The document provides an introduction to computers and programming, explaining the basic components of a computer including hardware like the CPU, memory, and I/O devices, and software like operating systems, compilers, and interpreters. It describes how a computer works by explaining the functions of the CPU, memory, control unit, and ALU. It also discusses different types of programming languages from machine language to assembly language to high-level languages and how they are translated using assemblers, compilers, and interpreters.
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Introduction To Computer
The document provides an introduction to computers and programming, explaining the basic components of a computer including hardware like the CPU, memory, and I/O devices, and software like operating systems, compilers, and interpreters. It describes how a computer works by explaining the functions of the CPU, memory, control unit, and ALU. It also discusses different types of programming languages from machine language to assembly language to high-level languages and how they are translated using assemblers, compilers, and interpreters.
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+1 GOOD MORNING -1 HPPE NPSOJOH PPS Subject: Programming for Problem Solving
Syllabus
By: Vishal M. Patel
Assistant Professor CSE and IT Department SVMIT-Bharuch Chapter 1
Introduction to Computer and
Programming Reference Book: What is a Computer? • Computer – An electronic device which is capable of receiving information (data) in a particular form and of performing a sequence of operations in accordance with a predetermined but variable set of instructions (program) to produce a result in the form of information or signals. • Hardware – Various devices comprising a computer – Keyboard, screen, mouse, disks, memory, CD-ROM, and processing units • Software – Programs that run on a computer Computer Organization • Six logical units in every computer: – Input unit • Obtains information from input devices (keyboard, mouse) – Output unit • Outputs information (to screen, to printer, to control other devices) – Memory unit • Rapid access, low capacity, stores input information – Arithmetic and logic unit (ALU) • Performs arithmetic calculations and logic decisions – Central processing unit (CPU) • Supervises and coordinates the various components of the computer – Secondary storage unit • Cheap, long-term, high-capacity storage • Stores inactive programs Basic Block Diagram of Computer A Computer Consists of • A central processing unit (CPU) consists of – an arithmetic/logic unit (ALU) where mathematical and logic operations are performed, – a control unit which directs most operations by providing timing and control signals, – and registers that provide short-term data storage and management facilities. • A memory unit that stores instructions and data, and • Input (e.g. keyboard, mouse, microphone, disk drive, etc.) and output (e.g. monitor, status indicator lights, speakers, disk drive, etc.) units that are used to transmit data into and out of the computer. ALU • The type of operation that the ALU needs to perform is determined by signals from the control unit .
• The data can come either from the input unit, or from the memory unit.
• Results of the operation can either be transferred back to
the memory unit or directly to the output unit . The memory unit or Random access memory (RAM) - • Stores instructions and/or data. • Memory is divided into an array of "boxes" each containing a byte of information. – A byte consists of 8 bits. – A bit (binary digit) is either 0 (OFF) or 1 (ON). – The memory unit also serves as a storage for intermediate and final results of arithmetic operations. Control signal (a read or a write operation). Control Unit • Contains logic and timing circuits that generate the appropriate signals necessary to execute each instruction in a program. • It fetches an instruction from memory by sending an address (G) and • a read command (F) to the memory unit. • The instruction word(s) stored at the memory location specified by the address is then transferred to the control unit (K). • After decoding this instruction, the control unit transmits the appropriate signals to the other units in order to execute the specified operation. • This sequence of fetch and execute is repeated by the control unit until the computer is either powered off or reset. Common Softwares • Operating System • Compilers • Assemblers • Interpreters Operating System
• Definition: An operating system is a software
than manages hardware resources of computer. • An interface between the hardware and the user. • Provides an easy and efficient use of the system resources. • For Example: Programming Language : Definition • A vocabulary and set of grammatical rules for instructing a computer to perform specific tasks. Evolution of Programming languages – First Generation : Machine languages • Strings of numbers giving machine specific instructions
– Second Generation : Assembly languages
• English-like abbreviations representing elementary computer operations (translated via assemblers) – Example: LOAD BASEPAY ADD OVERPAY STORE GROSSPAY – Third Generation : High-level languages • Codes similar to everyday English • Use mathematical notations (translated via compilers) • Example: grossPay = basePay + overTimePay PL hierarchy What does the computer understand? • Computer only understands machine language instructions. Assembler • Instructions written in assembly language must be translated to machine language instructions : – Assembler does this • One to one translation : One AL instruction is mapped to one ML instruction. • AL instructions are CPU specific. Compiler • Instructions written in high-level language also must be translated to machine language instructions : – Compiler does this • Generally one to many translation : One HL instruction is mapped to many ML instruction. • HL instructions are not CPU specific but compiler is. Interpreter • An interpreter translates high-level instructions into an intermediate form, which it then executes. In contrast, a compiler translates high-level instructions directly into machine language.