0% found this document useful (0 votes)
31 views81 pages

Gaddis Python 6e Chapter 02

The document discusses input, processing, and output in programs. It covers topics like displaying output, using variables, reading input from the keyboard, and performing calculations. Functions like print and input are described along with numeric data types and converting between types.

Uploaded by

Jose Vega
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
31 views81 pages

Gaddis Python 6e Chapter 02

The document discusses input, processing, and output in programs. It covers topics like displaying output, using variables, reading input from the keyboard, and performing calculations. Functions like print and input are described along with numeric data types and converting between types.

Uploaded by

Jose Vega
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 81

CHAPTER 2

Input,
Processing,
and Output

Copyright © 2023 Pearson Education, Inc.


Topics
• Designing a Program
• Input, Processing, and Output
• Displaying Output with print Function
• Comments
• Variables
• Reading Input from the Keyboard
• Performing Calculations
• String Concatenation
• More About The print Function
• Displaying Formatted Output
• Named Constants
• Introduction to Turtle Graphics

Copyright © 2023 Pearson Education, Inc.


Designing a Program
• Programs must be designed before
they are written
• Program development cycle:
• Design the program
• Write the code
• Correct syntax errors
• Test the program
• Correct logic errors

Copyright © 2023 Pearson Education, Inc.


Designing a Program (cont’d.)
• Design is the most important part of the
program development cycle
• Understand the task that the program is
to perform
• Work with customer to get a sense what the
program is supposed to do
• Ask questions about program details
• Create one or more software requirements

Copyright © 2023 Pearson Education, Inc.


Designing a Program (cont’d.)
• Determine the steps that must be taken
to perform the task
• Break down required task into a series of
steps
• Create an algorithm, listing logical steps that
must be taken
• Algorithm: set of well-defined logical
steps that must be taken to perform a
task
Copyright © 2023 Pearson Education, Inc.
Pseudocode
• Pseudocode: fake code
• Informal language that has no syntax rule
• Not meant to be compiled or executed
• Used to create model program
• No need to worry about syntax errors, can focus
on program’s design
• Can be translated directly into actual code in any
programming language

Copyright © 2023 Pearson Education, Inc.


Flowcharts
• Flowchart: diagram that graphically
depicts the steps in a program
• Ovals are terminal symbols
• Parallelograms are input and output symbols
• Rectangles are processing symbols
• Symbols are connected by arrows that
represent the flow of the program

Copyright © 2023 Pearson Education, Inc.


Copyright © 2023 Pearson Education, Inc.
Input, Processing, and Output
• Typically, computer performs three-
step process
• Receive input
• Input: any data that the program receives while it is
running
• Perform some process on the input
• Example: mathematical calculation
• Produce output

Copyright © 2023 Pearson Education, Inc.


Displaying Output with the
print Function
• print function: displays output on the
screen

>>> print('Hello world')


Hello world
>>>

Copyright © 2023 Pearson Education, Inc.


Displaying Output with the
print Function
• Function: piece of prewritten code that
performs an operation

• Argument: data given to a function


• Example: data that is printed to screen

• Statements in a program execute in the order


that they appear
• From top to bottom

Copyright © 2023 Pearson Education, Inc.


Program Execution Order
• In a simple program, statements execute in
the order they appear
• From top to bottom

print('Programming')
print('is')
print('fun!')

Program Output
Programming
is
fun!

Copyright © 2023 Pearson Education, Inc.


Strings and String Literals
• String: sequence of characters that is used
as data
• String literal: string that appears in actual
code of a program
• Must be enclosed in single (') or double (") quote
marks
• String literal can be enclosed in triple quotes (''' or
""")
• Enclosed string can contain both single and double quotes
and can have multiple lines

Copyright © 2023 Pearson Education, Inc.


Comments
• Comments: notes of explanation within
a program
• Ignored by Python interpreter
• Intended for a person reading the program’s code
• Begin with a # character
• End-line comment: appears at the end
of a line of code
• Typically explains the purpose of that line

Copyright © 2023 Pearson Education, Inc.


Variables
• Variable: name that represents a value stored
in the computer memory
• Used to access and manipulate data stored in
memory
• A variable references the value it represents
• Assignment statement: used to create a
variable and make it reference data
• General format is variable = expression
• Example: age = 29
• Assignment operator: the equal sign (=)

Copyright © 2023 Pearson Education, Inc.


Variables (cont’d.)

temperature = 75 Assigns 75 to the temperature variable.

cost = 87.99 Assigns 87.99 to the cost variable.

name = 'Monty' Assigns the string 'Monty' to


the name variable.

Copyright © 2023 Pearson Education, Inc.


Variables (cont’d.)
• In assignment statement, variable
receiving value must be on left side
• A variable can be passed as an
argument to a function
• Variable name should not be enclosed in
quote marks
• You can only use a variable if a value is
assigned to it

Copyright © 2023 Pearson Education, Inc.


Variables (cont’d.)
• You can assign values to multiple variables in a single
statement.
x, y, z = 0, 1, 2
• This statement makes the following assignments
• x=0
• y=1
• z=2

• This is known as multiple assignment


• Notice the variable names on the left side of the = operator are
separated by commas, and the values on the right side of the =
operator are separated by commas.

Copyright © 2023 Pearson Education, Inc.


Variable Naming Rules
• Rules for naming variables in Python:
• Variable name cannot be a Python key word
• Variable name cannot contain spaces
• First character must be a letter or an underscore
• After first character may use letters, digits, or
underscores
• Variable names are case sensitive
• Variable name should reflect its use

Copyright © 2023 Pearson Education, Inc.


Displaying Multiple Items with
the print Function
• Python allows one to display multiple
items with a single call to print
• Items are separated by commas when passed
as arguments
• Arguments displayed in the order they are
passed to the function
• Items are automatically separated by a space
when displayed on screen

Copyright © 2023 Pearson Education, Inc.


Variable Reassignment
• Variables can reference different values
while program is running
• Garbage collection: removal of values that
are no longer referenced by variables
• Carried out by Python interpreter
• A variable can refer to item of any type
• Variable that has been assigned to one type can be
reassigned to another type

Copyright © 2023 Pearson Education, Inc.


Numeric Data Types, Literals,
and the str Data Type
• Data types: categorize value in memory
• e.g., int for integer, float for real number, str used for
storing strings in memory
• Numeric literal: number written in a program
• No decimal point considered int, otherwise,
considered float
• Some operations behave differently
depending on data type

Copyright © 2023 Pearson Education, Inc.


Reassigning a Variable to a
Different Type
• A variable in Python can refer to items of
any type

Copyright © 2023 Pearson Education, Inc.


Reading Input from the
Keyboard
• Most programs need to read input from the
user
• Built-in input function displays a prompt
and reads input from keyboard
• Returns the data as a string
• Format: variable = input(prompt)
• prompt is typically a string instructing user to enter a value
• Does not automatically display a space after the
prompt

Copyright © 2023 Pearson Education, Inc.


Reading Input from the
Keyboard
• Example:

name = input('What is your name? ')

• This statement does the following:


• Displays the string 'What is your name? '
• Reads input, as a string, from the keyboard
• Assigns the string that was read from the keyboard to the name
variable

Copyright © 2023 Pearson Education, Inc.


Reading Numbers with the
input Function
• input function always returns a string
• Built-in functions convert between data types
• int(item) converts item to an int
• float(item) converts item to a float
• Nested function call: general format:
function1(function2(argument))
• value returned by function2 is passed to function1
• Type conversion only works if item is valid numeric
value, otherwise, causes an error

Copyright © 2023 Pearson Education, Inc.


Reading Numbers with the
input Function
• Example:

number = int(input('Enter a number: '))

• This statement does the following:


• Displays the string 'Enter a number: '
• Reads input, as a string, from the keyboard
• Converts the input to an int
• Assigns the resulting int to the number variable

Copyright © 2023 Pearson Education, Inc.


Reading Numbers with the
input Function
• Example:

score = float(input('Enter your score: '))

• This statement does the following:


• Displays the string 'Enter your score: '
• Reads input, as a string, from the keyboard
• Converts the input to a float
• Assigns the resulting float to the score variable

Copyright © 2023 Pearson Education, Inc.


Performing Calculations
• Math expression: performs calculation and
gives a value
• Math operator: tool for performing calculation
• Operands: values surrounding operator
• Variables can be used as operands
• Resulting value typically assigned to variable
• Two types of division:
• / operator performs floating point division
• // operator performs integer division
• Positive results truncated, negative rounded away from zero

Copyright © 2023 Pearson Education, Inc.


Performing Calculations
• Operators
Symbol Operation Description
+ Addition Adds two numbers
− Subtraction Subtracts one number from another
* Multiplication Multiplies one number by another
/ Division Divides one number by another and
gives the result as a floating-point
number
// Integer Division Divides one number by another and
gives the result as a whole number
% Remainder Divides one number by another and
gives the remainder
** Exponent Raises a number to a power

Copyright © 2023 Pearson Education, Inc.


Performing Calculations
• Two types of division: floating-point and
integer
• The / operator performs floating point division
• Gives the result as a floating-point number

• The // operator performs integer division


• Gives the result as an integer
• Positive results are truncated
• Negative results are rounded away from zero

Copyright © 2023 Pearson Education, Inc.


Operator Precedence and
Grouping with Parentheses
• Python operator precedence:
1. Operations enclosed in parentheses
• Forces operations to be performed before others
2. Exponentiation (**)
3. Multiplication (*), division (/ and //), and remainder
(%)
4. Addition (+) and subtraction (-)
• Higher precedence performed first
• Same precedence operators execute from left to
right

Copyright © 2023 Pearson Education, Inc.


The Exponent Operator and
the Remainder Operator
• Exponent operator (**): Raises a
number to a power
• x ** y = xy
• Remainder operator (%): Performs
division and returns the remainder
• a.k.a. modulus operator
• e.g., 4%2=0, 5%2=1
• Typically used to convert times and distances,
and to detect odd or even numbers
Copyright © 2023 Pearson Education, Inc.
Converting Math Formulas to
Programming Statements
• Operator required for any mathematical
operation
• When converting mathematical
expression to programming statement:
• May need to add multiplication operators
• May need to insert parentheses

Copyright © 2023 Pearson Education, Inc.


Mixed-Type Expressions and
Data Type Conversion
• Data type resulting from math operation
depends on data types of operands
• Two int values: result is an int
• Two float values: result is a float
• int and float: int temporarily converted to float,
result of the operation is a float
• Mixed-type expression
• Type conversion of float to int causes truncation
of fractional part

Copyright © 2023 Pearson Education, Inc.


Breaking Long Statements
into Multiple Lines
• Long statements cannot be viewed on screen
without scrolling and cannot be printed
without cutting off
• Multiline continuation character (\): Allows
to break a statement into multiple lines

result = var1 * 2 + var2 * 3 + \


var3 * 4 + var4 * 5

Copyright © 2023 Pearson Education, Inc.


Breaking Long Statements
into Multiple Lines
• Any part of a statement that is enclosed in
parentheses can be broken without the line
continuation character.

print("Monday's sales are", monday,


"and Tuesday's sales are", tuesday,
"and Wednesday's sales are", Wednesday)

total = (value1 + value2 +


value3 + value4 +
value5 + value6)

Copyright © 2023 Pearson Education, Inc.


String Concatenation
• To append one string to the end of another
string

• Use the + operator to concatenate strings

>>> message = 'Hello ' + 'world'


>>> print(message)
Hello world
>>>

Copyright © 2023 Pearson Education, Inc.


String Concatenation
• You can use string concatenation to break up
a long string literal

print('Enter the amount of ' +


'sales for each day and ' +
'press Enter.')

This statement will display the following:

Enter the amount of sales for each day and press Enter.

Copyright © 2023 Pearson Education, Inc.


Implicit String Literal Concatenation

• Two or more string literals written adjacent


to each other are implicitly concatenated into
a single string

>>> my_str = 'one' 'two' 'three'


>>> print(my_str)
onetwothree

Copyright © 2023 Pearson Education, Inc.


Implicit String Literal Concatenation

print('Enter the amount of '


'sales for each day and '
'press Enter.')

This statement will display the following:

Enter the amount of sales for each day and press Enter.

Copyright © 2023 Pearson Education, Inc.


More About The print Function
• print function displays line of output
• Newline character at end of printed data
• Special argument end='delimiter' causes print
to place delimiter at end of data instead of newline
character
• print function uses space as item separator
• Special argument sep='delimiter' causes print
to use delimiter as item separator

Copyright © 2023 Pearson Education, Inc.


More About The print Function
• Special characters appearing in string literal
• Preceded by backslash (\)
• Examples: newline (\n), horizontal tab (\t)
• Treated as commands embedded in string

Copyright © 2023 Pearson Education, Inc.


Displaying Formatted Output with F-strings

• An f-string is a special type of string literal that is


prefixed with the letter f

>>> print(f'Hello world')


Hello world

• F-strings support placeholders for variables

>>> name = 'Johnny'


>>> print(f'Hello {name}.')
Hello Johnny.

Copyright © 2023 Pearson Education, Inc.


Displaying Formatted Output with F-strings

• Placeholders can also be expressions that are


evaluated

>>> print(f'The value is {10 + 2}.')


The value is 12.

>>> val = 10
>>> print(f'The value is {val + 2}.')
The value is 12.

Copyright © 2023 Pearson Education, Inc.


Displaying Formatted Output with F-strings

• Format specifiers can be used with placeholders

>> num = 123.456789


>> print(f'{num:.2f}')
123.46
>>>

• .2f means:
• round the value to 2 decimal places
• display the value as a floating-point number

Copyright © 2023 Pearson Education, Inc.


Displaying Formatted Output with F-strings

• Other examples:

>> num = 1000000.00


>> print(f'{num:,.2f}')
1,000,000.00

>>> discount = 0.5


>>> print(f'{discount:.0%}')
50%

Copyright © 2023 Pearson Education, Inc.


Displaying Formatted Output with F-strings

• Other examples:

>> num = 123456789


>> print(f'{num:,d}')
123,456,789

>>> num = 12345.6789


>>> print(f'{num:.2e}')
1.23e+04

Copyright © 2023 Pearson Education, Inc.


Displaying Formatted Output with F-strings

• Specifying a minimum field width:

>>> num = 12345.6789


>>> print(f'The number is {num:12,.2f}')
The number is 12,345.68
Field width = 12

The number is 12,345.68

Field width = 12

Copyright © 2023 Pearson Education, Inc.


Displaying Formatted Output with F-strings

• Aligning values within a field


• Use < for left alignment
• Use > for right alignment
• Use ^ for center alignment

• Examples:
• print(f'{num:<20.2f}')
• print(f'{num:>20.2f}')
• print(f'{num:^20.2f}')

Copyright © 2023 Pearson Education, Inc.


Displaying Formatted Output with F-strings

• The order of designators in a format specifier


• When using multiple designators in a format specifier, write them
in this order:

[alignment][width][,][.precision][type]

• Example:
• print(f'{number:^10,.2f}')

Copyright © 2023 Pearson Education, Inc.


Magic Numbers
• A magic number is an unexplained numeric
value that appears in a program’s code.
Example:

amount = balance * 0.069

• What is the value 0.069? An interest rate? A


fee percentage? Only the person who wrote
the code knows for sure.

Copyright © 2023 Pearson Education, Inc.


The Problem with Magic
Numbers
• It can be difficult to determine the purpose of the
number.

• If the magic number is used in multiple places in the


program, it can take a lot of effort to change the
number in each location, should the need arise.

• You take the risk of making a mistake each time you


type the magic number in the program’s code.
• For example, suppose you intend to type 0.069, but you
accidentally type .0069. This mistake will cause mathematical
errors that can be difficult to find.

Copyright © 2023 Pearson Education, Inc.


Named Constants
• You should use named constants instead of magic numbers.
• A named constant is a name that represents a value that does
not change during the program's execution.
• Example:

INTEREST_RATE = 0.069

• This creates a named constant named INTEREST_RATE,


assigned the value 0.069. It can be used instead of the magic
number:

amount = balance * INTEREST_RATE

Copyright © 2023 Pearson Education, Inc.


Advantages of Using Named
Constants
• Named constants make code self-explanatory (self-
documenting)
• Named constants make code easier to maintain
(change the value assigned to the constant, and the
new value takes effect everywhere the constant is
used)
• Named constants help prevent typographical errors
that are common when using magic numbers

Copyright © 2023 Pearson Education, Inc.


Introduction to Turtle
Graphics
• Python's turtle graphics system displays a
small cursor known as a turtle.

• You can use Python statements to move the


turtle around the screen, drawing lines and
shapes.

Copyright © 2023 Pearson Education, Inc.


Introduction to Turtle
Graphics
• To use the turtle graphics system, you
must import the turtle module with this
statement:

import turtle

This loads the turtle module into


memory

Copyright © 2023 Pearson Education, Inc.


Moving the Turtle Forward
• Use the turtle.forward(n)
statement to move the turtle forward n
pixels.

>>> import turtle


>>> turtle.forward(100)
>>>

Copyright © 2023 Pearson Education, Inc.


Turning the Turtle
• The turtle's initial heading is 0 degrees (east)

• Use the turtle.right(angle) statement to


turn the turtle right by angle degrees.

• Use the turtle.left(angle) statement to


turn the turtle left by angle degrees.

Copyright © 2023 Pearson Education, Inc.


Turning the Turtle

>>> import turtle


>>> turtle.forward(100)
>>> turtle.left(90)
>>> turtle.forward(100)
>>>

Copyright © 2023 Pearson Education, Inc.


Turning the Turtle

>>> import turtle


>>> turtle.forward(100)
>>> turtle.right(45)
>>> turtle.forward(100)
>>>

Copyright © 2023 Pearson Education, Inc.


Setting the Turtle's Heading
• Use the turtle.setheading(angle)
statement to set the turtle's heading to a
specific angle.
>>> import turtle
>>> turtle.forward(50)
>>> turtle.setheading(90)
>>> turtle.forward(100)
>>> turtle.setheading(180)
>>> turtle.forward(50)
>>> turtle.setheading(270)
>>> turtle.forward(100)
>>>

Copyright © 2023 Pearson Education, Inc.


Setting the Pen Up or Down
• When the turtle's pen is down, the turtle draws a line
as it moves. By default, the pen is down.

• When the turtle's pen is up, the turtle does not draw
as it moves.

• Use the turtle.penup() statement to raise the pen.

• Use the turtle.pendown() statement to lower the


pen.

Copyright © 2023 Pearson Education, Inc.


Setting the Pen Up or Down

>>> import turtle


>>> turtle.forward(50)
>>> turtle.penup()
>>> turtle.forward(25)
>>> turtle.pendown()
>>> turtle.forward(50)
>>> turtle.penup()
>>> turtle.forward(25)
>>> turtle.pendown()
>>> turtle.forward(50)
>>>

Copyright © 2023 Pearson Education, Inc.


Drawing Circles
• Use the turtle.circle(radius) statement to
draw a circle with a specified radius.

>>> import turtle


>>> turtle.circle(100)
>>>

Copyright © 2023 Pearson Education, Inc.


Drawing Dots
• Use the turtle.dot() statement to draw a simple
dot at the turtle's current location.

>>> import turtle


>>> turtle.dot()
>>> turtle.forward(50)
>>> turtle.dot()
>>> turtle.forward(50)
>>> turtle.dot()
>>> turtle.forward(50)
>>>

Copyright © 2023 Pearson Education, Inc.


Changing the Pen Size and
Drawing Color
• Use the turtle.pensize(width) statement to
change the width of the turtle's pen, in pixels.

• Use the turtle.pencolor(color) statement to


change the turtle's drawing color.
• See Appendix D in your textbook for a complete list of colors.

>>> import turtle


>>> turtle.pensize(5)
>>> turtle.pencolor('red')
>>> turtle.circle(100)
>>>

Copyright © 2023 Pearson Education, Inc.


Working with the Turtle's
Window
• Use the turtle.bgcolor(color) statement to set
the window's background color.
• See Appendix D in your textbook for a complete list of colors.

• Use the turtle.setup(width, height) statement


to set the size of the turtle's window, in pixels.
• The width and height arguments are the width and height, in
pixels.
• For example, the following interactive session creates a graphics
window that is 640 pixels wide and 480 pixels high:

>>> import turtle


>>> turtle.setup(640, 480)
>>>
Copyright © 2023 Pearson Education, Inc.
Resetting the Turtle's Window
• The turtle.reset() statement:
• Erases all drawings that currently appear in the graphics window.
• Resets the drawing color to black.
• Resets the turtle to its original position in the center of the screen.
• Does not reset the graphics window’s background color.
• The turtle.clear() statement:
• Erases all drawings that currently appear in the graphics window.
• Does not change the turtle's position.
• Does not change the drawing color.
• Does not change the graphics window’s background color.
• The turtle.clearscreen() statement:
• Erases all drawings that currently appear in the graphics window.
• Resets the drawing color to black.
• Resets the turtle to its original position in the center of the screen.
• Resets the graphics window’s background color to white.

Copyright © 2023 Pearson Education, Inc.


Working with Coordinates
• The turtle uses Cartesian Coordinates

Copyright © 2023 Pearson Education, Inc.


Moving the Turtle to a
Specific Location
• Use the turtle.goto(x, y) statement to move the
turtle to a specific location.

>>> import turtle


>>> turtle.goto(0, 100)
>>> turtle.goto(−100, 0)
>>> turtle.goto(0, 0)
>>>

• The turtle.pos() statement displays the turtle's current X,Y coordinates.


• The turtle.xcor() statement displays the turtle's current X coordinate and
the turtle.ycor() statement displays the turtle's current Y coordinate.

Copyright © 2023 Pearson Education, Inc.


Animation Speed
• Use the turtle.speed(speed)
command to change the speed at which
the turtle moves.
• The speed argument is a number in the
range of 0 through 10.
• If you specify 0, then the turtle will make all of
its moves instantly (animation is disabled).

Copyright © 2023 Pearson Education, Inc.


Hiding and Displaying the
Turtle
• Use the turtle.hideturtle() command to
hide the turtle.
• This command does not change the way graphics are
drawn, it simply hides the turtle icon.

• Use the turtle.showturtle() command to


display the turtle.

Copyright © 2023 Pearson Education, Inc.


Displaying Text
• Use the turtle.write(text) statement to
display text in the turtle's graphics window.
• The text argument is a string that you want to
display.
• The lower-left corner of the first character will be
positioned at the turtle’s X and Y coordinates.

Copyright © 2023 Pearson Education, Inc.


Displaying Text

>>> import turtle


>>> turtle.write('Hello World')
>>>

Copyright © 2023 Pearson Education, Inc.


Filling Shapes
• To fill a shape with a color:
• Use the turtle.begin_fill() command before
drawing the shape
• Then use the turtle.end_fill() command after
the shape is drawn.
• When the turtle.end_fill() command
executes, the shape will be filled with the current fill
color

Copyright © 2023 Pearson Education, Inc.


Filling Shapes

>>> import turtle


>>> turtle.hideturtle()
>>> turtle.fillcolor('red')
>>> turtle.begin_fill()
>>> turtle.circle(100)
>>> turtle.end_fill()
>>>

Copyright © 2023 Pearson Education, Inc.


Getting Input With a Dialog Box
>>> import turtle
>>> age = turtle.numinput('Input', 'Enter your age')

>>> import turtle


>>> name = turtle.textinput('Input', 'Enter your name')

Copyright © 2023 Pearson Education, Inc.


Getting Input With a Dialog Box

• Specifying a default value, minimum value, and


maximum value with turtle.numinput:
>>> import turtle
>>> num = turtle.numinput('Input', 'Enter a number',
default=10, minval=0, maxval=100)

• An error message will be displayed if the input is


less than minval or greater than maxval

Copyright © 2023 Pearson Education, Inc.


Keeping the Graphics
Window Open
• When running a turtle graphics program outside
IDLE, the graphics window closes immediately when
the program is done.

• To prevent this, add the turtle.done() statement


to the very end of your turtle graphics programs.
• This will cause the graphics window to remain open, so you can
see its contents after the program finishes executing.

Copyright © 2023 Pearson Education, Inc.


Summary
• This chapter covered:
• The program development cycle, tools for program
design, and the design process
• Ways in which programs can receive input, particularly
from the keyboard
• Ways in which programs can present and format output
• Use of comments in programs
• Uses of variables and named constants
• Tools for performing calculations in programs
• The turtle graphics system

Copyright © 2023 Pearson Education, Inc.

You might also like