CS-701 Software Architecture notes
CS-701 Software Architecture notes
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1. Waterfall Development Model:- The waterfall model is one of the most traditional
and commonly used software development methodologies for software
development. This life cycle model is often considered as the classic style of the
software development. This model clarifies the software development process in a
linear sequential flow that means that any phase in the development process
begins only if the earlier phase is completed. This development approach does not
define the process to go back to the previous phase to handle changes in
requirements.
Advantages of Waterfall Model:
1. Waterfall model is very simple and easy to understand and use a method that is why
development approach does not define the process to go back to the previous phase to
handle changes in requirements.
2. It is easy to manage, because of the rigidity of the model. Moreover, each phase has
specific deliverables and individual review process.
3. In this model phases are processed and completed are at once in a time thus it saves
a significant amount of time.
4. This type of development model works more effectively in the smaller projects
where requirements are very well understood.
5. The testing is easier as it can be done by reference to the scenarios defined in the
earlier functional specification.
1. This model can only be used when very precise up-front requirements are available.
3. The main drawback of this method is that once an application is in the testing stage,
it is not possible to go back and edit something.
4. There is no possibility to produce any working software until it reaches the last
stage of the cycle.
5. In this model, there is no option to know the end result of the entire project.
2. The software development project can get off track if the customer is not very clear
about the outcome of his project.
3. This model is consistent with most modern development methods so, developers
are able to produce quality software.
2. It requires too much development changes which are really very difficult to adopt
every time for the software developer.
1. This kind of development model is suffered if the estimating project costs and time
will not be accurate.
2. It is good for small, fast moving projects but not suitable for large size projects.
1. The early elimination of the overall efficiency of the development process certainly
helps to speeds up the process of entire software development which surely reduces
the cost of the project.
1. Rapid Application development model helps to reduce the risk and required efforts
on the part of the software developer.
2. This model also helps clients to take quick reviews for the project.
1. This model depends on the strong team and individual performances for clearly
identifying the exact requirement of the business.
2. This approach demands highly skilled developers and designer’s team which may
not be possible for every organization.
3. This method is not applicable for the developer to use in small budget projects as a
cost of modelling and automated code generation is very high.
1. Users are highly involved in the development of the system so, they are more likely
to get a grip on the software development project.
Following are few models that explains what kind of quality criteria is to be followed.
Mc Call's Model –It is the first quality model developed, which defines a layout of the
various aspects that define the product's quality. It defines the product quality in the
following manner – Product Revision, Product Operation, Product Transition. Product
revision deals with maintainability, flexibility and testability, product operation is
about correctness, reliability, efficiency and integrity.
(i) Product Revision - The product revision perspective identifies quality factors that
influence the ability to change the software product, these factors are:-(a)
Maintainability
- The ability to find and fix a defect. (b) Flexibility - The ability to make changes
required as dictated by the business. (c) Testability- The ability to Validate the
software requirements.
(ii) Product Transition -The product transition perspective identifies quality factors
that influence the ability to adapt the software to new environments: - (a) Portability -
The ability to transfer the software from one environment to another. (b) Reusability -
The ease of using existing software components in a different context. (c)
Interoperability - The extent, or ease, to which software components work together.
(iii) Product Operations - The product operations perspective identifies quality factors
that influence the extent to which the software fulfils its specification -(a)Correctness
- The functionality matches the specification.(b)Reliability - The extent to which the
system fails.(c) Efficiency - System resource (including CPU, disk, memory, network)
usage.(d) Integrity - Protection from unauthorized access.(e) Usability -ease of use.
2. Boehm Model -
It describes how easily and reliably a software product can be used. This model
actually elaborates the aspects of McCall model in detail. It begins with the
characteristics that resorts to higher level requirements. The model's general utility is
divided into various factors - portability, efficiency and human engineering, which are
the refinement of factors like portability and utility. Further maintainability is refined
into testability, understand ability and modifiability.
2. Iteration Model-
An iterative life cycle model does not start with a full specification of requirements. In
this model, the development begins by specifying and implementing just part of the
software, which is then reviewed in order to identify further requirements. Each
release of Iterative Model is developed in a specific and fixed time period, which is
called iteration. Furthermore, this iteration focuses on a certain set of requirements.
Each cycle ends with a usable system i.e., a particular iteration results in an
executable release
Issues
• Although cost of change is lesser, but it is not very suitable for changing
requirements.
• It is not suitable for smaller projects, and highly skilled resources are required for
skill analysis.
3. V-Shaped Model-
V-Model is an SDLC model that has a testing phase corresponding to every
development stage in the waterfall model. It is pronounced as the "vee" model. The V-
model is an extension of the waterfall model. V model Testing is done in parallel to
development. It is also called a Validation and Verification Model.
Issues
• If any changes happen in midway, then the test documents along with requirement
documents has to be updates.
Issues
• This model depends on the strong team and individual performances for clearly
identifying the exact requirement of the business.
• It only works on systems that can be modularized can be built using this
methodology.
• This approach demands highly skilled developers and designer’s team which may
not be possible for every organization.
• This method is not applicable for the developer to use in small budget projects as a
cost of modelling and automated code generation is very high.
Issues
Software Architecture-
There are fundamentally three reasons for software architecture’s importance from a
technical perspective.
The mainframe era was of expensive hardware, having powerful server capable of processing
large amount instructions and client connecting to it via dumb terminals. This evolved as
hardware became cheaper and dumb terminals paved way to smart terminals. These smart
terminals had reasonable processing power leading to a client server models. There are many
variations of client server models around how much processing a client should do versus the
server. For instance, client could all the processing having server just act as centralized data
repository. The primary challenge with that approach was maintenance and pushing client-side
updates to all the users. This led to using browser clients where the UI is essentially rendered
from server in response to a HTTP request from browser. As server started having multiple
responsibilities in this new world like serving UI, processing transactions, storing data and
others, architects broke the complexity by grouping these responsibilities into logical layers – UI
Layer, Business Layer, Data Layer, etc. Specific products emerged to support these layers like
Web Servers, Database servers, etc. Depending on the complexity these layers were physically
separated into tier. The word tier indicates a physical separation where Web Server, Database
server and business processing components run on their own machines. Software Component
and Connectors Component - A Component is a unit of behaviour. Its description defines what
the component can do and what it requires to do that job. Connector - A Connector is an
indication that there is a mechanism that relates one component to another usually through
relationships such as data flow or control flow. Changing the grouping of behaviours in
components or changing which components are connected changes the value of certain quality
attributes. Component-and-connector structures help answer questions such as-
• What are the major executing components and how do they interact?
• Which parts of the system are replicated? How does data progress through the system?
• What parts of the system can run in parallel?
The software needs the architectural design to represent the design of software. IEEE defines
architectural design as “the process of defining a collection of hardware and software
components and their interfaces to establish the framework for the development of a computer
system.” The software that is built for computer-based systems can exhibit one of these many
architectural styles. Each style will describe a system category that consists of: • A set of
components (e.g.: a database, computational modules) that will perform a function required by
the system. • The set of connectors will help in coordination, communication, and cooperation
between the components. • Conditions that how components can be integrated to form the
system.
1. Layered Architecture: This pattern can be used to structure programs that can be
decomposed into groups of subtasks, each of which is at a particular level of abstraction.
Each layer provides services to the next higher layer. The most commonly found 4
layers of a general information system are as follows.
• Presentation layer (also known as UI layer)
Usage
2. E- commerce application
This pattern consists of two parties; a server and multiple clients. The server component will
provide services to multiple client components. Clients request services from the server and
the server provides relevant services to those clients. Furthermore, the server continues to
listen to client requests.
Usage
1. Online applications such as email, document sharing and banking.
The architecture affects the shape of the developing organization. A structure prescribes a structure for
a machine it specifically prescribes the gadgets of software programs that must be implemented and
included to form the gadget. Teams are shaped for character software program gadgets; and the
development, check, and integration activities around the devices. Likewise, schedules and budgets
allocate resources in chunks similar to the devices. Teams end up embedded inside the company’s
structure. These is remarks from the architecture to the developing employer.
The architecture can affect the desires of the growing agency. A success system constructed from it may
allow a company to establish a foothold in a specific market area. The structure can offer opportunities
for the green manufacturing and deployment of similar systems, and the employer may additionally adjust
its dreams to take advantage of its newfound knowledge to plumb the marketplace. These is remarks
from the machine to the developing employer and the structures it builds.
The structure can have an effect on the purchaser necessities for the subsequent device by giving the
customer the opportunity to acquire a system in a extra reliable, timely, and low-cost manner than if the
subsequent machine were to be built from scratch.
The manner of device building will affect the architect’s enjoyment with next systems by adding to the
company’s enjoy base.
A few systems will influence and trade the software program engineering tradition. I.E., the technical
surroundings wherein machine developers perform and analyze.
Software Process and Architecture Business Cycle (ABC)
Software process is the term given to the organization, ritualization, and management of software
development activities.
The various activities involved in creating software architecture are:
I. Creating the Business Case for the System –
1. It is a vital step in growing and constraining any destiny necessities.
2. How a good deal to the product cost?
3. What is its centered marketplace?
4. What is its focused time to market?
5. Will it want to interface with different structures?
6. Are there gadget barriers that it must work within?
7. These are all the questions that must contain the device’s architects.
8. They can not be decided entirely by an architect, however, if an architect is not consulted during
the advent of the enterprise case, it could be not possible to acquire the commercial enterprise
desires.
II. Understanding the Requirements –
1. There are a lot of strategies for eliciting requirements from the stakeholders. For instance, object-
oriented analysis uses scenarios, or “use instances” to embody necessities. Safety-essential
systems use extra rigorous approaches such as finite-nation-device fashions or formal specification
languages.
2. Another technique that facilitates us to recognize requirements is the creation of prototypes.
3. Regardless of the technique used to elicit the requirements, the favored features of the device to be
built determine the form of its shape.
III. Creating or Selecting the Architecture –
In the landmark book Mythical Man-Month, Fred Brooks argues forcefully and eloquently that conceptual
integrity is the important thing to sound system design and that conceptual integrity can most effectively
be had by way of a small variety of minds coming collectively to design the gadget’s structure.
IV. Documenting and Communicating the Architecture –
1. For the structure to be effective as the spine of the assignment’s layout, it needs to be
communicated certainly and unambiguously to all the stakeholders.
2. Developers have to recognize the work assignments it calls for of them, testers need to recognize
the undertaking structure it imposes on them, control must understand the scheduling implications
it indicates, and so forth.
V. Analyzing or Evaluating the Architecture –
1. Choosing amongst a couple of competing designs rationally is one of the architect’s greatest
challenges.
2. Evaluating a structure for the characteristics that it helps is vital to ensuring that the system made
out of that structure satisfies its stakeholder’s needs.
3. Use state of affairs-primarily based techniques or structure tradeoff evaluation method (ATAM) or
price advantage evaluation method (CBAM).
VI. Implementing the System based on the Architecture –
1. This pastime is involved with retaining the builders devoted to the systems and interplay protocols
restrained through the architecture.
2. Having an express and well-communicated structure is the first step towards making sure of
architectural conformance.
VII. Ensuring that the Implementation Conforms to the Architecture –
1. Finally, while a structure is created and used, it goes into a protection phase.
2. Constant vigilance is needed to make certain that the actual architecture and its representation
continue to be each different all through this segment.
Unit 2
In software architecture, different models are used to describe various aspects of a system. These
models help architects and developers visualize, design, and communicate the structure and
behavior of a system. Below are the main types of software architecture models you mentioned:
1. Structural Models
Structural models describe the static structure of a system. They focus on the organization of
components, their relationships, and how they fit together. Structural models are essential for
understanding the system’s architecture at a high level.
Key components:
Modules or Components: Represent different parts of the system, like classes, libraries,
services, or subsystems.
Relationships: How components interact or depend on each other. This could be through
function calls, data sharing, or message passing.
Decomposition: Breaking down the system into smaller, more manageable parts.
Examples:
Layered Architecture: The system is divided into layers, each with a specific role (e.g.,
presentation layer, business logic layer, data access layer).
Component Diagram: A UML (Unified Modeling Language) diagram that shows the components
and their interdependencies.
2. Framework Models
Framework models describe generic solutions or "blueprints" that provide reusable structures
for developing software applications. A framework often consists of predefined classes or
services that allow developers to extend and customize them.
Key components:
Examples:
3. Dynamic Models
Dynamic models describe the behavior of the system over time. They focus on how components
interact during runtime, showing the flow of data and control between components.
Key components:
Interactions: Describes how components communicate with each other dynamically, often
represented by sequence diagrams or collaboration diagrams.
State Transitions: The possible states a component can be in and how it transitions between
these states (e.g., finite state machines).
Concurrency and Threading: Shows how different threads or processes interact, including
synchronization and communication patterns.
Examples:
State Machine Diagrams: Depicts states of a system or component and the transitions between
states triggered by events.
Sequence Diagrams: Shows the order of interactions between objects or components over time.
Activity Diagrams: Represent workflows of stepwise activities, showing how different actions
occur based on decisions, events, or other activities.
4. Process Models
Process models describe the execution flow or development process of a system, focusing on
how the system's tasks or activities are executed, orchestrated, and monitored. These models can
be used to represent the system’s operational lifecycle or the development process lifecycle.
Key components:
Processes or Tasks: A collection of activities that achieve specific objectives (e.g., request
handling, data processing).
Control Flow: Describes how processes or activities are coordinated and sequenced.
Concurrency: Handles simultaneous execution of tasks or processes, and the synchronization
between them.
Examples:
Workflow Diagrams: Show how different tasks in the system are related and flow from one to
another.
Use Case Diagrams: Represent the functional requirements of the system, showing interactions
between actors and the system.
Business Process Models: BPMN (Business Process Model and Notation) diagrams, which focus
on the processes in a business system and how they interconnect.
Architectures styles: -
Here are some of the most widely recognized software architectural styles:
1. Dataflow Architecture
Dataflow architecture organizes the system as a network of processing nodes where data flows
through the system from one processing unit (node) to the next. Each node performs a specific
transformation on the data, and the output from one node becomes the input for the next.
Key Concepts:
Example:
Real-Time Signal Processing: A system that processes audio or video data, applying different
filters or transformations (e.g., noise reduction, compression).
ETL Pipelines: Extract, transform, and load data from multiple sources into a data warehouse.
Use Cases:
Data processing applications, real-time analytics, scientific computing, and multimedia systems.
2. Pipes and Filters Architecture
Pipes and Filters is an architectural style where data flows through a sequence of independent,
modular components called filters, which process the data in some way. The components are
connected through pipes that carry data between them.
Key Concepts:
Filters: Independent modules that perform a specific transformation or operation on the data.
Pipes: Communication channels that transport data between filters.
Modularity: Each filter is loosely coupled, making it easy to modify or replace individual
components.
Example:
Unix Shell Pipeline: A sequence of commands (filters) connected via pipes to perform data
manipulation (e.g., grep | sort | uniq).
Data Processing Pipelines: Image processing systems that apply filters in sequence (e.g., resize,
blur, sharpen).
Use Cases:
Data processing systems, image manipulation, ETL workflows, streaming data pipelines.
3. Call-and-Return Architecture
In call-and-return architecture, systems are structured around a series of function calls and
returns. A caller (client) invokes a function or procedure, which is executed by a callee (server).
This is the most common form of procedural programming.
Key Concepts:
Caller and Callee: The client calls the function, and the callee executes it and returns control
and/or data.
Tightly Coupled: Components are often directly dependent on each other via method calls.
Synchronous: Typically, the caller waits for the callee to return before continuing.
Example:
Remote Procedure Call (RPC): A client application makes a procedure call to a remote server
application (e.g., in distributed systems).
Function Calls in Programs: Standard procedural or object-oriented applications where methods
are called within the program.
Use Cases:
Traditional desktop applications, service-based applications, API calls, and distributed systems
(e.g., RPC, SOAP, gRPC).
4. Data-Centered Architecture
Data-Centered Architecture organizes the system around a central data repository (often a
database) that serves as the hub for all interactions. Components in the system communicate by
reading from and writing to this central repository.
Key Concepts:
Central Data Repository: The data center holds all shared data, and components interact with it.
Data Sharing: Components or services communicate indirectly by manipulating the data stored
in the central repository.
Consistency and Integrity: Centralized control ensures the consistency and integrity of data.
Example:
Database-Centric Systems: Applications that rely on a central database for user data,
transactions, etc. (e.g., banking systems, CRM).
Content Management Systems: Centralized repositories where documents or media are stored
and retrieved by different clients.
Use Cases:
Applications that require centralized data storage and consistency, such as content
management, enterprise resource planning (ERP) systems, and database-backed applications.
5. Layered Architecture
Layered Architecture divides a system into discrete layers, each of which has a specific
responsibility. Typically, layers are arranged in a hierarchy, and each layer communicates only
with the layer directly beneath it.
Key Concepts:
Separation of Concerns: Each layer has a specific function (e.g., presentation, business logic,
data access).
Modularity: Layers are often independently replaceable, allowing for easier maintenance and
updates.
Abstraction: Layers abstract the underlying complexity of the system and reduce dependencies
between them.
Example:
3-Tier Architecture: A common layered architecture with presentation, business, and data
layers.
Web Application: A typical web application with distinct UI (presentation layer), service
(business layer), and database (data layer).
Use Cases:
Enterprise applications, web applications, multi-tiered applications that require clear separation
between UI, logic, and data.
6. Agent-Based Architecture
Autonomy: Agents operate independently with their own goals, behaviors, and knowledge.
Communication: Agents interact through communication protocols, usually in a distributed way.
Adaptability: Agents can adapt to changes in the environment or the system.
Example:
Use Cases:
AI-based systems, robotics, simulations, multi-agent systems, and systems requiring complex
coordination and autonomy.
7. Microservices Architecture
Microservices Architecture decomposes a system into small, independent services that each
perform a single function and can be independently developed, deployed, and scaled.
Microservices communicate over lightweight protocols, usually HTTP/REST or messaging
queues.
Key Concepts:
Independent Services: Each service has its own functionality and is independently deployable
and scalable.
Loose Coupling: Services interact via APIs and are decoupled from one another, allowing for
easier maintenance and scalability.
Fault Isolation: Failure in one service does not directly affect others.
Example:
Use Cases:
Large-scale web applications, cloud-native applications, systems requiring scalability and agility,
and CI/CD-driven environments.
8. Reactive Architecture
Example:
Streaming Platforms: Systems like Netflix or Spotify that handle real-time streaming and
adaptive content delivery.
IoT Systems: Systems managing large amounts of sensor data, where the system must react to
real-time data.
Use Cases:
Real-time applications, IoT systems, systems that need high availability and fault tolerance (e.g.,
messaging platforms, monitoring systems).
REST (Representational State Transfer) is an architectural style that uses a stateless, client-
server model to enable scalable, simple interactions between distributed systems over HTTP. It
uses standard HTTP methods (GET, POST, PUT, DELETE) and focuses on the representation of
resources.
Key Concepts:
Resources: Each resource (e.g., a user, a product) is identified by a URL and is manipulated
through standard HTTP methods.
Stateless: Each request is independent and contains all necessary information (no session state
is stored on the server).
Uniform Interface: A consistent way to interact with resources (e.g., using RESTful endpoints).
Example:
Web APIs: RESTful APIs, such as those used by social media platforms (e.g., Twitter API, GitHub
API).
E-commerce Platform: REST APIs for managing user accounts, orders, products, etc.
Use Cases:
Web services, mobile applications, integrations between systems (e.g., microservices, cloud
services).
Unit- 3
Formal Representation: ADLs offer a precise and formal way to define software architecture.
Component Modeling: They model software components and their relationships, including both
static (e.g., modules) and dynamic (e.g., communication) aspects.
Architecture Analysis: ADLs enable the analysis of architecture properties such as performance,
scalability, and reliability.
Popular ADLs:
Acme: A language for defining software architectures, particularly focused on structure and
configurations of components.
UniCon: A coordination language that focuses on defining how components interact and
communicate.
Aesop: A tool for describing architectural patterns in a modular way.
Use Cases:
a. Struts
Struts is an open-source framework for building Java web applications. It provides a Model-
View-Controller (MVC) architecture, which separates business logic, presentation, and
navigation.
Key Features:
Use Cases:
Java-based web applications that require a structured framework for handling requests and
responses.
b. Hibernate
Key Features:
Object-Relational Mapping: Converts Java objects to database records and vice versa.
Database Independence: Hibernate allows for database-agnostic programming.
Caching: Built-in caching mechanisms for performance improvement.
Lazy Loading: Supports lazy loading of data to enhance performance.
Use Cases:
Java applications needing efficient database handling with minimal boilerplate code.
c. Node.js
Node.js is a JavaScript runtime built on Chrome's V8 engine that allows developers to build
scalable network applications.
Key Features:
Event-Driven, Non-Blocking I/O: Ideal for building real-time applications with high concurrency.
Single Threaded: Handles many connections concurrently without the overhead of traditional
multi-threaded environments.
npm (Node Package Manager): Access to a vast ecosystem of open-source packages.
Use Cases:
AngularJS is a front-end web application framework developed by Google. It extends HTML with
new attributes, simplifying the development of single-page applications.
Key Features:
Two-Way Data Binding: Automatically synchronizes the model and the view.
Directives: Extend HTML with custom elements or attributes for building complex UIs.
Dependency Injection: Makes components more modular and testable.
Use Cases:
J2EE is a set of Java APIs that provide a platform for building enterprise applications, with
components like servlets, JSP, and Enterprise JavaBeans (EJB).
Key Components:
JSP (Java Server Pages): Allows for embedding Java code into HTML to generate dynamic
content on the server side.
Servlets: Java classes that handle HTTP requests and generate responses.
EJB (Enterprise JavaBeans): Server-side components that encapsulate business logic.
Use Cases:
3. Middleware Technologies
Middleware is software that sits between an operating system and the applications that run on it,
facilitating communication and data management.
a. JDBC (Java Database Connectivity)
JDBC provides an API for connecting Java applications to relational databases. It allows for
executing SQL queries and updates directly from Java code.
Key Features:
Use Cases:
JNDI is an API that allows Java applications to find and look up objects, such as databases,
directory services, and enterprise beans.
Key Features:
Resource Lookup: Helps applications look up and access resources like databases and messaging
queues.
Integration with LDAP: Allows directory services integration.
Use Cases:
JMS is an API that allows Java applications to send and receive messages via message queues
and topics.
Key Features:
Enterprise systems requiring reliable, asynchronous messaging (e.g., order processing systems,
financial applications).
RMI is a Java API that enables objects in different Java Virtual Machines (JVMs) to communicate
with each other over a network.
Key Features:
Remote Communication: Allows invoking methods on remote objects as if they were local.
Distributed Systems: Facilitates the creation of distributed Java applications.
Use Cases:
CORBA is a standard defined by the Object Management Group (OMG) that enables
communication between objects in distributed systems, regardless of the programming
language.
Key Features:
Use Cases:
Visualizing Architecture: Helps in visually depicting the architecture of a system using various
UML diagrams (e.g., component diagrams, deployment diagrams, class diagrams).
Communication: Facilitates communication among team members and stakeholders by offering
a shared understanding of the system’s design.
Documenting the System: Provides clear documentation for future reference, maintenance, and
updates.
Designing Systems: Assists in designing and structuring complex software systems before coding
begins.
Use Cases:
Summary
These technologies and tools play a fundamental role in building scalable, maintainable, and
performant systems, aligned with the specific needs of the software architecture style being
implemented.
Unit 4
oftware Architecture Analysis and Design:-
Software architecture analysis and design are essential phases in the software development life
cycle (SDLC) that focus on defining the high-level structure of a system. These phases help
ensure the system meets both technical and business requirements, is scalable, and is
maintainable over time. Below are key concepts, techniques, and methods used in software
architecture analysis and design.
Software Architecture Analysis involves evaluating the architecture to ensure that it will meet
the system's functional and non-functional requirements, such as performance, security, and
scalability. The goal is to identify potential risks, weaknesses, and trade-offs before
implementation begins.
Requirements Validation: Ensure that both functional and non-functional requirements (e.g.,
performance, security, availability) are adequately addressed by the architecture.
Architecture Evaluation: Evaluate the architecture using quality attributes, such as
performance, security, modifiability, and scalability. Tools like ATAM (Architecture Tradeoff
Analysis Method) and SAAM (Software Architecture Analysis Method) are used to assess these
factors.
Risk Identification: Identify risks related to architectural decisions (e.g., reliance on third-party
tools, performance bottlenecks, tight coupling).
Design Patterns and Principles: Ensure the chosen architectural patterns (e.g., layered,
microservices, client-server) are the best fit for the system's needs and conform to established
best practices and principles like SOLID, DRY, and KISS.
1. Architecture Review:
o A formal process where the architecture is reviewed by experts to identify potential
problems.
o Reviews focus on how well the architecture meets requirements, how flexible it is, and
how scalable it is.
2. Scenario-based Evaluation:
o Using use cases and scenarios to evaluate how the architecture behaves under different
conditions.
o For example, you might simulate high loads or security threats to see how the
architecture responds.
3. Quality Attribute Scenarios:
o Evaluate the system architecture with specific quality goals, such as availability,
reliability, performance, and scalability.
4. Risk Analysis:
o Identify critical risks that could impact system performance or maintainability and
devise mitigation strategies.
Software architecture design is the process of defining the structure of a system, identifying its
components, and specifying their interactions. It involves transforming high-level business
requirements into a cohesive and maintainable architecture. This is a creative and iterative
process that requires balancing technical constraints, cost, and time.
High-Level Design: Creating a conceptual view of the system, focusing on major components
(e.g., database, application, UI) and their interactions.
Componentization: Decomposing the system into manageable, reusable components, each of
which has a well-defined responsibility.
Interoperability: Ensuring that components can interact with each other through well-defined
interfaces (e.g., APIs, messaging queues).
Technology Selection: Choosing appropriate technologies (e.g., frameworks, libraries,
databases) that align with the architecture's goals (e.g., performance, scalability).
Scalability and Performance: Designing for growth and ensuring the system can handle
increased loads (e.g., using microservices or distributed systems for scalability).
Maintainability: Ensuring the system is easy to update and extend over time by following
principles like modularity, separation of concerns, and adherence to design patterns.
Security: Designing the architecture with security in mind, including encryption, authentication,
authorization, and protection against common vulnerabilities (e.g., SQL injection, cross-site
scripting).
Design Principles:
Separation of Concerns (SoC): Dividing the system into distinct modules or layers, each
responsible for a specific aspect of functionality (e.g., UI, business logic, data access).
Loose Coupling: Ensuring components are minimally dependent on each other so that changes
to one component do not require changes to others.
High Cohesion: Grouping related functionalities into cohesive modules or components that
handle specific tasks.
Abstraction: Hiding the complexity of individual components behind interfaces or APIs, making
it easier to understand and modify the system.
Reusability: Designing components that can be reused in other parts of the system or even in
other systems.
Layered Architecture Pattern: Divides the system into layers (e.g., presentation, business logic,
data access), each responsible for specific tasks.
Microservices Architecture: Divides the system into small, independent services that can be
developed, deployed, and scaled independently.
Event-Driven Architecture: Focuses on the production, detection, and reaction to events (e.g.,
using message queues, event streams).
Client-Server Architecture: A traditional pattern where a client requests services from a server
(e.g., web applications).
MVC (Model-View-Controller): Separates the application into three main components (model,
view, and controller) to organize code and separate concerns.
Repository Pattern: Used for abstracting data access, typically in the context of the data access
layer.
Decorator Pattern: A structural pattern that allows behavior to be added to individual objects
without modifying their structure.
Choosing the right architectural style or pattern is crucial for achieving the desired system
qualities.
1. Layered Architecture:
o Organizes the system into layers (e.g., presentation, business logic, data) to separate
concerns and improve maintainability.
o Example: Classic web applications where the UI, business logic, and data access layers
are separate.
2. Microservices Architecture:
o Divides the system into small, independent services that communicate via lightweight
protocols (e.g., REST, messaging queues).
o Each microservice can be developed, deployed, and scaled independently.
3. Event-Driven Architecture:
o Systems are driven by events or messages, where components (producers) generate
events, and other components (consumers) react to them.
o Example: Real-time systems, IoT applications, and financial systems.
4. Client-Server Architecture:
o A common model where a client (e.g., browser or mobile app) interacts with a
centralized server that provides services or data.
o Example: Web applications, RESTful APIs.
5. Service-Oriented Architecture (SOA):
o Systems are composed of loosely coupled, reusable services that communicate over a
network (usually via SOAP or REST).
o Example: Enterprise systems with multiple independent services (e.g., order processing,
payment, and shipping).
6. Monolithic Architecture:
o A single, unified application where all components are tightly integrated and deployed
together.
o Example: Traditional web applications before the rise of microservices.
1. Requirements Gathering:
o Gather both functional and non-functional requirements.
o Collaborate with stakeholders (e.g., business analysts, customers) to ensure alignment
between business goals and technical requirements.
2. High-Level Design:
o Define the major components and their interactions.
o Choose an appropriate architectural style or pattern based on the requirements.
3. Component Design:
o Break down the system into individual components or services.
o Specify the responsibilities, interfaces, and dependencies of each component.
4. Detail Design:
o Design the inner workings of components (e.g., database schema, algorithms).
o Use design patterns to improve reusability, scalability, and maintainability.
5. Prototyping and Evaluation:
o Build prototypes or proof of concepts (PoCs) to test design choices.
o Evaluate the architecture with quality attribute scenarios (e.g., performance tests, load
testing).
6. Documenting the Architecture:
o Create architecture documentation using UML diagrams or architecture description
languages (ADLs).
o Provide clear documentation of component roles, interactions, and technology choices.
UML Tools: Tools like Lucidchart, Enterprise Architect, and Visual Paradigm can be used to
create UML diagrams (e.g., component, sequence, and class diagrams).
Architecture Modeling Tools: Tools like Sparx Systems Enterprise Architect and Sofia allow
architects to model and analyze architectures.
Performance and Load Testing Tools: Tools like Apache JMeter, Gatling, and LoadRunner help
assess the performance of the architecture under various load conditions.
Static Code Analysis Tools: Tools like SonarQube and Checkstyle help analyze code quality and
ensure adherence to architectural standards.
The requirements for software architecture are both functional and non-functional, and they
define the essential qualities that the system must achieve. A successful architecture aligns with
the overall goals of the project while addressing various stakeholder concerns.
1. Functional Requirements
Functional requirements describe the specific behavior or functions of the system. For example:
While functional requirements define what the system should do, they are typically detailed in
terms of use cases, user stories, or system specifications.
Non-functional requirements describe how the system should behave, focusing on its quality and
performance characteristics. Some common non-functional requirements are:
Performance: System responsiveness, throughput, latency (e.g., how quickly should the system
respond to user actions or process data?).
Scalability: The ability of the system to grow, handling increased load or user demands.
Security: Protecting the system from unauthorized access, data breaches, and vulnerabilities.
Reliability: The system's ability to function without failure over time (e.g., uptime, fault
tolerance).
Availability: The system's ability to be accessible and operational, typically defined in terms of
uptime percentage.
Modifiability: How easy it is to make changes to the system (e.g., adding features or adapting to
new requirements).
Usability: The ease with which users can interact with the system.
Maintainability: The ability to perform updates, fixes, and improvements efficiently.
Interoperability: The ability to integrate with other systems and technologies.
The architecture must be designed to meet these non-functional requirements while also fulfilling
the functional needs of the system.
The life-cycle view of software architecture focuses on how the architecture evolves over time,
from initial conception to deployment and maintenance. It is often described in stages that
correspond to both analysis and design phases.
ATAM (Architecture Tradeoff Analysis Method) is an approach used to evaluate and analyze
the trade-offs inherent in architectural decisions. It is primarily focused on identifying and
managing risks in the architecture that could affect quality attributes.
1. Stakeholder Identification:
o Identify stakeholders (e.g., business owners, developers, users, operations) and their
concerns or quality attribute goals (e.g., performance, security, availability).
2. Define Architectural Strategies:
o Define architectural approaches and strategies that will be evaluated (e.g., choosing a
cloud-based solution or on-premise servers).
3. Create Scenarios:
o Develop scenarios based on stakeholder concerns. Scenarios help to explore the
system’s behavior under different conditions (e.g., peak traffic, security breaches).
4. Evaluate Trade-offs:
o Evaluate architectural decisions using quality attribute scenarios. This involves analyzing
how decisions impact key quality attributes like performance, scalability, and
modifiability.
5. Risk Identification:
o Identify potential risks and weaknesses in the architecture. This includes scenarios
where the architecture might fail or underperform.
6. Alternative Architectures:
o Present alternative architectural solutions to mitigate risks or improve performance,
along with their trade-offs.
7. Recommendation:
o Provide recommendations to address identified risks and improve the overall
architecture, aligning with business goals.
Use Cases of ATAM:
Evaluating architectural designs for large, complex systems (e.g., cloud-based platforms,
distributed systems).
Analyzing trade-offs between competing design solutions (e.g., database choices, third-party
integrations).
Assessing the impact of changes to the system’s architecture over time (e.g., re-architecting to
accommodate increased user load).
Quantify the cost and benefits of Evaluate trade-offs and risks in architectural
Purpose
architectural decisions decisions
Key Cost-benefit analysis and prioritization Identification of risks, trade-offs, and alternative
Outcome of decisions solutions
Active Reviews for Intermediate Design (ARID) is a structured review technique aimed at
evaluating the software architecture during its intermediate design phase. This review process
ensures that the architecture is on track to meet the specified requirements and that potential risks
or design flaws are identified before full-scale implementation begins.
The key principle behind ARID is to engage stakeholders actively during the review process,
ensuring that the architecture aligns with both functional and non-functional requirements. By
identifying and addressing issues early in the design phase, ARID helps mitigate the risk of
costly rework or failure later in the project lifecycle.
Process of ARID
The ARID process involves several phases that help structure the review and ensure that the
architecture is evaluated from various perspectives. Below are the typical steps involved in
conducting an ARID review:
Define the Scope: Identify the specific architectural elements or components to be reviewed
(e.g., database design, communication protocols, data flows).
Select Stakeholders: Ensure that all relevant stakeholders are part of the review process, such
as:
o Technical leads and architects
o Developers and system integrators
o Business stakeholders or product owners
o Security experts, if applicable
Gather Documents: Collect all necessary documentation, such as design documents,
architectural models (e.g., UML diagrams), and requirement specifications.
Set Review Goals: Define the specific objectives of the review, such as validating design
decisions, identifying design flaws, assessing risks, or confirming that the architecture supports
key quality attributes.
2. Review Meetings
Walkthrough the Design: The design team or architects walk the reviewers through the
architecture. The goal is to explain key design decisions, components, and interactions.
Solicit Feedback: Ask stakeholders to provide feedback on whether the design addresses
requirements and quality attributes (e.g., performance, scalability). This step also identifies
areas where the design might not be feasible or optimal.
Evaluate Design Alternatives: Discuss possible alternatives or trade-offs for each key design
decision. If multiple solutions are possible, the reviewers should consider the advantages and
disadvantages of each.
Risk Identification: Identify risks in the architecture that could affect its long-term success. This
might include technical debt, scalability issues, security vulnerabilities, or integration challenges.
3. Analyze Feedback and Risks
Assess Design Quality: Evaluate how well the design addresses both functional and non-
functional requirements. This might involve running through a set of quality attribute scenarios
to evaluate the design's performance under different conditions (e.g., load, fault tolerance,
security breaches).
Identify Major Risks: Identify potential high-risk areas that could affect the architecture's
success. This could involve issues like:
o Scalability: Will the system be able to scale effectively as the user base or data grows?
o Performance: Is the system expected to perform efficiently under load, and does the
design support that?
o Security: Are there any obvious vulnerabilities in the architecture that could expose the
system to threats?
o Maintainability: Will the architecture be easy to maintain and extend in the future?
4. Document Results
Create a Review Report: Summarize the findings of the review in a document that highlights
both strengths and weaknesses of the architecture. Include:
o An assessment of whether the architecture satisfies both functional and non-functional
requirements.
o Key risks, problems, or design flaws identified during the review.
o Recommended solutions, improvements, or alternatives for addressing issues.
o Any action items or follow-up tasks for the architecture team or stakeholders.
Update Architecture Design: Based on the feedback and risks identified, update the
architecture. Make the necessary revisions and improvements to ensure that the design is
robust, scalable, and secure.
5. Follow-Up
Review Changes: After updates to the architecture are made, perform a follow-up review to
ensure that the changes address the identified concerns. This ensures that the design evolves in
the right direction.
Monitor Risks: Continue to monitor any identified risks and issues, particularly as the system
moves forward into the implementation phase. Reassess whether the architecture still meets
key requirements and quality attributes as new information becomes available.
1. Early Risk Mitigation: By conducting reviews during the intermediate design phase,
potential risks can be identified and addressed before they impact the implementation or
deployment of the system. This helps reduce costly rework or design changes later in the
project.
2. Stakeholder Alignment: Involving stakeholders early ensures that all perspectives are
considered and that the architecture is aligned with both business and technical needs. It
provides an opportunity to clarify misunderstandings and ensure buy-in.
3. Improved Design Quality: Regular reviews help ensure that the design is robust and
follows best practices. Feedback from different stakeholders helps uncover design flaws
or missed opportunities for improvement.
4. Cost-Effective: By identifying problems early in the design phase, the cost of correcting
issues is typically much lower than making changes after implementation begins. This
can help avoid major cost overruns in the later stages of the project.
5. Better Decision-Making: ARID allows for better decision-making by involving multiple
stakeholders and considering all design options before settling on the best solution. It also
helps evaluate alternative architectural strategies and designs from multiple perspectives.
1. Time and Resource Intensive: ARID reviews require coordination among various stakeholders
and can take significant time and effort, especially for complex architectures.
2. Stakeholder Availability: Getting all relevant stakeholders to participate actively in the review
process can be challenging, particularly if they have competing priorities or time constraints.
3. Objective Evaluation: Ensuring that the review is focused on objectively assessing design
decisions, rather than personal preferences or biases, can sometimes be difficult.
The ADD method involves several key steps, typically organized into an iterative process. These
steps are structured to ensure that architectural decisions align with desired quality attributes and
allow for refinement over time.
Define quality attribute goals based on the system’s requirements. These goals should be
aligned with non-functional requirements like performance, scalability, security, etc.
Examples of quality attributes include:
o Performance: Speed, response time, throughput.
o Modifiability: Ease of adapting the system to future changes.
o Scalability: Ability to handle increasing loads or users.
o Availability: System uptime and fault tolerance.
o Security: Confidentiality, integrity, authentication, and authorization.
The next step is to decompose the system into subsystems or components based on the quality
attribute goals. Each subsystem or component should be designed to achieve specific quality
attributes.
o For example, to achieve scalability, a subsystem might need to handle load balancing,
data partitioning, or caching.
o For security, a subsystem might focus on user authentication, encryption, or secure data
transmission.
Step 3: Generate Design Alternatives for Each Subsystem
Generate multiple architectural alternatives for each subsystem that could satisfy the identified
quality attributes.
o For example, if performance is a priority, alternatives might include:
Optimizing the database schema for fast queries.
Using in-memory caching to reduce database load.
Offloading intensive computations to background workers.
o The goal is to explore various potential solutions and design spaces to identify the most
appropriate approach for each subsystem.
Evaluate each design alternative based on its ability to meet the quality attribute goals. This
evaluation is usually done through trade-off analysis, where the benefits and trade-offs of each
alternative are considered.
o For instance, a design that improves performance might reduce modifiability or
security.
o A system designed for high availability might require redundancy and increased costs
(in terms of infrastructure).
The design is refined iteratively, incorporating feedback, adjusting decisions, and making trade-
offs to better meet the desired quality attributes.
In each iteration, the architecture evolves to better align with the system's evolving
requirements and constraints.
Throughout the ADD process, it's essential to document design decisions, including the
rationale behind them and their impact on quality attributes.
This documentation helps ensure that decisions can be revisited or revised later if necessary and
provides traceability from requirements to architecture.
Let’s take an example of designing a web application that requires high availability and
scalability.
1. Complexity:
o ADD can become complex when dealing with multiple competing quality attributes.
Balancing these attributes often requires trade-offs and careful consideration of the
system’s goals.
2. Resource-Intensive:
o The iterative and analytical nature of ADD can be time-consuming, especially for large
systems or systems with many quality attributes to consider.
3. Requires Skilled Architects:
o ADD requires a high level of expertise in architecture, as architects need to have a deep
understanding of both the system’s goals and the technical trade-offs between
alternatives.
4. Involvement of Stakeholders:
o Successful attribute-driven design requires collaboration with stakeholders to ensure
that quality attribute goals are correctly identified and that the design aligns with
business and operational requirements.
Architecture Reuse
1. Rigidity: Pre-existing architectures may not fit the specific needs or constraints of the new
system, requiring adjustments that could increase complexity.
2. Compatibility Issues: Reusing architectures across different projects may lead to compatibility
issues if the system’s technological stack or other dependencies differ.
3. Overhead: Implementing reusable architectures might require extra effort in terms of
documentation, knowledge transfer, and integration.
4. Lack of Flexibility: Reusing components or patterns may restrict flexibility or impose
unnecessary constraints on the new system, especially when custom requirements are needed.
1. Customization for Domain Needs: DSSA aims to optimize the architecture for the
unique characteristics and challenges of the domain. For example, an e-commerce
architecture might be designed to handle high concurrency, secure transactions, and
complex product catalogs.
2. Reusability within the Domain: Like other forms of architecture reuse, DSSA
emphasizes the reuse of components, frameworks, and solutions specific to the domain,
which can accelerate the development process for new applications within the same
domain.
3. Patterns and Templates: In many cases, DSSA includes domain-specific architectural
patterns and templates that provide a starting point for designing systems within the
domain. For instance, a cloud-native architecture for SaaS applications may include
common patterns like microservices, containerization, and API gateways.
4. Domain Expertise: DSSA involves the collaboration of domain experts (e.g., financial
specialists for a banking system, or healthcare professionals for medical applications) to
ensure that the architecture addresses the domain's needs comprehensively.
5. Compliance with Domain Standards: Many domains have specific standards or
regulations (such as HIPAA for healthcare, PCI-DSS for payment processing, or ISO
9001 for quality management systems). DSSA ensures that the architecture complies with
relevant legal, regulatory, and industry standards.
Benefits of Domain-Specific Software Architecture
1. Limited Flexibility: A DSSA solution might be too rigid and may not accommodate the
unique needs of every project within the domain. Customization may be needed, which
could result in additional costs or time.
2. Over-engineering: If the DSSA includes too many features or generalizes too much, it
may lead to over-engineering, where the architecture becomes more complex than
necessary for smaller or simpler applications.
3. Knowledge Barrier: Creating domain-specific architectures often requires deep
knowledge of the domain, which may not be readily available or may involve significant
effort to acquire.
4. Maintenance of the Architecture: Domain-specific solutions may require ongoing
maintenance and updates to keep up with changing business needs or evolving standards
in the domain. This may require specialized expertise to ensure long-term sustainability.
1. E-Commerce Architecture:
o Components: Catalog management, user accounts, payment gateway, order
management, and inventory management.
o Challenges Addressed: Handling high transaction volume, integrating with third-party
payment processors, securing user data, supporting real-time inventory updates.
2. Healthcare Systems:
o Components: Patient management, electronic health records (EHR), scheduling, billing,
and telemedicine.
o Challenges Addressed: Data privacy and security (e.g., HIPAA compliance), integration
with medical devices, real-time updates, and scalable patient data storage.
3. Financial Systems:
o Components: Transaction processing, risk management, compliance tracking, and
reporting.
o Challenges Addressed: High availability and fault tolerance, real-time transaction
processing, regulatory compliance (e.g., PCI-DSS).
4. Telecommunications:
o Components: Call routing, billing, user management, messaging services, and network
monitoring.
o Challenges Addressed: Scalability to handle large amounts of traffic, integration with
legacy systems, managing real-time communications.
Some software frameworks and architectures have been created to address common needs within
specific domains. Examples include:
Unit-5
Effective architecture documentation should adhere to the following principles to ensure that it is
useful, clear, and maintainable:
1. Clarity:
o Documentation should be clear and easy to understand by all stakeholders, including
developers, project managers, business analysts, and testers. Use simple language and
avoid jargon when possible. Diagrams should be readable and self-explanatory.
2. Consistency:
o Consistent terminology, notations, and structure across different sections of the
documentation are essential. Ensure that the same terms are used throughout the
document to avoid confusion.
3. Completeness:
o The documentation should provide a full overview of the architecture, including all
relevant components, their relationships, and the decisions that led to the architecture's
design. However, it should avoid unnecessary details that do not contribute to
understanding the system's architecture.
4. Traceability:
o Every design decision, particularly significant architectural choices, should be traceable
back to the system's requirements or business goals. Documenting the rationale behind
architectural decisions provides insight into why certain solutions were chosen.
5. Modularity and Maintainability:
o The documentation should be modular and easily updated. This includes keeping the
architecture up-to-date as the system evolves, and ensuring that the documentation can
be modified without significant rework when components change.
6. Audience-Specific:
o The documentation should be tailored to different audiences. For instance, high-level
architecture may be aimed at business stakeholders, while detailed technical diagrams
and code snippets may be directed at developers and architects.
7. Simplicity:
o While providing the necessary detail, architecture documentation should be concise and
not overloaded with information. Complex systems should be broken down into
understandable parts, and documentation should focus on what is most relevant to
each audience.
1. High-Level Refinement:
o Early documentation often focuses on the system’s goals, overall structure, and key
components. It describes how the system addresses the primary functional and non-
functional requirements, such as performance, scalability, and security. High-level
documents typically include context diagrams and architectural views.
2. Mid-Level Refinement:
o As the design matures, the documentation includes more detailed descriptions of
subsystems and components, with focus on their roles, interactions, and key design
decisions. This stage may include high-level component diagrams, data flow diagrams,
and details of the interfaces between components.
3. Low-Level Refinement:
o At the lowest level of refinement, the architecture documentation goes into great detail,
describing data structures, algorithms, interfaces, and protocols. It might also contain
descriptions of dependencies, database schemas, and deployment models. Detailed
design specifications are included to guide implementation.
Context Diagrams
External Entities: Identify all external systems, users, or stakeholders that interact with the
system. This could include clients, external services, or hardware devices.
System Boundary: The context diagram defines what is inside and outside the system. It is a
boundary that distinguishes the system from its environment.
Data Flow: Show the flow of data between the system and its external entities. This could
include inputs, outputs, and data exchanges.
Simple Representation: The context diagram should avoid technical details and focus purely on
the interactions at a high level.
Example: For an online e-commerce platform, the context diagram might show:
Variability refers to the aspects of the software architecture that can change or adapt depending
on certain factors, such as user requirements, business rules, or environmental constraints.
Documenting variability in software architecture is important for systems that need to be flexible
or customizable for different contexts or use cases.
1. Types of Variability:
o Functional Variability: This refers to different ways the system might meet functional
requirements. For example, a system might have different modules or components that
can be enabled or disabled based on user needs or deployment environments.
o Non-Functional Variability: Variability can also relate to performance, security, or
scalability requirements. For instance, a system might be designed to support different
levels of performance based on the deployment environment (e.g., cloud-based systems
with elastic scaling).
o Deployment Variability: A system’s deployment might vary depending on whether it is
running on-premises, in the cloud, or in hybrid environments. Documentation of
deployment options allows the system to be customized for different infrastructures.
o Configuration Variability: The system may allow different configurations for certain
features, like enabling/disabling logging, toggling caching mechanisms, or selecting
different database backends.
2. Documenting Variability:
o Architectural Views: Provide separate views or sections that describe how the
architecture changes or adapts under different configurations. For example, show how
the system operates in a single-tenant vs. multi-tenant deployment model.
o Feature Flags: If the system supports feature toggles, document which features are
optional or can be enabled/disabled at runtime.
o Configurations: Document the different configurations for different types of
environments (e.g., development, staging, production) and how these affect the
architecture.
Which microservices are optional depending on whether certain features are activated (e.g., a
recommendation engine that is only enabled in premium subscriptions).
The configuration of database replication strategies that vary based on the system’s scale or
environment.
Software interfaces are the points of interaction between different components, subsystems, or
external systems. Documenting software interfaces is critical because it clarifies how different
parts of the system communicate with each other, and defines expectations regarding data
format, protocols, and error handling.
Types of Software Interfaces:
Documenting Interfaces:
Interface Diagrams: Use diagrams to show the relationship between interfaces and the
components they connect. For example, a sequence diagram can show the flow of interactions
between services.
Interface Specifications: Include detailed descriptions of each interface, including the data
model, expected inputs/outputs, and any constraints or rules.
Versioning: Document how interfaces are versioned, especially for APIs, and describe backward
compatibility considerations.
Documenting the behavior of software elements and systems is a critical part of software
architecture and design documentation. Behavior documentation explains how the system or its
components behave under various conditions, including normal and error scenarios. It provides
essential insights for developers, testers, and stakeholders to understand how different parts of
the system interact and how they respond to inputs or changes.
Behavior documentation can take various forms, including state machines, sequence diagrams,
use case scenarios, activity diagrams, and interaction diagrams. These elements together
illustrate the dynamic behavior of the system, such as transitions between states, the order of
operations, and the flow of data.
1. State Machines:
State machine diagrams describe how a system or component changes state in response to
inputs, events, or conditions. They show the different states the system can be in and the
transitions that occur between them.
o Example: A user login process might have states like "Logged Out," "Authenticating,"
and "Logged In," with transitions triggered by events like "Enter Credentials" or
"Authentication Success."
2. Sequence Diagrams:
Sequence diagrams show how objects or components interact in a specific sequence of
operations, typically over time. They depict the flow of messages between system
components and the order in which these interactions occur.
o Example: In an order processing system, a sequence diagram could show the flow of
messages between the customer, the shopping cart, payment gateway, and inventory
system.
3. Use Case Scenarios:
Use case documentation describes the expected interactions between a system and its
users (or other systems) from the perspective of user goals. Use cases help to clarify
functional requirements by showing the behavior of the system during normal operations.
o Example: A use case for placing an order might describe the user entering product
details, proceeding to checkout, and confirming the order.
4. Activity Diagrams:
Activity diagrams illustrate workflows and the flow of control between activities or tasks
within the system. They are useful for visualizing concurrent processes, decision points,
and the flow of data.
o Example: In an approval workflow, an activity diagram could show the steps involved in
reviewing and approving a document, with decisions about whether the document
passes review or requires modification.
5. Interaction Diagrams:
Interaction diagrams combine elements of sequence and collaboration diagrams to show
how different objects collaborate to achieve a specific function. They represent the
dynamic behavior of the system over time.
o Example: In a messaging system, an interaction diagram could depict how a user sends
a message, how the server processes it, and how it is delivered to the recipient.
Purpose: Provide a brief description of the software system or software element whose
behavior is being documented. This should include a high-level explanation of its purpose,
functionality, and intended audience (e.g., end users, system administrators, or other systems).
Scope: Define the boundaries of the system or software element. What parts of the system are
being documented? What are the limits of the behavior being described?
Context: Identify how the system fits within a larger ecosystem. For example, is it a part of a
web application, a microservice, or a mobile app? How does it interact with other systems or
components?
2. Functional Behavior
Functional Requirements: List and describe the core functions or features that the
software system must perform. Each function should have a clear explanation of what it
does and why it is important.
Use Case Descriptions: Provide a set of key use cases that describe how the system
behaves in response to user interactions. Each use case should include:
o Actors (who interacts with the system: users, other systems)
o Preconditions (what must be true before the use case can begin)
o Basic Flow (the typical steps or sequence of events)
o Alternate Flows (variations, exceptions, or error conditions)
o Postconditions (what happens after the use case ends)
Example: A use case for “User Login” might describe the steps a user takes to log in and
what happens if they enter incorrect credentials.
3. Non-Functional Behavior
Performance: Document how the system should behave under various performance conditions.
For example, describe the system's expected response times, throughput, or scalability under
heavy load.
Security: Detail the expected security behaviors, such as data encryption, user authentication,
and protection against common vulnerabilities (e.g., SQL injection, cross-site scripting).
Reliability and Availability: Describe how the system behaves in terms of uptime, fault
tolerance, and recovery from failure. This could include behaviors such as automatic failover,
retries, or grace periods during outages.
Example: An e-commerce system might need to process 100 transactions per second with a
99.9% uptime guarantee.
4. Interface Behavior
External Interfaces: Describe the external APIs, services, or systems the software
interacts with. This includes the expected inputs, outputs, and error handling for each
interface. If applicable, document how the system communicates with external systems
via web services (REST, SOAP) or messaging protocols (e.g., Kafka, RabbitMQ).
Internal Interfaces: Describe how internal components or services communicate with
each other. This could include APIs between microservices, database interactions, or the
flow of data between subsystems.
Example: Document the interface for a payment API, including the endpoint for
initiating a payment (POST /payment/charge), expected parameters (amount, payment
method), and response structure ({status: "success", transactionId: "12345"}).
State Transitions: If the system or its components exhibit different states, describe the states
and the conditions or events that cause transitions between them. This is often represented
using state diagrams or state machines.
Events: Define the events that trigger actions or state changes in the system. These events could
be user actions, timeouts, system errors, or data updates.
Example: A state machine for a User Registration process might have states such as "New
User," "Email Verification Pending," and "Registered," with transitions triggered by user actions
(e.g., clicking a verification link).
Error Scenarios: Identify common error conditions or failure scenarios and explain how the
system should behave in response. Document the expected outcomes when things go wrong,
such as retries, user notifications, or system logging.
Exception Handling: If applicable, describe how exceptions are caught, logged, and reported.
Include any fallback mechanisms or recovery strategies.
Example: A payment processing system might document what happens when a payment fails
(e.g., retry the transaction after 5 minutes, log the error, notify the user).
Purpose: The e-commerce system allows users to browse products, place orders, and make
payments online.
Scope: This document covers the user-facing portion of the system, including product search,
order management, and payment processing.
Context: The system interacts with a backend inventory service and external payment gateways.
2. Functional Behavior
3. Non-Functional Behavior
Performance: The system should handle 200 orders per minute without degradation in
performance.
Security: Passwords are encrypted using SHA-256 and salted before storing them.
Reliability: The system must be available 99.99% of the time.
4. Interface Behavior
State Transitions:
o State 1: Cart Empty → Event: User adds an item to the cart → State 2: Cart with items.
o **State 2