0% found this document useful (0 votes)
17 views

Trey hacks 2

The document outlines configuration settings for a gaming application, specifically focusing on aim assist features such as aimbot, aimlock, and sensitivity adjustments. It includes various parameters like DPI, frame rate, and field of view, with specific settings for different player IDs. Additionally, it discusses system configurations and features related to anti-cheat measures and user interface enhancements.

Uploaded by

lndleader84
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
17 views

Trey hacks 2

The document outlines configuration settings for a gaming application, specifically focusing on aim assist features such as aimbot, aimlock, and sensitivity adjustments. It includes various parameters like DPI, frame rate, and field of view, with specific settings for different player IDs. Additionally, it discusses system configurations and features related to anti-cheat measures and user interface enhancements.

Uploaded by

lndleader84
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 8

<configuration>

<mconfig>
<sensitivity>
<sensitivityType>com.dts.freefireth~[sensitivity]</sensitivityType>
</sensitivity>
<aimlock>
<enemy>
<target>HEAD</target>
</enemy>
</aimlock>
<configuration>
<dpi>screen</dpi>
</configuration>
<aimheadshot>
<ff />
<player id="assetindexer.DoirhHXLq0KN6bXRhcjPC4FcRdw~3D">
<calculateAimTarget />
<aimAtTarget />
<aimbot />
<enableAimHeadshot />
</player>
</aimheadshot>
<sensitivity>
<weapon />
<player id="assetindexer.DoirhHXLq0KN6bXRhcjPC4FcRdw~3D">
<calculateAimTarget />
<aimAtTarget />
<aimbot />
<enableAimHeadshot />
</player>
</sensitivity>
<aimlock>
<enemy />
<player id="assetindexer.DoirhHXLq0KN6bXRhcjPC4FcRdw~3D">
<calculateAimTarget />
<aimAtTarget />
<aimbot />
<enableAimlock />
</player>
</aimlock>
<sensitivity>
<value>9000</value>
<player id="assetindexer.DoirhHXLq0KN6bXRhcjPC4FcRdw~3D">
<calculateAimTarget />
<aimAtTarget />
<aimbot />
</player>
</sensitivity>
<aimfov>
<value>9999</value>
<player id="assetindexer.DoirhHXLq0KN6bXRhcjPC4FcRdw~3D">
<calculateAimTarget />
<aimAtTarget />
<aimbot />
</player>
</aimfov>
<aimbot>
<ff />
</aimbot>
</mconfig>
<feature activited="freefire">
<configuration>
<aimbot>on</aimbot>
<aimfov>1000</aimfov>
<aimlock>on</aimlock>
<aimrednumbers>on</aimrednumbers>
<dpi>12000</dpi>
<anticheat>on</anticheat>
<System.web.configuration.Scipting>on</System.web.configuration.Scipting>
</configuration>
</feature>
<system.configuration>
<processing>on</processing>
<file>
<headshot>on</headshot>
<config>on</config>
<script>on</script>
</file>
<headshot>
<nocheat>on</nocheat>
</headshot>
<script>
<aimlock>on</aimlock>
<nobanned>on</nobanned>
<easyheadshot>on</easyheadshot>
<red.damage.numbers>on</red.damage.numbers>
</script>
<aimfov>on</aimfov>
<dpiscreen>
<value>9000</value>
</dpiscreen>
<fps>
<value>60</value>
</fps>
<hz>
<value>60</value>
</hz>
<dpi>
<sensivity>9000</sensivity>
</dpi>
<screen>
<dpi>
<value>9000</value>
</dpi>
<sensivity>
<device>pipa</device>
</sensivity>
</screen>
</system.configuration>
</configuration>
<configuration>
<mconfig>
<sensitivity>
<sensitivityType>com.dts.freefireth~[sensitivity]</sensitivityType>
</sensitivity>
<aimlock>
<enemy>
<target>HEAD</target>
</enemy>
</aimlock>
<configuration>
<dpi>screen</dpi>
</configuration>
<aimheadshot>
<ff />
<player id="assetindexer.DoirhHXLq0KN6bXRhcjPC4FcRdw~3D">
<calculateAimTarget />
<aimAtTarget />
<aimbot />
<enableAimHeadshot />
</player>
</aimheadshot>
<sensitivity>
<weapon />
<player id="assetindexer.DoirhHXLq0KN6bXRhcjPC4FcRdw~3D">
<calculateAimTarget />
<aimAtTarget />
<aimbot />
<enableAimHeadshot />
</player>
</sensitivity>
<aimlock>
<enemy />
<player id="assetindexer.DoirhHXLq0KN6bXRhcjPC4FcRdw~3D">
<calculateAimTarget />
<aimAtTarget />
<aimbot />
<enableAimlock />
<disableAimlock />
</player>
</aimlock>
<sensitivity>
<value>9000</value>
<player id="assetindexer.DoirhHXLq0KN6bXRhcjPC4FcRdw~3D">
<calculateAimTarget />
<aimAtTarget />
<aimbot />
</player>
</sensitivity>
<aimfov>
<value>90</value>
<player id="assetindexer.DoirhHXLq0KN6bXRhcjPC4FcRdw~3D">
<calculateAimTarget />
<aimAtTarget />
<aimbot />
</player>
</aimfov>
<aimbot>
<ff />
</aimbot>
</mconfig>
<feature activited="freefire">
<configuration>
<aimbot>on</aimbot>
<aimfov>90</aimfov>
<aimlock>on</aimlock>
<aimrednumbers>on</aimrednumbers>
<dpi>9000</dpi>
<anticheat>off</anticheat>
<System.web.configuration.Scipting>off</System.web.configuration.Scipting>
</configuration>
</feature>
<system.configuration>
<processing>on</processing>
<file>
<headshot>on</headshot>
<config>on</config>
<script>on</script>
</file>
<headshot>
<nocheat>on</nocheat>
</headshot>
<script>
<aimlock>on</aimlock>
<nobanned>on</nobanned>
<easyheadshot>on</easyheadshot>
<red.damage.numbers>on</red.damage.numbers>
</script>
<aimfov>on</aimfov>
<dpiscreen>
<value>9000</value>
</dpiscreen>
<fps>
<value>60</value>
</fps>
<hz>
<value>60</value>
</hz>
<dpi>
<sensivity>9000</sensivity>
</dpi>
<screen>
<dpi>
<value>9000</value>
</dpi>
<sensivity>
<device>pipa</device>
</sensivity>
</screen>
</system.configuration>
</configuration>

<?xml version="1.0" encoding="UTF-8"?>


<AimlockConfiguration>
<DeviceInformation>
<PhoneModel>Any</PhoneModel>
<OSVersion>Any</OSVersion>
<Processor>Any</Processor>
<RAM>Any</RAM>
<Storage>Any</Storage>
<GameVersion>1.108.8</GameVersion>
</DeviceInformation>
<AimlockSettings>
<AimFieldOfView>90</AimFieldOfView>
<AimbotStrength>90</AimbotStrength>
<AimLockHead>90</AimLockHead>
<DisplayRedDamageNumbers>true</DisplayRedDamageNumbers>
<Sensitivity>9000</Sensitivity>
<DPI>9000</DPI>
<FrameRate>60</FrameRate>
<RefreshRate>90hz</RefreshRate>
</AimlockSettings>
</AimlockConfiguration>>

#include <jni.h>
#include <string>
#include <iostream>
#include <tinyxml2.h>

extern "C" JNIEXPORT jstring JNICALL


Java_com_aimassist_freefire_MainActivity_stringFromJNI(
JNIEnv* env,
jobject /* this */) {
std::string xmlCode =
"<configuration>"
"<sensitivity>"

"<sensitivityType>com.dts.freefireth~[sensitivity]</sensitivityType>"
"</sensitivity>"
"</configuration>"
"<coding.xml />"
"<config.xml />"
"<file.xml />"
"<mconfig>"
"<script>aimheadshot.xml</script>"
"</mconfig>"
"<script>"
"<aimlock>"
"<enemy>"
"<target>HEAD</target>"
"</enemy>"
"</aimlock>"
"<configuration>"
"<dpi>screen</dpi>"
"</configuration>"
"<configuration>"
"<aimbot>ff</aimbot>"
"<player id=\"player\">"
"<calculateAimTarget />"
"<aimAtTarget />"
"<aimbot />"
"</player>"
"</configuration>"
"<configuration>"
"<aimbot>ff</aimbot>"
"<player id=\"player\">"
"<calculateAimTarget />"
"<aimAtTarget />"
"<aimbot />"
"</player>"
"</configuration>"
"</script>"
"<mconfig>"
"<aimheadshot>"
"<ff />"
"<player id=\"player\">"
"<calculateAimTarget />"
"<aimAtTarget />"
"<aimbot />"
"<enableAimHeadshot />"
"</player>"
"</aimheadshot>"
"</mconfig>"
"<mconfig>"
"<sensitivity>"
"<weapon />"
"<player id=\"player\">"
"<calculateAimTarget />"
"<aimAtTarget />"
"<aimbot />"
"<enableAimHeadshot />"
"</player>"
"</sensitivity>"
"</mconfig>"
"<system.configuration>"
"<processing>on</processing>"
"<file>"
"<headshot>on</headshot>"
"<config>on</config>"
"<script>on</script>"
"</file>"
"<headshot>"
"<nocheat>on</nocheat>"
"</headshot>"
"<script>"
"<aimlock>on</aimlock>"
"<nobanned>on</nobanned>"
"<easyheadshot>on</easyheadshot>"
"<red.damage.numbers>on</red.damage.numbers>"
"</script>"
"<aimfov>on</aimfov>"
"<dpiscreen>"
"<value>9000</value>"
"</dpiscreen>"
"<fps>"
"<value>60</value>"
"</fps>"
"<hz>"
"<value>60</value>"
"</hz>"
"<dpi>"
"<sensivity>9000</sensivity>"
"</dpi>"
"<screen>"
"<dpi>"
"<value>9000</value>"
"</dpi>"
"<sensivity>"
"<device>pipa</device>"
"</sensivity>"
"</screen>"
"</system.configuration>"
"<feature name=\"OPTIMALISASI\" target=\"screen\">"
"<description>"
"Adds entries to your Web.config file which are required by any .NET 3.5
AJAX.NET application."
"</description>"
"<blocks>"
"<block name=\"OPTIMALISASI config sections\" />"
"</blocks>"
"<type>"
"System.Web.Configuration.ScriptingGameServiceWorkAllMode"
"</type>"
"</feature>";
"<feature activited=\"freefire\">"
"<configuration>"
"<aimbot>on</aimbot>"
"<aimfov>90</aimfov>"
"<aimlock>on</aimlock>"
"<aimrednumbers>on</aimrednumbers>"
"<dpi>9000</dpi>"
"<anticheat>on</anticheat>"

"<System.web.configuration.Scipting>on</System.web.configuration.Scipting>"
"</configuration>"
"</feature>"
"<system.configuration>"
"<processing>on</processing>"
"<file>"
"<headshot>on</headshot>"
"<config>on</config>"
"<script>on</script>"
"</file>"
"<headshot>"
"<nocheat>on</nocheat>"
"</headshot>"
"<script>"
"<aimlock>on</aimlock>"
"<nobanned>on</nobanned>"
"<easyheadshot>on</easyheadshot>"
"<red.damage.numbers>on</red.damage.numbers>"
"</script>"
"<aimfov>on</aimfov>"
"<dpiscreen>"
"<value>9000</value>"
"</dpiscreen>"
"<fps>"
"<value>60</value>"
"</fps>"
"<hz>"
"<value>60</value>"
"</hz>"
"<dpi>"
"<sensivity>9000</sensivity>"
"</dpi>"
"<screen>"
"<dpi>"
"<value>9000</value>"
"</dpi>"
"<sensivity>"
"<device>pipa</device>"
"</sensivity>"
"</screen>"
"</system.configuration>"
"<feature name=\"OPTIMALISASI\" target=\"screen\">"

You might also like