Disability
Disability
1. Definition of Disability
Key Definitions:
UNCRPD (2006):
“Persons with disabilities include those who have long-term physical, mental,
intellectual or sensory impairments which, in interaction with various barriers,
may hinder their full and effective participation in society on an equal basis
with others.”
A. Physical Disability
C. Intellectual Disability
E. Learning Disability
F. Multiple Disabilities
4. Models of Disability
Model Description
Medical Model Views disability as a defect in the person needing cure/treatment
Focuses on societal barriers (not individual impairment) as the
Social Model
cause of disability
Bio psychosocial Model
Integrates physical, psychological, and social factors
(ICF)
Types of Disability
1. Physical Disability
Subtypes:
2. Visual Disability
Subtypes:
Blindness: Complete absence of vision or visual acuity less than 3/60 in the better
eye.
Low Vision: Vision impairment even after treatment, but the person can use assistive
devices to perform tasks.
3. Hearing Disability
Deaf: A person with 70 decibels or more hearing loss in the better ear.
Hard of Hearing: 60–69 decibels hearing loss in the better ear.
Includes:
5. Intellectual Disability
Examples:
Down Syndrome
Developmental delay
Fragile X syndrome
Common Types:
SLDs are not linked to intelligence and are often identified in school-age children.
7. Autism Spectrum Disorder (ASD)
Examples:
Depression
Bipolar Disorder
Schizophrenia
Obsessive Compulsive Disorder (OCD)
Anxiety Disorders
These are recognized under the RPWD Act for their impact on daily functioning.
9. Neurological Disabilities
Examples:
Multiple Sclerosis
Parkinson’s Disease
Epilepsy
Stroke-induced impairments
These often lead to mobility issues, cognitive decline, and speech problems.
10. Blood Disorders
Recognized Types:
Examples:
The law provides scope for notification of new categories by the government.
The individual has normal IQ but performs poorly in one or more academic areas.
The disability is not due to environmental factors, lack of schooling, emotional
disturbance, or intellectual disability.
It is often lifelong, though its impact can change over time.
May lead to low self-esteem, frustration, and academic underachievement if left
unaddressed.
LDs are primarily caused by neurological differences in brain structure and function. Some
contributing factors include:
Genetic/hereditary influences
Prenatal issues (e.g., exposure to alcohol, drugs, infections)
Perinatal complications (e.g., oxygen deprivation at birth)
Postnatal brain injury or trauma
Abnormal brain development in areas responsible for language, memory, or
calculation
1. What is Dyscalculia?
Dyscalculia is a specific learning disability (SLD) that affects a person’s ability to understand
numbers and mathematical concepts. Often referred to as “math dyslexia”, though
neurologically different from dyslexia, dyscalculia impairs one’s number sense, calculation
skills, and understanding of arithmetic operations.
Key Definition:
British Dyslexia Association: “Dyscalculia is a condition that affects the ability to acquire
arithmetical skills. Learners with dyscalculia may have difficulty understanding simple number
concepts, lack an intuitive grasp of numbers, and have problems learning number facts and
procedures.”
2. Classification
Specific Learning Disabilities in the Rights of Persons with Disabilities Act, 2016
(India)
Specific Learning Disability (SLD) under IDEA, USA
4. Symptoms of Dyscalculia
A. In Pre-schoolers:
B. In School-Aged Children:
5. Types of Dyscalculia
Type Description
Verbal Dyscalculia Difficulty naming mathematical terms and reading numbers aloud
Practognostic
Trouble with manipulating tangible objects to count or solve
Dyscalculia
Lexical Dyscalculia Difficulty reading and interpreting math symbols and notations
Graphical Dyscalculia Difficulty writing numbers or math symbols correctly
6. Causes of Dyscalculia
Dyscalculia is neurological in origin, and can be both developmental (present from early
childhood) or acquired (due to brain injury).
Contributing Factors:
Diagnostic Tools:
Lists “Specific Learning Disorder with impairment in mathematics” with persistent difficulties
for at least 6 months despite interventions.
What It Is:
A colourful number path board game that leads students through a sequence of numbered
tiles to reach a destination (school). The board progresses numerically and visually helps
children associate numbers with positions.
Purpose:
How to Use:
Benefits:
What It Is:
A visual math puzzle that combines numbers and operations (addition, subtraction) in a grid
format to solve simple equations.
Purpose:
Enhances calculation fluency.
Reinforces understanding of operations and number bonds.
Supports logical reasoning.
How to Use:
1. Fill in the missing numbers so each equation across and down equals the given value.
2. Focus on horizontal and vertical relationships.
3. Use physical tokens or counters if needed for counting.
4. Start with simpler rows or columns, building confidence before complex ones.
5. Use as a classroom or home worksheet game.
Benefits:
What It Is:
A color-coded chart breaking down multi-digit numbers into their place values (units, tens,
hundreds, thousands, etc.).
Purpose:
How to Use:
Benefits:
4. Clock
What It Is:
A hands-on clock model (physical or printed) with movable hour and minute hands, often
color-coded and sometimes labelled with minute intervals (like 5, 10, 15, etc.). It visually
represents how time works using analog clock structure.
Purpose:
Explain the two hands: short for hour, long for minute.
Point out the 12 numbers, and explain the movement.
Step 2: Demonstrate Hour Time
Use colour stickers or pens to label quarters (e.g., red for 15 mins, blue for 30, etc.).
Highlight common phrases like “quarter past”, “half past”, “quarter to”.
What Is It?
This is a story-based visual aid where a girl named Mina goes shopping with ₹20. Through
illustrations and dialogue, children explore the concept of money, addition, subtraction, and
multiplication in real-life contexts. Mina buys chocolates, toffees, a pencil, and a balloon,
showing how she calculates costs, gives payments, and balances her budget.
Purpose
To help students understand the practical use of arithmetic (addition, subtraction,
multiplication).
To build financial literacy by introducing concepts of money handling and budgeting.
To develop sequencing, reasoning, and problem-solving skills.
To engage visual and narrative learners through a relatable story format.
How to Use It
Introduce the Story: Show children the visual comic strip and read the story aloud.
Math Discussion:
Ask: “How much money did Mina start with?”
“What did she buy first? How much did she spend?”
Interactive Exercises:
Let students act out the story with fake currency and objects.
Ask children to calculate remaining money after each step.
Use the items (2 chocolates, 3 toffees, etc.) to explore counting and multiplication.
.Extension Task:
Modify item prices and rework the story to fit different math levels.
Benefits