MAD1
MAD1
Mobile Application Development refers to the process of designing, developing, and maintaining software
applications that run on mobile devices like smartphones and tablets. It involves creating apps for platforms like
Android (using Java/Kotlin) in Android Studio and iOS (using Swift/Objective-C) in Xcode. This development
process includes design, coding, testing, and deployment to app stores like Google Play Store and Apple App Store.
iOS stands for iPhone Operating System. It is Apple's mobile operating system used in iPhones, iPads, and iPods.
Frameworks like Flutter and React Native allow developers to build apps for both Android and iOS platforms using a
single codebase.
It plays a crucial role in industries such as education, healthcare, banking, gaming, and e-commerce.
Android is a mobile operating system developed by Google. It is used by several smartphones and tablets.
An Android development framework is a set of tools, libraries, and pre-written code that helps developers build
Android applications efficiently. It provides a structured environment for coding, designing, and deploying apps
without starting from scratch.
Popular Android Development Frameworks:
1. Android SDK (Software Development Kit) – The official framework by Google, providing essential APIs and
tools for building Android apps using Java or Kotlin.
2. Flutter – A cross-platform framework by Google that uses Dart to create apps for Android and iOS with a
single codebase.
3. React Native – A JavaScript-based framework by Meta (Facebook) for building Android and iOS apps using
React.
Android applications follow a structured architecture that helps developers manage different components
efficiently. Android Architecture consists of several layers, including the Application Layer, Android Framework,
Android Runtime (ART), Libraries, and Linux Kernel. These layers provide the foundation for Android Development
Frameworks to function smoothly, ensuring optimized performance, security, and compatibility across devices.
These applications run on top of the Application Framework, using its services and APIs.
2.Application Framework
The Application Framework provides the essential tools and services that allow developers to build
applications without directly interacting with the lower layers.
● Activity Manager: Manages the lifecycle of applications.
● Package Manager: Handles the installation, updating, and removal of applications.
● NFC Service: Enables Near Field Communication (NFC) for contactless payments and data exchange.
● Location Service: Provides GPS and network-based location tracking.
● Windows Manager: Manages the arrangement and appearance of UI windows.
● Notification Manager: Manages push notifications and alerts.
● Content Providers: Allows apps to share data with each other.
● View System: Handles UI components like buttons, text fields, and layouts.
This layer is crucial because it abstracts complex operations and simplifies app development.
3. Android Runtime
The Android Runtime (ART) is responsible for running applications on Android devices. It includes:
● Dalvik Virtual Machine (DVM): An older runtime system used in earlier Android versions to execute
Java-based applications.
● Zygote: A process that starts applications quickly by forking existing system processes.
● Android Debug Bridge (ADB): A command-line tool used for debugging and connecting Android devices
to computers.
● Core Libraries: Provide essential Java libraries and APIs needed for app development.
This layer ensures that applications execute efficiently and securely.
4. Platform Libraries
The Platform Libraries provide essential functionalities required by applications and the system. Key components
include:
These libraries offer the necessary support for multimedia, graphics, storage, and security.
5. Linux Kernel (Bottom Layer)
The Linux Kernel is the core of the Android operating system. It interacts directly with the hardware and manages
low-level system functions. Components include:
● Display Driver: Handles screen rendering and display operations.
Sdk Features
Android SDK (Software Development Kit) contains various tools and resources essential for Android app
development. These components help in coding, testing, debugging, and deploying applications.
1. Required Libraries
The Android SDK provides a set of pre-built libraries necessary for Android app development. These libraries contain
classes and functions for UI design, database handling, network communication, and more.
The SDK includes a powerful debugging tool that helps developers find and fix errors in their code. The debugger
allows:
The Android Emulator is a virtual device that simulates real Android devices. It allows developers to test applications
without using a physical device. Features of the emulator include:
● Android API Reference – Detailed information about classes, methods, and interfaces.
Google provides sample source codes that demonstrate best practices for Android app development. These include:
● Setting up the development environment – Installing Android Studio and SDK tools.
● Building UI layouts – Using XML and programmatic approaches.
● Working with databases – Using SQLite and Room database.
7.SDK Tools
● A collection of tools required for app development, building, testing, and debugging.
● Includes Gradle Build System, SDK Manager, and Platform Tools.
Features Of SDK
● Android SDK includes tools like Android Studio, Debugger, Emulator, and Build Tools to streamline coding,
debugging, testing, and deployment.
● Ensures developers can create high-quality Android applications efficiently.
Integrated Development Environment (IDE)
● Features include:
o Support for different screen sizes, resolutions, and device configurations.
o Testing hardware features like GPS, sensors, battery status, and network connectivity.
● Android Profiler: Monitors CPU, memory, network, and battery usage to optimize performance.
● Logcat: A real-time logging system for tracking errors, warnings, and debug messages.
● Breakpoints & Step Execution: Helps identify and fix issues in code execution.
● Multimedia APIs: Audio and Video playback, Camera APIs, Image Processing.
● Connectivity APIs: Bluetooth, Wi-Fi, NFC, and Mobile Network communication.
● Google Play Services APIs: Location Services, Google Maps, Firebase, and ML Kit.
● Cloud & Storage APIs: Firebase Realtime Database, Cloud Firestore, Google Drive Integration.
Built-in Libraries
● Pre-built Java and Kotlin libraries simplify coding for UI, network communication, data handling, and more.
● Examples:
o android.widget – UI components like Buttons, TextViews.
● Developers can build, sign, and generate APK (Android Package) files for distribution.
● Supports different build variants like Debug, Release, and Custom Builds.
● Works with tools like Jenkins, GitHub Actions, and Firebase App Distribution for automated testing and
deployment.
. Multi-Platform Development
● Supports development for:
o Smartphones and Tablets (Android phones and tablets).
● Supports declarative UI development for building fast, flexible, and efficient user interfaces.
● App Sandbox & Permissions System – Prevents unauthorized access to data and system resources.
Continuous Updates
● Google frequently releases new SDK versions with performance enhancements, security patches, and new
APIs.
● Android SDK supports older Android versions through AndroidX libraries, ensuring apps work on multiple
API levels.
● Integration with ML Kit, TensorFlow Lite, and Google’s AI-powered APIs for advanced app functionalities.
Android Studio provides an easy way to develop, install, and run applications on either a physical device or an
emulator.
o Click Next.
b. Click Next.
Below is the link if you want to refer to the video for installation
https://youtu.be/AGmoCiMNBFw?si=RHcq6U3A7yJBMuDa
Once Android Studio is installed and set up, follow these steps to run an application:
Once you have created a new project in Android Studio, follow these steps to build and compile the project:
● After creating a new project, Android Studio will automatically sync Gradle (the build system used to
compile and manage dependencies).
● You can see the progress at the bottom status bar of Android Studio.
● If the sync is successful, you will see "Gradle sync finished" in the Event Log.
● If there are any errors, Android Studio will display them in the Build Output window.
● If Android Studio prompts you with "Unresolved dependencies", click on "Sync Now" to download the
required files.
● Sometimes, you may need to update the Gradle version if it's outdated.
● Click on Build in the top menu bar.
● Select Make Project (or press Ctrl + F9).
● This step compiles the code and checks for syntax errors.
● If there are errors in your code, they will be displayed in the Build Output window.
● Fix any errors before proceeding to run the application.
● Common errors include missing imports, incorrect method calls, or Gradle configuration issues.
1. Click on the AVD Manager (Android Virtual Device Manager) from the top toolbar.
2. Select a device model (e.g., Pixel 4, Nexus 5X).
3. Wait for the app to compile and install on the selected device.
● If the app crashes, check the error messages and fix them.
● Make changes to the code and re-run the application as needed.
An Android Virtual Device (AVD) is an emulator that allows you to test Android apps on different virtual devices
without needing a physical Device.
An Android based application designed to run on the Android operating system, used in smartphones, tablets,
smartwatches, and other mobile devices. Android is an open-source operating system developed by Google,
meaning developers can freely access its source code, modify it, and create Android based applications.
The applications are developed using Java, Kotlin, or other programming languages and are typically distributed
through the Google Play Store
Android applications can be categorized based on their functionalities and the types of resources they require. The
main types of Android applications are:
Native Apps: Native applications are built specifically for a particular platform (Android) using platform-specific
languages like Java or Kotlin and tools like Android Studio. These apps directly interact with the Android OS and
device hardware.
Advantages:
● Best performance and speed because they are optimized for the OS.
● Can access all device features like notifications, contacts, Bluetooth.
● Works offline without an internet connection.
● Better user experience with smooth animations.
Disadvantages:
● Requires separate development for iOS if the app is to be available on both platforms.
● Development time and cost are high.
● Requires regular updates through Play Store.
Examples:
● WhatsApp (Messaging app with native access to contacts, storage, and notifications).
● Google Maps (Uses GPS, offline maps, and real-time navigation).
Web Apps : Web apps are applications that run inside a mobile web browser using web technologies like HTML, CSS,
and JavaScript. These are not installed from the Play Store but accessed through a URL.
● Advantages:
o No need to install the app; saves storage space.
o Works on all platforms (Android, iOS, Windows).
o Easier maintenance because updates happen on the server.
● Disadvantages:
o Limited access to device hardware (cannot use GPS, camera, or notifications easily).
o Slower performance than native apps.
o Requires internet connection to work.
● Examples:
o Google Docs (A browser-based document editing tool).
o Twitter’s web version (Allows users to access Twitter without installing the app).
Hybrid Apps: Hybrid apps combine elements of both native and web apps. They are built using HTML, CSS,
JavaScript and then wrapped in a native shell using frameworks like React Native, Flutter, or Apache Cordova.
● Advantages:
o Cross-platform compatibility (works on Android & iOS with one codebase).
o Faster development compared to native apps.
o Can access some native features like camera, GPS, push notifications.
● Disadvantages:
o Performance is not as fast as native apps.
o Limited access to hardware features.
o UI might not feel as smooth as native apps.
● Examples:
o Uber (Uses hybrid technology for maps and ride management).
o Instagram (Has native and hybrid elements for faster deployment).
Progressive Web Apps (PWAs): PWAs are a special type of web app that provides a native app-like experience in a
browser. They can be installed on the home screen and work offline using service workers.
● Advantages:
o No app store installation required.
o Works offline after first use.
o Uses less storage space than native or hybrid apps.
● Disadvantages:
o Limited access to hardware features (compared to native apps).
o Not supported by all browsers.
● Examples:
o Pinterest (Offers a PWA version with offline access).
o Starbucks (Lets users place orders offline, which sync when online).
Enterprise Apps: These are applications developed specifically for business use, often for internal operations like
employee management, project tracking, and customer relationship management (CRM).
● Advantages:
o Increases productivity and workflow efficiency.
o Secure data handling with access control.
o Can be customized to suit company requirements.
● Disadvantages:
o Expensive to develop and maintain.
o Requires training for employees to use efficiently.
● Examples:
o Salesforce CRM (For customer relationship management).
o SAP Mobile (For managing enterprise operations).
E-Commerce Apps
E-commerce apps allow users to buy and sell products online, offering a seamless shopping experience. These apps
provide features like online payments, order tracking, product recommendations, and customer reviews.
Advantages:
Disadvantages:
Examples:
2. Entertainment Apps
Entertainment apps provide users with access to media content like movies, music, TV shows, and games. These
apps offer streaming services, downloads, and interactive content.
Advantages:
Disadvantages:
● Requires an internet connection for live streaming.
● Some content is locked behind paid subscriptions.
Examples:
3. Educational Apps
Educational apps help learners acquire new skills and knowledge interactively. These apps include video tutorials,
quizzes, e-books, and online courses.
Advantages:
Disadvantages:
Examples:
4. Productivity Apps
Productivity apps help users manage tasks, organize work, and increase efficiency. These apps include note-taking,
scheduling, file storage, and collaboration tools.
Advantages:
Disadvantages:
Examples:
Social media apps enable users to connect, communicate, and share content. These platforms support text, images,
videos, and live interactions.
Advantages:
Disadvantages:
Examples:
These categories of Android applications play a significant role in daily life, enhancing convenience, entertainment,
education, productivity, and social interactions.
Developing an Android application requires following proper programming practices to ensure the app is fast,
efficient, secure, and user-friendly. Below are some of the key best practices that should be followed:
A well-structured app should have different files for UI, logic, and data storage. This ensures clean code, easy
maintenance, and better performance.
One of the most recommended architectures is MVVM (Model-View-ViewModel), which separates:
2. Avoid Doing Heavy Tasks on the Main Screen (UI Freezing Problem)
When an app performs heavy tasks such as downloading a file, loading a large amount of data, or processing
images on the main screen (UI Thread), the app can freeze, leading to poor user experience.
To prevent this, we should use background processes for Downloading files, Playing music, Checking messages
in real time.
For example, in a video downloader app, if we paste a link and the video takes time to load, the UI should
remain responsive. This can be achieved using AsyncTask, Coroutines, or WorkManager to handle background
tasks efficiently.
For example, a shopping app like Amazon or Flipkart should use RecyclerView to display product lists efficiently.
Android devices come in different screen sizes, from smartphones and tablets to smartwatches and TVs. The
app should be responsive and work properly on all devices.
For example, a news app should display articles properly whether opened on a tablet or a mobile phone without
breaking the layout.
Security is an essential part of app development. Some common security mistakes include storing passwords or
API keys directly in the app, which can be easily hacked.
For example, a banking app must ensure that user credentials and transaction details are encrypted and
securely stored.
Loading and displaying images properly is important for performance. If images are handled manually, it may
cause:
For example, an e-commerce app that loads multiple product images should use Glide or Picasso to display
images quickly without affecting app performance.
A smaller app size ensures Faster downloads and less storage usage.
Better security by Encrypting the code (making it harder to reverse-engineer).
Android provides ProGuard, which Removes unnecessary code and libraries, Shrinks the app size without
affecting functionality, Protects source code from hackers.
For example, a photo editing app should use ProGuard to reduce APK size while ensuring security and
performance.
Following best practices in Android programming helps in building efficient, secure, and high-performance
applications. Using proper architecture (MVVM), handling heavy tasks in the background, optimizing UI
components, securing user data, and reducing app size ensures a better user experience. By implementing
these practices, developers can create Android apps that are fast, responsive, and reliable.
Android Tools
Android development involves various tools that assist developers in coding, debugging, testing, and
optimizing applications. Below are the essential tools used in Android development:
1. Eclipse
Eclipse is an open-source Integrated Development Environment (IDE) that was widely used for Java-based
Android application development before Android Studio.
Features:
Advantages:
2. Android Studio
Android Studio is the official IDE for Android development, introduced by Google in 2013. It provides a
comprehensive development environment for building Android applications.
Features:
Features:
Advantages:
● Includes all necessary tools for Android development.
● Receives updates and new features from Google.
● Compatible with different development environments.
Disadvantages:
ADB is a command-line tool that enables communication between a computer and an Android device or
emulator.
Features:
● Allows installing and uninstalling apps on devices.
● Supports Logcat debugging to view system logs.
● Enables execution of shell commands on an Android device.
● Provides screen recording features.
● Helps with backup and data restoration.
Advantages:
● Speeds up debugging by eliminating manual testing.
● Allows direct communication with an Android device.
● Supports file transfers between devices.
Disadvantages:
● Requires command-line knowledge to use effectively.
● Cannot fully replace real-world user testing.
5. Gradle
Gradle is a build automation tool used in Android development for compiling code, managing
dependencies, and packaging applications.
Features:
● Dependency Management – Automatically fetches required libraries.
● Multi-Module Support – Helps organize large projects.
● Incremental Builds – Speeds up development by recompiling only changed files.
● Continuous Integration Support – Works with tools like Jenkins and GitHub Actions.
Advantages:
● Automates repetitive tasks.
● Enhances project management efficiency.
● Useful for large-scale projects.
Disadvantages:
Features:
Advantages:
● Eliminates the need for a physical Android device.
● Enables testing on multiple device configurations.
● Speeds up app testing and debugging.
Disadvantages:
7. Firebase
Firebase is a cloud-based backend platform by Google that offers various services for Android applications.
Features:
● Real-time Database – Syncs user data instantly.
● Authentication Services – Supports Google, Facebook, and email login.
● Cloud Messaging – Enables push notifications.
● Crashlytics – Detects and reports app crashes.
● Remote Config – Allows app updates without a new version release.
● Storage & Hosting – Manages files like images and videos.
Advantages:
● Simplifies backend development.
● Provides real-time data synchronization.
● Reduces the need for server management.
Disadvantages:
● Requires Google account integration.
● Some features require paid plans.
8. Android Jetpack
Unity 3D is a game development engine used for creating 2D and 3D games on multiple platforms, including
Android.
Features:
Advantages:
Android applications are built using Java/Kotlin and XML to create user interfaces. Below is a simple application that
displays a welcome message and a button.
1. Project Structure
When you create an Android project, you will see the following files:
package com.example.bca;
import android.os.Bundle;
import android.widget.TextView;
import androidx.appcompat.app.AppCompatActivity;
@Override
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
textView.setText("Welcome to BCA");
A package is a unique identifier for the application, helping to organize code and prevent conflicts with other apps.
In this case, com.example.bca is the package name.
import android.os.Bundle;
import android.widget.TextView;
● Imports the TextView class, which is used to display text on the screen.
import androidx.appcompat.app.AppCompatActivity;
● Imports AppCompatActivity, which is a subclass of Activity.
● AppCompatActivity provides backward compatibility for older Android versions.
This is the main screen (activity) of the app. In Android, every screen is an "Activity," and this is the main one.
It gives the activity access to Android UI components like toolbars and themes.
@Override -Tells the compiler that this method overrides an existing method in the parent class
(AppCompatActivity). This ensures that the method works correctly.
protected void onCreate(Bundle savedInstanceState) -This is the onCreate method, which is called when the
activity is first created. savedInstanceState stores any previous state (useful when rotating the screen).
super.onCreate(savedInstanceState); - Calls the parent class’s onCreate method (AppCompatActivity). Ensures that
the activity is properly set up.
setContentView(R.layout.activity_main); - Loads the UI layout from activity_main.xml. This tells Android to use
activity_main.xml as the design for this activity.
TextView textView = findViewById(R.id.helloText); - Finds the TextView element using its ID (helloText).
findViewById(R.id.helloText); searches for the TextView declared in activity_main.xml. Stores the found TextView
object in the variable textView.
textView.setText("Welcome to BCA"); - Changes the text of the TextView to "Welcome to BCA". This replaces the
default text ("Hello, Android!") from activity_main.xml.
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:padding="20dp">
<TextView
android:id="@+id/helloText"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello, Android!"
android:textSize="24sp"/>
<Button
android:id="@+id/button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Click Me"
android:layout_below="@id/helloText"
android:layout_centerHorizontal="true"
android:layout_marginTop="20dp"/>
</RelativeLayout>
<?xml version="1.0" encoding="utf-8"?> - Declares that this file is an XML document. version="1.0": Specifies the
XML version. encoding="utf-8": Defines character encoding (UTF-8 supports all characters, including special
symbols).
<RelativeLayout>:
android:layout_width="match_parent":
android:layout_height="match_parent":
android:padding="20dp":
● Adds 20dp (density-independent pixels) padding around the layout for spacing.
<TextView>:
android:id="@+id/helloText":
android:layout_width="wrap_content":
android:layout_height="wrap_content":
android:text="Hello, Android!":
android:textSize="24sp":
● Sets the text size to 24sp (scale-independent pixels, adjusts based on user settings).
<Button>:
android:id="@+id/button":
android:layout_height="wrap_content":
android:text="Click Me":
android:layout_below="@id/helloText":
android:layout_centerHorizontal="true":
android:layout_marginTop="20dp":
Steps to Execute:
5. Expected Output