testers through two audiences: N/A Currently
● Tela Botanica network (network of botanists in receiving the
France as well as one of the largest citizen first feedback
observatories). In order to mobilize the largest from Tela
possible number of members of Tela Botanica Botanica
in the testing of AI-GeoSpecies, a message was network //
sent via the newsletter of the network. Feedback from
AMAP is being
● AMAP research lab: interdisciplinary laboratory collected by
that conducts research on plants and plant email and
communities with the aim of predicting through the
ecosystems responses to environmental forcing, organization of
A message was sent via the general mailing list. a workshop (to
be announced).
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The following table shows the participation statistics for every service Co-Design workshop
performed so far. Number of participants can heavily depend on the type of community
involved, technical difficulty of the challenge proposed in that session, and other context
elements in which such a session is being performed.
After the execution of the Co-Design workshop, a report with the insights, qualitative and
quantitative feedback extracted from participants is generated and delivered to the service
developer. One of the outputs that the Co-Design activity report tries to deliver is a list of
features and use cases extracted from participants’ feedback and converted into “user
stories”. User stories are standardized, well defined and actionable building blocks used in
agile software development methodologies. Processing the information and delivering it in
such an actionable format ensures good integration between Agile Methodology (that will
be discussed further). Subsequently, it maximizes the odds of being useful by helping in
driving action, in performing development follow up, in measuring the impact of Co-Design
activities and in demonstrating how relevant stakeholders in Co-Design have influenced the
final design of services to suit their needs.
A template sheet of quantitative and qualitative indicators that are extracted from
participants feedback and delivered to service leaders can be found in ANNEX III.
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The Methodology being developed and tested in Cos4Cloud proposes a way how we can
organize our workload in an agile way in order to be able to scale over multiple service
developments and aim to obtain a minimal viable ecosystem. We start from the actual
challenges a EU-project with multiple partners does have. In more detailed, Agile-specific
deliverables we describe core reasons to work with agile approaches and the different
levels of adoption that can be reached. We reason about an iterative process which should
fit most of the time. Due to the heterogeneity of all partners, however, it is presented in a
relatively generic way in order to avoid that a too detailed set of instructions for all partners
could lead to unfeasible requirements, precluding partners from implementing the services
properly.
Constantly discussing the way we actually work is key in agile. Even if all partners are just
fine with what has been initially proposed, the way we really work is expected to be a
moving target (and should be embraced as such as we are improving not just our product,
but the way we collaborate too).
The part of the discussed Agile methodology that Co-Design methodology needs to fit into
and interact with is the information structure of what to do and how to formulate things,
that is, the definition of the WHAT, the HOW and the WHEN for each service. Hence the
methodological development of the Co-Design workshops evolved from the more
generalistic approach in “Wheels Workshop Methodology” to a more Agile-fitting “User
Story Workshop Methodology”, and the concept of Co-Design digest was introduced.
The aim of Co-Design digests is to build a bridge from the (rather raw) outputs of a
Co-Design workshop to the concrete tasks and user stories of a development team. A
digest shall provide some basic information about the workshop and provide the
processed and analyzed outcome of the workshop, e.g. enlightenments, highlights,
good/bad findings, and reasoned user stories. The digest ideally shows how feedback from
Co-Design sessions is going to be incorporated into the development process of each
service.
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D5.1 Co-Design service platform for citizen observatories Cos4Cloud #836463
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D5.1 Co-Design service platform for citizen observatories Cos4Cloud #836463
WS
Preparation Identify within the -30 Send to the comm Identified
Cos4Cloud Database team for invitations. Stakeholders
the stakeholders to within an Excel
invite. and uploaded to
Confluence.
Doubts and
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(without the
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WS
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and inscription Co-Design expert template alliances with other
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WS
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event in the project manager for
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WS
Preparation Send invitations to -25 Participants Email.
stakeholders. enrolled.
WS
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partners of the
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event and
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WS
Preparation Prepare newsletter -25 Participants Mailchimp.
about the event and enrolled.
send to stakeholders
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Cos4Cloud.
WS
Preparation Start Social network -25 Participants Social Networks.
posts including enrolled.
registration form.
WS
Preparation Start Telegram -25 Participants Telegram.
communication enrolled.
about event.
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D5.1 Co-Design service platform for citizen observatories Cos4Cloud #836463
WS
Preparation Contact "partners" -25 Participants Email and phone.
that would help to enrolled.
communicate
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Participants
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WS
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od
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D5.1 Co-Design service platform for citizen observatories Cos4Cloud #836463
channel (without
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WS
Preparation agenda and Miro -15 Workshop design. Doubts, notices,
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event): Send survey to SfC’s Doubts and
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Technical facilitation
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Execution within breakout 0 Miro and Zoom.
rooms.
Social networks
WS
Execution dissemination of the 0 Social Networks.
event.
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D5.1 Co-Design service platform for citizen observatories Cos4Cloud #836463
Interviews to
WS
Execution participants to 0
collect testimonials.
Thank you email to
participants with
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attached and Participants according to
WS
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motivation for next event organization
Cos4Cloud webpage.
workshops team contributes.
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Mail to participants
with workshop Participants
WS
15 Mailchimp
Exploitation
report and link to engagement
Cos4Cloud webpage.
Publish participants Promote Co-Design
testimonial videos in and generate Social Networks/
WS
15
Exploitation
social networks and motivation for next Other channels
Telegram. workshops
Monitor which ideas
from participants are
WS
Exploitation going to be 20
incorporated by
service developer.
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GENERAL INFO
Service name
Context (brief info of the Co-Design activity that has been agreed with the service leader,
including the Co-Design format that has been chosen for the activity)
EVENT
Number of sessions
Duration
Language
PARTICIPANTS
Number and type of facilitators needed for the session (moderators, technical support,
chat and room control, etc.)
Rehearsal session with facilitators and other staff, if needed (yes/no, when/where)
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CONTENT
Title given to the session (i.e. “Let’s Co-Design tools to improve camera traps’ user
experience!”)
Graphic logos to include (who organizes, who contributes, who participates, etc.)
DELIVERY DATES
Date/time in which the Co-Design session draft materials are due (optimal: 1 week
before)
Date/time in which the Co-Design session final materials are due (optimal: 3-4 days
before)
Date/time in which the definitive URLs for the boards of each working group are due
(optimal: 1 day before)
Links (Zoom, Miro, Google Drive, Google Slides, Slido, project web, post-session
questionnaire, etc.)
Physical materials for offline sessions (maps, stickers, markers, printings, etc.)
Statements to include in session, like EC banners and grant numbers, through slides or
materials specifically designed for the session.
What permissions to set to working boards after session in case of online sessions
(edit, view, closed). In case of editable boards, how much time before final closure.
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GENERAL INDICATORS
Participants (total)
(event attendants)
Engagement % (highest
count of participants /
participants in the end *
100)
Number of participants
answering post-session
questionnaire
% of participants that
evaluate the session
(number of answered
questionnaires / number of
questionnaires sent * 100)
EVALUATION OF PARTICIPANTS
Age span 0 - 17 18 - 31 32 - 45 46 - 59 60 +
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Did you participate in Yes (same Yes (same Yes (same Yes No
topic) Co-Design participative (same tools)
similar dynamics before methodology) format)
this session?
Did you participate in any Yes, same Yes, same No, but I No, but I No, I didn’t
project organization knew the knew the know neither
other Co-Design session of project organization project nor
this project or organized by organization
the same organization?
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visualize complex
concepts in a simple way?
Did you find the duration of Too short A bit short Correct A bit long Too long
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Has the balance between Too A bit too Well balanced A bit too Too practical
theoretical theoretical practical
theory and practice been
consistent with the
objective of the session?
session to a friend or
co-worker?
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Workshop details
Link to online Links to the different online interactive boards, typically from the
interactive boards Miro platform.
Output
… … … … … … …
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Mobis 2021/03/10
Miro boards:
● Group A: https://miro.com/app/board/o9J_lSzLWEU=/
● Group B: https://miro.com/app/board/o9J_lQFEurM=/
Service MOBIS
Workshop 01 – Expectations
Date and timing March 10th, 2021
Silvina Frucella (SfC)
Blanca Guasch (SfC)
Facilitators
Norbert Schmidt (DDQ)
Joep Van der Heiden (DDQ)
General indicators of the workshop
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- None
- Assist to a webinar at the end of the co-design process that
summarizes the outputs of all the process
- Receive a document with the co-design session's outputs, Read
the general outputs of the session on Cos4Cloud's blog,
We appreciate your Receive quarterly piece of news with the updates related to the
collaboration to improve service's development
citizen science technologies! - Receive a document with the co-design session's outputs
Please share with us which - Receive a document with the co-design session's outputs, Read
kind of information you would the general outputs of the session on Cos4Cloud's blog,
like to receive from us: Receive quarterly piece of news with the updates related to the
service's development, Assist to a webinar at the end of the
co-design process that summarizes the outputs of all the
process
- Receive a document with the co-design session's outputs
- Preschool/Kindergarten (0)
- Elementary/Primary School (0)
What is the highest level of
- Middle/Junior High School (0)
education you have
- High/Secondary School (0)
completed?
- College Degree (Bachelor) (1)
- Post-Graduate Degree (Master/PhD) (5)
Self-evaluation from the facilitators
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- DDQ said the input was very valuable and that they will work
Are the outputs from the on the different ideas, to study them in depth and be able to
co-design workshop useful for implement improvements or leave suggestions aside.
the improvement of the service - Being the first workshop performed was a challenge. However,
itself? someone had to be the first one (just a fact, not something
that can be improved or anything).
- Roles, tasks and dates.
What would you improve? - Have more participants from outside the project.
- Maybe involve more different profiles in future workshops.
- The length of the session.
What would you keep? - The agenda.
- The methodology of the workshop and the Miro board.
Content - First impression
● I don't have anything at the moment - but good to know it's available for future app ideas
where a new-build is required
● Record air quality, humidity and temperature data
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● Biodiversity monitoring
● Systematic sampling protocol
● Create small (short-lived?) monitoring apps to answer just one particular question
● Visualize risks in terms of exposure to airborne pollutants
● Gather info related to some particular goal or question
● Monitoring variables of a citizen observatory
● Observing river basin pollution
● Correlate Information from different sources
● Data clean up
● Analyze trends
● Connect with different services and COs
● Connect to other CS services
● Push notifications
● As a fast CDN (for user entries)
● Identify and contribute
● Transform data into other formats
● Share my home automations sensors datas
● Connect DIY devices to Citizen Observatories
● Connect Multipurpose citizen observatory
● Extract combined results of different type of data/variables
● Adaptability
● Parse is a strength - Node.js is nice and flexible and fairly intuitive for most devs
● Reusability
● Customization
● Single source of truth
● Plug'n'play existing CO services
● User friendly
● A demo will be good, as we are not sure what the service is about
● One-Click Self Hosting?
● Tooling to deploy in a target environment?
● Data integration and standardization
● Multi Platform architecture (iOS/Android)
● Capability to combine multiple type of data
● 1 location to see status of various data sources
● Potential for future extensibility
● How the different COs and services and data can connect and be used
● Many different types of observations supported (image, text. value, etc.)
● Possibility to combine heterogeneous data in a single project
● Official plug n play integration with Home Assistant.io
● Open source
● Single-stop for all "data-entry" activities
● Low barrier-to-entry
● Extraction/conversion
● Integration of processing
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How can this service contribute to the quantity and quality of data in Citizen Science
Observatories (Strengths/Opportunities)
● Push notifications to inform user (what is being done with her/his info , eg)
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● Sustainability
● Availability after project
● Users´expectations. Avoid surprises!
● Will EOSC support with funds for sustaining COs?
● Technology not fit for purpose (ionic)
● Pay for accessing CO APIs
● Non stable CO APIs
● Not being able to inform user properly
● Dependency on API's too high
● Breaking the laws (GDPR)
● Long-term sustainability?
● Not being sustainable (by not complying with the law, eg)
● €€€ to sustain and maintain COs
● EOSC not only does not pay to sustain COs but COs also have to pay for maintaining alive...
So, can this be a threat for COs to survive?
● Bought by an american company
● Updates/patches breaking integrations
● Data loss
● "Unfitness" for concrete use-cases (too general/too complex)
● Interest over time going down
● Data pollution
● Projects not overlapping enough, so no relevant data
● Hack
● Reduced number of engaged people
● Misuse of data
● Data corruption
● Data embargos
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● Covid2021
● Not used
● Personal data shared without authorization/knowledge
● Bad ux
● Too much "work"
● Too complex
Content - Desirability
Functionality
● Sandbox environments
● Integrate alternative/new COs or even arbitrary data sources
● Interfaces to integrate custom functionality
● Interoperability with new COs
● Testing phase
● Notification tools to get notified on particular data events
● Demo applications
● Good practice and how tos
● Export findings
● Gamification
● Demos
● Prototype-website
● Geolocation
● Overlaying data sources
● Tooling to test
● Tooling to deploy
● Language and translation support for comments and data validation
● Multipurpose
● Heterogeneous data sources
● Adaptability
Interface
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Architecture
Citizen Science
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Cos4Bio 2021/03/11
Miro boards:
● Group A: https://miro.com/app/board/o9J_lSzUIks=/
● Group B: https://miro.com/app/board/o9J_lQFFJaQ=/
Service Cos4Bio
Workshop 01 – Expectations
Date and timing March 11th, 2021
Silvina Frucella (SfC)
Blanca Guasch (SfC)
Facilitators
Santiago M. de la Riva (Bineo)
Marisol Parrilla (Bineo)
General indicators of the workshop
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- Novice (1)
Which was your knowledge
- Beginner (3)
about citizen science
- Intermediate (5)
observatories before this
- Advanced (2)
co-design session?
- Expert (0)
- The different background of the participants
- People are very nice!
- The web tools you have used
- The interactive nature - Miro was great once I got the hang of
it!
- Online collaborative brainstorming activity in miro tool
- The interactive tools (miro), and the nice organisation (with a
What did you like the most break ! :) )
about the event? - The clarity (everything was clear)
- It was inclusive (welcoming all levels of expertise), it was
informative, engaging, easy to contribute to, while it was also
relatively short.
- I like MIRO tool to get independent perceptions
- The facilitation and the use of Miro as the central tool to
provoke discussion and obtain feedback about Cos4Bio.
- The wealth of presentations
- More input to conversation
- Have a real physical meeting with coffee and croissants
- Allow more time for the presentation of the new tool and more
comments about the objectives
- Have the other website screens available to view. I struggled to
What can we improve for the
remember what all the pages looked like as I could only access
next time?
the 'Home' page. Also have a descriptor about each section of
the group work to enable people to work quickly and be
targeted
- I think that smaller groups (4-5 people) would be better if it is
possible to have more breakout rooms
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- Website (1)
- Family and friends (0)
- Work colleague (2)
- Twitter (3)
How did you first hear about - Instagram (0)
the co-design sessions? - LinkedIn (1)
- Facebook (1)
- Email (1)
- Cos4Cloud's team members (2)
- Other: (0)
- Preschool/Kindergarten (0)
- Elementary/Primary School (0)
What is the highest level of
- Middle/Junior High School (0)
education you have
- High/Secondary School (0)
completed?
- College Degree (Bachelor) (0)
- Post-Graduate Degree (Master/PhD) (11)
Self-evaluation from the facilitators
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Are the outputs from the - Bineo considers that the feedback was valuable.
co-design workshop useful for - It is okay that the discussion did not end at the end of the
the improvement of the service session, so that the community can keep discussing on some
itself? important topics asynchronously through Slack.
- Have more time to discuss.
- We think that the second wheel should be managed in another
meeting, because the first wheel requires a deep analysis. So
we think that it could be better to have more time to talk and
What would you improve? comment during the first meeting about the results of the first
wheel or invest more time in the workshop.
- We don't think that it’s necessary to spend more time
explaining how miro works. We think that it’s a very intuitive
tool.
- The detailed presentation of the service, which was very well
understood by the audience.
What would you keep? - We think that it’s very important to spend the necessary time
to explain the service perfectly, to be sure that the people
understand the service correctly before starting the practice.
Content - First Impression
Group A
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- Languages
- Possibility of integrate data from some other platforms/apps?
- How many COs can be realistically integrated?
- User friendliness?
- Interoperability?
- Maintenance /sustainability after the end of COS4CLOUD
- Tests for qualify experts
- Advanced search not just a filter
a.v. How can this service contribute to the quantity and quality of data in Citizen Science
Observatories? (Strengths/Opportunities)
- Have data on participant progress on identifications skills to study the teaching potential of
CS
- Mobile phone app with offline functionality
- Standardized an aggregator data quality checks
- More communication opportunities in citizen science
- One validation serves multiple COs
- Great design and user friendly interface, as simple as possible
- Improve attitude of citizens regarding the subject of the CO
- Understanding the research protocol
- Instigating a higher quality APIs of observatories
- Data field standardization
- More experts to identify
- Increasing the data flow among different experts, possibility to speed up scientific
production
- Experts more willing to contribute, as they can help many with just one identification
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- Increase citizen scientist engagement by providing educational tutorials about the structure
-1) that collates their data 2) increased knowledge that a citizen scientist can use multiple
platforms to provide data
- It encourages/motivates experts as well as observers to participate
- Single source of diverse data that can be used to train automatic identification systems
- Provide more experts and a more reliable identification
- It could clarify what qualifies someone to be an expert
- When standardising data are there any citizen scientist or public indicators used? i.e. What it
means for citizens?
- Opens up opportunities for less tech-savvy users
- Increase the volume of data validated by experts
- Have data on participant progress on identifications skills to study the teaching potential of
CS
- Lack of privacy structures - ensuring that citizen scientists consent to their data (of any type)
being collected and shared/used
- Papers written omitting citizen contribution
- Citizens not seeing themselves as 'experts'
- Lack of understanding on how to use the platform effectively
- How are the experts selected? is itself selection or are there some screening/oversight
- Local deployment + forking of the codebase
- By interconnecting so many platforms -> risks of lag/crash ?
- Wrong data citation
- Dissemination of the service
- Interface might not be as friendly as it should
- Lack of support can compromise the project in future years
- Mix of different user names on the different platforms
- Lack of participants
- Not many experts finally engaged
- COs that don't want to integrate
- Lack of clearly defined policies
- Non-experts get too much influence on different platforms
- A 'dependency hell'
- Problems on integrating the information flow in different COs
- Problems to integrate with different COs
Group B
- Research tool
- Research tool and personal use
- Just navigate for curiosity
- Validation improvement
- As a wider learning tool
- Learning
- Research (e.g. at university level -> Bachelor's, Master's thesis)
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a.v. How can this service contribute to the quantity and quality of data in Citizen Science
Observatories? (Strengths/Opportunities)
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Content - Desirability
Group A
b.i. Interface
- Table view
- Internal review system (experts sign up)
- Filter by identification quality (more or less confirmed by experts)
- Appropriate for low vision users
- User friendly
- With a clear section where find information on how to use it
- More sophisticated filtering
- Light
- Filter by taxonomic criteria higher than sp
- Notifications and alerts
- Filter by species, region, date
- Interface that shows rates of identifications per expert (ranking)
- Interface that has similarities to social media interfaces that everyone is familiar with
- Easy to navigate and understand
- Customizable personal space
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- Feedback to citizens
- Recognize citizens as CSExperts to reinforce the data collection
- Experts ranking and citizens ranking
- Give feedback to the citizens. A place for citizen to express what they learnt
- Provide a standardize protocol allowing citizen to build their own questions/project
- Community-evaluation of level of expertise
b.iii. Architecture
No answers.
b.iv. Functionality
- Provide 'experts' with a collation of the data they have identified and verified
- A public ist of the papers that have been produced using CO data
- Ability for citizens to have an audio description option of the tile that they 'click' on
- A bar where we can see the experts (photo, credentials, etc)
- AI tag
- Information about day and time the picture was collected
- Understanding the workflow of the scientist task and use those stages to give the expert the
set up and filters and conditions she/he needs
- Remember already downloaded observations
- An expert map
- An expert pipeline side menu
- Have as much environmental information as possible (climate, soil, vegetation...) for a
located observation
- Provide a guidance for how to take proper picture, for example with scale
- General statistics
- Integrate data as meteorological at the date of register one record
- All the observatories logos in the footer
- AI-identification propositions
- Options to announce/ communicate new or ongoing projects - inviting observers based on
their activities / preferences
- Be able to gather all data regarding a specific species and search by species
- Highlight changes in ecosystem information
- Easily accessible and understandable, live statistics /automatic feedback on observations
- Allow but differentiate cultivated plant observations
- Experts should know /filter observations depending on the initial status in de COs (already
validated, controversial, ...)
- Mismatch identification filter
Group B
b.i. Interface
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b.iii. Architecture
b.iv. Functionality
Mobis #2 2021/04/22
Miro boards:
● Group A: https://miro.com/app/board/o9J_lICUJoo=/
● Group B: https://miro.com/app/board/o9J_lICSGoc=/
● Group C: https://miro.com/app/board/o9J_lICS1Qk=/
(Group C was merged into group B at the second dynamic. Therefore, the results from both
groups are shown together in this document)
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Please share with us which - Receive a document with the co-design session's outputs (7)
kind of information you - Receive quarterly piece of news with the updates related to
would like to receive from us the service's development (2)
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Busy person Simple interfaces and actions I can make quick observations
Aesthetically pleasing
Arty person User experience is nice
interfaces
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Explanation of extra
equipment, what costos might
Student with low income be involved / do the extra -
sensors need to be posted on
me?
Sustain community and app The app and its users are
Sponsor
development, hosting available after project finish
Be sure that all personal data Make sure people own their
Privacy officer
conforms to the GDPR data
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standards
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Access a timeline of
Understand the evolution of
Citizen scientist contributions made per a given
such area
geographical area
Researcher Provide feedback to the users Engage them, improve the way
users collect data if we detect
any error
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Biologist and science Very user-friendly apps, which So that I will be able to engage
communicator working in the are available in many more participants, create a big
citizen science field languages and which are community and don't lose this
sustainable in time (they don't community
'die' after some years)
Biologist and science Cutting-edge apps that update So that I will be able to keep
communicator working in the their technological capacities my community engage
citizen science field frequently
Citizen ...know how to make the best ... other people can send more
use of the data collected data to have a comprehensive
result
Citizen ... know how my collected data feeling safe when sending to
will be used the app the data related to my
location.
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effective or not
Citizen Easy and user friendly App so I can use it with my little
daughter or my
non-technological parents
Citizen I want a nice looking tutorial to Learn to use and take the most
use the app, with short and of the app very fast.
useful information, ideally
some examples
Cos4Bio #2 2021/05/18
Miro board used in workshop: https://miro.com/app/board/o9J_lG2LwQk=/
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Biologist I need to have all the I save time looking for this
information data from information and organizing it
different CS apps in a
standardised format
Expert To have one place in which I I save time during this process
could contribute with the because I don’t have to access
species name of the the different CO’s
observation from different
Citizen Observatories
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CS project manager Be able to find experts from My project participants can get
different species groups to information they need more
help with identifying easily
observations from my project
participants
Amateur naturalist Be able to get help from others I learn from others in an online
who may know about the community space
species I am observing
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Citizen Easily obtain information from I can have a clar idea of which
the pictures obtained animals inhabit near my village
As a camera trap user capability for capturing to know about the diversity
different types of animals
(birds, small or mammals, etc)
camera trap user to record video but not have to keep a record of species at a
wade through every video to site and collect interesting
identify species video for some visits
Citizen science manager Relieve the burden of They stay more engaged
classification on participants
As a cameratrap user (or I want cameras with wider so I will increase the survey
researcher) detection zone effort with the same number
of cameras
Camera Trap User Define privacy zones within the I can point the camera in my
field of vision of the camera garden without compromising
the privacy of my house or my
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neighbour's hosue
as a developer of a soil citizen a low cost and easily I can built lots of cam trap with
science project reproductible system people involved in my project
as a non-technical hobbyist capture and upload data easily contribute easily without
feeling discouraged
Citizen science manager Get data classified as rapidly as They have impact as quickly as
possible possible
Sensor developer/integrator Look at how the camera trap i get an idea of how de data is
data flow is organized processed, what standards are
used in order to get maximum
interopability
As a cameratrap user (or I want better quality pictures so I can increase the precision
researcher) when individually identify
animals to apply
capture-recapture methods
Camera trap user clear good quality pictures and I can enjoy and share images
video and video
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conservation project manager get volunteers to pass on so we can go back later view
images collected on their and share images
cameras in a format that
allows images to be filed
bylocation/date/species
Citizen science manager Weed out pictures of humans To avoid privacy issues
Curious (citizen ) scientist Explore what animals are living i can hopefully see some wild
in my neighbourhood and the animals that are hardly visible
woods near my house (eg badgers)
Non-tech literate person Clear, easy to follow I can set up the camera trap
instructions, and access to and use the service on my own
FAQs/tech support
Camera trapper To access pictures from my See who stole / vandalised the
camera trap without having to trap!
retrieve the SD card
Software developer Contribute to the project using improve the software (if
Github/lab needed at all :)
As a camera trap user (or useful and helpful software to manage camera trap
researcher) pictures. Especially when
working with people from
other countries
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reduce human effort Citizen science manager People not to throw away
"bycatch"
I can deploy the trap remotely As a camera trap user (or and App to set camera and
without fear of getting soaked researcher) check memories and batteries
or stolen from home
camera trap user clear guidelines on local laws I can use camera traps legally
for using cameras and data and safely
protection
Hardware integrator Add common raspberry pi The dataset gets enriched with
modules for enrichment of valuable metadata
data (eg temperature,
humidity, gps)
Cos4Env 2021/11/20
Miro board used in workshop: https://miro.com/app/board/o9J_ltr61v8=/
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NOTE: Spanish was native language of all attendants. Spanish inputs were allowed. They are
reproduced literally as in the rest of the reports.
Observatorio de olores
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Se recogen los datos móviles que se comparten públicamente por Firebase. Los
fijos usando una pagina web o la API de influxDB
Agua / Presencia de vegetación acuática y calidad Agua / Color Agua / Olor Agua /
Velocidad (cuali)
Agua/Fosfatos Agua/Nitratos
No tenemos validación
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No tenemos validación
Poder determinar las fuentes – detectar zonas donde ubicar sensores. Tener
diferentes capas de información trabajando conjuntamente
Funciones : Que se puedan cruzar datos con capas ambientales como viento
Para Que ? Para comparar con otros observatorios si mis datos son consistentes
Tener una documentación/ guía para el usuario de uso del servicio: cómo
funciona, qué significa cada función, cómo se descarga, etc.
Documentacion
Para que ? Empoderar y sensibilizar a los ciudadanos sobre el aire que respiran
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Crear un puente entre agua y olor, pues son dos áreas muy relacionadas – pensar
cómo el servicio podría aportar en esto
Validación
In what way could Cos4Env be related to the Citizen Observatory that you
use?
Registros Históricos
Visualizaciones de datos
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Geolocalizacion
PM2.5
PM10
Intensidad de olor
Humedad
CO2
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D5.1 Co-Design service platform for citizen observatories Cos4Cloud #836463
Carácter (olor)
Tono hedónico
Cobertura vegetal
Calidad de la vegetación
Residuos
Incluir IA y algoritmos
Divulgación
Tener los datos allí puede hacer surgir nuevos proyectos y cooperaciones
internacionales
Construir know-how
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Cos4Cloud Co-Design Strategy
[01] Experts’ Portal
Developed by Science for Change
Co-Design Principles
Co-Design Principles
Co-design is an approach to creative practice that enables a wide
range of people to make a creative contribution in the formulation
and solution of a problem.
● Co-creation
● Open design process
● Participatory design process
● Design thinking process
Source: http://designforeurope.eu/what-co-design
Co-Design Principles
Co-design, or co-creation, is defined as the practice of collaborative
product or service development. INNOVATION DESIGN
It has also been defined as the joint creation of value. It involves the
participation of stakeholders and end-users in the product/service
design and development processes to find a solution that suits their
context. There are four factors always present in a co-creation
workshop:
● Innovation.
● Design.
● Values and social considerations.
● Participation and democratization.
Source: http://designforeurope.eu/what-co-design
TOOLS AND TECHNIQUES
Co-Design Principles
There are three terms that help describe a co-design process:
DESIGN THINKING
● DESIGN THINKING: an approach to designing that supports
innovation and intelligent change. It is a human-centered
approach which is driven by creative and analytical thinking,
customer empathy and iterative learning.
DESIGN METHODS
Co-Design Principles
UNDERSTAND
So design thinking would be the big umbrella under which a design
or a co-design process can be defined, using design methods and EMPATHIZE DEFINE
techniques.
The first two stages help understanding the situation, the third one
helps exploring possible solutions, and the last two help MATERIALIZE
materializing the selected solution.
PROTOTYPE TEST
Co-Design Principles
By using co-design methods, we seek to achieve innovation in the
conceptualization and design of the services that will be developed Analysis
within the COS4CLOUD project, while aiming to fulfill the
technological, business-related and human-related interests: TECHNOLOGY BUSINESS
Feasibility & Viability &
Sustainability INNOV- Effectiveness
● Technological interests: feasibility and sustainability. ATION
● Business-related interests: viability and effectiveness.
ity Em
● Human-related interests: usability and desirability. a tiv pa
thy
Cre
Requirements and
HOW? common challenges
faced by COs
OBSERVING QUESTIONING PLANNING ANALYZING COMMUNICATING
Source: https://cos4cloud-eosc.eu/services/experts-portal-to-download-and-validate-observations-from-multiple-citizen-observatories/
Development & Functioning
The portal will allow citizen-science experts to view and validate all
observations in one place. Once validated, the identified observation EXPERTS VALIDATION
returns to the citizen observatory portal where it was reported.
ARTIFICIAL
INTELLIGENCE
Source: https://cos4cloud-eosc.eu/services/experts-portal-to-download-and-validate-observations-from-multiple-citizen-observatories/
Innovation for COs
Benefits:
● Reduce the time that citizen science experts spend on the REDUCE
identification process and therefore on citizens
observatories.
● Allow users to download observations from one portal
without forgetting that the platform will recognize and notify
each observation’s authority.
● Train much better algorithms than if we have separate
databases with only the partial information of a single citizen DOWNLOAD OPTIMIZE
observatory.
TRAIN
Source: https://cos4cloud-eosc.eu/services/experts-portal-to-download-and-validate-observations-from-multiple-citizen-observatories/
Service Description:
Other Services to Co-Design
Service Description
The platform for interactive pre-processing camera trap
CAMERA TRAPS
The service will be able to (1) automatically filter out most (if not all)
unwanted pictures from camera traps and (2) propose the species
name.
https://cos4cloud-eosc.eu/services/experts-portal-to-download-and-validate-observations-from-
multiple-citizen-observatories/
Service Description
Mobile interface for apps
User-friendly
Valuable data Smartphones
The service “Mobile interface for apps” will offer a nice user-friendly interface
interface to get valuable data from smartphone sensors and images.
https://cos4cloud-eosc.eu/services/experts-portal-to-download-and-validate-observations-from-
multiple-citizen-observatories/
Service Description
Video stream processing service
VIDEO STREAMS
This service will allow automatic pre-processing of video streams
(or regular snapshots) coming from any of the various devices that
might be used in citizen science projects (e.g. mobile phones,
camera-traps, personal drones, etc.).
https://cos4cloud-eosc.eu/services/experts-portal-to-download-and-validate-observations-from-
multiple-citizen-observatories/
Service Description
Data use notification
DATA USE
The ‘data use notification’ service is an innovative system for
data-use tracking and rewards. TRACKING REWARDS
This reward system will be useful not only for participants, but also
for the research institutions involved and other stakeholders, as a
method to evaluate the scientific contributions linked to
citizen-observatory data. So, both individual users and citizen
observatories will be able to see the impact their contribution has on
conservation, scientific knowledge and policy.
INDIVIDUALS INSTITUTIONS
Customizable User-friendly
https://cos4cloud-eosc.eu/services/experts-portal-to-download-and-validate-observations-from-
data control access
multiple-citizen-observatories/
Co-Design as a Service for the
Cos4Cloud Partners
Co-Design as a Service
Within the development of the project, we will create a service or
platform to facilitate the planning, documentation, and monitoring of
the co-design process.
INTERACTION CO-CREATION
This service needs to have three main pillars:
CO-DESIGN
● Documentation. A place where the partners of the project AS A SERVICE
can share and store all the documents being developed and
the different versions of the services being developed.
● Interaction. A place where the partners can easily give and
receive feedback, as well as establish dialogues on the
design of the services.
● Co-creation. A place where the co-design community can
perform an online workshop for each service, so that we can DOCUMENTATION
gather their opinions on usability, desirability, and general
improvement of the service.
The Co-Design Platform
The digital tools that we are going to use to perform the co-design
phases are:
1. 2. 3.
a. Upload a file to be reviewed. b. Set the focus of the feedback needed. d. Perform a co-creation workshop.
c. Receive and apply feedback. e. Share the results of the workshop in Slack.
Workflow & Data Collection: Example
1. 2. 3.
Santiago uploads an improved version of the Santiago shares the Confluence link where the Once Santiago has had some impressions and
service being developed, the biodiversity new version of the service can be found in the feedback from the partners (agile prototyping)
experts’ portal, to be reviewed. Slack channel dedicated to the biodiversity but there is still time to make changes, SfC
experts’ portal (there will be a channel for each performs an online workshop for the co-design
of the 10 services). community (partners included) in Miro, to work
on usability and desirability.
Santiago adds then a short description, as well
as the kind of feedback that he needs, and the 3 to 5 days later, SfC shares the main results of
day by which he needs to receive that feedback. the workshop with the partners (through Slack).
1. 2. 3.
D5.2 Co-design service platform for citizen Miro will also be used to develop one
observatories: methodological guide for scheme for each technique used in the
implementing co-design in citizen co-design process (the methods and
observatories, including a set. techniques are described later in this
document)
A User-Centered Approach
In all the phases of the co-design process, we will consider the When involving users in any design process, we need to bear in
users’ requirements as the basis and starting point, as well as a mind that there will be very specialized users, and very nontechnical
source of possible improvements for the service. Why? ones. Therefore, we have some responsibilities:
● To design for the users and their tasks. ● Reduce unnecessary mental effort by the users.
● To maintain consistency and simplicity by using a natural ● Motivate the users so that they feel valuable.
dialogue with the users. ● Acknowledge any idea as a good idea for co-creation. When
● To receive adequate feedback and therefore implement brainstorming, quantity is better than quality.
adequate solutions. ● Keep the users tuned with future developments of the
● To provide adequate navigation mechanisms and project/product/service, to enhance the community.
consequently maximize usability.
Source: https://www.cognitiveclouds.com/insights/key-principles-of-user-centered-design/
Co-Design Methodology
Co-Design Methodology
The proposed methodology for co-designing the Cos4Cloud services that was defined at the beginning of the project has 7 phases:
These phases can relate to the 5 stages of the design thinking process, encompassed between the launch of a challenge and the
implementation of a solution (see next pages).
CHALLENGE IMPLEMENTATION
UNDERSTAND EXPLORE MATERIALIZE
For each of these stages, there are common methods and techniques from the field of design that can be used.
Some of them are more analytical while others are more creative, and some help brainstorming and opening to
new possibilities while others help narrow the options to specify a solution. So, each method has a different
purpose and it is important to select the right one for every stage so that we can achieve the proposed objectives.
We have chosen one, two, or up to five methods for every one of the phases that will help us co-design the
biodiversity experts’ portal. These methods are explained in the following pages.
CHALLENGE EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENTATION
5. User Journey
Map
01 METHOD 1/2. Surveys
CHALLENGE Collection of self-reported information about thoughts, feelings,
perceptions, behaviors, or attitudes.
Source: Martin, B., & Hanington, B. (2018). “The Pocket Universal Methods of Design”. Rockport.
01 METHOD 2/2. AEIOU
CHALLENGE A framework for structuring field observations.
Source: Martin, B., & Hanington, B. (2018). “The Pocket Universal Methods of Design”. Rockport.
02 METHOD 1/2. Surveys
EMPATHIZE Collection of self-reported information about thoughts, feelings,
perceptions, behaviors, or attitudes.
Source: Martin, B., & Hanington, B. (2018). “The Pocket Universal Methods of Design”. Rockport.
02 METHOD 2/2. Evaluative Research
EMPATHIZE Testing of prototypes, products, or interfaces by users of a system in
design development.
Source: Martin, B., & Hanington, B. (2018). “The Pocket Universal Methods of Design”. Rockport.
03 METHOD. Stakeholders Map
EMPATHIZE A visual representation of key constituents of a design project.
Source: Martin, B., & Hanington, B. (2018). “The Pocket Universal Methods of Design”. Rockport.
04 METHOD 1/2. Five Ws and One H
DEFINE A way to summarize and clarify the purpose of a project.
● The method of the five Ws (or five Ws and one H) is born from the
interrogative pronouns in English “who, what, when, where and
why”, to which normally the sixth pronoun “how” is added, too.
● This methodology serves to ask and answer the most basic
questions in the face of any situation, challenge or problem: who
(or for whom), what, when, where, why and how.
This stage will be dedicated to clarifying the needs from the users’ ● It is used in many disciplines, from journalism to design, and is a
point of view as well as from a technological perspective, well-known formula for responding to all the necessary
considering all the information gathered in previous stages. information about a news story, product or situation using the
minimum of words or instructions.
● Any project, research or product that answers these questions in a
We will specify what has to be done within the development of the simple and direct way will have a good communication and will
service and why, in which context (where and when), by who and for therefore be understood more easily.
who, and how. For this purpose, we will organize the information
gathered in the surveys conducted in the COs and set our goals
according to them.
Source: Hart, G. (1996). “The five W’s: An old tool for the new task of audience analysis”.
Technical Communication, 43(2), 139–145.
04 METHOD 2/2. Brainstorm Gr. Org.
DEFINE Visual structures of new ideas and concepts.
Source: Martin, B., & Hanington, B. (2018). “The Pocket Universal Methods of Design”. Rockport.
05 METHOD 1/5. SWOT Analysis
IDEATE PROTOTYPE A strategic planning technique for assessing a product and finding new
opportunities.
Source: https://www.businessnewsdaily.com/4245-swot-analysis.html
05 METHOD 2/5. Six Thinking Hats
IDEATE PROTOTYPE A technique for collecting inputs from all the possible perspectives.
● This method for group dynamics uses six hats of different colors
to represent six different ways of thinking.
● Participants should wear the hat in one color (literally or
figuratively) and make any contributions they deem appropriate,
focusing on the color characteristics of the hat they are wearing.
● These are the different colors and their respective characteristics:
In order to give input to IT developers, two strategies will be ● (a) Blue, focused on processes, planning, and organization.
implemented: (1) We will have a team of users of the experts’ portal ● (b) White, focused on facts, objectivity and neutrality.
that will give information about their experiences and needs through ● (c) Red, focused on feelings, intuition, and emotions.
● (d) Green, focused on creativity, innovative ideas, alternatives and
a set of methods combined in an online workshop. (2) During the
possibilities.
agile methodology process, we will ask some of these experts to
● (e) Yellow, focused on benefits, utility and the positive side of
test and evaluate the successive stages of the developments. things.
● (f) Black, focused on caution, difficulties, dangers, and risks.
MVE will be the basis of the co-design process: design should be
open, interoperable, integrable and accessible.
Source: de Bono, E. (1985). “Six Thinking Hats”. Little, Brown and Company.
05 METHOD 3/5. Mind Map
IDEATE PROTOTYPE A visual thinking tool to organize and understand the complexities of a
problem space.
● Mind maps can help generate ideas and develop concepts using
the following steps:
● (1) Identify a themed focus question to draw in the center.
● (2) Label extensions with simple verb-noun pairs or noun clusters.
● (3) Connect primary and secondary connections with lines to
In order to give input to IT developers, two strategies will be create meaning.
implemented: (1) We will have a team of users of the experts’ portal ● (4) Continue free associations until all relevant information is
that will give information about their experiences and needs through represented.
● (5) Before declaring the map complete, reflect for a while.
a set of methods combined in an online workshop. (2) During the
● The map provides a nonlinear means of externalizing the
agile methodology process, we will ask some of these experts to
information in our heads so that we can interpret, consolidate,
test and evaluate the successive stages of the developments. communicate, store, and retrieve it.
● The map allows us to summarize and test assumptions, make and
MVE will be the basis of the co-design process: design should be break connections, and consider alternatives while we shape data
open, interoperable, integrable and accessible. into themes and patterns.
Source: Martin, B., & Hanington, B. (2018). “The Pocket Universal Methods of Design”. Rockport.
05 METHOD 4/5. Image Board
IDEATE PROTOTYPE A collage of pictures, illustrations, or brand imagery to visually
communicate aspects of design intent.
Source: Martin, B., & Hanington, B. (2018). “The Pocket Universal Methods of Design”. Rockport.
05 METHOD 5/5. User Journey Map
IDEATE PROTOTYPE A visualization of human interactions with a multi-channel product or
service.
Source: Martin, B., & Hanington, B. (2018). “The Pocket Universal Methods of Design”. Rockport.
06 METHOD 1/2. Surveys
TEST Collection of self-reported information about thoughts, feelings,
perceptions, behaviors, or attitudes.
Source: Martin, B., & Hanington, B. (2018). “The Pocket Universal Methods of Design”. Rockport.
06 METHOD 2/2. Desirability Testing
TEST Gauging first-impression emotional responses to product and service
designs.
Source: Martin, B., & Hanington, B. (2018). “The Pocket Universal Methods of Design”. Rockport.
07 METHOD. Dialogue Sketchnoting
IMPLEMENTATION A visual technique for organizing ideas creatively.
Source: Akoun, A., Boukobza, P., & Pailleau, I. (2017). “Travailler avec le sketchnoting. Comment
gagner en efficacité et en sérénité grâce à la pensée visuelle”. Groupe Eyrolles.
Who does what?
CHALLENGE EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENTATION
5. User Journey
Map
CHALLENGE EMPATHIZE DEFINE IDEATE PROTOTYPE TEST IMPLEMENTATION
Co-creation workshop
(Miro)
What needs to be done now:
CHALLENGE EMPATHIZE DEFINE ● Design a digital flyer for engagement so that all the partners of
the project can attract participants for the co-design community
(engagement methodology with Janice).
164
Co-designed Citizen Observatories Services for the EOS-
Cloud
H2020 programme: Research and Innovation action
Type
DEC Websites, patents filing, press & media actions, videos, photos,
etc.
Dissemination level
CI Classified
Revision history
R0.1 1-12-2021 Outline of the D6.5 interim report Maria Daskolia (NKUA)
R0.2 29-12-2021 Contributions from NKUA team Maria Daskolia, Evi Kakaroucha,
Naya Grillia, Dimitris Gkotzos,
Anna Trigatzi, Matrona Pappa,
Zacharenia Daskalaki (NKUA)
R1.0 15-1-2022 Co-authoring of first draft version Maria Daskolia, Evi Kakaroucha,
Naya Grillia, Dimitris Gkotzos,
Anna Trigatzi, Matrona Pappa,
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D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
R1.1 16-1-2022 Submission of first draft report for Maria Daskolia (NKUA)
internal (NKUA) review and
revision
Authors:
NKUA: Maria Daskolia (lead author), Evi Kakaroucha, Naya Grillia, Dimitris Gkotzos, Anna
Trigatzi, Matrona Pappa, Zacharenia Daskalaki
Citation
This document is in an internal deliverable. It should not be cited in public reports. For internal
documents this report can be cited as:
Daskolia, M., Kakaroucha, E., Grillia, N., Gkotzos, D., Trigatzi, A., Pappa, M., Daskalaki, Z.
(2020). Deliverable 6.5 - Interim Report: Design and Evaluation of School-based Citizen
Science Activities. Project funded by the European Commission within the Horizon 2020
Programme GA #863463. Available in: http://www.Cos4Cloud-eosc.eu/
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D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
Executive Summary
This is the interim report of Deliverable 6.5 “Design and Evaluation of School-based Citizen
Science Activities”, the final version of which is formally due on M36. D6.5 reports on work
conducted within Work Package 6 (WP6) and more specifically under Sub-Task 6.4.2 (Set-up
and evaluation of innovative school-based citizen-science activities). The NKUA team who
is responsible for authoring and submitting D6.5 is also the leading partner in Sub-Task 6.4.2.
D6.5 reports on the work being carried out under Sub-Task 6.4.2. This work involves a set of
interrelated and mutually contributing actions that have been conceived to form the strategy
(general design model) for facilitating, supporting, implementing and evaluating school-based
citizen science activities and projects that make use of the Cos4Cloud CO platforms. These
actions, which are aligned to the Cos4Cloud project‟s goals to support the widening of current
citizen science practice through the engagement of new target audiences, school
population in particular, build on the following:
the design, organization and implementation of an online training course for Greek
teachers and key educational stakeholders involved in or coordinating the school
practice of Environmental Education/ Education for Sustainability (EE/ESD)
the creation of an educational network of primary and secondary schools/ teachers/
educational stakeholders, not only eager to participate in co-design activities for the
Cos4Cloud technologies and new services, but also willing and competent to support the
integration of citizen science into the regular school practice and the engagement of
school students and communities
the development of a set of educational scenarios, i.e. educational designs for
implementing citizen science activities and projects in schools that make use of selected
Cos4Cloud CO platforms
the coordination and implementation of a range of case studies of educational
activities and projects in primary and secondary schools with the collaboration of
school teachers and other educational stakeholders,
the evaluation of the school case studies in terms of their learning potential and
educational impact in cultivating an environmentally and scientifically literate and active
citizenry based on the analysis of qualitative data
the compilation of the evaluation findings into a meaningful evidence-based input for
European and national policy-makers about a new citizen science paradigm aligned to
the EOSC idea and implementation.
In the current interim version of D6.5 we report on the work carried out from M4 to M26 we
regards to the design, coordination and implementation of the actions mentioned above.
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D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
Index
Executive summary 3
1. INTRODUCTION 6
1.1. Outline of Sub-Task 6.4.2 and Deliverable 6.5 6
1.2. Citizen science and education as two parameters of open science 8
1.3. Citizen science and education: affinities, opportunities and challenges 9
1.4. Developing synergies between environmental education, science education 11
and citizen science
1.5. The Cos4Cloud project‟s proposed model of integrating citizen science in 12
school-based education
2. THE ONLINE TRAINING COURSE 14
2.1. Introduction 14
2.2. The online training course in brief 15
2.3. Design, organization and development of the online training course 15
2.4. Participants 16
2.5. Methodology of the online training course 17
2.6. Expected learning outcomes 19
2.7. The online course‟s training materials 20
2.8. Support and facilitation of the co-design process 22
2.9. Online course evaluation methodology 23
2.10. Examples of evaluation tools used and their results 25
2.11. Overall appraisal of the online training course 30
3. THE SCHOOL EDUCATIONAL NETWORK 32
3.1. Introduction 32
3.2. Establishment of the first educational network 32
3.3. Communication activities to open up the educational network 33
3.4. Towards a nationwide educational network 34
4. EDUCATIONAL SCENARIOS 36
4.1. Introduction 36
4.2. Methodology for the co-design of educational scenarios 36
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D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
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D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
1. INTRODUCTION
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D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
science monitoring which makes use of the citizen observatories technologies, tools and
services as integrated to the EOSC Hub based on the proposed Cos4Cloud project‟s model,
can facilitate and contribute to scientific knowledge transfer from citizen science organisations
and stakeholders to European school populations, and vice versa. It can also support innovative
and integrative teaching and learning approaches and outcomes in the school communities and
other formal education contexts towards sustainability.
Work as outlined in the project‟s Grant Agreement to be conducted under Sub Task 6.4.2 is
specified in relation to a range of actions to be led and coordinated by the NKUA, including: “to
set up a network of (a) primary and secondary schools and (b) teachers and other educational
stakeholders, on a European level, to test the COS4CLOUD project‟s objectives and services
and how they can support the widening of current citizen science practice and the
democratisation of procedures through the engagement of new target audiences, school
population in particular. A range of school-based CS designs making use of the CO platforms
will be implemented and evaluated with the collaboration of local partners. Training seminars
will be organised, educational material will be developed and online support will be provided to
all those involved in the implementation of the activities (students, teachers and other
educational stakeholders). Finally, all activities will be evaluated to provide evidence-based
input to European and national policy-makers about their learning potential and educational
impact in cultivating an environmentally and scientifically literate and active citizenry. To this
end, evaluation will be based on the collection and analysis of qualitative data and the in-depth
examination of specific case-studies so that rich and meaningful evidence is available to inform
a new citizen science paradigm better aligned to the EOSC idea and implementation.” (p. 37).
Following the rationale and specifications for Sub Task 6.4.2 and in line with the general
objectives and ambitions as set out for WP6, Task 6.4 in particular, the NKUA proceeded with
the development of a general design model and an implementation approach, which are
reported under D6.5 (Design and evaluation of school-based citizen science activities)
(“This report will present the general design model and the implementation approach of the
school based CS activities”, Project‟s Grant Agreement, p. 38). In more detail, the NKUA
developed a strategy (general design model) for and an approach to facilitate, support,
implement and evaluate school-based citizen science activities that make use of individual
citizen observatories participating in the Cos4Cloud project. This strategy and approach
comprise a range of integrated actions, which are aligned to the Cos4Cloud project‟s goals to
widen current citizen science practice to European school communities and foster the students‟
learning and general educational impact of citizen science in line with the Cos4Cloud project‟s
model. These actions, which were conceived as interrelated and mutually contributing, build
on the following:
the design, organization and implementation of an online training course for Greek
teachers and key educational stakeholders who are directly involved in supporting the
school practice of Environmental Education/ Education for Sustainability (EE/ESD);
the creation of an educational network of primary and secondary schools/ teachers/
educational stakeholders, who will not be only eager to participate in co-design activities
for testing the Cos4Cloud technologies and new services, but also willing to support the
7
D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
integration of citizen science activities into regular school practice and the engagement
of school students and communities;
the development of a set of educational scenarios, i.e., educational designs for
implementing citizen science activities and projects in schools, which make use of the
technologies and tools of selected citizen observatories (CO) participating in the
Cos4Cloud project;
the coordination and implementation of a range of case studies of educational
projects and activities in primary and secondary schools with the collaboration of
school teachers and other educational stakeholders;
the evaluation of the school case studies in terms of their learning potential and
educational impact in cultivating an environmentally and scientifically literate and active
citizenry based on the analysis of qualitative data;
the compilation of the evaluation findings into a meaningful evidence-based input for
European and national policy-makers and in order to a new citizen science paradigm
better aligned to the EOSC idea and implementation.
The main work in relation to all the above mentioned actions in Sub Task 6.4.2 is led and
carried out by the NKUA with the contribution and cooperation of OU, CSIC, INRIA, Science for
Change, CanAir.io and all partners.
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D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
societal goals. As stated by Hecker, Haklay, Bowser, Makush and Vogel (2018), citizen science
contributes to open science by engaging citizens in research and opening the process of
creating new knowledge through participation. In turn, this leads to greater understanding of
science by open information and communication and can stimulate active participation in policy-
making. It is obvious that citizen science is not only in line with the principles of open science,
but can be greatly enhanced by open science‟s practices. Therefore, citizen science
organisations and practitioners should be encouraged to adhere to open science principles and
practices. This is why EU policy (European Commission, 2016) that strongly supports open
science practices highlights citizen science as one of the 8 central ambitions in the EU‟s Agenda
for Open Science (European Commission, 2019).
Opening scientific research procedures and sharing scientific knowledge to the wider public are
just two parameters of open science which are closely linked to education. Education and
training are important steps to establish awareness and familiarization with open science
practices not only among traditional and amateur (citizen) scientists but also for students across
all educational levels (Schönbrodt, 2019). The same applies to the availability of appropriate
teaching and learning materials (i.e., handbooks and online educational resources), to expand
open science skills not only among researchers but also beyond them to various educational
stakeholders (Mendez et al., 2020). Open science can also contribute to and enhance many
aspects of teaching and learning, such as by promoting open education processes, making both
data and publications openly accessible (Ross-Hellauer, 2017), or through open educational
resources (Anderson, 2013). Many educational policy-makers as well as lecturers and teachers
have already endorsed open education and open science processes in their regular courses,
including open content, open teaching and learning and open educational resources (Mendez,
et al., 2020). Moreover, there is growing evidence of efforts to integrate open science into
educational scenarios for students in higher education (Garde-Hansen & Calvert, 2016),
although practices such as these are still very limited (Bossu & Heck, 2020) and certainly not so
much applied to school education audiences.
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On the other hand, citizen science serves various educational goals in addition to purely
scientific purposes (Kieslinger et al., 2018). All those involved in some kind of citizen science
activity contribute to important scientific processes, such as the collection and analysis of
information, while also engaging in some kind of learning process that has to do not only with
the acquisition of the content knowledge and skills necessary for citizen science per se, but also
with the development of scientific literacy. This is related to a deeper understanding of scientific
concepts and processes (Brossard et al., 2005; Jordan et al., 2011; Saunders et al., 2018),
which is why citizen science is very often linked to science education and science learning
(European Commission 2016; Bonney et al., 2016).
However, there are many more learning outcomes and educational impacts for those
involved in citizen science projects and initiatives (Roche et al., 2020), related to different
types of literacies and competencies, which renders the integration of citizen science in
education a central point of interest for educational research and evaluation. Among other
scholars, Edwards et al. (2018) argue that the benefits of participating in citizen science go
beyond improving scientific and topical knowledge and developing knowledge about scientific
inquiry to include the development of a range of competencies and skills, such as critical
thinking and environmental citizenship Children‟s participation in citizen science activities
appears to be positively correlated with improved understanding of science and/or commitment
safeguarding nature and the environment (Makuch & Aczel, 2018). Fostering stewardship and
empowerment as much as science literacy adds a more societal perspective to the learning
potential and educational impact of citizen science to raise a range of „literacies‟ and
„competences‟ in the context of engaging people with science-related activities and science-
related outcomes, including learning (Edwards et al., 2018).
All the aforementioned provide substantial evidence for the need to further explore and
strengthen the synergies between citizen science and formal education and learning
(Roche et al., 2020). How can citizen science as a concept and practice be integrated into the
curricula of formal educational institutions such as schools, colleges and universities? How can
such integration overcome various barriers and constraints and create learning spaces for a
fruitful and mutually beneficial relationship? How can students be motivated to participate in
school-based citizen science activities and how can their engagement be sustained as a
continuation of that participation? What is the learning potential and broader educational impact
generated from different models of integrating and implementing citizen science in formal
education procedures and settings? Can citizen science enhance learning at different ages and
educational stages? And, how should the opportunities offered through primary, secondary and
higher education as well as through teacher training be used to reinforce the citizens‟
knowledge and participation in science?
These are some of the questions raised, which argue for the need for more experimentation and
better evaluation of different models of integrating citizen science in different educational
contexts and situations. The role of teachers and other educational stakeholders, as key
mediators between citizen science and school practice (Weinstein, 2012) also needs to be
addressed and supported through networking, the development of appropriate background
materials and educational and training resources, and the sharing of successful stories
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and methodologies (Bonney et al., 2009; Bonney et al., 2014). In the Cos4Cloud project we
argue that the outcomes of such efforts will help address the challenges and strengthen the
opportunities to integrate citizen science into formal education (Harlin et al., 2018) for the benefit
of the students‟ learning, the empowerment of the school communities, and the advancement of
scientific research and the sustainability of local environments.
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actions related to local environmental and sustainability issues seems to be common in the
ambitions and practices of the EE, SE and citizen science. The concept of an environmentally
active and responsible citizen is a central tenet for both citizen science and EE and a key tool
for promoting sustainability. Environmental awareness and participation in policy-making are
also expected outcomes together with the development of a sense of place. However, as noted
by Wals et al. (2014), despite the fact that there are so many common grounds, there have not
yet been significant efforts to bring them together. They also argue that creating synergies
between citizen science, SE and EE can be of benefit to science, local communities and
educational processes and can certainly enhance social sustainability efforts.
Responsible and active citizen engagement and informed participation to achieve sustainability
are at the core of citizen science (Hecker et al., 2018; Tauginienė et al., 2020). On the other
hand, EE departs from engaging with science in the traditional way and opens up new ways to
learning emphasizing experience, intrinsic motivation, self-directed engagement and
collaboration in an effort to explore and address local sustainability issues and concerns
(UNESCO, 2020). To this end, a pedagogy that includes challenge-based, interdisciplinary and
action-oriented learning and participation in authentic learning situations that can take place in
formal and informal education contexts (UNESCO, 2019) is promoted to empower young people
to become active and responsible citizens (UNESCO, 2017).
To this end, Wals et al. (2014) propose the creation of synergies between EE, SE and citizen
science using digital technologies and tools. These synergies would act as a mechanism to
enhance public engagement and socio-ecological learning on current environmental and
sustainability issues. They would also promote new opportunities and forms of learning based
on the collaborative production of knowledge and towards empowering people, especially
youths, to address current environmental problems and sustainability challenges with a broader
perspective.
Another point also discussed by Wals et al. (2014) that could further enrich the synergies
between EE, SE and citizen science, comes from recent developments in EE research and
evaluation on learning. As they point out, the focus is not so much on measuring specific
learning outcomes in terms of content knowledge and skills acquired, but rather on the learning
processes involved and the general competences developed in relation to the issues engaged
with. The emphasis is on learning potential and the overall educational impact on students,
the school and the local community. This requires a better understanding of students‟ and
teachers‟ cognitive and emotional responses to the environmental issues and challenges and a
focus on how their belief systems are associated with their personal and place identity
(Stevenson & Sterling, 2010).
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educational practice that opens up diverse opportunities towards learning and empowerment
for sustainability. We also suggest that we contribute to this goal by adopting a broader
perspective on integrating citizen science into school EE practice and promoting the
collaboration between researchers, citizen scientists, science educators and environmental
educators.
We therefore designed and implemented a model of integration that builds on a symbiotic
relationship between citizen science, SE and EE, making use of the technologies, tools and
services of the Cos4Cloud citizen observatories. This model (see Fig. 1) promotes the co-
design and co-creation of learning situations and supports their implementation through
different mechanisms. In short, the model has been designed along the following three
interrelated axes:
(a) the creation of an educational network of school teachers, educators, educational
stakeholders and schools that are willing and able to support the integration of citizen science
through school EE projects and activities,
(b) the provision of teacher training programs and resources to assist teachers in integrating
citizen science into their EE teaching practices; and
(c) the design and implementation of a range of educational projects and activities in
schools and the evaluation of their learning potential and educational impact.
Furthermore, all actions arising from this model aim to empower learners, practitioners and
other educational stakeholders to think critically and creatively when organizing, conducting,
participating, learning and evaluating their engagement with environmental issues in their local
environments as part of an active citizenship towards sustainability.
Figure 1: The General Design Model of integrating citizen science in school education
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2.1. Introduction
One of the first actions led by the National and Kapodistrian University of Athens (NKUA) under
SubTask 6.4.2 was the design and implementation of the online training course “Environmental
Education for Sustainability and Citizen Science”. This training program was designated as
a strategic action to pave the way for the initiatives and actions to follow (see Fig. 2). It therefore
held a pivotal position in the Cos4Cloud project‟s general design model and approach to set-
up school-based citizen science projects and activities, as laid out in SubTask 6.4.2 and
described in D6.5 (“Design and evaluation of school-based CS activities”).
The course was designed to pursue several interconnected goals, starting from (a) the selection
of a core group of Greek teachers and school education stakeholders from the areas of
Environmental Education and Education for Sustainable Development (EE/ESD) as the target
audience to be trained to get involved in (b) the design, implementation and evaluation of
school-based citizen science educational projects and activities that would make use of the
Cos4Cloud project‟s Citizen Observatories (CO) technologies.
Figure 2: The strategic position of the online teacher training course in the General Design Model
Participants in the course were to (c) form a community of learning and practice and become
the first educational network to integrate citizen science practice in Greek schools based on (d)
the co-design of a set of related open educational resources (educational materials and
learning scenarios for school use), that would serve as guiding frameworks for introducing
citizen science and the project‟s technologies into their personal teaching practice as well
inspire and support other teachers‟ practice too. The teacher training course was conducted
online with the use of (e) appropriate open training materials and learning experiences
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formats that were purposively designed by the NKUA team to be both informative and engaging
as well as open to adaptation and reuse in the context of new or similar training courses.
The rationale and methodology for the design and implementation of the online training course
were shaped through a reflective and spirally evolving process following a co-design
approach: the NKUA collaborated with other Cos4Cloud partners to determine the main
aspects of the course. Co-design was a core element of many processes and outcomes
inherent to the course: i.e., the NKUA team collaborated with the course‟s participants to design,
try out, evaluate, adapt, revise and/or re-design their educational scenarios as well as the
implementation and evaluation of their school projects. To this end, the NKUA elaborated and
used a set of „templates‟ to scaffold communication, exchange and collaboration with the
trainees and to foster creativity and reflection in educational design and evaluation. In the
following sections we give an outline of the main elements and phases of the online course and
the methodology underpinning its design and implementation.
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Following that, the EEL/NKUA team consisting of Maria Daskolia, Naya Grillia, Evi Kakaroucha
and Dimitris Gkotzos, proceeded in a series of preparatory actions:
They first explored alternative options with regards to the mode of implementation
most convenient and appropriate for the training course (face-to-face vs. distance/online
training, synchronous vs. asynchronous learning, etc.), taking into consideration the
special circumstances and uncertainty surrounding the COVID-19 pandemic and how it
has affected the education sector.
An official application form was prepared and submitted to the NKUA‟s Center for
Continuous Education (CCE) requesting permission and technical support for the
creation and delivery of the course on the CCE‟s online educational platform (eClass
platform). The application included the rationale and aim of the course, and a detailed
description of the modules, the expected learning outcomes, the prerequisites for
selecting the trainees, and more information data. The CCE Board approved the request
and granted access rights to the eClass platform and full technical support.
The EEL/NKUA team set out to prepare the training materials, i.e., the necessary
educational resources that would accompany and support the trainees‟ learning. The co-
design and collaborative writing of the training materials were based on a thorough
literature review conducted by the EEL/NKUA team that led to the production of 5
modules and a range of learning activity sheets. The criteria that guided this process
were that the training materials should include all necessary and accurate information as
well as engage participants in constructive reflection, active and collaborative learning
and critical discussion on the topics to be covered in the course.
In the meanwhile, the formal announcement of the online course was released together with
personal invitations that were sent to selected teachers and other educational stakeholders,
the profile of whom met the criteria for participation in the course. The announcement/ invitation
outlined the purpose, plan, and duration of the course, the terms of participation and
commitment and the type of certificate to be issued upon completion of the course, the deadline
dates for applying and the relevant link to express their interest (tinyurl.com/cos4cloud). Having
collected all applications the NKUA team preceded to the selection procedure. The results were
announced to all successful candidates together with instructions on how to register on the e-
learning platform. Prior to the course‟s commencement and the scheduled first online meeting
the participants were asked to complete a “Introductions and Get-To-Know Questionnaire”.
2.4. Participants
From the twenty-three selected to participate in the online training course twenty-two
successfully completed it. More specifically, the course‟s participants were:
Six primary education teachers
Five secondary education teachers
Three primary and secondary environmental education project coordinators
Nine environmental educators and teacher trainers based in Environmental Education
Centers
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Eighteen participants were women and five were men. They were all experienced environmental
educators or in other long-tenure positions serving school-based EE/ESD. With regards to their
scientific background and other professional qualifications, they had all completed
undergraduate, postgraduate and/or doctoral studies in the following areas:
• Education (7 trainees)
• Greek Language and Literature (3 trainees)
• English Language and Literature (2 trainees)
• Agricultural/Geology/Environmental Sciences (4 trainees)
• Architecture/Engineering (2 trainees)
• Mathematics/Biology (4 trainees)
In terms of their personal incentives to participate in the course, the trainees completed a
questionnaire constructed and administered via the eClass platform before the start of the
course. Based on their responses:
8 were interested in exploring new perspectives in their EE/ESD practice
6 said they were looking for professional development opportunities to come across new
ideas, methods and tools and to get inspiration for their teaching practice
8 answered that they wanted to better understand the connection between citizen
science and EE/ESD
4 participated out of interest to gain new experiences and for networking.
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The implementation of the Cos4Cloud project‟s online course “Environmental Education for
Sustainability and Citizen Science” (Fig. 3) comprised the following two categories of
learning activities:
a) asynchronous learning activities, including individual study of the training materials,
participation in discussion forums, the completion of questionnaires and self-assessment tasks,
and the co-design of educational scenarios and activities.
b) synchronous learning activities, including the online scheduled meetings in the plenary for
feedback, evaluation and debriefing, online collaboration meetings within the working groups
and participation in dedicated webinars, such as the “Tackle odour pollution with OdourCollect”,
“Monitoring plant biodiversity with Pl@ntNet”, or “Create your own air quality sensor with
CanAir.io!”,
The online kick-off meeting was synchronous and took place in early July 2020. At the onset
the trainers‟ team presented the Cos4Cloud project and its ambitions. They described the
course outline, its aims and rationale, and demonstrated the use of the eClass platform and how
the course will be run on it. They also gave guidelines on how to study the training materials
developed for use in this course, how to participate in the various learning activities, the
expected learning outcomes, the types of coursework foreseen and the trainees‟ assignments.
The course was designed to follow a sequence of three phases:
Phase Α: Guided weekly tutorials on the platform that covered 4 theoretical modules
and were accompanied by a set of proposed tasks and exercises for the participants
(duration: from July to August 2020).
Phase Β: Organization of two webinars, the first webinar on how to use Pl@ntNet (with
Inria) and the second on how to use OdourCollect (with ScienceforChange). The
purpose was to demonstrate the use of two Citizen Observatories and explore their
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potential for school use and learning as an intermediate step before participants proceed
to the last phase. Phase B concluded with a synchronous online meeting where all
trainees were invited to share their experience and evaluate their learning so far, as well
as in order to discuss with them the next steps and goals (duration: from September to
October 2020).
Phase C: A practice-oriented module (5th module) where the trainees were invited and
mentored to co-design and develop their educational scenarios. This phase concluded
with a final synchronous online meeting in which trainees presented their scenarios and
received feedback from their trainers and co-trainees (duration: November - December
2020).
Upon successful completion of all three phases of the online course, participants received the
Training Certificate and the Europass Certificate Supplement (total ECVET points: 4).
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● The use of the Cos4Cloud‟sCO platforms, tools, and applications for environmental
quality monitoring
● The transfer of educational design theories into the co-design of educational resource
aiming to integrate citizen science into school-based EE/ESD practice
c) Attitudes/behavioural dispositions related to
● Personal engagement in school-based citizen science activities within the context
EE/ESD projects
● Becoming agents of change with a multiplying effect for expanding school-based citizen
science in the wider educational community
● Becoming agents of change for sustainability in the local communities through school-
based citizen science
● Advocate the idea of open science and public participation through citizen science
● Promote the Sustainable Development Goals through citizen science participation
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Module 4: Citizen science and school educational practice in the context of environmental
education/ education for sustainable development
The aim of this module was to explore the relationship between citizen science and education,
by focusing on its synergies with Environmental Education (EE) and Education for
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Sustainable Development (ESD). To this end, we identified the fields where citizen science
meets EE/ESD, as well as their common characteristics. Possible ways of integrating
citizen science into the school practice were examined and the learning and other gains from
such integration were considered. The prerequisites for an effective and meaningful integration
of citizen science into school practice were also suggested. Finally, discussion focused on the
impact of incorporating citizen science into school-based EE/ESD school practice. The module
concluded with various examples of citizen science projects implemented in schools and one
school case study which was based on the use of Pl@ntnet.
Module 5: Co-design of educational scenarios for the integration of citizen science into school-
based EE/ESD practice.
In this final module, participants were invited to take the role of „educational designers‟ and co-
design educational scenarios and activities that aimed to integrate citizen science and EE/ESD
into school educational practice. To this end they were handed an „educational scenario
template‟, which was constructed by the NKUA team. Then they were divided into six groups of
three to four persons. Their task was to co-create an educational scenario that makes use of
either Pl@ntnet (three groups) or OdourCollect (three groups). Three groups worked on
educational scenarios appropriate for use with students in primary education school level and
the other three groups for students in secondary education school level.
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- through the electronic communication exchanged between the trainers and the members of
the 6 working groups, that offered personalised support to the co-design processes
- through the feedback the trainers provided to the working groups in the form or ppt
presentations during the debriefing meeting. The presentations are available here:
https://drive.google.com/drive/folders/14e4UBC67-UwgGF-ByNKeTXjQ-Bw0KL7i?usp=sharing
- through the organisation of webinars to introduce and familiarise the trainees with selected
COs of the Cos4Cloud project. In particular, the following webinars were organised in
cooperation with other project partners:
a) "Tackle odour pollution with OdourCollect", on 30/9/2020 (17.00 - 18.15p.m.) in
collaboration with Science for Change
(https://www.youtube.com/watch?v=uTb6Y_7eSnA&t=7s )
b) "Monitoring plant biodiversity with Pl@ntNet", on 12/10/2020 (17.00 - 18.30 p.m.) in
collaboration with INRIA and CIRAD
(https://www.youtube.com/watch?v=Wv-3Qf_4KEE&t=3130s )
c) "Create your own air quality sensor with CanAir.io", on 18-11-2020 (21.00 - 22.15
p.m.) in collaboration with SciStarter and CanAirIO
(https://www.youtube.com/watch?v=q5ZzWJP9PJs&t=2017s )
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and improve educational practice by matching it to the goals and intended outcomes (Zint,
Dowd & Covit, 2011; Birnbaum, 2010; Jenks, Vaughan & Butler, 2010).
Monroe & Jie-Li (2013) describe three types of evaluation in non-formal adult education and
training programmes, based on the timing and duration of the evaluation in relation to the
course delivery. These include the front-end, the formative and the summative evaluation. Of
the three, they single out formative evaluation as the type of evaluation that can provide
meaningful feedback on various aspects, thus increasing the chances for the evaluated training
program or materials to meet the standards on which they have been designed.Formative
assessment is particularly useful as it prevents training course designers to deviate from their
predefined goals and objectives. Moreover, it facilitates the follow-up of the course's progress
and adds to its improvement while it‟s been implemented by engaging participants in reflection.
More specifically, the online course‟s formative evaluation was carried out at two levels:
1) At a first level, it was based on an internal ongoing process of reviewing and updating
the design of the online course and the supporting training material. The NKUA team who
designed the online course and the training materials was mainly involved on this level. The
data collected was qualitative in nature and were extracted from the following two sources:
a) The discussions within the trainers' team, which served as a space for reflection and
sharing on the design and organization of the training course and the training materials.
These discussions took place throughout the co-design process and formed the baseline
for planning and carrying out all training activities.
b) The electronic messages exchanged between the trainers. These messages
complemented their communication in between their regular meetings and provided a
second space for exchange and reflection on the progress of the design process.
In relation to the evaluation of the educational material, the approach taken was based on the
one developed by Russo & Olvitt (2006) for the design and evaluation of "quality" educational
material, using as criteria some "general principles", which guided the training team not only for
the design of the educational materials, but also as a rationale behind the design process of the
training course as a whole.
2) At a second level, formative evaluation was carried out during the implementation process
to assess whether the course met the design criteria and the expectations of the participants
and to record the participants' individual responses to the various activities.
At this level, qualitative and quantitative data were obtained and analysed from: a) a set of
questionnaires administered and completed by the trainees on the eClass platform at different
stages of the course‟s implementation; and b) the discussions the trainees participated on the
eClass discussion forum. The trainees were invited to provide their responses to close and
open-ended questions about their personal background, their needs and expectations and to
comment and/or reflect on issues related to the course‟s content, the Cos4Cloud technologies
and other topics raised in the course. In addition, the trainees participated in assessment tasks
and exercises designed by the NKUA team to give them a feedback about their degree of
comprehension of new concepts and contested issues and how well they could transfer
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theoretical knowledge into practice based on the knowledge they had gained and the
instructions they had received.
It is worth mentioning that these two levels of evaluation were not isolated and disconnected
phases the one from the other. Instead, they were two intertwined levels of evaluation that
traversed horizontally all dimensions of the online course. They started from the co-design
phase, followed the implementation phase and extended beyond it, to the evaluation of the
learning potential and the educational impact of the course, i.e. by tracking the responsiveness
of the online course to the school reality. In fact, it was a spiral process of evaluation, a central
feature of which is that it is ongoing and reflexive and evolved as follows: design;
experimentation; evaluation; adaptation; revision; re-design.
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Figure 6: Screenshots from the online Questionnaire 1 and data analysis graphs
Link:
https://eclass.cce.uoa.gr/modules/questionnaire/pollparticipate.php?course=CCEHUMA
N121&UseCase=1&pid=16
Figure 7: Screenshots from the online Questionnaire 2 and data analysis graphs
Another example of questionnaire is described below. It was used after the organization of two
webinars, which introduced trainees to the use of two citizen observatories respectively:
Pl@ntNet and OdourCollect:
3. Questionnaire for the evaluation of the two webinars
Aim: to assess the extent of the trainees‟ satisfaction from their participation in the two
webinars ("Tackle odour pollution with OdourCollect" & "Monitoring plant biodiversity
with Pl@ntNet"), which were organized as part of the online training course, as well as
the degree to which they believe they will be able to use the acquired knowledge for the
implementation of school-based educational activities
Number/ types of question items 16 multiple choice questions
Answered questionnaires: 21
Link:
https://eclass.cce.uoa.gr/modules/questionnaire/pollparticipate.php?course=CCEHUMA
N121&UseCase=1&pid=12
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Figure 8: Screenshots from the online Questionnaire 3 and data analysis graphs
As far as the participants' overall satisfaction with the two webinars, the majority rated them
quite favourably. Both were considered to have the potential to support citizen science projects
and activities. Participants were also asked after attending the webinars to rate their level of
familiarization with the two apps. About two thirds felt quite comfortable with OdourCollect and
Pl@ntNet alike. Finally, regarding the extent to which participants felt the two webinars helped
them implement a relevant project with school students, their preferences for Pl@ntNet had a
relative advantage over OdourCollect.
Data were also collected in the context of specific training activities about the participants‟ use
of the various citizen observatories. In one training activity they had to register and to use
each of the project's citizen observatories. Following this trial use, they were asked to evaluate
them and declare their preferences to using them as teaching and learning tools. The analysis
of their responses indicated that Pl@ntNet was closer to the trainees‟ personal interests and the
one they would be willing to engage with as citizen scientists. It was followed by Natusfera and
Freshwater Watch.
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Pl@ntNet and then Freshwater Watch ranked first in terms of the trainees‟ evaluation of their
appropriateness for pedagogical use in classroom and outdoor educational activities, as shown
in Figure 10:
Figure 10: Data analysis graph on the trainees‟ perceived appropriateness for pedagogical use of the COs
All teachers registered to the platforms of all citizen observatories without any particular difficulty
to a greater or lesser extent. Their registration was most successful regarding Pl@ntNet and
Natusfera. Pl@ntNet was also higher in the teachers‟ expressed intention to attend extra
training seminars.
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Figure 11: Data analysis graphs on the trainees‟ perceived easiness to register and intention to attend training
seminars on each of the COs
Finally, evaluative evidence of a more qualitative nature was also collected in the form of short
videos the participants created and send to the NKUA to talk about and share their experience.
Some of their evaluative statements and digital stories can be found in the following post in the
project‟s Newsletter:”What do the NKUA course‟s participants think about the training on citizen
science? Read the statements and watch the videos!”.
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All facets and steps of the implementation and evaluation of the online training course was
designed and carried out in a way to serve and foster a culture of creativity, teamwork,
collaboration, mutual support and acknowledgment among participants, as well as a feeling of
being part of a community with defined goals, openness and ambition to remain in place well
beyond the completion of the Cos4Cloud project.
Some of the structural elements of success of this training course in terms of how it was
designed and implemented based on the principles and practices of open science and citizen
science promoted by the Cos4Cloud project, are the following:
● the deliberate configuration of a diverse group of trainees, selected to represent
different disciplines, professional backgrounds, personal aspirations and stages of personal/
professional development;
● the creation of ample opportunities for participation in online discussion
forums, that fostered reflection and the exchange of ideas and opinions among trainees;
● the provision for several collaborative and mentoring sessions held in groups
and/or in plenary contexts;
● the organisation of dedicated webinars with the active participation of trainees
to familiarize them with the use of CO platforms and tools, and, most importantly, to build their
readiness to integrate them into school practice;
● the promotion of practice-oriented collaborative learning through the co-design
of educational scenarios and activities;
● the sharing of educational scenarios with other trainees as well as the promotion
of constructive feedback that led to their refinement and alignmentwith the goals of the online
course and the Cos4Cloud project;
● emphasis on direct transfer and adaptation of acquired knowledge into school
practice, with due consideration to the conditions imposed by the Covid-19 pandemic;
● the dissemination of the rationale, results, and applications of the training
course in professional development activities and events and on the social media.
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3.1. Introduction
The existence of a thematic educational network helps to foster teaching and learning in a
educational area or in relation to a specific topic of interest. It offers teachers many opportunities
to come together, interact and collaborate and to build new insights and skills in their
educational practice. It becomes a context for professional learning and development that
enhances dialogue, partnership and the building of joint activities, including the production of
educational resources and the implementation of educational projects in schools.
In EE/ESD, thematic educational networks provide a communication and collaboration milieufor
students and teachers from different schools and districts to meet and work, as well as the
possibility for setting up an integrated scientific and pedagogical approach to specific
environmental topics. They also support and facilitate the realisation of educational innovations
in schools. In Cos4Cloud project we argue that the creation of an educational network with a
focus on integrating citizen science into EE/ESD offers a range of advantages and adds to its
success. To this end, the establishment of a thematic educational network on
"Environmental Education for Sustainability and Citizen Science" was deemed as an
critical parameter of the Design Model and a constituent part of our approach.
The Network‟s first meeting took place in the final synchronous online session of the course. In
this meeting the participants discussed about the actions each of them, in person or in
cooperation with others, would be willing to implement in schools and those they could
contribute to attract more teachers and expand implementation of citizen science projects in
schools.
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Athens Education Districts of Eastern and Western Thessaloniki. The webinar was
attended by 420 teachers. In this event the NKUA team announced the establishment of
the thematic school network “Environmental Education for Sustainability and Citizen
Science” and presented its website which is under-development. Interested teachers
were invited to register and join the network after the formal call was released in early
2022.
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4. EDUCATIONAL SCENARIOS
4.1. Introduction
The term „educational scenario‟ is subject to many definitions. According to Khaldi et al (2020),
an educational scenario offers an approach to define and achieve specific educational goals. It
can be considered as a tool for describing teaching and learning activities and how to be
organised and to specify the learning context and resources required for putting them into
action. It also provides room for justifying the rationale for each decision taken.
A scenario is also a means for communicating an educational project to be implemented. Daele
et al (2002) view it as the outcome of a process of designing learning activities that take place
over a given period of time and lead to its implementation. It shares information about a range of
guiding principles and conditions, such as the objectives, the sequence of phases and learning
activities, the timetable, the students‟ tasks, the evaluation methods, all specified as part of the
design process and organized into a coherent whole. According to Pernin and Lejeune (2024),
“a scenario is defined as the description made a priori and a posteriori, of a learning situation
aiming at the appropriation of a set of knowledge, by specifying roles, activities as well as
resources, tools, services and results associated with the implementation of activities”. An
educational scenario specifies the targeted knowledge, the roles of the actors and their activities
as well as the necessary resources, tools and services for implementing these activities.
Khaldi et al. (2020) propose that an educational scenario has four parts: a technical part that
provides information about the learning situation; a part about the objectives and the knowledge
and skills to be developed; a part about structuring and objectification of the learning situation
through proposed learning activities; and a fourth part about transfer of the knowledge and skills
to be developed in new contexts.
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to the educational designers to use in their scenarios and we give an outline of the co-design
process.
Figure 13: The front page and a page sample of the „educational scenario‟ template
comprised: the title/topic, the age group/class of students, the activities‟ goals, the estimated
time for conducting it, the Cos4CloudCO platforms/tools to be used, the rationale for how they
aimed to engage students with citizen science and the possible links with the curricula and the
17 SDGs.
Subsequently, the groups of educational designers had to give a more detailed description of
each activity, making reference to how they would organize the classroom, how they had
envisaged the role of the teacher, the necessary infrastructure/ equipment, the supporting
learning materials/ educational tools and resources, the expected learning outcomes and how
they would evaluate the activity. Again, further instructions were given on how to complete each
subfield and the word limit of the text they would produce.
Figure 13: The front page and a page sample of the „educational activities‟ template
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educational stakeholders themselves, which were collected in the context of specific training
activities. Their personal estimations of the degree each observatory was easy and appropriate
for pedagogical use in Greek schools was also taken into account.
Based on all the above criteria, the following two citizen observatories were selected: Pl@ntnet
and OdourCollect. However, participants were given the option to use any other observatory
they wished from the list of those participating in the Cos4Cloud project. Natusfera was thus a
third choice for some groups who combined it with Pl@ntnet or OdourCollect.
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active citizenship in primary education students and open up school education to the local
community.
The environmental issue addressed in educational scenario 2 is odour pollution in the school
and in the neighbourhoods around the school. Primary school students are the target
audience and the focus is on connecting citizen science with EE/ESD. Based on an
interdisciplinary approach and making use of OdourCollect the scenario aims to engage
students with a range of learning activities of a playful and sensory experimentation character.
Students carry out sensory walks, keep odour diaries, create thematic maps and critically
consider the impact of unpleasant odours on people‟s socio-economic life and health, their
interactions with other people and the ways themselves perceive their school environment.
During the implementation of this scenario, students are expected to become „agents of change‟
to promote sustainability in their school and local community. The pedagogical emphasis is on
exploration („experience‟), cognition („awareness‟) and action. The scenario highlights and
draws on the students' emotions and memories of smells in their school/ neighbourhood, to
propose an 'embodied learning' approach to citizen science.
Educational scenario 3 aims to integrate citizen science into EE/ESD with the use of
Pl@ntNet and OdourCollect. It is addressed to students in the last years of primary
education and invites them to engage in interdisciplinary activities including the creation of
thematic maps, the construction of digital posters and cards and the formulation of their own
proposal for the sustainable regeneration of the former industrial site of the Drapetsona
Fertilizer and Chemical factory. The scenario attempts to link scientific observations and
measurements made with Pl@ntNet for plant identification and with OdourCollect for recording
odours and air pollution incidents, with local history and popular culture perspectives and to
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integrate values and human rights concepts. The scenario can also be adapted and used as
part of a cross-curricular school garden action plan or in the context of an intercultural education
project. The use of tools from two different citizen observatories to „map‟ the quality of the
environment in an urban area of particular environmental concern emphasizes interdisciplinarity,
builds digital competence and an orientation towards action. It also seeks to establish links with
intercultural education through environmental knowledge, local traditions and popular culture.
Educational scenario 4 aims to connect citizen science with EE/ESD through the use of
Pl@ntNet and Natusfera. Through an interdisciplinary approach it engages secondary school
students, teachers, institutions and the academic community in various activities. It turns the
school garden into a learning environment, raises awareness of climate change as a biodiversity
problem, points to individual and social responsibility for addressing it, talks about the need to
create a favourable microclimate in school settings, engages students with designing a green
fence to absorb noise and chemical pollution, initiates a school-based composting project and
raises awareness in the school and the local community. Through a combination of approaches
and types of knowledge, this scenario aims to empower students to address current
sustainability challenges through a scalable model of action that starts at their school. The
school garden serves for experiential and collaborative learning based on the knowledge gained
from using Pl@ntNet and Natusfera.
Educational scenario 5 looks at urban streams and creeks, which it describes as “isles of
biodiversity” in the city. It focuses on the study of invasive/non-native species and the risks of
ecosystemic changes. High school students take on the role of researcher, photograph the
plant species prevalent in a local stream at the Chalandri Creek, identify them via Pl@ntNet,
conduct a literature review search, and take a virtual tour of the area. In addition to raising
awareness of the ecological value of streams, the scenario has a key goal to integrate citizen
science into EE/ESD by promoting practices that generate environmental knowledge and
promote scientific research. It includes a visit to the Environmental Education Centre in
Argyroupoli, which runs a similar educational project on streams (the Pikrodaphne stream). The
scenario combines inquiry and experiential learning, focuses on the study and promotion of
urban biodiversity and emphasises the students' understanding and familiarisation with scientific
research and the cultivation of their critical and inquiry thinking.
Finally, educational scenario 6 attempts to link citizen science with EE/ESD and Oral History,
based on the use of OdourCollect and the International Citizens Observatory for Odours.
Secondary school students, teachers, the local community and other stakeholders are
envisaged to engage in an interdisciplinary project to highlight the problem of odour pollution in
contemporary cities through the collection of oral history narratives.
Besides, students construct a digital sensory map of place-based odours, which they enrich with
local citizens‟ stories. They also develop a sense of their local community‟s odours and become
motivated to take the role of active citizens and identify local environmental problems. The aim
is that students develop a competence to combine different genres of knowledge, such as
measurements of environmental quality (via OdourCollect) with intergenerational stories from
their community (via oral history) and integrate them into a whole to contextualize and pursue
local sustainable development.
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In addition, the students will construct a digital sensory map of place-based odours, which they
will enrich with stories collected from local citizens. They will also develop a sense of the odours
in their local community and become motivated to take on the role of active citizens and identify
local environmental problems. The aim is for students to develop the competence to combine
different types of evidence, such as that from environmental quality measurements (through
OdourCollect) with that from intergenerational stories collected from members of their
community (through oral history) and integrate them into a whole to frame local sustainable
development
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There were some moments of disagreement, which we tried to settle right away. It is important
to have mutual understanding and support all the time, since at any moment something
unexpected may happen to change the plans. It is also important to speak our minds bravely,
without hesitating to admit weaknesses or any lack of knowledge out of fear of looking "less
capable" in the eyes of others.
What is needed is a positive attitude, willingness to experiment and openness to new
challenges. These are qualities that were present in our team and have been a driving force
throughout our collaboration. The completion of the scenario made us feel proud of our work,
but also somewhat uneasy at the end, as we realized that another productive collaboration was
coming to an end. Luckily, reality proved us wrong, as our acquaintance and collaboration and
sense of belonging to a community became the springboard for new collaborations thereafter.
-------------------------------------------------------------------------------------------------------------------------------
GROUP REFLECTION on the co-design of educational scenario 6: “Our city‟s odours and
their history. Mapping odours with OdourCollect”
Our group created the scenario “Our city‟s odours and their history” which involved the use of
OdourCollect. Our meetings were held online via Webex. The first meeting was in October 2020
just to exchange our initial ideas. These ideas were sharpened in the following two meetings
(November and December 2020), when we were handed thescenario template by the NKUA
team to work on it. The deadline for submitting our scenario was end of December. However,
we asked for an extension until the end of the first week of January, due to an already heavy
workload on this period.
In our first meeting we identified the rationale, the method, and the tools we would use. We
decided to combine citizen science with Oral History (OH) and integrate them both in an
EE/ESD program. The techniques we had agreed on to use for teaching included brainstorming,
the construction of a concept map, conducting interviews, a digital map of the city‟s odours and
their history, the latter serving the dual purpose of a teaching method and as students‟
assignment.
The other two members of our group are environmental educators at the CEE of Elefsina, quite
experienced in the production of educational material and the implementation of EE programs
for schools visiting the Centre. I am a teacher, quite experienced in the implementation of
school-based EE projects.
As we were working out the individual phases of the scenario, we wondered whether to use the
OdourCollect app in each phase and how we could draw connections with the goals set out for
each phase. We were also puzzled about whether both activities should make use of the
OdourCollect app and to what extent OH and citizen science were sharing common things. How
could we design the scenario so that students can learn and work with OH and citizen science
in the same activity for combining different sources of data. Another concern was how to go
about creating specific activity sheets for each of the two activities we had to design and
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whether to include them in the Appendix or attach them as separate files. We finally decided to
go for the latter.
In terms of how to best use the OdourCollect app we revisited the webinar‟s material and the
teaching practices we had worked with (such as the “odour diaries” and the “school
ambassadors”). We carefully studied the tools available in the OdourCollect platform. The D-
NOSES platform gave us access to European laws and studies on odour pollution and the legal
actions filed in connection with the Greek reality. We downloaded the app on our mobiles to
identify diverse odours in our area, recorded the process, documented the terminology used
and incorporated it into our scenario‟s activities, just like we did with the concept map. Having
tested the app ourselves we could guide the students on how to use it as required in the second
phase of the scenario.
Our cooperation was meaningful and intensive. We created a shared document which we
gradually completed, corrected, and commented on. My cooperation with Nadia from the CEE of
Elefsina was very dense. We communicated daily over the last two weeks before the deadline.
Besides the online document we communicated by phone and videoconferencing. We are both
very meticulous and perfectionists. Our collaboration was creative, with some tensions occurring
sometimes but never reaching a tipping point. We especially focused on the final editing of the
content and the consistent use of the terminology.
I collaborated once more with the same scenario group in February-March 2021, to transfer our
Phase 1 in a distance learning program format (on the Webex platform), since we were in the
period of Covid-19 lockdown. We decided to use more digital tools (such as the padlet and
mentimeter), shared documents, breakout rooms and screen sharing. Then we split the tasks.
The CEE educators and I who would implement the scenario with my students at the High
School of Metamorphosi facilitated two of the three online meetings with a group of students. To
coordinate the implementation, we held a preliminary online meeting with the second member of
the teaching team. Then, for Phase 2, I guided my students remotely with presentations I had
prepared and posted on the eClass platform. These presentations showed how to record odours
with the OdourCollect app. I had also created a virtual Google Map, where each student would
document locations where odours were detected and register them on route (e.g., home-
school).
The third time our group collaborated was in May 2021 to present our scenario. This is when the
NKUA team gave us feedback on our work and instructions how to refine our scenarios. At this
stage, we added another activity in Phase 3, where students engaged in OH with old residents
on the history of the city‟s odours. They added these stories to the digital sensory map they had
created in Phase 2with scientists and experts on air pollution, to offer a scientific background to
the oral accounts they had collected. Such an addition was an advantage for the
presentation/dissemination of results (Phase 4). Finally, we incorporated the activity sheets into
the scenario.
If I had to share with you a concluding comment, I would say that the collaborative effortswe
offered to create this educational scenario were one of my longest, most immersive, lively and
creative experiences.
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5.1. Introduction
As already outlined in Section 1, the main focus of Sub-Task 6.4.2 is to develop and put into
action a General Design Model of interconnected tasks and initiatives through which “a range
of school-based CS designs making use of the CO platforms will be implemented and evaluated
with the collaboration of local partners”. In the previous sections we reported on the actions that
enabled “the set-up and evaluation of innovative school-based citizen-science activities
making use of the Cos4Cloud project‟s technologies”. In this section we present the
implementation and evaluation of five Greek school case studies that integrated two
Cos4Cloud project‟s citizen observatories: Pl@ntnet and OdourCollect. We also describe the
methodological approach to evaluate the learning potential and educational impact of these
educational projects and present some preliminary results.
These 5 case studies were the follow-up to the online teacher training course and the creation
of the educational scenarios. More particularly, 5 Greek teachers, former participants in the
online course and educational designers of the developed educational scenarios, carried out
citizen science educational projects in their schools in collaboration with other colleagues and
co-trainees. Although at the start of the project we had much higher expectations in terms of the
number of case studies we could have achieved, given the upheaval caused by the pandemic in
all areas of social life and activity, including school education, we are very pleased that these 5
Greek case studies were carried out. The operation of schools and all educational processes
had to comply with public protection measures for a very long time and all teaching and learning
shifted to a distance (online) level. A large number of extracurricular activities that were
regularly organized every school year were suspended. Therefore, the implementation of these
out-of-school curricula during the spring school term 2020-2021 was considered a great
success and an indicator of the quality and effectiveness of our approach.
In the following sections we present the methodology used to evaluate the school case studies.
We also report on the case studies and provide a preliminary analysis of the data collected from
the narrative reports produced by the teachers.
5.2. Case study methodology for reporting and evaluating the case
studies
The approach employed to collect, analyze and evaluate the school case studies is case study
methodology. According to Merriam (1998) this is a qualitative research and evaluation
paradigm that involves researchers in “an intensive, holistic description and analysis of a
bounded phenomenon such as a program, an institution, a person, a process, or a social unit”
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(p. xiii). The distinctive characteristics of this methodological approach are that it focuses on
particular cases; it is mainly descriptive and aims to shed light on better understanding them.
Case study research is mostly or exclusively based on qualitative data and employs data
collection techniques, such as interviews, observations, and document review. It draws data
from multiple sources of evidence to capture the cases under study in their complexity.The
analysis of case studies is a process of „meaning-making‟ of the data collected that “involves
consolidating, reducing, and interpreting what people have said and what the researcher has
seen and read” (p. 178). Narrative analysis is among the methods usually employed for analysis
and triangulation among the strategies to enhance internal validity. According to Merriam
(1998), “the analysis becomes more intensive as the study progresses and once all data are
collected” (p. 155). This is why a preliminary analysis of the data may lead to changes in the
successive phases of the research.
In the Cos4Cloud project, case study methodology will be used for the evaluation of school-
based educational projects and activities, which were designed and implemented to promote
citizen science through EE with the use of Cos4Cloud CO platforms and tools. The focus of
evaluation is on exploring specific facets of their implementation, and more particularly their (a)
learning potential (b) educational impact in cultivating an environmentally and scientifically
literate and active citizenry. Qualitative data will be drawn from more than one sources of
evidence and collected via (a) narrative accounts, i.e, reflective reports on the implementation
of the school educational projects and activities written by the teachers who carried them out,
and (b) interviews with the teachers and other contributors to the implementation of the
projects.
Narrative analysis will be conducted with a focus on illuminating the teachers‟ experience of
implementing the educational scenarios (De Fina & Georgakopoulou, 2019; Clandinin, 2019).
We are particularly interested in how teachers as former trainees and educational designers of
the scenarios implemented have transferred their knowledge into practice; and how they assess
the learning potential and educational impact of these projects. Findings will provide evidence-
based input to European and national policy-makers and inform a new citizen science paradigm
better aligned to the EOSC idea and implementation.
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platform/tools used. The teachers' personal reflections were then recorded, focusing on what
they thought the students learned the added pedagogical value of using the CO platform/tools,
the literacies developed and the wider educational impact. Finally, teachers were asked to state
by responding to a short questionnaire what they thought the contribution of the Cos4Cloud
project and the importance of citizen science for education was.
The analysis of the raw data collected from the five case studies reports led to the generation of
a profile for each case study. In addition to the analysis of the reflective reports individual
interviews were conducted with the five teachers between 5/1/2022 and 16/1/2022. Narrative
analysis will be used to analyze the teachers‟ experience based on the interview data. At the
time of drafting this report none of the interviews collected had been subjected to analysis.
5.4. Report and evaluation of the 5 case studies based on the teachers‟
narrative accounts
In this section we present the information collected through the reporting and evaluation forms
completed by the teachers in an organized and structured manner and for each case study
separately. More specifically, the data collected from the teachers‟ reflective narrative accounts
were subjected to a first-level analysis. From this process, the important information for each
educational project that conveys the perspective of the teacher in charge was selected. It is
presented here in a structured, sufficiently informative and concise format.
A common way of presenting this information for each case was adopted, based on the
elaboration and use of a generic template. This shared scheme was intended to make it easier
to identify the points of interest for the evaluation and facilitate a second-level of analysis for
each case thereafter as well as cross-case analysis.
The 5 case studies implemented and reported here are:
1. Exploring the school yard‟s flora with Pl@ntnet
2. Greening the schoolyard with Pl@ntnet as a compass
3. Using OdourCollect to create an olfactory map of the city
4. Walking with Pl@ntnet in the archeological neighborhoods of Athens
5. Walking with GPS and identifying with Pl@ntnet
Four of the case studies have taken place in secondary (2 in upper and 2 in lower secondary)
schools and one in a primary school. Four of them have been based on the use of Pl@ntnet
and one on OdourCollect. Three case studies have used the school itself as the field of
research, implementation and/or intervention, and more specifically the school garden, the
school yard and/or the school neighborhood, while the other two were conducted in the city or
at sites of special interest (e.g. archaeological sites). The use of the CO apps was primarily for
identifying plants (i.e., in the schoolyard or an archaeological site) or to record odours (i.e., in an
urban environment) and connect them with environmental problems. The case studies made
use of 4 of the 6 educational scenarios (namely, 3, 4, 5 and 6)
The analysis of the teachers‟ reflective narrative accounts is still in progress and more detailed
results and discussion will be presented in the final report.
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Upon the students’ return back to school, I dedicated some teaching hours to work with
them on the idea and practice of citizen science. I also made a more detailed presentation of
the Pl@ntnet platform with a focus on the ways it can help users observe and record plants.
I demonstrated that by clicking on the scientific term of a plant (in Latin) a world map shows
up where one could get a picture of the areas the plant grows. I also explained how one can
find more information about the flowering season of a plant, depending on whether it grows
in the northern or southern hemisphere. The students were then divided into pairs and
worked on a field study. They followed an organized environmental path in their schoolyard,
exploring different parts of the yard, taking pictures of the plants with their mobile phones
and identifying them with the Pl@ntNet app. They made a record of all plants along the path
and categorized their collected data on a database table.On this occasion, I used this as an
opportunity of teach about the math concept of distribution and the construction of curves
to represent a plant’s spatial span across the globe and the seasonal changes in its cycles of
life during the year.
The students were then entered into a discussion about the validity of their identifications.
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They looked on the World Wide Web to find supplementary sources to check the results for
identifying each plant species they recorded through the Pl@ntnet platform. They thus
realized that, first, this is part of a rigorous and collectively built and shared scientific
procedure which Pl@ntnet platform enabled them to have access to depending on the
quality of the photographs uploaded to it, the correct angle of the captured photos and the
density of the photo posts and related annotations by large numbers of the platform’s
community.
The project, still in progress, continues in the current school year 2021-2022 with new goals
and activities.
The added pedagogical value brought in by the use of the CO platform/app was…
that the students benefited from using a new digital tool for doing science and learning
about nature in their school education. Science became a fun topic to address in outdoor
classroom activities, without losing their focus on the need to ensure rigorous scientific
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c. Having an educational Χ
scenario is helpful for a teacher
in order to implement relevant
educationl activities.
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In the tiny courtyard of our school, which rested uncultivated for years and suffocating in the
urban environment, where one could find only small flowerbeds, we had a great challenge,
both environmental and learning, to face: how to engage students in "greening" our daily
school life. I participated in the
EEL/NKUA online training course and
this was what we had in mind when
my team decided on the focus of our
educational scenario we called "The
magical world of plants as a means
of protecting life".
I used this educational scenario as a
guide to carry out this school project
with my students. The main
objective was to create a new
‘learning space’ for the students by actively involving them in upgrading our schoolyard. So,
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with the Pl@ntNet application on their mobiles, the students first identified all existing
plants in the schoolyard. They recorded them and then searched for more information
about them. They considered each of them separately by applying both scientific and
environmental criteria. They also checked whether these plants are suitable for the climate
conditions of our area. Using the same criteria, the students looked for new and more
suitable plants for the schoolyard, while they also addressed the issue of climate change.
Then, based on their search and study, the needs of the school community and the
environmental and climate conditions of the area, the students designed their schoolyard
with their suggested new plantings. In this task my role as agronomist was to guide and
advise them on the different choices they considered.
And we did it! Following these steps and with much personal hard work we managed to
“green” the schoolyard with a variety of plants: flowering plants that bloom and give off
lovely smells (i.e., we created a green fence by a climbing honeysuckle), seasonal vegetable
gardens (such as a small vegetable garden to grow lettuces and onions in winter and
tomatoes, eggplants, zucchinis, okras, peppers, and watermelons in summer), a grove of
trees (with one mandarin, one lemon and one orange tree and two lilac trees), a small
garden with aromatic plants (such as lavender, thyme and rosemary), another one with
some bulbous plants (freesias and crocus), as well as plants such as citronella, a piece of
mesquite for ground cover, and a rose bush. These came to join the Mediterranean redbud,
the flame trees, a moon trefoil tree, and the oleanders.
Our educational project didn’t come to an end and will go on next year. In the long run we
hope to empower our students how to design and build a green space from scratch, not only
a school garden but any other open space in their neighborhoods or local communities. Our
focus is on local sustainability and we aim to contribute to create ‘greener’ cities. We would
like to see our students working to the direction of improving not only the aesthetic part of
their places, but also to take action towards more sustainable solutions in favour of
mitigating and adapting to climate change.
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home.
The added pedagogical value brought in by the use of the CO platform/app was…
that the students had the opportunity to identify any plant they came across using only their
mobile phones. The app also provided them with interesting and useful information and
helped them make their planting choices for their area more easily.
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a. Participation in the Χ
online training course
run by NKUA helped me
implement this
educational project.
b. Participation in the Χ
development of an
educational scenario
helped me implement
this educational project.
c. Having an educational Χ
scenario is helpful for a
teacher in order to
implement relevant
educational activities.
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g. I am open/ Χ
positively inclined
to implement
educational
activities that make
good use of Citizen
Science and the
Citizen
Observatories in
the future.
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We talked about the city of Elefsina and the environmental problems it faces that are
reflected in bad odours. Playing the song "The nightmare of Persephone" by the Greek well-
known composer Manos Hadjidakis we displayed in the screen typical photos of the city. We
finally used (mentimeter) to create a short questionnaire and asked students to share their
views and reactions as a feedback and evaluate the content knowledge and awareness they
developed. The introduction to the concept of citizen science and the presentation of
OdourCollect (Activity 3) was done by screen sharing the OdourCollect platform's webpage
during our third group meeting.
The Activities 1 and 3 of Phase 2 were assigned to the students through the e-Class.
However, instructions on how to download and use the OdourCollect app to register
uncommon odours in their environments were given when we all met from close, after the
schools’ re-opening. A smaller group of students created with the use of Google Maps an
environmental path that went from home to school, based on which they recorded the
identified odours in the OdourCollect app. Finally, in Activity 3 the students posted on the
digital map they had created a photo of the spot where they registered each odour in the
OdourCollect app and accompanied with a comment on the type of odour.
Apart from the necessary adaptations we brought about to turn the implementation of the
activities to run online, we followed entirely the scenario we created. The two school
teachers worked together with the environmental educators from Elefsina CEE, each of us
taking the responsibility for certain activities. Activities (1, 2, 3) of Phase 1 aimed to get
students to reflect on the connection between odours and environmental problems and to
familiarize them with the terms, concepts and rationale of the OdourCollect platform. In
Phase 2, where we have mainly integrated the use of OdourCollect app, the students who
implemented Activities 1 & 3designed the environmental path, walked around the siteto
inspect the odours and then posted the recorded incidents on the digital map, either each
one individually or in pairs. The project as implemented was presented at the annual school
meeting for environmental education organized by the 2ndAthens Education Directorate.
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D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
The added pedagogical value brought in by the use of the CO platform/app was…
that the students became aware of how odours can be an indicator of environmental
quality. They also realized how helpful is a comprehensive and descriptive visualization of
various such incidents in the region, such as on an international map of odours.
a. Participation in the Χ
63
D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
b. Participation in the Χ
development of an
educational scenario
helped me implement
this educational project.
c. Having an Χ
educational
scenario is helpful
for a teacher in
order to implement
relevant
educational
activities.
d. Citizen Science Χ
fits in and can be
integrated in the
school curriculum.
e. Citizen Science Χ
fits in and can be
combined with
Environmental
Education for the
benefit of both.
f. The introduction Χ
to the various
Citizen
Observatories and
the services they
offer as well as their
pedagogical use
64
D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
needs to be
supported through
more training
courses for
teachers.
g. I am open/ Χ
positively inclined
to implement
educational
activities that make
good use of Citizen
Science and the
Citizen
Observatories in
the future.
65
D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
66
D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
implement the scenario the way it was initially conceived, except for a small part of it which
was planned to be carried out in specific archaeological sites. So, what I actually did is an
adaptation and modification of the scenario to meet the current conditions.
The educational project was implemented in two phases:
The first phase took place from March to May 2021 and was conducted online, due to
measures imposed to all Greek schools for protection against Covid-19. All the meetings
with students were held online (in Webex). In our first meeting I introduced the Pl@ntnet
Citizen Observatory to my students. I then explained and gave them instructions on how to
use the mobile app and encouraged them to familiarize themselves with it in their free time
by walking around and taking pictures of different plants in the school and their
neighborhood.
The second phase took place in June 2021. Back to school and back to normal teaching
conditions, the students had the opportunity to meet in person, work together. I organized a
series of open air walks with my students in three very prominent archaeological sites of
Athens, the Hill of Nymphs, the Ancient Agora and Kerameikos. In these visits I explained my
students that the task was to record and identify all the plants growing in each of these
archaeological sites with the use of Pl@ntnet app. The students strolled through the ancient
sites, following an environmental trail and they spotted various types of vegetation present
there, took photos and identified the plants using Pl@ntnet. Among the various plants they
recorded and identified there were: the laurel, the oleander, the olive tree, the ivy tree, the
mulberry, the carob, the boxwood, etc. All of them were classified in a table along with their
observations.
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D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
The added pedagogical value brought in by the use of the CO platform/app was
that it offered an accurate way to identify plants species and helped the students realise
that Citizen Observatories have a lot to do with them personally.
a. Participation in Χ
the online training
course run by
NKUA helped me
implement this
educational project.
b. Participation in Χ
the development of
an educational
scenario helped me
68
D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
implement this
educational project.
c. Having an Χ
educational
scenario is helpful
for a teacher in
order to implement
relevant
educational
activities.
d. Citizen Science Χ
fits in and can be
integrated in the
school curriculum.
e. Citizen Science Χ
fits in and can be
combined with
Environmental
Education for the
benefit of both.
f. The introduction Χ
to the various
Citizen
Observatories and
the services they
offer as well as their
pedagogical use
needs to be
supported through
more training
courses for
teachers.
Intention for future implementation
69
D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
70
D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
I used activity sheets with instructions how to be used by the students, which I created
having based on examples I got from my colleagues at CEE Argyroupolis. The students,
first via WEBEX and then after they got back to school, they used the Pl@ntNet platform
71
D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
The added pedagogical value brought in by the use of the CO platform/app was…
that the knowledge of how the Pl@ntNet platform functions combined with that of the
Google Earth application, serves as tools for students to explore and learn.
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D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
was important because it was the first time that the students had the opportunity to get
to know and use two quite advanced digital applications in the school context and
combine them with scientific thinking processes.
c. Having an educational Χ
scenario is helpful for a
teacher in order to
implement relevant
educational activities.
73
D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
school curriculum.
e. Citizen Science fits in and Χ
can be combined with
Environmental Education for
the benefit of both.
g. I am open/ positively Χ
inclined to implement
educational activities that
make good use of Citizen
Science and the Citizen
Observatories in the future.
74
D6.5 Design and evaluation of school-based citizen science activities Cos4Cloud #836463
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Second Reporting period. Consolidated Report Cos4Cloud #836463
165
Co-designed Citizen Observatories Services for the
EOS-Cloud
H2020 programme: Research and Innovation action
DEC Websites, patents filing, press & media actions, videos, photos, etc.
Dissemination level
CI Classified
Revision history
Authors
ICM-CSIC.Ana Alvarez.
Citation
This document is in an internal deliverable. It should not be cited in public reports. For internal
documents this report can be cited as: Cos4Cloud consortium (2021). Alvarez, A. Intermediate report
deliverable 3.7. MECODA Data analysis package.
This deliverable D3.7 “MECODA data analysis package”, inside Work Package 4 (WP4)
Interactive Service, is aimed to facilitate analysis and viewing of citizen science data. As
part of MECODA, Mecoda-Nat is a Python Library to extract information collected in the
Citizen Observatory Natusfera. The library allows users to query observations from this
platform applying filters to get tidy data and reduce the time invested processing data
from this observatory.
With the aim of facilitating users to make the execution of analytic experiments
user-friendly, we have developed a widget in Orange Data Mining, a powerful platform
to perform data analysis and visualizations without coding.
Index
Executive summary
1.1 Description
1.3 Models
1.4 Contributions
1.5 Testing
2.1 Description
1.1 Description
1.2 Installation
The library is available for installation through PyPI. The Python Package Index (PyPI) is a
repository of software for the Python programming language.
1.3 Use
Methods are available to get information from observations and from projects
(collections of observations).
Get observations
With the get_obs method you can extract data from the observations collected in the
API. The function supports combinations of these arguments, which act as filters,
getting the observations in descending order of id, with a maximum of 20,000 (API
limitation):
Argument Description Example
● chromista,
● protozoa,
● animalia,
● mollusca,
● arachnida,
● insecta,
● aves,
● mammalia,
● amphibia,
● reptilia,
● actinopterygii,
● fungi,
● plantae
● unknown
Example of use:
With get_project you can get the information of the projects collected in the API. The
function supports a single argument, which can be the project identification number or
the name of the project. In case the name does not correspond exclusively to a project,
it returns the information from the list of projects that include that word.
Example of use:
projects = get_project("urbamar")
Example of use:
count = get_count_by_taxon()
1.4 Models
The models are defined using objects from Pydantic. Type validation of all attributes is
done and data can be extracted with the dict or json method.
Observation
Project
The Project object contains the information of each of the projects registered in
Natusfera and has the following attributes:
Photo
The library is made to facilitate contributions. In the documentation the steps to make a
contribution are provided.
1.6 Testing
To guarantee the quality level of the code, I have used a set of tests for a 100% coverage
level, composed of unit tests where the response of the server to the API calls is
manually captured and reproduced using mocks. In this way, any change in the code
that is incompatible with the functionality of the current API would be made visible and
could be corrected. However, if there are changes at the API level, these tests would not
detect the problem. As a future step, other integration tests can be written.
2.1 Description
With the aim of creating user interfaces to make the execution of analytic experiments
citizen science datasets straightforward and user-friendly, we have developed a widget
in Orange Data Mining, a powerful platform to perform data analysis and visualizations
without coding.
The Mecoda widget integrates the Python library into this visual interface that allows
you to make any query and get two outputs, a dataframe with one observation per row
and a dataframe with one photo per row. With these two outputs we can use different
analytic tools to get knowledge from the observations.
Figure XX: Orange Data Analysis widget catalog
Orange widgets communicate with each other. They receive data on the input and send
out filtered or processed data, models, or anything the widget does on the output.
In this example, the Observations table allows statistical analysis, such as:
● create filters by the different fields
● make useful pivot tables, crossing two variables
● draw different visualizations and download them as images
● plot our data on a map and make geospatial analysis
Every one of these widgets can also be used to filter data. Making a selection we can
output the selected data and analyse it. We can get the images of every observation of
this selection. And, we can download data as CSV, XLSX or TAB format.
Some of the data analysis options to connect with the Observations Table are:
● Data Table: Displays attribute-value data in a spreadsheet.
● Data Info: presents information on dataset size, features, targets, meta
attributes, and location.
● Aggregate Columns: Compute a sum, max, min … of selected columns.
● Data Sampler: Selects a subset of data instances from an input dataset.
● Select Columns: Manual selection of data attributes and composition of
data domain.
● Select Rows: Selects data instances based on conditions over data
features.
● Pivot Table: Reshape data table based on column values.
● Rank: Ranking of attributes in classification or regression datasets.
● Correlations: Compute all pairwise attribute correlations.
● Transpose: Transposes a data table.
● Preprocess: Preprocesses data with selected methods.
● Impute: Replaces unknown values in the data.
● Outliers: Outlier detection widget.
● Edit Domain: Rename features and their values.
● Python Script: Extends functionalities through Python scripting.
● Continuize: Turns discrete variables (attributes) into numeric
(“continuous”) dummy variables.
● Discretize: discretizes continuous attributes with a selected method.
● Neighbors: Computes nearest neighbors for a given reference and for a
given distance measure.
● Save Data: considers a dataset provided in the input channel and saves it
to a data file with a specified name. It can save the data as: a
tab-delimited file (.tab), comma-separated file (.csv), pickle (.pkl), used for
storing preprocessing of Corpus objects, Excel spreadsheets (.xlsx),
spectra ASCII (.dat), hyperspectral map ASCII (.xyz), compressed formats
(.tab.gz, .csv.gz, .pkl.gz).
● Unique: Remove duplicated data instances.
Some of the data visualization options to connect with the Observations Table are:
● Tree Viewer: A visualization of classification and regression trees.
● Box Plot: Shows distribution of attribute values.
● Violin Plot: Visualize the distribution of feature values in a violin plot.
● Distributions: Displays value distributions for a single attribute.
● Scatter Plot: Scatter plot visualization with exploratory analysis and
intelligent data visualization enhancements.
● Line Plot: Visualization of data profiles (e.g., time series).
● Bar Plot: Visualizes comparisons among discrete categories.
● Sieve Diagram: Plots a sieve diagram for a pair of attributes.
● Mosaic Display: Graphical representation of a two-way frequency table or
a contingency table.
● Heat Map: Graphical method for visualizing attribute values in a two-way
matrix. It only works on datasets containing numeric variables
On the other hand, the Photos table allows analysis of images from the complete
dataset. We can view all the photos, download them and perform image analysis using
different image models.
Pydantic: https://pydantic-docs.helpmanual.io/
Pytest: https://docs.pytest.org/en/6.2.x/
Orange: https://orange-widget-base.readthedocs.io/en/latest/
Second Reporting period. Consolidated Report Cos4Cloud #836463
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H2020 programme: Research and Innovation action
1
Mobis intermediate Report Cos4Cloud #836463
Type
DEC Websites, patents filing, press & media actions, videos, photos, etc.
Dissemination level
CI Classified
Revision history
Authors
Reviewers:
Demelza Ramakers
Joep van der Heiden
Citation
2
Mobis intermediate Report Cos4Cloud #836463
Executive Summary
This intermediate report describes the achievements we have made to create the MOBIS Service and
framework (former known as Customizable Interface Service for mobile apps.) It describes the
components we have built, released and our work so far in general for the project (and beyond).
MOBIS is a service to create integrative citizen science apps to report both biodiversity and
environmental observations in one app that is available for both IOS and Android devices.
The MOBIS service is already available in the EOSC Marketplace. We are still progressing on new plugins
for both MOBIS server and Mobis framework.
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Mobis intermediate Report Cos4Cloud #836463
Index
Introduction 5
MOBIS SERVER 5
1.1. Parse mobile back end 5
Mobis Dashboard 5
1.2. Interoperability: OGC SensorThings API 6
1.3 Interoperability: Authenix integration 6
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Mobis intermediate Report Cos4Cloud #836463
Introduction
- Server side Mobis server: the mobile Back end As a Service (BAAS)
- Client side (front end) framework: a set of scripts and plugins for generating citizen
science apps with one codebase.
1. MOBIS SERVER
The mobis server resides on the EGI (IFCA) and consists of an Ubuntu VM with Parse Server as the mobile
back end and MongoDB for data store. It also hosts a Fraunhofer STA instance and currently, we are
working on ML integrations for detecting dominant colors.
https://mobis.ddq.nl/parse
Mobis Dashboard
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Mobis intermediate Report Cos4Cloud #836463
The OGC SensorThings API provides an open, geospatial-enabled and unified way to
interconnect the Internet of Things (IoT) devices, data, and applications over the Web. It is less
used in the biodiversity domain so far, but it has the advantage of making biodiversity data
more interoperable with other types of geo-spatial data (e.g. air quality measurements, sound
environment measurements and weather sensors).
https://mobis.ddq.nl/sta/
https://mobis.ddq.nl/sta/v1.1
*(Note that the server mentioned here is our own development server, not the mobis one)
Authenix is still a work in progress. We have implemented generic OAUTH2/PKCE support for
our mobile back end. We decided to integrate with Authenix on the server-side to facilitate
secure login and ensure interoperability with this COS4CLOUD service.
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Basically the mobis front end framework is a set of scripts using Ionic/Angular and capacitorJS
(for the native components).
We use a plugin infrastructure with a common interface for authentication, but also GPS and
other mobile sensors. We aim to give developers an easy method to add citizen observatories to
their apps using open, familiar and well known codeplatforms .
We have completed the Canair.io plugin. This plugin connects to a Canair.io pm2.5 device using
Bluetooth LE and JSON API.
Hardware example
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Mini Secchi
Status: finished. The Mini Secchi plugin is another CO that is available trough mobis. Mini Secchi
(not part of COS4CLOUD, but an open source citizen science app and device) takes water colour
and turbidity and sends it to the MOBIS back end.
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Pl@ntNet plugin
Status: Almost finished. The user takes a picture of a plant/species, does a small classificaton
and the species is returned and sent to the mobis back end.
iSPEX 2 plugin
Status: in development. Due to COVID, the production/delivery of units has been halted and we
were not able to test. With two prototypes available as of december 2021, we resumed
development.
Although not a deliverable the mobis app integrates all these plugins. At the time of writing, we
are integrating two environmental and one biodiversity CO’s.
The (basic) mobis app combines the Mobis plugins and will provide a single sign on in later
versions as well as a nice map interface for user feedback. Note that the screenshots here show
the iOS app, but we have an Android version available too.
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At DDQ: Pocket Science we are obsessed with bringing value to both end users and scientists. Therefore
we created an informal, not for profit initative called Run 4 Science to showcase the possibilities of
Mobis.
We created a video using the mobis app. It shows a possible use case and the results are to be seen on a
map. https://www.youtube.com/watch?time_continue=2&v=UFmR-my1fZM&feature=emb_logo
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Some plugins are already available on github, they are still not in an official (final) repository.
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EOS-Cloud
H2020 programme: Research and Innovation action
Type
DEC Websites, patents filing, press & media actions, videos, photos, etc.
Dissemination level
CI Classified
Revision history
R1.0 31/01/2022 Creation and population of contents Daniel Bernal and Antonio
Vanegas
Authors
Citation
This document is in an internal deliverable. It should not be cited in public reports. For internal documents
this report can be cited as: Cos4Cloud consortium (2021). Bernal, D., Vanegas, A. Intermediate report Task
5.4. Evaluation of DIY devices.
Executive Summary
This report describes the outcome of task 5.4 of the Cos4Cloud project. The goal of this
task is the creation and improvement of tutorials, training events, courses of the two DIY
citizen observatories (CanAirIO and Kduino) to expand them, and the evaluation of the use
and quality of measurements from these devices.
CanAirIO initiative has improved the DIY guides, trying every day to build the sensor
assembly easier and increase its reliability. For this purpose the team investigates the best
way to improve the guides based on their own experiences and based on some of the most
popular DIY projects. Pedagogical content (videos, guidelines, diagrams) as well as webinars
and workshops have been deployed for expanding the network and to receive feedback
with the real test of the guides. The documentation portal has since may 2021 2900 new
users with a 46% of engagement rate and a 21% of returning users.
Also the CanAirIO team has been working on the improvement of the mobile application,
the sensor programmation (firmware upload) and the design and implementation of new
versions like CanAirIO Bike with color screen, new functionalities and an improved box
design. New variables like PAX counter (passenger counter via wifi) and many new PM2.5,
CO2 and temperature and humidity sensors have been incorporated in the monitoring
network.
D5.4 Evaluation DIY Devices Cos4Cloud #836463
Index
Executive summary
1.1. ST5.4.1. Create tutorials for CanAir.io and KdUINO: How to build and use DIY
devices.
1.3. ST5.4.3. Evaluation of the use and quality of measurements from CanAir.io and
KdUINO.
1.4. ST5.4.4. Expansion of monitoring networks CanAir.io and KdUINO: plan and
evidence.
1.5. ST5.4.5. Users cases documented from the experiences with CanAir.io and
1.6. ST5.4.6. Tutorials and training material for MECODA data analysis tool.
1.1. ST5.4.1. Create tutorials for CanAir.io and KdUINO: How to build and
use DIY devices.
CanAirIO CO2 DIY guide for users and makers Guide1, Guide2
Six online and two face to face activities for communities in Spain, Peru, Ecuador, Bolivia
and Colombia were developed during 2021. These spaces helped to expand the network of
CanAir.io users. Also it was a channel to improve the guides and obtain more feedback on
the construction and use of the DIY devices.
1.2.1. Webinar Aireamos, 17/01/2021.
#MakersCO2 reunion of the Aireamos group. CanAirIO CO2 presentation. Spain.
Youtube video
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1.2.2. Virtual conference “Red de ciencia ciudadana de calidad del aire”, 20/02/2021.
FLISoL Bogota. Colombia
Youtube video
Webpage: https://canair.io/docs/Respiraton2021.html
1.2.4. Virtual conference “Calidad del aire, ciencia ciudadana y nuevas tecnologías”.
22/07/2021
Campus Party Colombia 2021.
Youtube video
Webpage report
Twitter post
One research was made (and still is in progress) with the permission of the local
government of Bogota in one of their official air quality stations (Ferias) and one academic
research with the Universidad Distrital of Bogota was developed each one with the use of 5
CanAirIO sensors with different brands of manufacturers and the use of the fixed stations
platform and API. An academic university group is building a CanaAirIO network in Lima
Peru and reviewing the performance compared with official stations.
Twitter post
Two months statistical analysis
Post on facebook.
Webinar on facebook.
Together with the usually software development we have some developments that it try to
give us information about the grove of the initiative, not only in the web services or web
D5.4 Evaluation DIY Devices Cos4Cloud #836463
pages, if not into the firmware and the Android app, statistics around the use and possible
issues with the users:
Documentation portal
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2. CanAirIO Development
In the last year on CanAirIO development we had achieves reached for give community
support and also to have interoperability and integration with COS4Cloud in the software
development and community engagement area.
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At the beginning we looked for new technical and hobbyist communities close to the
CanAirIO technologies. The result of this search was to find some communities in Europe
that did give feedback, new users and new solutions to different problems.
2.2. CanAirIO OTA Updates and CanAirIO Loader. March - May 2021.
In the search to give better support and improve the development flow, a new service was
released. OTA updates, this service sends firmware updates to our users in two channels,
stable and testing channel. Also, thanks to this development, we released CanAirIO Loader,
it is a tool for improving the installation of CanAirIO firmware.
CanAirIO Loader
In this period too, we had some code contributions from some developers, thanks to work
in the communities around the ESP32 development. The result of this joins was the release
of the support of more CO2 sensors and improvements in our sensors library.
2.6. CanAirIO Mobile Map and Anaire integration. September - November 2021.
Thanks to the contribution of external developers, in this period we had new sensors
supported for developer communities, a new CanAirIO Mobile Map web and the
integration of Anaire cloud for CO2 sensors to our firmware and app:
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2.7. CanAirIO Home Assistant and CanAirIO Installer. November - December 2021.
This new integration seeks to join with this huge community. Home Assistant is an open
source project with thousands of developers, hobbyists and people around the iOT devices.
CanAirIO is full integrated with this environment in this first version, also we are using a
new development of them to try the improve a easy way to install our firmware over
CanAirIO devices:
Home Assistant
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H2020 programme: Research and Innovation action
Type
DEC Websites, patents filing, press & media actions, videos, photos, etc.
Dissemination level
CI Classified
Revision history
R# Date Description/Reason of change Deliverable contributors
Authors
52°North: Henning Bredel, Simon Jirka
Citation
This document is in an internal deliverable. It should not be cited in public reports. For internal documents this
report can be cited as: Cos4Cloud consortium (2022). Henning Bredel and Simon Jirka. Agile Testing Plan
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Executive Summary
The deliverable describes the approach for conducting testing activities as part of the
Cos4Cloud project.
This document describes how the testing of the developed services shall be conducted. For this
purpose, a template is provided to the development teams of the Cos4Cloud services which
guides through the definition of appropriate testing criteria and allows to document the
corresponding results. It is important to note, that the template is provided to the project
partners via the internal Confluence system so that the template can be copied and edited for
each service and testing cycle. Thus, this document describes the general approach for the
testing activities, while the definition of specific tests and the documentation of the results is
documented internally within the Confluence system.
In addition to this, this document outlines the approach that is used for determinining the
Technology Readiness Level (TRL) of the different Cos4Cloud services. For this purpose, a
questionnaire was derived from common available TRL definitions (i.e. EC and NASA) that takes
especially into account the specifics of a service deployment in the context of the Euopean
Open Science Cloud (EOSC).
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Index
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Testing is important, no doubt. But testing should not end in itself. An important question before starting
to test is what to test at all?
In Cos4Cloud we are striving towards some strategic goals which can be found in the Grant Agreement.
However, each partner has individual goals in developing their services. This does not have to contradict,
though. But we need to scope testing efforts to the strategic business goals of the project. Relevant
features which move us forward in our enterprise should have a link to one of the global Cos4Cloud
goals. From the Grant Agreement, we could formularize following hypothesis:
● We believe that a sustainable CO-EOSC integration will be achieved if citizen scientists and
researchers obtain access to FAIR and open data with services and resources which are
interoperable and composable to EOSC-hub
● We believe that a trustable ecosystem will be achieved if all participants attain data privacy and
data protection with Cos4Cloud deploying GDPR compliant services and workflows.
● We believe that increased participation engagement will be achieved if citizens get
acknowledged for each (relevant) contribution with appropriate data citation, and services for
usage notification, earning badges, etc.
● We believe that trustworthy citizen science data will be achieved when policy-makers have
access to reviewed data with citizen data to be gone through a validation process during upload.
● We believe that good platform collaboration will be achieved if important incentives are given to
design, contribute to and exploit the system with citizen participation promoted as core activity
(in particular: involved actors attain visibility, acknowledgement, etc.).
All relevant features contributing to those goals should take reference to one of these hypotheses. This
could be done via User Story (🡪 Epics links in a Jira Project, see the proposed MvE project on Jira). Each
completed user story may proof a step forward reaching the goals we are targeting at Cos4Cloud.
With our test plan, we want to ensure that the relevant user stories for achieving the overall goals of
Cos4Cloud are correctly implemented and actually contribute towards achieving the project’s goals.
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In Cos4Cloud we have different software/services to test. Each have to be tested on its own but also have
to work within a bigger system environment, which has been proposed as Minimal viable Ecosystem
(MvE). Similar to the Agile Methodologies Deliverable D2.2 we define different levels of testing to make
obvious where testing responsibilities may reside. Our goal is that testing in Cos4Cloud can be described
by the so called testing pyramid, including a solid amount of fast, automated tests (the bottom is the
larger part) executed continuously, a balanced set of component and integration tests, but also have
room for some manual/exploratory tests.
Ideally, continuous testing is a first class citizen within the development process and beyond. At the
lowest level the development team applies unit testing as part of the development process itself to
ensure that functionality does not break when creating new features or when fixing bugs. This is being
done by testing small and isolated parts of the software, without dependencies. At the next level,
component tests cover the whole service, i.e. to ensure all depended parts of the the software work
together as a whole. Both levels are best to be executed continuously by the development team. Each
feature is an implementation of a documented business requirement. The Agile Methodologies
Deliverable D2.2 describes how to describe and organize such project workload as user stories following
the INVEST principle (Wake, 2003).
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One important aspect of writing user stories following the INVEST principle is having a list of acceptance
criteria. This list holds testable criteria of the actual business requirement of a user story. Following that
criteria list during development and testing ensures that the outcome of a software/service works as
intended.
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It has to be noted, that the lower levels of the testing will be organised according to the best practices of
the individual development teams (e.g. for each service). Thus, this document focuses on the functional
and non-functional aspects that are relevant to the overall Cos4Cloud system landscape.
The following paragraphs describe the overall logic behind the Cos4Cloud testing approach which is
closely tied to the agile software development methodology. This link to the agile development approach
is ensured on the one hand by linking all tests to the user stories defined in the backlock of each service.
On the other hand, the testing shall be executed for each agile development iteration and shall especially
focus on those user stories which were worked on in a sprint.
The subsequently described steps shall be executed regularly by the development teams after each
development cycle/for each milestone.
Step 1: What are the relevant user stories developed for Cos4Cloud?
In order to define the aspects which require testing from the overall project perspective, the user stories
defined for each service are considered as the baseline for all tests. Consequently, the first step of each
development team is to identify the relevant user stories that need to be tested in an individual testing
iteration.
Step 2: What criteria have to be fulfilled in order to consider the user story as done?
In order to test the user stories identified in Step 1, it is necessary to define which testable criteria can
"proof" that the business requirement described by the story is implemented. For this purpose, the
development teams need to define for each user story a list of acceptance criteria that have to be tested
and re-tested respectively.
Step 3: How does the successful testing of user stories affect the TRL of the service?
An important aspect of Cos4Cloud is to increase the TRL of the services. For this purpose it is necessary
to check which impact a successfully conducted test of a user story has on the TRL of the service (see
also section 3). Thus, the development teams shall provide information under what TRL the user story
test is considered important? Which TRL will be reached by successfully completing the test?
It is important, that the testing of a user story may span across multiple TRLs. For example, depending on
the type of test/test audience (see section 3) the completion of a test may indicate a different TRL.
Step 4: Define under what level of detail the tests shall be performed (see the test pyramid)?
The testing can be performed on different granularity levels (e.g. integration test vs. unit test, see test
pyramid in section 1.2. It shall be specified in which level of detail the test will be executed.
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Step 5: What aspects of the user story are tested (functional and non-functional)?
It shall defined which elements of a user story are tested. This may comprise certain functional aspects
but could also cover non-functional aspects (e.g. scalabiltiy of the service). Thus, for each test, the scope
of the tests needs to be described.
Step 7: Is there relation to other Cos4Cloud services? What are testable use cases when integrating
with other services?
In several cases, Cos4Cloud services will interact with other services. In order to test the interoperability
of these services, additional tests in conjunction with related services will be necessary (integration
tests). To identify such necessary tests, the Technical Integration Experiment (TIE) table in the project
internal Confluence system shall be consulted and filled in
(https://confluence.cos4cloud-eosc.eu/display/C4CSciTec/Services+Documentation#ServicesDocumentat
ion-TechnologyIntegrationExperiments(TIEs)).
1
https://cucumber.io/docs/installation/
2
https://medium.com/welldone-software/an-overview-of-javascript-testing-7ce7298b9870
3
https://www.postman.com/automated-testing/
4
https://www.sonarqube.org/
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In order to document the identified and conducted tests as well as the results of the execution of these
tests, a table structure has been defined which corresponds to the different aspects explained in section
2.1. The template of this table is shown in Table 1. Furthermore, Annex II contains an example of a
filled-in table.
The different columns of this table are related to the steps explained in section 2.1.
In order to collect the Test Report Tables for each service and test execution, the internal Confluence
system is used. Under the URL https://confluence.cos4cloud-eosc.eu/display/C4CSciTec/Test+Reports a
central repository is available, in which copies of the table shall be stored for each partner/service as
well as for each execution of the tests.
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As a starting point for this work, existing approaches on determining TRLs were considered:
● NASA TRL Calculator (NASA, 2009)
● TRL Definitions of the European Commission (European Commission, 2014)
● Requirements for publishing services via the EOSC (EOSC, 2021)
Based on these approaches a customised approach was developed that considers on the one hand the
specifics of the EOSC context but also typical characteristics of software development and (Web-based)
services. The resulting guidance is made available to the users via the project’s internal Confluence
system. It comprises a set of questions that need to be answered for each TRL. Depending on the
answers, the services are considered to have the highest TRL for which (and for all TRLs below) all
questions can be answered positively.
The questions shown below shall be answered for each agile development iteration so that intermediate
TRL assessments are achieved. The results of these assessments shall be uploaded to the Confluence
system in order to ensure constant tracking of the progress.
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References
● EOSC (2021): EOSC Provider Portal - Inclusion Criteria:
https://eosc-portal.eu/providers-documentation/eosc-provider-portal-inclusion-criteria
● European Commission (2014): HORIZON 2020 – Work Programme 2014-2015 General Annexes,
G. Technology readiness levels (TRL):
https://ec.europa.eu/research/participants/data/ref/h2020/wp/2014_2015/annexes/h2020-wp
1415-annex-g-trl_en.pdf
● NASA (2009): TRL Calculator Ver BI.1 beta
● NASA (2012): Definition of Technology Readiness Level:
https://www.nasa.gov/directorates/heo/scan/engineering/technology/technology_readiness_le
vel
● Wake, Bill. 2003. “INVEST in Good Stories, and SMART Tasks.” XP123 - Exploring Extreme
Programming (blog). August 17, 2013.
https://xp123.com/articles/invest-in-good-stories-and-smart-tasks/.
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Annex I - Abbreviations
API Application Programming Interface
EC European Commission
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Annex II - Example of a Testing Documentation Table